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Deprecated: Implicit conversion from float 3.6 to int loses precision in /common/player/player.php on line 441 change $Playminutes = floor(($Playtime / 60) % 60); to $Playminutes = floor($Playtime / 60); Deprecated: round(): Passing null to parameter #1 ($num) of type int|float is deprecated in/common/player/player.php on line 451 change $KDR = round($PlayerData_r['KDR'],2); to $KDR = round(($PlayerData_r['KDR']*1),2); Deprecated: round(): Passing null to parameter #1 ($num) of type int|float is deprecated in /common/player/player.php on line 455 change $WLR = round($PlayerData_r['WLR'],2) * 100; to $WLR = round(($PlayerData_r['WLR']*100),2); Deprecated: strip_tags…
Last reply by TresIqus94, -
- 615 replies
- 139.9k views
Battlefield Admin Control Panel - BFACP View File Running on PHP Version 7 This does not work with any version of the BFACP do not try to run this application on that version. Use the latest stable PHP 5.6. Overview The Battlefield Admin Control Panel (BFACP) is a web based admin tool designed to work exclusively with AdKats (v6+) and XpKillers Chat, GUID, Stats and Mapstats Logger (v1.0.0.3). The software is built with the Laravel PHP framework to speed up development time and make my job a lot easier. FAQ Requirements MySQL Database (5.6+) AdKats v6+ XpKillers Chat, GUID, Stats and …
Last reply by STINGERcod, -
Originally Posted by micovery*: ARCHIVED If you need help with writing or using an Insane Limit, or you are looking for a limit, please post your request in the Insane Limits Requests* thread. Most of these limits are outdated and may not work with the current 0.9 versions of Insane Limits. Most will not work with BF4. Rationale I have created this thread solely for the purpose of showcasing uses of the Insane Limits plugin. The first post will always contain the index of examples with links to each example. You may contribute your own examples by replying to this thread. As more examples are added, the index will grow. If you want to ask q…
Last reply by OberstWilheKlink, -
- 5 replies
- 1.8k views
Server type: Venice unleashed (Custom BF3 framework) Procon: V1.5.4.0 Insanelimits: V0.9.17.0 Acounts to test with it: 4 ok, this is the case. i made a nice small snippit that logs the player GUID, date/time country and playername to a logfile on join event (for testing i set it to on spawn) This is the code i use (part 1 of 2) ``` if ((!plugin.isInList(player.Name, "vu_list_vu01"))) { plugin.Log("Plugins/IL_logfiles/insanelimits-datacollector.log", plugin.R("GUID:[player.PBGuid] [%date% %time%] Country:[%k_cn%] IP:[%k_ip%] Player name: player.Name")); } return false; ``` vu_list_vu01 contains all player who i NOT w…
Last reply by iamadeadpixel, -
Originally Posted by PapaCharlie9*: Post requests for new limits or for help with Examples that don't have their own threads here. For examples that do have their own threads, post in that thread. I'm going to try to retire the Examples thread itself. It's getting awfully long and has diverged from its original purpose. If you have a new example, go ahead and post it there. Old archived Examples thread is here: myrcon.net/.../insane-limits-examples
Last reply by BruceLeeSoldier, -
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- 2.2k views
Battlefield 4 Procon Rulz Bounty Script System. BF4 - works BF3 - untested but should work apart from bounty ecsape. (will make a bf3 version is requested) made this Procon Rulz Bounty script so im sharing it with you all do note my original wording for this bounty system was The Hunt. ive changed it to bounty for everyone who wants to use it here for user friendliness Winner is whoever gets to 6 kills on the bounty in that round. if they win there given 3 days of vip time requires Vip Slot Manager plugin to give out vip rewards it also has a form of currency system within called Bounty Bits that can be used to buy vip slot times. every kill …
Last reply by MrSpins, -
Originally Posted by ty_ger07*: The full featured stats webpage! BF4 Stats Web Page Overview web_stats_index.jpg web_stats_demo.jpg web_stats_banner.jpg Features: - Easy setup. - Individual server or combined server stats. - Country stats. - Map stats. - Player stats. - Weapon stats. - Dog tag stats. - Game server stats. - Live scoreboard. - Top players list / leaderboard. - Player name search. - Top players of the Week. - Suspicious players search. - Server chat log. - Stats signature images. - Gametracker-style server banners. - Battlelog theme. Demo https://egc-la.evga.com/battlefield/index.php Prerequisites …
