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No more plugins for latency/ping work!


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Originally Posted by bartbart*:

 

Hey guys, as you can read in my Title, I hope somebody can help me with this.

 

Since a time I have got problems getting latency/ping plugins to work.

When I installed latency manager for e.g. it works pefect but as I recognized in the last time it does not work anymore.

 

Today I installed AdKats, but here at the ping enforcer is the same problem.

 

Somebody got any idea_!

 

Thanks

bart

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Originally Posted by Rollin_Coal*:

 

I have also noticed that Adkats ping enforcer is no longer working on my BF3 server. I still had Latency Manager installed on my layer and tried reactivating it, but it doesn't work either. None of my settings on my layer have been changed in months. I was able to get the Insane Limits plugin to work, but I would like to know what changed to break Adkats. It was great having everything rolled into one.

 

Edit: I looked back through my Procon logs and the last date that I know for sure that the Ping Enforcer was working was 11/3/16...just before the last Adkats update. I also posted this issue on CCC's Github.

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Originally Posted by EBassie*:

 

Ebassie, I'll be glad to let you use my server if you would like. It sits empty 99% of the time anyway.

Also, I have a spare BF3 server until 22 Jan you can do whatever you like with EBassie.

22 january is very soon; not sure if I'm able to check and fix the Latency Manager before that.

But let me have a look.

 

Please PM me the IP, Port & admin password of your BF3 server.

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Originally Posted by DirtyLittleGoat*:

 

Hmm... Now that I think of it, didn't BF3 get a server update on: November 10 2016?

showthread....-on-11-10-2016*

https://forums.battlefield.com/en-us...nce-2016-11-10

 

Maybe it has something to do with it?

 

Does Procon still show the players ping on the players tab?

I have no access to a BF3 server any more, so I cannot test anything myself.

Spot on EBassie, I noticed that my LatencyManager stopped working for BF3 directly after that update. I'm sure something has been changed, I just can't get it to work. Even on a fresh new server it won't work out of the box.

 

I have been using LatencyManager for about 2 years.

 

Also, I have a spare BF3 server until 22 Jan you can do whatever you like with EBassie.

 

Edit: also, that was my ppost on Battlelog and this is the reason I was asking the Question there.

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Originally Posted by Rollin_Coal*:

 

But it's hard for me to check the Latency Manager plugin without having a BF3 server I can use.

Ebassie, I'll be glad to let you use my server if you would like. It sits empty 99% of the time anyway.
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Originally Posted by EBassie*:

 

FYI

 

Just checked the BF3 server in procon and i see the ping (and the insane limits with ping kicker script works fine)

Thanks! At least we know it's not a problem with Procon.

But it's hard for me to check the Latency Manager plugin without having a BF3 server I can use.

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Originally Posted by OneManArmy*:

 

FYI

 

Just checked the BF3 server in procon and i see the ping (and the insane limits with ping kicker script works fine)

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Originally Posted by ty_ger07*:

 

Hmm... Now that I think of it, didn't BF3 get a server update on: November 10 2016?

showthread....-on-11-10-2016*

https://forums.battlefield.com/en-us...nce-2016-11-10

 

Maybe it has something to do with it?

 

Does Procon still show the players ping on the players tab?

I have no access to a BF3 server any more, so I cannot test anything myself.

That was my first question.

 

Do you see player's pings properly in the procon player list?

Yes I can see every players ping trough procon.

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Originally Posted by OneManArmy*:

 

Hmm... Now that I think of it, didn't BF3 get a server update on: November 10 2016?

showthread....-on-11-10-2016*

https://forums.battlefield.com/en-us...nce-2016-11-10

 

Maybe it has something to do with it?

 

Does Procon still show the players ping on the players tab?

I have no access to a BF3 server any more, so I cannot test anything myself.

nope, it does not anymore (at least rconnet does not show it, have to check the procon layer), but got a ping kicker in the insane limit plugin. still works (have to check my BF3 server but did not had any complains from members that it did not work
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Originally Posted by EBassie*:

 

Hmm... Now that I think of it, didn't BF3 get a server update on: November 10 2016?

showthread....-on-11-10-2016*

https://forums.battlefield.com/en-us...nce-2016-11-10

 

Maybe it has something to do with it?

 

Does Procon still show the players ping on the players tab?

I have no access to a BF3 server any more, so I cannot test anything myself.

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Originally Posted by EBassie*:

 

Good to hear the InsaneLimits is working for you.

 

But I still don't understand why the Latency Manager plugin isn't working for you...

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Originally Posted by bartbart*:

 

Thank you so much maxdralle! Your code with Insane Limits works perfect!!! :biggrin:

 

Everyone who has got the same problems I can highly recommend use maxdralle's code with Insane Limits!

 

Vielen Dank!

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Originally Posted by EBassie*:

 

Please make sure you upload the latency manager plugin (all plugins for that matter) in FTP "Text Mode" instead of "Binary Mode"

Transferring the plugins in binary mode might brake them.

 

So I suggest you remove the latency manager plugin from your layer. Delete all files of it and then re-upload those files making sure the transfer is in "Text Mode".

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Originally Posted by bartbart*:

 

Thank you for your patience with me!

 

I have installed all plugins due FTP on my server ProCon Layer. They are working well in all functions BUT latency manager.

Running BF3 servers since 2012 and solved much problems but I am stucked here. Can't explain to myself what could gone wrong!

 

Thanks for all your help!

 

Best Regards

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Originally Posted by EBassie*:

 

Do you have a Procon Layer? And if so, did you install these plugins onto this Layer?

 

Or have you installed these plugins onto your own client Procon?

 

Sent from my SM-G925F using Tapatalk

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Originally Posted by bartbart*:

 

Thanks for your answer. Yes I can see every players ping trough procon.

 

Is there maybe a setting I could have deactived which is needed for ping/latency_!

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