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Showing content with the highest reputation since 07/01/19 in all areas

  1. All of us have a real life. This is not a company. We are doing this during our free time. I started with debugging, but well: I have not done anything for 3 weeks and I also cannot share anything useful. I just do not have the time at the moment.... Same applies to many other members of this forum...
    4 points
  2. Update 6/21/20 I'm working on improving the server list page. Each listing for an active server that the BFACP can see will look somewhat like this. Population graph will show the average player count through out the day in a 2 week period. You can highlight and zoom in to see more info on the time. VPN/Proxy checker on the player profile. I'm still trying to decide if I should include this or not. IP marker is only a guess of the general area.
    3 points
  3. What spam advertisement? You mean showing people what he is working on? If you don't like the timeline in which things are being developed by ONE developer with a real life and a real job, how about you start developing? All you do is spam the forums with your "I want, I want" like a fucking neckbeard asking for chicken tenders.
    3 points
  4. you have to change the insanelimits.cs file. search the line: list.Add("procon.protected.send"); and replace the line with: if (!args[0].StartsWith("procon.protected")) { list.Add("procon.protected.send"); } after uploading you can use the following script for insane limit to disable other plugins: plugin.ServerCommand("procon.protected.plugins.enable","MULTIbalancer", "False");
    3 points
  5. I was on mobile @Hedius and at work so didn't really read into it. @fence85 I would recommended you run AdKats. You'll need a database and the stats logger plugin. Little shameless self promo but I offer hosting services for that now. https://myrcon.net/store/category/3-hosting-services/
    2 points
  6. Yeah, the quoted documentation is part of that plugin. Suggestion: use AdKats. Handles everything as it should.
    2 points
  7. Striker77733

    GGC down?

    Unfortunately our partner and sponsor for the infrastructure (nitrado) has committed a violation of our partnership contract and shut down our infrastructure without notice outside of the cancellation period. The matter will have legal consequences next week. We hope to be able to get our service up and running again soon, but we are not able to give a date for this yet.
    2 points
  8. Goal is before the end of this year, hopefully sooner. So unless battlefield dies before that.. Remember, I'm the only one doing it so whatever time I have to work on it I do. Don't have the luxury like I use too.
    2 points
  9. Hi All, So I've been thinking about doing something like this for a while but I always talked myself out of it. I want to get some feedback on this idea and how many would think about using it if it was offered. In the past I know how hard it was for some users to get a MySQL database going and running the BFACP (since it's a bit requirement heavy in some cases). What I would be doing is offering to manage both of these for you. If enough interest was shown in something like this I would definitely think about doing it. Of course, I also know the risks I would be taking in somet
    2 points
  10. Thanks for all your help on this, with the def being correct, then the live HSK should not have triggered a sniper rifle? Could be anything to do with my post below and github? I have seen someone else having this issue too? Yard is unbanned btw
    2 points
  11. Hedius

    HSK ban CELTs BFH

    No, you do not have to contact the plugin creator. The server admin has to decide this and unban you. He is the one who has to handle the ban. You have to prove it to them.... Here the documentation of the ban module which triggered the ban. https://github.com/AdKats/AdKats#hsk-checker-code-6-bans Your HSK of 91% triggered the ban. It is their server. The ban is only local on their server. It is their decision.
    2 points
  12. Hedius

    FailLog [2.0.0.0]

    Fail Log For BF3, BF4, BFHL, this plugin logs game server crashes, layer disconnects and Blaze dumps. The plugin was developed by PapaCharlie9. However, MorpheusX and I (Hedius) modified it. Download https://gitlab.com/e4gl/fail-log/-/archive/2.0.0.0/fail-log-2.0.0.0.zip Description Each failure event generates a single log line. The log line is written to plugin.log. Optionally, it may also be written to a file in procon/Logs and/or to a Discord server and/or as an email, controlled by plugin settings (see below). Note that this
    2 points
  13. I did a increase on the limit and pushed it up. You can get the updated minor version here..
    2 points
  14. Blank passwords are not supported.
    1 point
  15. set reservedSlotsList.aggressiveJoin true
    1 point
  16. Flash_Hit