Last reply by Hedius, -
- 70 replies
- 13.9k views
Originally Posted by maxdralle*: ProconRulz - weapon !challenge for players to win a VIP Slot - working code BF4 This !challenge script makes the game more interesting for players. The challenge is simple: Make 10 kills with each shotgun to win a VIP Slot for 1 month. It is easy to understand, nice to play and hard to win! A challenge will start on each round for any player on the server. It is free to play or not, it is optional. If a player is tough enough to complete the whole challenge they win a VIP slot automatically. The script adds a reserved slot for the winner and after one month it will be removed. The playername of any challenge winner will be …
Last reply by Kayeiana, -
- 1 reply
- 889 views
I recently stumbled across Papacharlies player count tracker, and forgot to save the code. I've tried looking for it again, but I cannot find it at all. Does anyone have the code at hand? Thanks.
Last reply by Dooom3d, -
- 3 replies
- 9k views
So I added some changes to proconrulz that I think makes for a slightly improved experience and would like to share it with all of you. **Added %random% which returns a random double between 1 and 0. Multiple conditions in an If statement using the keywords (AND, OR, ~AND, ~OR) are in the current version but are not fully implemented yet. **Added On ServerSay so that chat messages from an Admin can be read and other plugins can communicate with it like Adkats (/ban could be Text /runRulz;Ban %targettext% or something) **Added Channel function to On Say so that you can act on what channel a message was sent in (squad,team,global) along with %textchannel%. **Adde…
Last reply by iamadeadpixel, -
- 0 replies
- 1.4k views
Bonjour je cherche quelqu’un de sérieux pour configuré mon serveur bf4 Quelque complication avec procon et installation [email protected]
Last reply by vedomax382, -
- 2 replies
- 787 views
Hi mates, iam rly lost I dont understand the ProconRulz tool, but i need some scripts. Some one here, who can write me the scripts? I need a Script to limited explosive: Max 6 explosive kills allowed, 7 and 8 explosive kills = playerkill, and 9x = playerkick That would rly nice of you! Thank you Very much! Greetz Schröder
Last reply by 5chroeder, -
- 2 replies
- 5.5k views
My last thread had some errors so i will post fixed version with every script working + some extra ones I made or rewrote for bf4/updated it. The thread I rewrote for bf4 is: old anticheat script for bf3 1. Set tickets on round end (Do not add the tickrate), I am not sure if it will work without thread sleep since I have spotted issues with tickrate & tickets change on end OnRoundOver Code int tickets = 100; int health = 100; int delay = 100; int bleed = 100; plugin.ServerCommand("vars.soldierHealth", health.ToString()); plugin.ServerCommand("vars.vehicleSpawnDelay", delay.ToString()); plugin.ServerCommand("vars.ticketBleedRate", bleed.ToString()); plu…
Last reply by Bartis11313, -
- 0 replies
- 762 views
got a bit borred here and made this litle snipit for proconrulz. not willing to fill procon with admin ,but giving trusted players some admin privileges ? ,this snipit can help u out. only a procon admin can add special admins. use: /set admin <playername> (or part of it) /remove admin <playername> ,This wil revoke extended commands /read admin <playername> this checks if a player has access enjoy and abuse it for own fun For more information, see the BF4 server documentation how i set this stuff up. # Extended admin commands: R1 08-10-2020 initial stuff # Reading who has admin stuff On Say;Text !read a…
Last reply by iamadeadpixel, -
- 8 replies
- 2.4k views
I'm trying to make a rulz file that skips the round over screen after 25 seconds. Skipping the roundover screen seems to be easy (On RoundOver; Exec maplist.nextlevel) or something like that, but delaying the skip to skip after 25 seconds of waiting? I can't seem to figure that out. If it's possible with insane limits i'd be down to get the plugin too.
