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Insane Limits Requests


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Originally Posted by hacktrix2006*:

 

Sorry, I answered this a long time ago, but in the wrong thread. :sad: I'm not aware of any limit for !punish/!forgive, probably because the author of this plugin is the same as Insane Punisher, which does !punish/!forgive. TL;DR, use Insane Punisher.

I thought that Insane Punisher was for BFBC2 hence didn't use it lol. Thanks for the reply
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Originally Posted by shadow2k1*:

 

can anyone please write me a code for when a certain player kills me, it will auto kill that player as well?

 

this is purely a shits n giggles rule for my clan use.

 

thanks

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Originally Posted by Tomgun*:

 

That's never going to work on a ranked server. You can't change damage or soldier health to values different from vanilla or hardcore (regular). Those are your only choices on a ranked server.

 

Do you still want the time limit limit? The hardest part is the countdown yells, otherwise this would be an easy 6-liner, assuming this is for Conquest:

 

OnIntervalServer set to 60 seconds, first_check Code:

 

Code:

double maxTimeInMinutes = 20; // you can change this
if (server.TimeRound > maxTimeInMinutes*60) {
    int winner = (team1.RemainTickets >= team2.RemainTickets) _ 1 : 2;
    plugin.ServerCommand("mapList.endRound", winner.ToString());
}
return false;
yeah thats cool, is it possible to only activate when its conquest as say on a 5 min interval "(value) minutes left of this round!! Team (team) is winning!!"
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Originally Posted by PapaCharlie9*:

 

yeah thats cool, is it possible to only activate when its conquest as say on a 5 min interval "(value) minutes left of this round!! Team (team) is winning!!"

1 minute intervals are easier, since that's what the OnServerInterval is set to. It can even yell how much time is left.

 

The maxTimeInMinutes is the time in minutes for the round to end.

 

The countDownStart is the number of minutes from the end to start the 1 minute interval countdown.

 

So, for the default settings 20 and 5 respectively, starting at 15 minutes into the round (20 - 5), a yell will be sent once every minute with "Only X minutes left until the Y team wins!".

 

Code:

if (Regex.Match(server.Gamemode, @"(Conquest|Domination)").Success) return false; // conquest only
double maxTimeInMinutes = 20; // you can change this
double countDownStart = 5; // you can change this, minutes left to start 1 minute interval countdown
int winner = (team1.RemainTickets >= team2.RemainTickets) _ 1 : 2;
String team = (winner == 1) _ "US" : "RU";


if (server.TimeRound > (maxTimeInMinutes*60)) {
    plugin.ServerCommand("mapList.endRound", winner.ToString());
}
if ((server.TimeRound+(countDownStart * 60)) > (maxTimeInMinutes * 60)) {
    plugin.SendGlobalYell("Only " + (maxTimeInMinutes-Math.Ceiling(server.TimeRound/60)).ToString("F0") + " minutes left until the " + team + " team wins!", 10);
}
return false;
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Originally Posted by PapaCharlie9*:

 

can anyone please write me a code for when a certain player kills me, it will auto kill that player as well?

 

this is purely a shits n giggles rule for my clan use.

 

thanks

Create a new limit OnKill, name it giggles, set first_check Expression to:

 

Code:

(killer.Name == "X")
Replace X with the exact spelling of the "certain player's" name.

 

Set the Action to Kill and set the kill delay to 1.

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Originally Posted by Singh400*:

 

Create a new limit OnKill, name it giggles, set first_check Expression to:

 

Code:

(killer.Name == "X")
Replace X with the exact spelling of the "certain player's" name.

 

Set the Action to Kill and set the kill delay to 1.

Don't you need to specify "shadow2k1" as the victim otherwise "x" will be auto killed every time his makes any kill, rather than just killing "shadow2k1"?
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Originally Posted by shadow2k1*:

 

Create a new limit OnKill, name it giggles, set first_check Expression to:

 

Code:

(killer.Name == "X")
Replace X with the exact spelling of the "certain player's" name.

 

Set the Action to Kill and set the kill delay to 1.

need it to only kill a certain player if he kills me.

 

also can you give me some insight on what this means?

thanks

 

[17:57:39 39] [insane Limits] Thread(fetch): EXCEPTION: : System.NullReferenceException: Object reference not set to an instance of an object.

