ImportBot Posted May 19, 2012 Share Posted May 19, 2012 Originally Posted by tarreltje*: END OF ROUND STATS V1.0 This set of rules will show some stats on end round, like we had in BC2 - Make sure your have the latest version of Proconrulz - Make sure your BF4.def is updated Example: - First Blood: Tarreltje, Most Knives: Tarreltje 20 - Last Blood: Tarreltje, Most Kills: Tarreltje 1000 - Most Deaths: Notme^^ 2500 ###### End of round stats v1.0 by tarreltje ##### ## Below different stats to count # Most Deaths On Spawn;Not Playerfirst;Incr %playerdead% On Spawn;If %playerdead% > %server_dead%;Set %server_dead% %playerdead%;Set %server_deadplayer% %p% # Most kills On Kill;Incr %playerkills% On Kill;If %playerkills% > %server_mostkills%;Set %server_mostkills% %playerkills%;Set %server_mostkillsplayer% %p% # Firstblood On kill;ServerFirst;Set %server_firstblood% %p%;Set %server_firstbloodtarget% %v% # Lastblood On Kill;Set %server_lastbloodplayer% %p%;Set %server_lastbloodtarget% %v%; # Most knives On kill;Damage Melee;Incr %playerknives% On Kill;Damage Melee;If %playerknives% > %server_knives%;Set %server_knives% %playerknives%;Set %server_knivesplayer% %p% # END ROUND MESSAGE On RoundOver; Say - Say - Say - First Blood: %server_firstblood%, Most Knives: %server_knivesplayer% %server_knives% Say - Last Blood: %server_lastbloodplayer%, Most Kills: %server_mostkillsplayer% %server_mostkills% Say - Most Deaths: %server_deadplayer% %server_dead% * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 19, 2012 Author Share Posted May 19, 2012 Originally Posted by tarreltje*: reserved * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 22, 2012 Author Share Posted May 22, 2012 Originally Posted by killy1976*: This is a great job! congratulations!!! i can change Say whith Yell_? EXAMPLE: # OUTPUT MESSAGE On Kill;If %server_msg_now% == 1 If %server_m_kills_player% != 0;Yell -= Most KILLS >>> %server_m_kills_player% >>> %server_m_kills[%server_m_kills_player%]% kills If %server_m_head_player% != 0;Yell -= Most HEADSHOTS >>> %server_m_head_player% >>> %server_m_head[%server_m_head_player%]% kills If %server_m_knife_player% != 0;Yell -= Most KNIFES %server_m_knife_player% >>> %server_m_knife[%server_m_knife_player%]% kills Set %server_msg_now% 0 * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 22, 2012 Author Share Posted May 22, 2012 Originally Posted by ty_ger07*: This is a great job! congratulations!!! i can change Say whith Yell_? EXAMPLE: # OUTPUT MESSAGE On Kill;If %server_msg_now% == 1 If %server_m_kills_player% != 0;Yell -= Most KILLS >>> %server_m_kills_player% >>> %server_m_kills[%server_m_kills_player%]% kills If %server_m_head_player% != 0;Yell -= Most HEADSHOTS >>> %server_m_head_player% >>> %server_m_head[%server_m_head_player%]% kills If %server_m_knife_player% != 0;Yell -= Most KNIFES %server_m_knife_player% >>> %server_m_knife[%server_m_knife_player%]% kills Set %server_msg_now% 0 Problem with Yell is that you can see only one message at a time, so you will only see the "Most KNIFES" message since it will be displayed on top of the the "Most KILLS" and "Most HEADSHOTS" messages. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 22, 2012 Author Share Posted May 22, 2012 Originally Posted by killy1976*: i can change Say whith PlayerYell ? (thanks for your attention) * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 22, 2012 Author Share Posted May 22, 2012 Originally Posted by tarreltje*: i can change Say whith PlayerYell ? (thanks for your attention)Like ty_ger said Yell or Player will do the samething so you will only see the most knifes! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 23, 2012 Author Share Posted May 23, 2012 Originally Posted by bambam*: i can change Say whith PlayerYell ? (thanks for your attention)Which player do you want to do the PlayerYell to? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 23, 2012 Author Share Posted May 23, 2012 Originally Posted by killy1976*: player Yell Most kills. I use this "Most Wanted by ty_ger07" but the statistics are not accurate ever. Example: if the player whith most killings has 85 kills, the Yell announced 90 * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 24, 2012 Author Share Posted May 24, 2012 Originally Posted by ty_ger07*: I use this "Most Wanted by ty_ger07" but the statistics are not accurate ever. Example: if the player whith most killings has 85 kills, the Yell announced 90I would prefer if you posted your issues in the thread.www.phogue.net/forumvb/showth...ayer-Announcer* The accuracy of this code should be exactly the same since the number of kills is calculated in the same manner. If my code counts kills inaccurately, then this code must as well. Which player do you want to do the PlayerYell to? player Yell Most kills.His question wasn't a real question. He was making a point. If you are using PlayerYell, only the player you are yelling to will see the message. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 24, 2012 Author Share Posted May 24, 2012 Originally Posted by killy1976*: I would prefer if you posted your issues in the thread. www.phogue.net/forumvb/showth...ayer-Announcer* ok sorry ty_ger i posted my problem in this tread now thk * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 29, 2012 Author Share Posted May 29, 2012 Originally Posted by killy1976*: I have another question: i can have only stats MOST HEADSHOT whith Yell message? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 29, 2012 Author Share Posted May 29, 2012 Originally Posted by ty_ger07*: I have another question: i can have only stats MOST HEADSHOT whith Yell message?All the messages are displayed one after the other. Since Yell only can display one message at a time, the last message in the list will be the one displayed and the others right before it will be covered up. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 29, 2012 Author Share Posted May 29, 2012 Originally Posted by killy1976*: you have not understood for my little english (sorry) this is example for server 500ticket, only most headshot, whith Yell message: # End of Round stats by BamBam and Tarreltje On Spawn;ServerFirst;Set %server_msg_threshold% 500;Set %server_message_now% 0;log server_msg_threshold == 500 # KILLS TO TRACK FOR STATS On Kill; Headshot;Incr %m_head% # COUNTING KILLS On Kill; If %m_head% > %server_head%;Set %server_head% %m_head%;Set %server_m_head_player% %p%;Log Most Headshots %server_m_head_player% %m_head% # TRIGGER INFO FOR OUTPUT STATS On Kill;If %team_score% On Kill;If %server_msg_now% == 1; If %team_score% > 0;Set %server_msg_threshold% 0 If %team_score% > 100;Set %server_msg_threshold% 100 If %team_score% > 150;Set %server_msg_threshold% 150 If %team_score% > 200;Set %server_msg_threshold% 200 If %team_score% > 250;Set %server_msg_threshold% 250 If %team_score% > 300;Set %server_msg_threshold% 300 If %team_score% > 350;Set %server_msg_threshold% 350 If %team_score% > 400;Set %server_msg_threshold% 400 If %team_score% > 450;Set %server_msg_threshold% 450 If %team_score% > 500;Set %server_msg_threshold% 500 # OUTPUT MESSAGE On Kill;If %server_msg_now% == 1 If %server_m_head_player% != 0;Yell -= Most HEADSHOTS >>> %server_m_head_player% >>> %server_m_head[%server_m_head_player%]% kills this is correct? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted June 1, 2012 Author Share Posted June 1, 2012 Originally Posted by tarreltje*: That should be correct! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 30, 2012 Author Share Posted August 30, 2012 Originally Posted by Tomgun*: I changed it to yell also, problem is it rattles through them real fast, I changed the timer to 8 seconds on the main prog but still no different ##### SERVER STATS by Tarreltje ##### On Kill;Incr %ini_kills_kills[%p%]% On Kill;Weapon Weapons/Knife/Knife,Melee;Incr %ini_knives_knives[%p%]% On Kill; If %ini_kills_kills[%p%]% > %ini_server_killsfirst%;Set %ini_server_killsfirst% %ini_kills_kills[%p%]%;Set %ini_server_playerfirst% %p% If %ini_kills_kills[%p%]% %ini_server_killssecond%;Set %ini_server_killssecond% %ini_kills_kills[%p%]%;Set %ini_server_playersecond% %p% If %ini_kills_kills[%p%]% %ini_server_killsthird%;Set %ini_server_killsthird% %ini_kills_kills[%p%]%;Set %ini_server_playerthird% %p% If %ini_kills_kills[%p%]% %ini_server_killsfourth%;Set %ini_server_killsfourth% %ini_kills_kills[%p%]%;Set %ini_server_playerfourth% %p% If %ini_knives_knives[%p%]% > %ini_server_mostknives%;Set %ini_server_mostknives% %ini_knives_knives[%p%]%;Set %ini_server_mostknivesplayer% %p% if %ini_server_playersecond% == %ini_server_playerfirst%;Set %ini_server_playersecond% %ini_server_playerthird%;Set %ini_server_killssecond% %ini_server_killsthird% if %ini_server_playerthird% == %ini_server_playersecond%;Set %ini_server_playerthird% %ini_server_playerfourth%;Set %ini_server_killsthird% %ini_server_killsfourth% # TRIGGER FOR SHOWING SERVERS BEST 3 PLAYERS On Kill;ServerFirst; Yell - LAST ROUND TOP 4 KILLERS!!!! Yell - 1st %ini_server_playerfirst% with %ini_server_killsfirst% kills, YOUR A KILLING MACHINE!! Yell - 2nd %ini_server_playersecond% just behind with %ini_server_killssecond% kills, WELL DONE!! Yell - 3th %ini_server_playerthird% and finally with %ini_server_killsthird% kills Yell - LEATHAL NINJA = %ini_server_mostknivesplayer% with %ini_server_mostknives% knives kills!! how do I tell it to show the message for say 5 seconds? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 30, 2012 Author Share Posted August 30, 2012 Originally Posted by tarreltje*: yelling the messages isnt working, you get to see only 1 line like ty_ger already told! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 22, 2012 Author Share Posted September 22, 2012 Originally Posted by Itz_cujo666*: Hi, Came to this thread from this one*. Is it possible to modify this rule to announce the top killer/headshot/knife from the last round, at the beginning of the next round? I have just started looking at Procon Rulz, and discovered we had v 38, so have updated to v 43. Any advice how to carry over to next round, then say would be appreciated... * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 23, 2012 Author Share Posted September 23, 2012 Originally Posted by tarreltje*: With the new versiopn of procon rules this would be posible but i know there is a plugin that the things you want already does. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 23, 2012 Author Share Posted September 23, 2012 Originally Posted by tarreltje*: www.phogue.net/forumvb/showth...14-2012%29-BF3* Is the one im talking about! But you only need a database for it! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 23, 2012 Author Share Posted September 23, 2012 Originally Posted by Itz_cujo666*: Hoi, bedankt tarreltje. Reading through the plug in notes, it looks like you only need MySQL access for the Server Kills Report, and Round Stats might work without a DB. Will give it a try. Cheers! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 11, 2012 Author Share Posted November 11, 2012 Originally Posted by Daltur*: Where do i put this code? I'm new at this, so sorry for my noobish question. Tnx for the answers * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 14, 2013 Author Share Posted January 14, 2013 Originally Posted by tinky01*: hi tarreltje is it posible to change %team_score% to end round ? i have a adaptive ticket count just wandering * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 16, 2013 Author Share Posted January 16, 2013 Originally Posted by tarreltje*: The rules below, if set the trigger on 20 tickets left. So if one of the teams has 20 tickets left it will show the end of round stats. So this is just before the rounds ends # End of Round stats by BamBam and Tarreltje On Spawn;ServerFirst;Set %server_msg_threshold% 20;Set %server_message_now% 0 # KILLS TO TRACK FOR STATS On Kill; Incr %m_kills% Headshot;Incr %m_head% Weapon Weapons/Knife/Knife,Melee;Incr %m_knife% # COUNTING KILLS On Kill; If %m_kills% > %server_kills%;Set %server_kills% %m_kills%;Set %server_m_kills_player% %p%;Log Most kills %server_m_kills_player% %m_kills% If %m_head% > %server_head%;Set %server_head% %m_head%;Set %server_m_head_player% %p%;Log Most Headshots %server_m_head_player% %m_head% If %m_knife% > %server_knife%;Set %server_knife% %m_knife%;Set %server_m_knife_player% %p%;Log Most knife %server_m_knife_player% %m_knife% # TRIGGER INFO FOR OUTPUT STATS On Kill;If %team_score% # OUTPUT MESSAGE On Kill;If %server_msg_now% == 1; If %server_m_kills_player% != 0;Say -= Most KILLS >>> %server_m_kills_player% >>> %server_m_kills[%server_m_kills_player%]% kills If %server_m_head_player% != 0;Say -= Most HEADSHOTS >>> %server_m_head_player% >>> %server_m_head[%server_m_head_player%]% kills If %server_m_knife_player% != 0;Say -= Most KNIFES %server_m_knife_player% >>> %server_m_knife[%server_m_knife_player%]% kills Set %server_msg_now% 0 If it doesnt work let me know! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 1, 2013 Author Share Posted May 1, 2013 Originally Posted by utopiate*: Is there a way to change this to most mcom arms and disarms? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 26, 2013 Author Share Posted May 26, 2013 Originally Posted by Elvardo*: The rules below, if set the trigger on 20 tickets left. So if one of the teams has 20 tickets left it will show the end of round stats. So this is just before the rounds ends If it doesn't work let me know! I'm running 16 player SQDM only. When i use this rule it spams chat every few seconds not at the end of the round. Am i doing something wrong? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted May 26, 2013 Author Share Posted May 26, 2013 Originally Posted by tarreltje*: I'm running 16 player SQDM only. When i use this rule it spams chat every few seconds not at the end of the round. Am i doing something wrong?The one you are using now is for Conquest!! Use this one ---> showthread....-TDM-SQDM-ONLY* * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 20, 2013 Author Share Posted December 20, 2013 Originally Posted by C-4-N*: Hi , since on roundover, you have to update that my dear !) i did a basic one , and working i will probably get pistol kills with on init;set %ini_round% 0 on spawn;serverfirst;set %ini_round% 0 On Kill; Weapon Death;incr %ini_round_vehicle_%p%% Weapon melee;incr %ini_round_melee_%p%% Damage SniperRifle,dmr;Headshot;incr %ini_round_sniperhs_%p%% Not Damage SniperRifle,dmr;Not weapon Death;Headshot;incr %ini_round_killhs_%p%% On Kill; if %ini_round_vehicle_%p%% > %ini_round_bestvehicle%;set %ini_round_bestvehicle% %ini_round_vehicle_%p%%;set %ini_round_bestvehicleplayer% %p% if %ini_round_melee_%p%% > %ini_round_bestmelee%;set %ini_round_bestmelee% %ini_round_melee_%p%%;set %ini_round_bestmeleeplayer% %p% if %ini_round_sniperhs_%p%% > %ini_round_bestsniperhs%;set %ini_round_bestsniperhs% %ini_round_sniperhs_%p%%;set %ini_round_bestsniperhsplayer% %p% if %ini_round_killhs_%p%% > %ini_round_bestkillhs%;set %ini_round_bestkillhs% %ini_round_killhs_%p%%;set %ini_round_bestkillhsplayer% %p% On RoundOver say === Best Round Stats === say Vehicle = %ini_round_bestvehicleplayer% ::: %ini_round_bestvehicle% kills ! say Knife = %ini_round_bestmeleeplayer% ::: %ini_round_bestmelee% kills ! say HeadsShots (sniper) = %ini_round_bestsniperhsplayer% ::: %ini_round_bestsniperhs% Headshots ! say HeadShots (others) = %ini_round_bestkillhsplayer% ::: %ini_round_bestkillhs% Headshots ! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 20, 2013 Author Share Posted December 20, 2013 Originally Posted by tarreltje*: Hi , since on roundover, you have to update that my dear !) i did a basic one , and working i will probably get pistol kills with on init;set %ini_round% 0 on spawn;serverfirst;set %ini_round% 0 On Kill; Weapon Death;incr %ini_round_vehicle_%p%% Weapon melee;incr %ini_round_melee_%p%% Damage SniperRifle,dmr;Headshot;incr %ini_round_sniperhs_%p%% Not Damage SniperRifle,dmr;Not weapon Death;Headshot;incr %ini_round_killhs_%p%% On Kill; if %ini_round_vehicle_%p%% > %ini_round_bestvehicle%;set %ini_round_bestvehicle% %ini_round_vehicle_%p%%;set %ini_round_bestvehicleplayer% %p% if %ini_round_melee_%p%% > %ini_round_bestmelee%;set %ini_round_bestmelee% %ini_round_melee_%p%%;set %ini_round_bestmeleeplayer% %p% if %ini_round_sniperhs_%p%% > %ini_round_bestsniperhs%;set %ini_round_bestsniperhs% %ini_round_sniperhs_%p%%;set %ini_round_bestsniperhsplayer% %p% if %ini_round_killhs_%p%% > %ini_round_bestkillhs%;set %ini_round_bestkillhs% %ini_round_killhs_%p%%;set %ini_round_bestkillhsplayer% %p% On RoundOver say === Best Round Stats === say Vehicle = %ini_round_bestvehicleplayer% ::: %ini_round_bestvehicle% kills ! say Knife = %ini_round_bestmeleeplayer% ::: %ini_round_bestmelee% kills ! say HeadsShots (sniper) = %ini_round_bestsniperhsplayer% ::: %ini_round_bestsniperhs% Headshots ! say HeadShots (others) = %ini_round_bestkillhsplayer% ::: %ini_round_bestkillhs% Headshots ! Haha nice rules!! I already was testing my newest set of rules on my server, ive updated the the rulz * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 21, 2013 Author Share Posted December 21, 2013 Originally Posted by MarcoV1980*: Hi , since on roundover, you have to update that my dear !) i did a basic one , and working i will probably get pistol kills with on init;set %ini_round% 0 on spawn;serverfirst;set %ini_round% 0 On Kill; Weapon Death;incr %ini_round_vehicle_%p%% Weapon melee;incr %ini_round_melee_%p%% Damage SniperRifle,dmr;Headshot;incr %ini_round_sniperhs_%p%% Not Damage SniperRifle,dmr;Not weapon Death;Headshot;incr %ini_round_killhs_%p%% On Kill; if %ini_round_vehicle_%p%% > %ini_round_bestvehicle%;set %ini_round_bestvehicle% %ini_round_vehicle_%p%%;set %ini_round_bestvehicleplayer% %p% if %ini_round_melee_%p%% > %ini_round_bestmelee%;set %ini_round_bestmelee% %ini_round_melee_%p%%;set %ini_round_bestmeleeplayer% %p% if %ini_round_sniperhs_%p%% > %ini_round_bestsniperhs%;set %ini_round_bestsniperhs% %ini_round_sniperhs_%p%%;set %ini_round_bestsniperhsplayer% %p% if %ini_round_killhs_%p%% > %ini_round_bestkillhs%;set %ini_round_bestkillhs% %ini_round_killhs_%p%%;set %ini_round_bestkillhsplayer% %p% On RoundOver say === Best Round Stats === say Vehicle = %ini_round_bestvehicleplayer% ::: %ini_round_bestvehicle% kills ! say Knife = %ini_round_bestmeleeplayer% ::: %ini_round_bestmelee% kills ! say HeadsShots (sniper) = %ini_round_bestsniperhsplayer% ::: %ini_round_bestsniperhs% Headshots ! say HeadShots (others) = %ini_round_bestkillhsplayer% ::: %ini_round_bestkillhs% Headshots ! Hey, thanks for the rules! Unfortunately they don't work for me. [16:06:48] === Best Round Stats === [16:06:48] Vehicle = 0 ::: 0 kills ! [16:06:48] Knife = 0 ::: 0 kills ! [16:06:48] HeadsShots (sniper) = 0 ::: 0 Headshots ! [16:06:48] HeadShots (others) = 0 ::: 0 Headshots ! The only thing i am getting, seems the stats aren't counted properly, but i have a knife count rule, which does function. Any idea what i might be missing? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 21, 2013 Author Share Posted December 21, 2013 Originally Posted by tarreltje*: Hey, thanks for the rules! Unfortunately they don't work for me. [16:06:48] === Best Round Stats === [16:06:48] Vehicle = 0 ::: 0 kills ! [16:06:48] Knife = 0 ::: 0 kills ! [16:06:48] HeadsShots (sniper) = 0 ::: 0 Headshots ! [16:06:48] HeadShots (others) = 0 ::: 0 Headshots ! The only thing i am getting, seems the stats aren't counted properly, but i have a knife count rule, which does function. Any idea what i might be missing? look at the first page first post, i have updated my rulz for bf4!!!!!!!!!!!!!!!!!!!! * Restored post. It could be that the author is no longer active. Link to comment
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