Last reply by G0P0STAL, -
- 1 reply
- 1.7k views
Custom settings on round over This allows you to use custom tickrate/tickets per game mode or per map, the code has all in one to see examples first check - Code evaluation - OnRoundOver int tickets = 100; int health = 100; int delay = 100; int bleed = 100; int tickrate = 40; plugin.ServerCommand ("vars.soldierHealth", health.ToString ()); plugin.ServerCommand ("vars.vehicleSpawnDelay", delay.ToString ()); plugin.ServerCommand ("vars.ticketBleedRate", bleed.ToString ()); plugin.PRoConChat ("^bRestarted values"); plugin.ConsoleWrite ("^bRestarted values"); Thread scriptdelay = new Thread (new ThreadStart (delegate { Thread.Sleep (3 * 1000); if …
Last reply by Prophet731, -
- 72 replies
- 7.2k views
Originally Posted by Stov3top*: This is the same as the BF4 web page, only this is set up for Battlefield Hardline. Everything gets set up the same also, so refer to the BF4 ...* for any questions. Only current issues may be a couple pictures not showing up on the page. Any other issues, let me know. Enjoy Page Option One: Option Two: Also make sure your procon config. is updated to the latest version. This is the current version I am using, it is located in your procon "Configs" folder. Hardline Procon Config File : " This is the Table Keyword list I am using in "Chat, GUID, Stats and Mapstats Logger" copied and pasted s…
Last reply by Stov3top, -
- 2 replies
- 1.1k views
So my discord is running a primarily rush server. I've been using xVotemap but it doesn't quite fit our needs so I edited the source code. I uploaded it via fragnet and before, the edited code would be reflected in the Procon interface (I added Squad Obliteration and changed the display of gamemode names), but now it doesn't show up. If the DLL is not there, the plugin doesn't appear. If the DLL is there, the plugin is restored to its default for whatever reason and I can't figure out how to get around this. I don't know how I got it working before either.
Last reply by Kontra, -
- 1 reply
- 6.4k views
ich suche ein plug in welches shotguns und diese m320 mit autokill bestraft kann mir dabei jemand weiter helfen
Last reply by maxdralle, -
- 2 replies
- 2k views
Hey sorry if this is in the wrong place, i run a BF4 server and im just wondering if there's a plugin for that runs a voice over when someone does a certain kill i.e melee or for ace squad? i'm sure i read about it somewhere but i cant find it now, i could be completely wrong and just imagined it lol
Last reply by Carpo, -
- 7 replies
- 26.2k views
Is there a rank plugin for procon where players will be given a rank on our server based on their score and kills???
Last reply by TheTomik, -
- 0 replies
- 1.7k views
Our BF4 gaming community has been looking into votekick and voteban plugin to offer something special to our VIP members. However most of the plug-ins we've come across don't have nearly enough customization to merit the functionality we'd like to see. I absolutely love the adkats plug-in and would love to see votekick and voteban options, with the ability to assign (or not assign) these commands to certain roles, similar to what is done for kick, kill, mute etc. Second feature, the ability to change how long players have to wait before they can spawn after a nuke is triggered. Often times, nuking works well to help balance an overly one sided battle. However, there …
Last reply by FracturedSarcasm, -
Originally Posted by PapaCharlie9*: VERSION: 0.8p3/R5. Compiled but not tested. If you try this out, post your feedback in this thread. See post #10 below for the !surrender version. Do you want to enforce a "no camping of deployments" rule on your Conquest or Rush server, but can't babysit 24 hours a day? How about giving your players a vote if their deployment gets camped and they get can't get out? This limit implements a voting system for Conquest and Rush maps when there are a minimum number of players on the server (default 16) and there are enough tickets left in the round (default 10%, e.g., on a 300 ticket map, both teams have more than 30 tickets…
Last reply by B7ackhawk, -
- 0 replies
- 9.2k views
Hello guys , i use procon v1.5.2.1 please i need working code for votenuke i have server 64 player metro locker and i need that , please if someone can help me thank you
Last reply by B7ackhawk, -
- 1 reply
- 12.8k views
How do I get this plugin?