[17:57:39 40] [insane Limits] Thread(fetch): Extra information dumped in file InsaneLimits.dump

[17:57:39 43] [insane Limits] Thread(fetch): DONE inserting 1 new players, 0 still in queue, took a total of 4 secs

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Originally Posted by PapaCharlie9*:

 

Don't you need to specify "shadow2k1" as the victim otherwise "x" will be auto killed every time his makes any kill, rather than just killing "shadow2k1"?

I can't be bothered by details! :smile:

 

New version is spot on, of course.

 

NullReferenceException: what version of Insane Limits are you running? There used to be an exception in fetch, but it is fixed in the latest version, 0.9.12.0.

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Originally Posted by shadow2k1*:

 

Open the file InsaneLimits.dump with a text editor and it should give you more information about which limit caused the error.

i searched my whole C drive, i dont have that file anywhere

 

I can't be bothered by details! :smile:

 

New version is spot on, of course.

 

NullReferenceException: what version of Insane Limits are you running? There used to be an exception in fetch, but it is fixed in the latest version, 0.9.12.0.

im using 0.9.10.0

ill have to get the new version thanks

 

 

ok call me stupid but where is the link to the new one?

 

nevermind i found it

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Originally Posted by Tomgun*:

 

I was trying to use proconrulz for no vehicle use below 10 players on rush (warns then kills onto kick) but it looks like the newer dlc is doesnt register when there are kills, could a script be wrote that (admin chose now many) say 10 players and below it warns, then kills, then kicks if people use a vehicle on rush (or able to add gamemodes).

 

please

 

cheers

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Originally Posted by Tomgun*:

 

1 minute intervals are easier, since that's what the OnServerInterval is set to. It can even yell how much time is left.

 

The maxTimeInMinutes is the time in minutes for the round to end.

 

The countDownStart is the number of minutes from the end to start the 1 minute interval countdown.

 

So, for the default settings 20 and 5 respectively, starting at 15 minutes into the round (20 - 5), a yell will be sent once every minute with "Only X minutes left until the Y team wins!".

 

Code:

if (Regex.Match(server.Gamemode, @"(Conquest|Domination)").Success) return false; // conquest only
double maxTimeInMinutes = 20; // you can change this
double countDownStart = 5; // you can change this, minutes left to start 1 minute interval countdown
int winner = (team1.RemainTickets >= team2.RemainTickets) _ 1 : 2;
String team = (winner == 1) _ "US" : "RU";


if (server.TimeRound > (maxTimeInMinutes*60)) {
    plugin.ServerCommand("mapList.endRound", winner.ToString());
}
if ((server.TimeRound+(countDownStart * 60)) > (maxTimeInMinutes * 60)) {
    plugin.SendGlobalYell("Only " + (maxTimeInMinutes-Math.Ceiling(server.TimeRound/60)).ToString("F0") + " minutes left until the " + team + " team wins!", 10);
}
return false;
ty papa :smile:
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Originally Posted by PapaCharlie9*:

 

I was trying to use proconrulz for no vehicle use below 10 players on rush (warns then kills onto kick) but it looks like the newer dlc is doesnt register when there are kills, could a script be wrote that (admin chose now many) say 10 players and below it warns, then kills, then kicks if people use a vehicle on rush (or able to add gamemodes).

 

please

 

cheers

ProconRulz works, just set the weapon name for OnKill to "Death". All vehicles use "Death" as the weapon type. This is true for all DLC and vanilla BF3. Note that kills with Mortar, MAV and EOD bot are also vehicles.
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Originally Posted by Tomgun*:

 

ive tested the timer, it seems to do it with rush also and counts down when server isnt live, could it only be for conquest and only work when there is atleast 4 in the server please

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Originally Posted by PapaCharlie9*:

 

ive tested the timer, it seems to do it with rush also and counts down when server isnt live, could it only be for conquest and only work when there is atleast 4 in the server please

Oops! My mistake, I got it backwards. It does it for everything EXCEPT Conquest.

 

It's fixed below and added the at least 4 players requirement also.