    Faster next round of map

    CAutoRestarter.cs
    1 point
  17. maxdralle

    Layer version

    enter the command "procon.version" in the console. it shows the running version on the layer server
    1 point
  18. I looked at camos but I believe it was a mess categorizing them in a meaningful way in the json download from battlelog. There was some reason i didn't add that functionality but i don't remember why specifically.
    1 point
  19. Prophet731

    procon crash

    Give it a restart. Maybe it glitched out. I've migrated over the API to two web hosts now so now it's failover supported. That could be the cause too as I was just working on it. The two hosts are located in the US and in EU and the requests are routed based on where the layer is at (georegion)
    1 point
  20. Wow, this looks very familiar to something that I have seen before.
    1 point
  21. Hello everyone, @maxdralle had a friend of his look into the bug and they submitted a fix for the Insane Limits issue. I will be doing a release candidate on Thursday 5/14/2020 to have a couple more testers try it out and report back any new problems. He reports that all plugins still work with that modification. I will reply to this topic with the RC zip. After about a week, if no issues are reported I will offically push this as the lastest version. Related thread below. Edit: 5/14/2020 I have published this version and procon should automatically download the update. Pl
    1 point
  22. your welcome. clearly its a combo on plugins, i run one layer at home, i guess there are are,as i see 2 heavy load plugins, one it adkats ,the other proconrulz, while the last contains over 800 rule sets the layer i run at home only contains the backup statslogger and adkats, what is only running when needed.(i case we hostage the SQL server again, hehe) its memory using i guess and than gets unstable, so a reboot will clear it.
    1 point
  23. Hedius

    Voice announce plugin -bf4

    There is no possibility to do that in BF4. There is only the squad voice chat and you can only access it with the game.
    1 point
  24. Guys have officially no spectators, i gave out to the clan boss for enabling haha
    1 point
  25. Oh sorry. I saw that I forgot an important command o.O So after "sudo apt update" you also have to insert "sudo apt-get install mono-devel" Everything should look like this: sudo apt install gnupg ca-certificates sudo apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-keys 3FA7E0328081BFF6A14DA29AA6A19B38D3D831EF echo "deb https://download.mono-project.com/repo/ubuntu stable-bionic main" | sudo tee /etc/apt/sources.list.d/mono-official-stable.list sudo apt update sudo apt-get install mono-devel If you made these commands and also uploaded your p
    1 point
  26. 1 point
  27. maxdralle

    VIP Slot Manager

    ok, i included few features in my unofficial version a year ago. but it still not enough to make an official release. - enable aggressive join on full server only (exactly what you said) - !switchme player msg when the server is full and switching can not work - kicked for vip rejoin msg for bf3/bfh - keep plugin enabled setting (normally the plugin get disabled if the sql database are offline) https://github.com/procon-plugin/vip-slot-manager/blob/master/beta/VipSlotManager.cs
    1 point
  28. 1 point
  29. Hey @tyger07, @sixpax12 is having issues with his banners being generated. Some do and some don't. I'm not sure if it's your cache thing but the images are not being linked correctly on the HTML side cause in a folder I saw the image and it generated just fine. Would you happen to know what's causing it? Has the GD extension and correct permissions so i'm at a loss on your code Thanks
    1 point
  30. @maddog Please check the actual contents of your file for U_M82, not just the 'last updated' title. The last few times that file was updated they didn't modify the timestamp header on it.
    1 point
  31. Hedius

    HSK ban CELTs BFH

    @maddog
    1 point
  32. Prophet731

    HSK ban CELTs BFH

    Actually, although this was from the AdKats plugin we don't handle bans from other servers. You would need to dispute it with the community that banned you. Sent from my ONEPLUS A5010 using Tapatalk
    1 point
  33. The issue is you have your servers on separate server groups. Make them all the same server group and the bans will be across all servers. This is in the tbl_server table, the server_group column i believe. Shut down all of your layers, edit the database table to make them all the same server group, then reboot the layers. Right now a player can only be banned on one server group at a time. This was an oversight when we originally made the ban system because the people we tested it with had only 1 server group. In future please do not post public IP addresses of players. Thanks @Prop
    1 point
  34. You can use the "Death" weapon code as an example in your file.
    1 point
  35. Stov3top

