ImportBot Posted June 30, 2012 Share Posted June 30, 2012 Originally Posted by tarreltje*: Those rulz will trigger on a set amount of kills, and will look like this: BEST 3 PLAYERS : 1st Tarreltje 1000 kills 2nd Gaga 580 kills 3rd Noob 30 kills in the example below i set the trigger on 100 kills, so you dont have to much spam!! Quote ##### BEST 3 PLAYERS ##### On Spawn;ServerFirst;Set %server_message_now% 0 On Kill; Incr %m_kills% On Kill; If %m_kills% > %server_first%;Set %server_first% %m_kills%;Set %server_first_player% %p%; If %m_kills% %server_second%;Set %server_second% %m_kills%;Set %server_second_player% %p% If %m_kills% %server_third%;Set %server_third% %m_kills%;Set %server_third_player% %p% If %m_kills% %server_fourth%;Set %server_fourth% %m_kills%;Set %server_fourth_player% %p% if %server_second_player% == %server_first_player%;Set %server_second_player% %server_third_player%;Set %server_second% %server_third% if %server_third_player% == %server_second_player%;Set %server_third_player% %server_fourth_player%;Set %server_third% %server_fourth% # TRIGGER FOR SHOWING BEST 3 PLAYERS On Kill;Incr %server_stats_counter%;If %server_stats_counter% > 95;Set %server_stats_counter% 0;Set %server_msg_now% 1 On Kill;If %server_msg_now% == 1 Say - BEST 3 PLAYERS: Say - Say - 1st %server_first_player% -- %server_first% kills Say - 2nd %server_second_player% -- %server_second% kills Say - 3rd %server_third_player% -- %server_third% kills Set %server_msg_now% 0 Notes:18-8 Fixed problem that 2nd player was also 3th 30-6 made an edit, rules are couting precice now! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted June 30, 2012 Author Share Posted June 30, 2012 Originally Posted by Panther*: Hey wow, this looks good, gonna give it a try! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted June 30, 2012 Author Share Posted June 30, 2012 Originally Posted by tarreltje*: Thnx! Im testing it al mornig and so far is seems all working good! Also you can use it as end of round stats, if you have like 300 tickets for your server, just set it to 280 to trigger * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted June 30, 2012 Author Share Posted June 30, 2012 Originally Posted by tarreltje*: Guys i have made an improvement to the rules, seems like i wasnt counting good! Works fine now * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 3, 2012 Author Share Posted July 3, 2012 Originally Posted by bambam*: cool - I like your every-100-tickets announce concept too. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 3, 2012 Author Share Posted July 3, 2012 Originally Posted by tarreltje*: I have set it to 100 otherwise for my server that has 300 tickets , you get to much spam! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 11, 2012 Author Share Posted August 11, 2012 Originally Posted by killy1976*: nice job with this rulz compliment, but I have a small problem: first, second and third are not always accurate, second and third proclaims the same player. example= 1st Tarreltje 1000 kills 2nd Gaga 580 kills 3rd Gaga 540 kills i have customized the msg rulz= On Kill;If %server_msg_now% == 1 Say - BEST 3 PLAYERS: Say - 1 FIRST > %server_first_player% -- %server_first% kills Say - 2 SECOND > %server_second_player% -- %server_second% kills Say - 3 THIRD > %server_third_player% -- %server_third% kills Set %server_msg_now% 0 This is a problem? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 11, 2012 Author Share Posted August 11, 2012 Originally Posted by killy1976*: my server = 150 ticket TDM * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 11, 2012 Author Share Posted August 11, 2012 Originally Posted by killy1976*: With the original rulez the problem does not change I look your server and the rulz is perfect, in my server no * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 11, 2012 Author Share Posted August 11, 2012 Originally Posted by tarreltje*: Did you use my updated rules? Or the ruls before 30-6 * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 11, 2012 Author Share Posted August 11, 2012 Originally Posted by killy1976*: your updated rules my server has 150 tickets only TDM maps Question: The rules change if the tickets are 150? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 12, 2012 Author Share Posted August 12, 2012 Originally Posted by tarreltje*: In my example the message is shown after each 100 kills made. So at your server you will see it only once! Change the trigger to 40 kills or something! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 12, 2012 Author Share Posted August 12, 2012 Originally Posted by killy1976*: ok the problem is solved thanks * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 12, 2012 Author Share Posted August 12, 2012 Originally Posted by killy1976*: nothing .... sorry but the problem exists and I do not understand .... an announcement on three = 1st Tarreltje 1000 kills 2nd Gaga 580 kills 3rd Gaga 550 kills my server = only maps TDM / 150tk / 24 slot, and I have no solutions * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 18, 2012 Author Share Posted August 18, 2012 Originally Posted by killy1976*: Procon chat: chat.png and my procon rules immage (possible conflict for too many rules___) rules.png * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 18, 2012 Author Share Posted August 18, 2012 Originally Posted by tarreltje*: So far i can see i have solved the problem, try out the new rules!!!!!!!! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 20, 2012 Author Share Posted August 20, 2012 Originally Posted by killy1976*: Problem solved! Congratulations on your job * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 20, 2012 Author Share Posted August 20, 2012 Originally Posted by tarreltje*: Your welcome! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 8, 2012 Author Share Posted November 8, 2012 Originally Posted by sikmedve*: Hi! I'd like to put the best US and the best RU player name and kills in the same line of chat. How is it possible? Like best US player XY with x kills, best RU player XY with x kills * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 27, 2013 Author Share Posted December 27, 2013 Originally Posted by Cire*: So if I'm running a 800 flag conq server would my kills be set to 780 or something else so this populates at end of game? I like the original set up but notice the kills are reset after every hundred count. If there was a way to accumulate all the kills for round for the top three that would be better. Thanks for help * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 3, 2014 Author Share Posted July 3, 2014 Originally Posted by trans-am*: What does the 95 in here mean? Code: On Kill;Incr %server_stats_counter%;If %server_stats_counter% > [b]95[/b];Set %server_stats_counter% 0;Set %server_msg_now% 1In your first post, trigger by 100 mean the sum of best 3 player kill add up to 100 kills? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 3, 2014 Author Share Posted July 3, 2014 Originally Posted by tarreltje*: trans-am* said: What does the 95 in here mean? Code: On Kill;Incr %server_stats_counter%;If %server_stats_counter% > [b]95[/b];Set %server_stats_counter% 0;Set %server_msg_now% 1In your first post, trigger by 100 mean the sum of best 3 player kill add up to 100 kills?95 means, 95 kills to trigger the best 3 players message in the chat * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 8, 2014 Author Share Posted July 8, 2014 Originally Posted by trans-am*: 95 kill mean sum of the total kill in the server? Sent from my D6503 using Tapatalk * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 9, 2014 Author Share Posted July 9, 2014 Originally Posted by tarreltje*: 95 is a trigger for the best 3 player message. When 95 kills are made on the server, you will see the best 3 players message * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 7, 2015 Author Share Posted January 7, 2015 Originally Posted by styleos*: Hi guys I'm using this code on my server. Quote ################################################## ### ##### BEST 3 PLAYERS ##### by tarreltje & bambam # reports after top player 10 kills, # then each time leader changes ################################################## ### On Kill;Incr %m_kills%; # + Log %p% with %m_kills% kills;Set %server_m_report% 1;Set %server_m_report_reason% ".Log." On Kill;If %m_kills% > %server_m_kills[1]% If %m_kills% > 10;If %p% != %server_m_player[1]%;Set %server_m_report% 