 

Code:

if (!Regex.Match(server.Gamemode, @"(Conquest|Domination)").Success) return false; // conquest only
if (server.PlayerCount < 4) return false;
double maxTimeInMinutes = 20; // you can change this
double countDownStart = 5; // you can change this, minutes left to start 1 minute interval countdown
int winner = (team1.RemainTickets >= team2.RemainTickets) _ 1 : 2;
String team = (winner == 1) _ "US" : "RU";


if (server.TimeRound > (maxTimeInMinutes*60)) {
    plugin.ServerCommand("mapList.endRound", winner.ToString());
}
if ((server.TimeRound+(countDownStart * 60)) > (maxTimeInMinutes * 60)) {
    plugin.SendGlobalYell("Only " + (maxTimeInMinutes-Math.Ceiling(server.TimeRound/60)).ToString("F0") + " minutes left until the " + team + " team wins!", 10);
}
return false;
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Originally Posted by EBassie*:

 

Tonight I had my first suicide hacker trying to crash the server:

 

Code:

Playerlist	09-12-2013 03:29:19		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:19		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:20		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:20		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:21		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:21		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:22		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:22		PlayerKilled	-FR-Dust killed TehWizestWizard [M16A4 Assault Rifle]
Playerlist	09-12-2013 03:29:22		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:23		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:23		PlayerKilled	Moglit killed korsakovi [M16A4 Assault Rifle | -HEADSHOT-]
Playerlist	09-12-2013 03:29:23		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:24		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:26		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:26		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:26		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:26		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:26		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:26		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:27		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:27		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:27		PlayerKilled	OncePawnNowKing killed nfgama [KH2002 Assault Rifle]
Playerlist	09-12-2013 03:29:27		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:27		PlayerKilled	JarmenKill07n killed authentikk2013 [G36C Assault Rifle | -HEADSHOT-]
Playerlist	09-12-2013 03:29:28		PlayerKilled	FR_Chevy killed Kryverwolves [M40A5 Sniper Rifle]
Playerlist	09-12-2013 03:29:28		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:28		PlayerKilled	BENZOben killed OncePawnNowKing [SIG SG 550 Assault Rifle]
Playerlist	09-12-2013 03:29:28		PlayerKilled	at3k- killed anzixx471 [AK-74 Assault Rifle]
Playerlist	09-12-2013 03:29:29		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:29		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:30		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:30		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:30		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:31		PlayerKilled	-FR-Dust killed JarmenKill07n [M16A4 Assault Rifle | -HEADSHOT-]
Playerlist	09-12-2013 03:29:31		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:32		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:32		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:33		PlayerKilled	LynX_EffecT_MkII killed Anaccconda [MK11 Sniper Rifle]
Playerlist	09-12-2013 03:29:33		PlayerKilled	FR_Chevy killed DeSi_DeSert [M40A5 Sniper Rifle | -HEADSHOT-]
Playerlist	09-12-2013 03:29:33		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:34		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:34		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:35		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:35		PlayerJoin	oo7dad joined the server
Playerlist	09-12-2013 03:29:35		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:36		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:36		PlayerKilled	aView-HardKlLL killed Howi79 [M16A4 Assault Rifle]
Playerlist	09-12-2013 03:29:37		PlayerKilled	RaaaayZ killed Amishish [M40A5 Sniper Rifle | -HEADSHOT-]
Playerlist	09-12-2013 03:29:37		PlayerKilled	RaaaayZ killed at3k- [M40A5 Sniper Rifle]
Playerlist	09-12-2013 03:29:37		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:38		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:38		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:39		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:39		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:39		PlayerKilled	roatemoas killed _Ankou29000 [Aug A3 Assault Rifle]
Playerlist	09-12-2013 03:29:40		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:40		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:41		PlayerKilled	Orcid killed saifpro1 [AS Val Supressed Assault Rifle]
Playerlist	09-12-2013 03:29:41		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:41		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:42		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:42		PlayerKilled	boomin2012 killed Lapihin [AK-74 Assault Rifle]
Playerlist	09-12-2013 03:29:42		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:43		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:44		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:44		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:45		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:45		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:46		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:46		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:48		PlayerKilled	RaaaayZ killed Amishish [M40A5 Sniper Rifle | -HEADSHOT-]
Playerlist	09-12-2013 03:29:48		PlayerSwitchedSquads	JarmenKill07n swapped from squad Echo to Hotel
Playerlist	09-12-2013 03:29:48		PlayerLeave	XTRM1NATR left the server
Playerlist	09-12-2013 03:29:49		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:51		PlayerKilled	HF4uk killed hardoc [M39 Sniper Rifle]
Playerlist	09-12-2013 03:29:52		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:53		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:53		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:54		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:54		PlayerLeave	ncovert left the server
Playerlist	09-12-2013 03:29:54		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:55		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:55		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:56		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:56		PlayerKilled	panis killed boomin2012 [M16A4 Assault Rifle]
Playerlist	09-12-2013 03:29:56		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:57		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:57		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:59		PlayerKilled	RaaaayZ killed at3k- [M40A5 Sniper Rifle]
Playerlist	09-12-2013 03:29:59		PlayerLeave	JackelopeMed left the server
Playerlist	09-12-2013 03:29:59		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:59		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:59		PlayerSwitchedTeams	tretak333 swapped from team Neutral to Russian Army
Playerlist	09-12-2013 03:29:59		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:59		PlayerSwitchedSquads	tretak333 swapped from squad None to Echo
Playerlist	09-12-2013 03:29:59		PlayerKilled	sh0rtbread killed aView-HardKlLL [M16A4 Assault Rifle]
Playerlist	09-12-2013 03:30:00		PlayerKilled	pewSpew killed jijeldoudu [Type88 Machine Gun]
Banlist	09-12-2013 03:30:00		GUIDPermanentBanned	EA_64E811B644235A770B7477694D4859C5 [Cheater] was permanently banned from the server
Playerlist	09-12-2013 03:30:00		PlayerLeave	01773621711 left the server
Any idea for a limit?

