iamadeadpixel Posted January 11, 2020 Share Posted January 11, 2020 has any one manage to get the UMM work with rotating maplists? lets say maplist 1 has 2 maps, and when all maps where played 1 time, it should forward to maplist 2. for some reason, it does not do that, not sure if it should work like it, but the readme sugest that it can work so,unless i misreaded it. Link to comment Share on other sites More sharing options...
Hedius Posted January 11, 2020 Share Posted January 11, 2020 UMM keeps the current map list as long as it matches the slot and time window. Furthermore, UMM only switches to a new map list if the old map list no longer matches the slot/time window and if another map list matches the current parameters at round end. Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius Check out E4GLAdKats for an advancded and maintained AdKats version. Link to comment Share on other sites More sharing options...
iamadeadpixel Posted January 12, 2020 Author Share Posted January 12, 2020 and thats the problem ,it did matches, as readed the how to, it should also forward on a empty server when round restarter plugin is active, and server rotates next map each 2 minutes for testing, but not forwards next maplist, ugh, settings.... Link to comment Share on other sites More sharing options...
Hedius Posted January 12, 2020 Share Posted January 12, 2020 Well what is the debugging output? Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius Check out E4GLAdKats for an advancded and maintained AdKats version. Link to comment Share on other sites More sharing options...
iamadeadpixel Posted January 12, 2020 Author Share Posted January 12, 2020 at this point ] UltimateMapManager: WARN -> 3 players. No map list is available for this number of players; keeping current map list. i would pull the plugin log, but thats empty. Link to comment Share on other sites More sharing options...
Hedius Posted January 12, 2020 Share Posted January 12, 2020 Well the msg says it. It keeps the current map list, because no map list matches the player count 3.... So the player count window of your map lists needs a minimum <= 3 and a maximum >= 3 (in this case) Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius Check out E4GLAdKats for an advancded and maintained AdKats version. Link to comment Share on other sites More sharing options...
Hedius Posted January 12, 2020 Share Posted January 12, 2020 Talking about these values: UMM will only change to a map list if the parameters match. Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius Check out E4GLAdKats for an advancded and maintained AdKats version. Link to comment Share on other sites More sharing options...
iamadeadpixel Posted January 12, 2020 Author Share Posted January 12, 2020 Oh,time based, yes, that worked.. as sayd, as far i understood the read me, it should also work without the time based. Link to comment Share on other sites More sharing options...
Hedius Posted January 12, 2020 Share Posted January 12, 2020 1 minute ago, iamadeadpixel said: Oh,time based, yes, that worked.. as sayd, as far i understood the read me, it should also work without the time based. Yes, if you turn time based settings in the 1st section off. Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius Check out E4GLAdKats for an advancded and maintained AdKats version. Link to comment Share on other sites More sharing options...
iamadeadpixel Posted February 5, 2020 Author Share Posted February 5, 2020 litle update, timebased works like a charm. now experimenting with no timebased but pure on maps in the rotation, when a rotation is played, or forwarded with the round restarter pluging, it should move to the next rotation and that doesnt work at this point. Link to comment Share on other sites More sharing options...
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iamadeadpixel
has any one manage to get the UMM work with rotating maplists?
lets say maplist 1 has 2 maps, and when all maps where played 1 time, it should forward to maplist 2.
for some reason, it does not do that, not sure if it should work like it, but the readme sugest that it can work so,unless i misreaded it.
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