1;Set %server_m_report_reason% "New #1" If %p% == %server_m_player[2]%;Set %server_m_kills[2]% %server_m_kills[1]%;Set %server_m_player[2]% %server_m_player[1]%;Set %server_m_player[1]% %p%;Set %server_m_kills[1]% %m_kills% If %p% != %server_m_player[1]%;If %p% != %server_m_player[2];Set %server_m_kills[3]% %server_m_kills[2]%;Set %server_m_player[3]% %server_m_player[2]%;Set %server_m_kills[2]% %server_m_kills[1]%;Set %server_m_player[2]% %server_m_player[1]%; Set %server_m_player[1]% %p%;Set %server_m_kills[1]% %m_kills%; On Kill;If %m_kills% > %server_m_kills[2]%;If %m_kills% If %p% != %server_m_player[2]%;Set %server_m_kills[3]% %server_m_kills[2]%;Set %server_m_player[3]% %server_m_player[2]% Set %server_m_player[2]% %p% Set %server_m_kills[2]% %m_kills%; On Kill;If %m_kills% > %server_m_kills[3]%;If %m_kills% On Kill;Incr %server_m_killcount%;If %server_m_killcount% > 70;Set %server_m_report% 1;Set %server_m_report_reason% "------" ####### Output report if server_m_report has been set On Kill;If %server_m_report% == 1; Say ----%server_m_report_reason%-------- Most kills by ----------------- Say [1st] %server_m_player[1]% %server_m_kills[1]%, [2nd] %server_m_player[2]% %server_m_kills[2]%, [3rd] %server_m_player[3]% %server_m_kills[3]% Set %server_m_report% 0;Set %server_m_killcount% 0 and I want to adding 4th player into this rule.How to add it? Someone tell me please. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 11, 2015 Author Share Posted January 11, 2015 Originally Posted by trans-am*: @styleos: Code: ##### BEST 3 PLAYERS ##### On Spawn;ServerFirst;Set %server_message_now% 0 On Kill; Incr %m_kills% On Kill; If %m_kills% > %server_first%;Set %server_first% %m_kills%;Set %server_first_player% %p%; If %m_kills% < %server_first%;if %m_kills% > %server_second%;Set %server_second% %m_kills%;Set %server_second_player% %p% If %m_kills% < %server_second%;if %m_kills% > %server_third%;Set %server_third% %m_kills%;Set %server_third_player% %p% If %m_kills% < %server_third%;if %m_kills% > %server_fourth%;Set %server_fourth% %m_kills%;Set %server_fourth_player% %p% If %m_kills% < %server_fourth%;if %m_kills% > %server_fifth%;Set %server_fifth% %m_kills%;Set %server_fifth_player% %p% if %server_second_player% == %server_first_player%;Set %server_second_player% %server_third_player%;Set %server_second% %server_third% if %server_third_player% == %server_second_player%;Set %server_third_player% %server_fourth_player%;Set %server_third% %server_fourth% if %server_fourth_player% == %server_third_player%;Set %server_fourth_player% %server_fifth_player%;Set %server_fourth% %server_fifth% # TRIGGER FOR SHOWING BEST 3 PLAYERS On Kill;Incr %server_stats_counter%;If %server_stats_counter% > 95;Set %server_stats_counter% 0;Set %server_msg_now% 1 On Kill;If %server_msg_now% == 1 Say - BEST 4 PLAYERS: Say - Say - 1st %server_first_player% -- %server_first% kills Say - 2nd %server_second_player% -- %server_second% kills Say - 3rd %server_third_player% -- %server_third% kills Say - 4th %server_fourth_player% -- %server_fourth% kills Set %server_msg_now% 0Not sure will this work. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 20, 2015 Author Share Posted September 20, 2015 Originally Posted by Tobsen03*: Hi there, i would like to use this, but i would like to have the 3 best in the chat and after the Round it should reset the stats. So if i am first in the first round it should than reset me after the round has ends. But if someone gets better than me while the round than it should show him. So it should do a live ticker. Can someone tell me how i should do it or is there an Threat were this is explaned? thank 4 info * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 3, 2015 Author Share Posted November 3, 2015 Originally Posted by BelijKarp*: Hi I would like to use this plugin on my bf4 server, but i can´t find a download link, can you help me? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted April 4, 2016 Author Share Posted April 4, 2016 Originally Posted by Level*: How is the interval controlled? I have a 1200 Tickets Server. LG Lev@l * Restored post. It could be that the author is no longer active. Link to comment
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