:ohmy:

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Originally Posted by Tomgun*:

 

Oops! My mistake, I got it backwards. It does it for everything EXCEPT Conquest.

 

It's fixed below and added the at least 4 players requirement also.

 

Code:

if (!Regex.Match(server.Gamemode, @"(Conquest|Domination)").Success) return false; // conquest only
if (server.PlayerCount < 4) return false;
double maxTimeInMinutes = 20; // you can change this
double countDownStart = 5; // you can change this, minutes left to start 1 minute interval countdown
int winner = (team1.RemainTickets >= team2.RemainTickets) _ 1 : 2;
String team = (winner == 1) _ "US" : "RU";


if (server.TimeRound > (maxTimeInMinutes*60)) {
    plugin.ServerCommand("mapList.endRound", winner.ToString());
}
if ((server.TimeRound+(countDownStart * 60)) > (maxTimeInMinutes * 60)) {
    plugin.SendGlobalYell("Only " + (maxTimeInMinutes-Math.Ceiling(server.TimeRound/60)).ToString("F0") + " minutes left until the " + team + " team wins!", 10);
}
return false;
cheers papa, ill test it today :smile:
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Originally Posted by PapaCharlie9*:

 

Tonight I had my first suicide hacker trying to crash the server:

 

Code:

Playerlist	09-12-2013 03:29:19		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:19		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:20		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:20		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:21		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:21		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:22		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:22		PlayerKilled	-FR-Dust killed TehWizestWizard [M16A4 Assault Rifle]
Playerlist	09-12-2013 03:29:22		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:23		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:23		PlayerKilled	Moglit killed korsakovi [M16A4 Assault Rifle | -HEADSHOT-]
Playerlist	09-12-2013 03:29:23		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:24		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:26		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:26		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:26		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:26		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:26		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:26		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:27		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:27		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:27		PlayerKilled	OncePawnNowKing killed nfgama [KH2002 Assault Rifle]
Playerlist	09-12-2013 03:29:27		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:27		PlayerKilled	JarmenKill07n killed authentikk2013 [G36C Assault Rifle | -HEADSHOT-]
Playerlist	09-12-2013 03:29:28		PlayerKilled	FR_Chevy killed Kryverwolves [M40A5 Sniper Rifle]
Playerlist	09-12-2013 03:29:28		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:28		PlayerKilled	BENZOben killed OncePawnNowKing [SIG SG 550 Assault Rifle]
Playerlist	09-12-2013 03:29:28		PlayerKilled	at3k- killed anzixx471 [AK-74 Assault Rifle]
Playerlist	09-12-2013 03:29:29		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:29		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:30		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:30		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:30		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:31		PlayerKilled	-FR-Dust killed JarmenKill07n [M16A4 Assault Rifle | -HEADSHOT-]
Playerlist	09-12-2013 03:29:31		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:32		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:32		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:33		PlayerKilled	LynX_EffecT_MkII killed Anaccconda [MK11 Sniper Rifle]
Playerlist	09-12-2013 03:29:33		PlayerKilled	FR_Chevy killed DeSi_DeSert [M40A5 Sniper Rifle | -HEADSHOT-]
Playerlist	09-12-2013 03:29:33		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:34		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:34		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:35		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:35		PlayerJoin	oo7dad joined the server
Playerlist	09-12-2013 03:29:35		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:36		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:36		PlayerKilled	aView-HardKlLL killed Howi79 [M16A4 Assault Rifle]
Playerlist	09-12-2013 03:29:37		PlayerKilled	RaaaayZ killed Amishish [M40A5 Sniper Rifle | -HEADSHOT-]