    Hardline Stats Page

    Hardline Stats Page View File These are the stats pages to be used with the "Chat, GUID, Stats and Mapstats Logger". You will need version 1.5.3.x or later of procon that has the correct BFHL.def file. I have included 3 different styles to choose from: Red, Blue, or Hardline Yellow. You can find the sample pages as follows: Red Page Blue Page Yellow Page Submitter Stov3top Submitted 01/09/20 Category
    1 point
  36. This discord bot allows you to display the player count of your BF4 servers on discord. Furthermore, the bot also displays the current map and changes its status according to the current population (Online, AFK, DND) This project is a fork of Potato's bot. The bot may be run within a container, in a venv, or directly on a host. Download, setup and configuration guide is available at GitLab: https://gitlab.com/e4gl/BF4StatusBot#e4gl-bf4-status-discord-bot https://gitlab.com/e4gl/BF4StatusBot#e4gl-bf4-status-discord-bot
    1 point
  37. Hei, i could do it. If you want to you can dm me on discord Eliiitex#6068
    1 point
  38. Hi, Looking to ban shotguns on Sunday. Looks like procrulz doesn't have a date option with the day listed. InsaneLimits has a date option that gives a date as, Sunday December 25, 2011. Can you please give help to use that day from date variable to ban shotguns on Sunday.
    1 point
  39. Enable high request volume. There were issues back in the day where battlelog would IP ban layers for too many loadout requests but those issues seem to have gone away. However, there are some times where battlelog just doesn't have someone's correct loadout and won't provide that info to the plugin and in those cases there is nothing i can do.
    1 point
  40. int winner = (team1.RemainTicketsPercent > team2.RemainTicketsPercent) ? 1 : 2;
    1 point
  41. "Remove the comma by the smtp. also from the username and password field. You don't need those." OK and I needed to enable sending e-mail from gmail to external applications. Solved, thank you.
    1 point
  42. There is not a way to do this currently. You can set it up so the restrictions are only active on specific maps, but the restrictions themselves can't change between maps.
    1 point
  43. Prophet731

    Help about BF4

    Did you make sure it's not cached with the old version? That code doesn't have any kill events in it so.
    1 point
  44. The update to .net 4.7 should be enough, i believe it's included in the default libraries now. For .net 3.5 you needed a separate library. I'll look into adding that over the next few weeks. There is another issue right now that will cripple the discord usage until then too. Discord changed people's IDs in the widget.json response to be simple incrementing numbers sorted in alphanumeric order for everyone currently in the server, it doesn't provide their unique ID anymore so I can't actually map anyone to a player by ID currently.
    1 point
  45. Remove the URL and paste in the numeric id from that URL.
    1 point
  46. I doubt it. These are old posts from the old myrcon forum. Don't you have AdKats installed? If so, I know it has a nuke option somewhere in the settings. Maybe give that a try.
    1 point
  47. PMKevinRudd

    BF4DB

    BF4DB View File Installation There are a few steps to complete before this plugin will be operational. You must first have created an account with us(https://bf4db.com/register) and then claim a server(https://bf4db.com/myservers). Once you have a server claimed you will be given an API key. Once you have placed the plugin in your Procon layer, the last step is to set up the plugin with the API key and change any settings you might need. Each of these steps will be outlined below. Claiming Server To claim a server please log in and click Server To
    1 point
  48. Prophet731

    Procon Usage Stats

    Now that the usage stats work again, I have made the page to view them. You can view it at the link below. https://stats.myrcon.net/
    1 point
  49. Here is one of the links to the stats page files. I am pretty sure these have all but the last dlc pics for weapons etc, but still works as it should. (Haven't had the time to sit down to finish it) Here is a demo page I have set up for it http://www.yourserverstats.us/hardline/demo, Demo page 2 http://yourserverstats.us/hardline/demo/two/Download page: http://www.mediafire.com/file/4u7b6cbabmmdspz/Hardline_Stats_Page_1.zip/file Download page for second one: http://www.mediafire.com/file/2696rsp1vf1d1di/Hardline_Stats_Page_2.zip/file
    1 point
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