Last reply by maddog, -
- 1 reply
- 4.9k views
Just wondering if there is any !rank plugins?
Last reply by Hedius, -
- 3 replies
- 16.2k views
Hi I run a PC BF4 server, have only installed votemap at the mo, what other pluggins are recommended please
Last reply by masterjj, -
- 10 replies
- 2.8k views
Hello guys! I can not figure out proconrulz. How to do 1. Challenge for killing an attack helicopter with Smaw, RPG, MVT LAW, Sraw prize issuing vip status in vipslotmanager 2. Reward anyone with a reserved slot who help start your server Tried through insanelimit, but it does not work ( plugin version of Insane Limits - 0.9.17.0 https://myrcon.net/topic/307-bf4-insane-limits-vip-slot-manager-vip-slot-for-help-server-start-v10/
Last reply by piupiupiu, -
- 1 reply
- 17.7k views
Hardline Stats Page View File These are the stats pages to be used with the "Chat, GUID, Stats and Mapstats Logger". You will need version 1.5.3.x or later of procon that has the correct BFHL.def file. I have included 3 different styles to choose from: Red, Blue, or Hardline Yellow. You can find the sample pages as follows: Red Page Blue Page Yellow Page Submitter Stov3top Submitted 01/09/20 Category Plugin Enhancements
Last reply by maddog, -
- 3 replies
- 1.2k views
This is my source code, I want to be able to separate the DMR from the sniper rifle. (Other gun type codes are not changed) I just want this code to be the same as "M224 Limit", Make it a completely separate weapon setting. Excuse me, Can someone tell me what to do? Thank you! # SET THE MAX # OF SNIPERS HERE: On Kill;ServerFirst;Set %server_sniperlimit% 5 On Say;ServerFirst;Set %server_sniperlimit% 5 # SET THE MAX # OF M224 HERE: On Kill;ServerFirst;Set %server_M224limit% 5 On Say;ServerFirst;Set %server_M224limit% 5 # SET THE MAX # OF Shotgun HERE: On Kill;ServerFirst;Set %server_sglimit% 5 On Say;ServerFirst;Set %server_sglimit% 5 # SET Server Rul…
Last reply by HATANO_KENJI, -
Originally Posted by tarreltje*: Sniper Limit for TDM/RUSH/CONQUEST This is the new updated Sniper Limit for BF3/BF4. You will need the lastest version proconRulz v44 With these rulz you can limit snipers by an x amount for each team. - Make sure you use the latest proconrulz - Make sure you have updated your BF4.DEF Below are 2 versions, 1 with bolt and dmr, and 1 version without dmr's ------ 21-12-2013 Changelog version 2.7; - Made 2 versions , 1 with both bolt an dmr weapons, and 1 with only bolt action weapons 8-12-2013 Changelog version 2.6; - Added Grenades, C4 and Claymore to the accepted kills for a sniper 3-12-2013 Change…
Last reply by HATANO_KENJI, -
I will appreciate every help
Last reply by TheTomik, -
- 2 replies
- 9.2k views
So I setup everything good but when i try to lunch it i have this
Last reply by BERL1, -
- 29 replies
- 4.8k views
Originally Posted by maxdralle*: Insane Limits - High Ping + Missing Ping Kicker - (working code) When players have a high ping or missing ping and your Server Plugin for checking player ping does not work correctly, then you can do this with Insane Limits and everythings works fine! It is compatible with BF3, BF4 Server. Required Insane Limits Version 0.9.17.0 or later. This limit check from all players the current ping. On high ping the player get a warning message. It kicks the player automaticly after 2 warning messages in a row (you can change the # of warning msg). On missing ping (-1ms or 0ms) it kicks the player directly after 3min playtime. …
Last reply by Timm, -
- 2 replies
- 2.2k views
Hi, Looking to ban shotguns on Sunday. Looks like procrulz doesn't have a date option with the day listed. InsaneLimits has a date option that gives a date as, Sunday December 25, 2011. Can you please give help to use that day from date variable to ban shotguns on Sunday.