Playerlist	09-12-2013 03:29:37		PlayerKilled	RaaaayZ killed at3k- [M40A5 Sniper Rifle]
Playerlist	09-12-2013 03:29:37		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:38		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:38		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:39		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:39		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:39		PlayerKilled	roatemoas killed _Ankou29000 [Aug A3 Assault Rifle]
Playerlist	09-12-2013 03:29:40		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:40		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:41		PlayerKilled	Orcid killed saifpro1 [AS Val Supressed Assault Rifle]
Playerlist	09-12-2013 03:29:41		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:41		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:42		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:42		PlayerKilled	boomin2012 killed Lapihin [AK-74 Assault Rifle]
Playerlist	09-12-2013 03:29:42		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:43		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:44		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:44		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:45		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:45		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:46		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:46		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:48		PlayerKilled	RaaaayZ killed Amishish [M40A5 Sniper Rifle | -HEADSHOT-]
Playerlist	09-12-2013 03:29:48		PlayerSwitchedSquads	JarmenKill07n swapped from squad Echo to Hotel
Playerlist	09-12-2013 03:29:48		PlayerLeave	XTRM1NATR left the server
Playerlist	09-12-2013 03:29:49		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:51		PlayerKilled	HF4uk killed hardoc [M39 Sniper Rifle]
Playerlist	09-12-2013 03:29:52		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:53		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:53		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:54		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:54		PlayerLeave	ncovert left the server
Playerlist	09-12-2013 03:29:54		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:55		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:55		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:56		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:56		PlayerKilled	panis killed boomin2012 [M16A4 Assault Rifle]
Playerlist	09-12-2013 03:29:56		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:57		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:57		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:59		PlayerKilled	RaaaayZ killed at3k- [M40A5 Sniper Rifle]
Playerlist	09-12-2013 03:29:59		PlayerLeave	JackelopeMed left the server
Playerlist	09-12-2013 03:29:59		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:59		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:59		PlayerSwitchedTeams	tretak333 swapped from team Neutral to Russian Army
Playerlist	09-12-2013 03:29:59		PlayerSuicide	01773621711
Playerlist	09-12-2013 03:29:59		PlayerSwitchedSquads	tretak333 swapped from squad None to Echo
Playerlist	09-12-2013 03:29:59		PlayerKilled	sh0rtbread killed aView-HardKlLL [M16A4 Assault Rifle]
Playerlist	09-12-2013 03:30:00		PlayerKilled	pewSpew killed jijeldoudu [Type88 Machine Gun]
Banlist	09-12-2013 03:30:00		GUIDPermanentBanned	EA_64E811B644235A770B7477694D4859C5 [Cheater] was permanently banned from the server
Playerlist	09-12-2013 03:30:00		PlayerLeave	01773621711 left the server
Any idea for a limit?

:ohmy:

Wow. How is that even possible? Nevermind, clearly the hacker community has gotten a copy of the sources or reverse engineered the server. There sure has been an explosion of hacks lately.

 

Decide how many suicides you think is reasonable in a round, represented as X below.

 

Create a limit to evaluate OnSuicide, set the Action(s) to whatever you want, e.g., Log and Ban.

 

Set first_check Expression to (true).

 

Set second_check Code to:

 

Code:

if (limit.Activations(player.Name) > X) {
    plugin.ConsoleWrite(player.FullName + " exceeded max suicides for round!");
    return true;
}
return false;
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Originally Posted by Singh400*:

 

Wow. How is that even possible? Nevermind, clearly the hacker community has gotten a copy of the sources or reverse engineered the server. There sure has been an explosion of hacks lately.

Easiest explanation. Crazy amount of hacks lately.

