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k3vin33

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  1. tnx you very much! but can you help me iff i only want to limit the Attack choppers?? for now every Vehicle Air get the 50 limit. I hope to hear from you. Greetz Multi
  2. Dear Guys, Who can help me with a Script on Proconrulz for Attack chopper limit. I got this so far,but its not working..so i hope some of you can help me.! ## Announce player VehicleAir kills On Say; ServerFirst; If %server_global_VehicleAir_challenge% == 0; if %ts1% + %ts2% >= 2; Say *** !AIRLIMIT ACTIVE ***; Set %server_global_VehicleAir_challenge% 1 On Spawn; ServerFirst; If %server_global_VehicleAir_challenge% == 0; if %ts1% + %ts2% >= 2; Say *** !AIRLIMIT ACTIVE ***; Set %server_global_VehicleAir_challenge% 1 On Kill; Damage VehicleAir; if %server_global_VehicleAir_challenge% == 1; incr %VehicleAir_AH6/AH6_Littlebird,Z11W/Z-11w,Z11W/spec/Z-11w_CH,AH1Z/AH1Z,Mi28/Mi28,Z-10w_kills% On Kill; Damage VehicleAir; if %VehicleAir_AH6/AH6_Littlebird,Z11W/Z-11w,Z11W/spec/Z-11w_CH,AH1Z/AH1Z,Mi28/Mi28,Z-10w_kills% == 51; Kick %p% has reached the VehicleAir limit of 50 and no listen to the warns!! On Kill; Damage VehicleAir; if %VehicleAir_AH6/AH6_Littlebird,Z11W/Z-11w,Z11W/spec/Z-11w_CH,AH1Z/AH1Z,Mi28/Mi28,Z-10w_kills% == 50; Say %p% has reached his VehicleAir kill limit of 50 for this round! On Kill; Damage VehicleAir; if %VehicleAir_AH6/AH6_Littlebird,Z11W/Z-11w,Z11W/spec/Z-11w_CH,AH1Z/AH1Z,Mi28/Mi28,Z-10w_kills% == 49; PlayerYell 10 %p% you've almost reached your VehicleAir kill limit, last warning or kick! On Kill; Damage VehicleAir; if %VehicleAir_AH6/AH6_Littlebird,Z11W/Z-11w,Z11W/spec/Z-11w_CH,AH1Z/AH1Z,Mi28/Mi28,Z-10w_kills% == 48; PlayerYell 10 %p% you've almost reached your VehicleAir kill limit, go on the ground or you will be kicked! On Kill; Damage VehicleAir; if %VehicleAir_AH6/AH6_Littlebird,Z11W/Z-11w,Z11W/spec/Z-11w_CH,AH1Z/AH1Z,Mi28/Mi28,Z-10w_kills% == 47; PlayerYell 10 %p% you've almost reached your VehicleAir kill limit, go on the ground or you will be kicked! On Kill; Damage VehicleAir; if %VehicleAir_AH6/AH6_Littlebird,Z11W/Z-11w,Z11W/spec/Z-11w_CH,AH1Z/AH1Z,Mi28/Mi28,Z-10w_kills% == 45; PlayerYell 10 %p% you have 5 VehicleAir kills left for this game! On Kill; Damage VehicleAir; if %VehicleAir_AH6/AH6_Littlebird,Z11W/Z-11w,Z11W/spec/Z-11w_CH,AH1Z/AH1Z,Mi28/Mi28,Z-10w_kills% == 1; PlayerYell 10 %p% you are limited to 50 VehicleAir kills per game! # in-game-commands !Airlimit On Say; Text !Airlimit; If %server_global_VehicleAir_challenge% == 1;Say !Airlimit: Max 50 AirVehicle kills per round! On Say; Text !Airlimit; If %server_global_VehicleAir_challenge% == 0;Say !Airlimit disabled - need 2 players or more to activate AirVehicle kill limit. On Say; Text !Airlimit; PlayerYell 10 %p% = %VehicleAir_AH6/AH6_Littlebird,Z11W/Z-11w,Z11W/spec/Z-11w_CH,AH1Z/AH1Z,Mi28/Mi28,Z-10w_kills%/50 VehicleAir kills! Greetz Multi
