COREHQ Network Posted February 12, 2020 Share Posted February 12, 2020 Hi, Procon layer shows incorrect faction names. Can you please resolve this issue? Screenshots are attached. Actual game faction was RU vs CN. But Procon show the faction as US vs CN Link to comment
Hedius Posted February 12, 2020 Share Posted February 12, 2020 Did you overwrite the factions? The factions are for each map a read from the BF4.def and not from the server. There is not really a fix for this unless you have a plugin which dynamically reads the faction. Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius Check out E4GLAdKats for an advancded and maintained AdKats version. Link to comment
COREHQ Network Posted February 12, 2020 Author Share Posted February 12, 2020 Usign Adkats Faction Randomize. I was not having this issue with previous version. We can't use yell or end round with wrong faction :(. Link to comment
Jason Posted April 10, 2020 Share Posted April 10, 2020 Did you find a solution for this, I use the same faction randomiser, mostly so it's never the same factions and it breaks this big time including the team power component of adkats. As of now I've disabled the randomiser, but would like to keep it on if possible. Link to comment
Jason Posted April 10, 2020 Share Posted April 10, 2020 Well that didn't last long, even with it disabled the plugin "team power" option picks it up correctly however within the procon application itself it has now changed to CN... Link to comment
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