 

As for the suicide thing, I would have said no more than 3 suicides in five seconds per player. Pretty inventive way to crash a server though. Did it work at all EBassie?

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Originally Posted by EBassie*:

 

Easiest explanation. Crazy amount of hacks lately.

 

As for the suicide thing, I would have said no more than 3 suicides in five seconds per player. Pretty inventive way to crash a server though. Did it work at all EBassie?

Not sure if you're asking if the limit works, or if they managed to bring the server down.

I just installed the limit. Not been tested yet.

 

A time-frame for that limit would be great. Now I just set it to 15 suicides which should be sufficient.

Players using this hack should be banned in 20 secs when they start using it.

 

But about what happened with that cheater and the server:

He managed to get almost 60 suicides in about a minute. Players complained about major lag until I banned his ass.

 

I've heard other stories about servers crashing, so I guess I was just in time.

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Originally Posted by Singh400*:

 

Not sure if you're asking if the limit works, or if they managed to bring the server down.

The latter.

 

A time-frame for that limit would be great. Now I just set it to 15 suicides which should be sufficient.

 

Players using this hack should be banned in 20 secs when they start using it.

OnIntervalServer maybe? But it needs to be a minimum of 30 seconds. So 18 suicides per 30 seconds, to keep the ratio even. That's 12-15 is probably better.
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Originally Posted by ColColonCleaner*:

 

@PapaCharlie9

 

Looking into adding a method callable by other plugins to AdKats. Commands could then be sent by auto admins for both actions and database logging. For example when a player is slain for breaking the rules by an admin it's logged in the database, but not when then same thing happens via autoadmin. I would like to see the same functionality available for autoadmin punishments on certain limits, weapon limits, chat limits, ban issuing, etc.

 

I'm already set up to accept commands via a database, so accepting them via procon will be simple. All command_types that can be called are here: https://github.com/ColColonCleaner/A...tabase-records

 

If we can agree on an API for this I will gladly implement my end of it, and any additional information you need i will gladly provide. This way autoadmins and human admins can work through the same system. Not to mention this way player bans can bypass the server banlist (if BanEnforcer is enabled) and keep some precious information intact.

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Originally Posted by PapaCharlie9*:

 

@PapaCharlie9

 

Looking into adding a method callable by other plugins to AdKats. Commands could then be sent by auto admins for both actions and database logging. For example when a player is slain for breaking the rules by an admin it's logged in the database, but not when then same thing happens via autoadmin. I would like to see the same functionality available for autoadmin punishments on certain limits, weapon limits, chat limits, ban issuing, etc.

Sounds like a great idea, but to be clear, I'm a user of IL first, the janitor second. I fix blocking bugs, but I don't do any feature work on this plugin. It's an orphan.
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Originally Posted by PapaCharlie9*:

 

A time-frame for that limit would be great. Now I just set it to 15 suicides which should be sufficient.

Players using this hack should be banned in 20 secs when they start using it.

Create a duplicate limit (you need both, a max per round and max per interval, particularly since the interval implementation is flakey and not to be depended on), same OnSuicide and the rest. The only difference is the second_check Code:

 

Code:

TimeSpan time = TimeSpan.FromSeconds(T); // Activations within T seconds
if (limit.Activations(player.Name, time) > X) {
    plugin.ConsoleWrite(player.FullName + " exceeded max suicides in " + T + " seconds!");
    return true;
}
return false;
Set T to the number of seconds for the interval. Note that T is in two different lines.

Set X to the maximum number of activations.

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Originally Posted by ColColonCleaner*:

 

Sounds like a great idea, but to be clear, I'm a user of IL first, the janitor second. I fix blocking bugs, but I don't do any feature work on this plugin. It's an orphan.

Understandable, i'll eventually add it anyway in the hope it gets used, thanks for your work.
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Originally Posted by Singh400*:

 

I thought I asked this before, but apparently not, what is the code for checking if a player is in the reserveslotlist?

Maybe one these?

 

Player object:-

Code:

bool inClanWhitelist { get; }
bool inPlayerWhitelist { get; }
bool isInWhitelist { get; }
Plugin object:-

Code:

bool isInWhitelist(String PlayerName);
bool isInPlayerWhitelist(String PlayerName);
bool isInClanWhitelist(String PlayerName);
bool isInWhiteList(String PlayerName, String list_name);
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