Last reply by Skepmeister, -
- 0 replies
- 909 views
I will appreciate every help!
Last reply by TheTomik, -
Hello guys can someone help me at first thank you i need setting for auto nuke , i have server Metro + locker ticket 3000 . so , i have problem base rape i make so many setting but it not work i hope some one give me good setting thank you !
Last reply by B7ackhawk, -
- 21 replies
- 3.3k views
Hello guys , i use insane-limits i need help about explosives limted first kill only warning second kill player The third time kick player is there code for this ? thank you
Last reply by B7ackhawk, -
- 43 replies
- 6.3k views
Originally Posted by maxdralle*: BF4 baserape detector with auto nuke - insane limits (working code) this code start a auto-nuke on baserape situation (working with bf4 server + insane limits + conquest map). every 30 seconds it checks the TLPM rate (ticket lost per minute rate) each team. it is a baserape when team1 have a high TLPM rate and team2 a low TLPM rate. example: losing team: 70 TicketLost/Min AND winning team: 5 TicketLost/Min = baserape (preparing nuke) if a baserape is detected a nuke request will be sent (preparing nuke). after 3 requests in a row (you can change this value) the auto-nuke is started automatically. the auto-nuke will not sta…
Last reply by B7ackhawk, -
I appreciate every help!
Last reply by TheTomik, -
Hello i install adkats and run it but adkats kick some player why ? how u can stop it ? please i need help if anyone know how stop it
Last reply by B7ackhawk, -
- 1 reply
- 2.6k views
So as i said i need help with AdKads.When you will help me and it will work as i want i can send you 5 Eur Steam Gift Card Contact:Discord name-TheTomik #0478 :Or here in comments(chat) I will appreciate every help!
Last reply by Prophet731, -
- 26 replies
- 2.6k views
Originally Posted by TMiland*: Mute on Foreign Language - Google Translate API This limit will warn/warn/mute if it detects any other language in chat than English! See bottom of post if you want to allow more. This limit is based on PC9's Chat bad word detection using Google service* This limit requires: AdKats Advanced In Game Admin and Ban Enforcer and a Google API Key. Set limit to evaluate OnAnyChat, set action to None Set first_check to this Code: Code: if (player.LastChat.StartsWith("ID_CHAT_") || player.LastChat.StartsWith("/") || player.LastChat.StartsWith("!") || player.LastChat.StartsWith("@") || player.LastChat.StartsWith("_") || …
Last reply by Jhinta, -
- 11 replies
- 2.4k views
Originally Posted by tomopcver*: I want the plugin which do same thing as xVotemap on round end. I googled it and found "Insane-Limits-Admin-Votemap-set-next-map-on-round-end-(working-code)*" this code is for admin only, but I want a code which for everyones Could someone make it with IL or proconrulz?