  3. Target Challenge!!! working on bf4!! # Challenge system for targets # VIP manager required ! # R1 On Say; ServerFirst; if %server_global_target_challenge% = 0; if %ts1% + %ts2% >= 6; Say *** TARGET SYSTEM ACTIVE ***; Say !TARGET FOR MORE INFO; set %server_global_target_challenge% 1 On Spawn; ServerFirst; if %server_global_target_challenge% = 0; if %ts1% + %ts2% < 6; Say *** TARGET SYSTEM INACTIVE ***; Say NEED 6 OR MORE PLAYERS; set %server_global_target_challenge% 0 On Say; if %server_global_target_challenge% = 0; if %text% = !target; playerSay Target system disabled, need 6 players On Say; if %server_global_target_challenge% = 0; text !target status; playerSay Target system disabled, need 6 players On Say; if %server_global_target_challenge% = 0; text !target; TargetPlayer; playerSay Target system disabled, need 6 players On Say; if %server_global_target_challenge% = 1; if %text% = !target; if %[%p%]challenge% = 0; PlayerSay use: !target <part of name>;PlayerSay kill target 4 time without getting killed; PlayerSay To win Vip for 7 DAYS; PlayerSay WEAPONS ONLY!; End On Say; if %server_global_target_challenge% = 1; if %text% = !target; if %[%p%]challenge% = 1; PlayerSay U have a running target challenge -> !target status On Say; if %server_global_target_challenge% = 1; text !target status ; if %[%p%]target% = 0; PlayerSay No running challenge. On Say; if %server_global_target_challenge% = 1; text !target status ; if %[%p%]target% = 1; PlayerSay STATUS:; PlayerSay U killed target %[%p%]victim% %[%p%]challenge_target% times On Say; if %server_global_target_challenge% = 1; Text !target; TargetPlayer; if %[%p%]challenge_reward% = 0; if %[%p%]challenge% = 0; PlayerYell accepted:Kill %t% 4 times; PlayerSay without getting killed; set %[%p%]challenge% 1; set %[%p%]target% 1; set %[%p%]victim% %t% On Say; if %server_global_target_challenge% = 1; Text !target; TargetPlayer; if %[%p%]challenge_reward% = 1; PlayerSay Sorry, one challenge each round only On Say; if %server_global_target_challenge% = 1; Text !target; TargetPlayer; if %[%p%]target% = 1; PlayerSay %[%p%]victim% is already your target # checking if target challenge is complete, and add reward On Kill; damage handgun,lmg,smg,shotgun,assaultrifle,sniperrifle,melee; if %[%p%]target% = 1 ; incr %[%p%]challenge_target% ; PlayerSay killed %[%p%]victim%:%[%p%]challenge_target%/4 On Kill; damage handgun,lmg,smg,shotgun,assaultrifle,sniperrifle,melee; if %[%p%]target% = 1 ; if %[%p%]challenge_target% => 4; if %[%p%]challenge_death% = 0;PlayerSay congratz, target challenge complete; Say /vsm-addvip %p% +7; set %[%p%]target% 0; set %[%p%]challenge_death% 0; set %[%p%]challenge_target% 0; set %[%p%]challenge% 0; set %[%p%]challenge_reward% 1 # checking for max death On Spawn ; if %[%p%]target% = 1 ; incr %[%p%]challenge_death%; if %[%p%]challenge_death% => 1; PlayerSay Sorry, challenge cancelled, you died, try again; set %[%p%]target% 0; set %[%p%]challenge_death% 0; set %[%p%]challenge_target% 0; set %[%p%]challenge% 0
  4. late respons but place this in the first lines # Challenge system for targets # VIP manager required ! # R1 On Say; ServerFirst; if %targetsystem% == 0; if %ts1% + %ts2% >= 4; say Target system active; say !target for more; set %targetsystem% 1 On Spawn; ServerFirst; if %targetsystem% == 0; if %ts1% + %ts2% < 4; say target system inactive; say need 4 or more players; set %targetsystem% 0 on my server it work finaly
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