Last reply by maxdralle, -
- 14 replies
- 2.4k views
Originally Posted by TMiland*: Random Kill Announcements This limit will yell random messages on kill with Melee, RoadKill, Suicide, VehicleUpsideDown, Defib, AA Mine, BallisticShield, C4, Claymore, Medkit, SLAM, Repairtool, Tomahawk. Set limit to evaluate OnKill, set action to None Set first_check to this Code: Code: string msg; List<string> MessageType1 = new List<string>(); List<string> MessageType2 = new List<string>(); List<string> MessageType3 = new List<string>(); List<string> MessageType4 = new List<string>(); List<string> MessageType5 = new List<string>(); List<string> MessageTyp…
Last reply by ImportBot, -
- 23 replies
- 3.1k views
Originally Posted by PapaCharlie9*: VERISON: 0.8/R1. Compiled, but not tested NOTE: Revives tracking DOES NOT WORK. Regarding: ACKNOWLEDGMENT: Thanks to Fruity for the foundation of this code. As discussed in the other thread*, we can only make a guess at revives. In fact, the first round of Revive stats will be unknown. After the first round, the value of the Revive stats will be the current value of player.Revives minus the previous round's value of player. Revives. There is no guarantee that the number will accurately reflect the actual number of revives in the round -- it all depends on how often Battlelog stats get updated. Is that enough of a disclaimer f…
Last reply by ImportBot, -
- 3 replies
- 2k views
Originally Posted by maxdralle*: Insane Limits - Live Server Stats - Kills by Country, Clan, Weapon, ... this is a limit for live-server-stats. every 255 seconds it shows the stats from the current round in the ingame chat. INSTALLATION - LIMIT#1 Settings for Insane Limits Evaluation: OnIntervalServer Evaluation_interval: 255 First_check: Code First_check_code: copy paste code #1 limit_action: none Code: ////////////////////////////////// // SPAMMER - PART 1-2 - PLAYER/ROUND STATS FOR IN-GAME-CHAT ////////////////////////////////// // info > insane limits settings: limit_evaluation: OnIntervalServer ; limit_evaluation_interval…
Last reply by ImportBot, -
- 3 replies
- 1.2k views
Originally Posted by Talzac*: Hi, Is there some plugin that can change the server description based on time of the day for example when I am using this plugin: FREE !VIP SLOT for Server Starter Play between 08:00 till 12:00 o'clock for min. 2 hours to win a !VIP SLOT for 2 days I what the description to say: Play between 08:00 till 12:00 o'clock for min. 2 hours to win a !VIP SLOT for 2 days After 12 a clock I want man other description. Is this possible? Thanks!
Last reply by ImportBot, -
- 28 replies
- 2.9k views
Originally Posted by ty_ger07*: The full featured stats webpage! BF3 Stats Web Page Overview Screenshots: SS1.jpg SS2.jpg SS3.jpg Demo: http://www.itapevagamers.com/bf3/index.php Features: - Easy setup. - Individual server or combined server stats. - Country stats. - Map stats. - Player stats. - Weapon stats. - Dog tag stats. - Game server stats. - Live scoreboard. - Top players list / leaderboard. - Player name search. - Top players of the Week. - Suspicious players search. - Server chat log. - Stats signature images. - Gametracker-style server banners. - Battlelog theme. Prerequisites This webpage code requir…
Last reply by ImportBot, -
- 8 replies
- 4.6k views
Originally Posted by serialkillerz82*: Hey everyone! I was wondering how to disable player join & leave messages ("Player has joined the game" and "Player has left the game"). Can't seem to figure out how to do this. Thanks
Last reply by ImportBot,
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Our picks
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EZRCON Update (9/4/2021)
Prophet731 posted a topic in News,
Game Server Hosting:
We're happy to announce that EZRCON will branch out into the game server provider scene. This is a big step for us so please having patience if something doesn't go right in this area. Now, what makes us different compared to other providers? Well, we're going with the idea of having a scaleable server hosting and providing more control in how you set up your server. For example, in Minecraft, you have the ability to control how many CPU cores you wish your server to have access to, how much RAM you want to use, how much disk space you want to use. This type of control can't be offered in a single service package so you're able to configure a custom package the way you want it.
You can see all the available games here. Currently, we have the following games available.
Valheim (From $1.50 USD)
Rust (From $3.20 USD)
Minecraft (Basic) (From $4.00 USD)
Call of Duty 4X (From $7.00 USD)
OpenTTD (From $4.00 USD)
Squad (From $9.00 USD)
Insurgency: Sandstorm (From $6.40 USD)
Changes to US-East:
Starting in January 2022, we will be moving to a different provider that has better support, better infrastructure, and better connectivity. We've noticed that the connection/routes to this location are not ideal and it's been hard getting support to correct this. Our contract for our two servers ends in March/April respectively. If you currently have servers in this location you will be migrated over to the new provider. We'll have more details when the time comes closer to January. The new location for this change will be based out of Atlanta, GA. If you have any questions/concerns please open a ticket and we'll do our best to answer them.-
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Prophet731, -
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EZRCON Update 5/13/2021
Prophet731 posted a topic in News,
Hello All,
I wanted to give an update to how EZRCON is doing. As of today we have 56 active customers using the services offered. I'm glad its doing so well and it hasn't been 1 year yet. To those that have services with EZRCON, I hope the service is doing well and if not please let us know so that we can improve it where possible. We've done quite a few changes behind the scenes to improve the performance hopefully.
We'll be launching a new location for hosting procon layers in either Los Angeles, USA or Chicago, IL. Still being decided on where the placement should be but these two locations are not set in stone yet. We would like to get feedback on where we should have a new location for hosting the Procon Layers, which you can do by replying to this topic. A poll will be created where people can vote on which location they would like to see.
We're also looking for some suggestions on what else you would like to see for hosting provider options. So please let us know your thoughts on this matter.-
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Prophet731, -
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Procon Version 1.5.3.5 Released
Prophet731 posted a topic in News,
Added ability to disable the new API check for player country info
Updated GeoIP database file
Removed usage sending stats
Added EZRCON ad banner
If you are upgrading then you may need to add these two lines to your existing installation in the file procon.cfg. To enable these options just change False to True.
procon.private.options.UseGeoIpFileOnly False
procon.private.options.BlockRssFeedNews False
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Procon, Database & BFACP Hosting
Prophet731 posted a topic in News,
I wanted I let you know that I am starting to build out the foundation for the hosting services that I talked about here. The pricing model I was originally going for wasn't going to be suitable for how I want to build it. So instead I decided to offer each service as it's own product instead of a package deal. In the future, hopefully, I will be able to do this and offer discounts to those that choose it.
Here is how the pricing is laid out for each service as well as information about each. This is as of 7/12/2020.
Single MySQL database (up to 30 GB) is $10 USD per month.
If you go over the 30 GB usage for the database then each additional gigabyte is charged at $0.10 USD each billing cycle. If you're under 30GB you don't need to worry about this.
Databases are replicated across 3 zones (regions) for redundancy. One (1) on the east coast of the USA, One (1) in Frankfurt, and One (1) in Singapore. Depending on the demand, this would grow to more regions.
Databases will also be backed up daily and retained for 7 days.
Procon Layer will be $2 USD per month.
Each layer will only allow one (1) game server connection. The reason behind this is for performance.
Each layer will also come with all available plugins installed by default. This is to help facilitate faster deployments and get you up and running quickly.
Each layer will automatically restart if Procon crashes.
Each layer will also automatically restart daily at midnight to make sure it stays in tip-top shape.
Custom plugins can be installed by submitting a support ticket.
Battlefield Admin Control Panel (BFACP) will be $5 USD per month
As I am still working on building version 3 of the software, I will be installing the last version I did. Once I complete version 3 it will automatically be upgraded for you.
All these services will be managed by me so you don't have to worry about the technical side of things to get up and going.
If you would like to see how much it would cost for the services, I made a calculator that you can use. It can be found here https://ezrcon.com/calculator.html
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Procon Version 1.5.3.4 Released
Prophet731 posted a topic in News,
I have pushed out a new minor release which updates the geodata pull (flags in the playerlisting). This should be way more accurate now. As always, please let me know if any problems show up.
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