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[MOH] Medal of Honor:Warfighter and Procon - MoH : WF README


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Originally Posted by Phil_K*:

 

Hi.

 

I'll update the MOHW.def during the next hours.

As far as my information goes 323174 should be R-8. It has been released to fix also a bug with immersive mode.

 

There should also be a battlelog (forum) post about those releases in the near future.

 

Edit:

Updated MOHW.def is now available by using the update check.

 

Greets

Phil.

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Originally Posted by utopiate*:

 

thx Phil but when I run the update it usually states 'no update available' and then downloads the .def file but this time it gave no feedback it had done so? However, checking the file it is today's date :ohmy:

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Originally Posted by Phil_K*:

 

  utopiate* said:

thx Phil but when I run the update it usually states 'no update available' and then downloads the .def file but this time it gave no feedback it had done so? However, checking the file it is today's date :ohmy:

Do you have the automated check for updates enabled but disabled the auto-restart for deploying?

Guess your Procon had downloaded the new file silently in the background because of those settings.

:smile:

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Originally Posted by Phil_K*:

 

  set4812* said:

Phil do you have change log r-7 and r-8?

Not a dedicated one, no.

I can only confirm what was already posted.

R-7 was meant to fix the onChat events and enhance the crash dumps to be more informative to DC.

R-8 was released very short ago and fixes a bug with immersive mode. But I don't know what type of bug.

 

Greets

Phil

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Originally Posted by Phil_K*:

 

  set4812* said:

On chat events more information?

No. But with R-6 no onChat events were raised for admin.say and admin.yell messages.

In case a 3rd party tool was monitoring the chat it was not able to see those messages,

for example plugins listening to the OnGlobalChat for messages send by the server.

 

Greets

Phil.

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Originally Posted by MadMojo*:

 

  Phil_K* said:

R-8 was released very short ago and fixes a bug with immersive mode. But I don't know what type of bug.

As far as I have read the server switched from "immersive" to "custom" mode when you used your own maplist. That sould be fixed with the latest patch, unfortunately can't test because our server hasn't been patched yet...
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Originally Posted by Phil_K*:

 

Hi.

 

Guess it was a bit mixed up because R-8 was released very short after R-7.

I opened a ticket at gameservers and got the answer to expect the roll out to start tody... maybe..

 

Greets

Phil.

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Originally Posted by Phil_K*:

 

Yeah.. it's always a "maybe" for me if support doesn't give ETAs.

And.. actually my server with them is still R-6...

 

But as long as people can play and I don't use an immersive setup

it's okay for me.

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Originally Posted by utopiate*:

 

Talking of 'immersive' mode I just can't get one of my servers to show as immersive lol. Have followed the docs, have tried in procon but nada. Anyone got a working 'immersive cfg' ?

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Originally Posted by Phil_K*:

 

Hi.

 

Sorry I can't provide a more accurate documentation that that utopiate has linked.

 

Basically you have to deal with an early BF3 rcon implementation. As you see there

are no offset based query of the lists, the admin.yell command uses no duration and

both, admin.yell and admin.say can only focus on the fireteam/squad as smalles target

group.

 

Greets

Phil.

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Originally Posted by MadMojo*:

 

  Phil_K* said:

Guess it was a bit mixed up because R-8 was released very short after R-7.

I opened a ticket at gameservers and got the answer to expect the roll out to start tody... maybe..

I also opened a ticket at gameservers yesterday and got answer today, roll out should be next night... we will see if this is another "maybe"...
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Originally Posted by Phil_K*:

 

  MadMojo* said:

I also opened a ticket at gameservers yesterday and got answer today, roll out should be next night... we will see if this is another "maybe"...

Well, that fits the answer I got.
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Originally Posted by set4812*:

 

I have r-8 on gameservers

1 ticket

  Quote

Dear Customer,

 

A support ticket has been created in our system on your behalf. Here is the ticket summary:

 

Reference: EUR-698PR

Subject: Game Server::~ Other ~

 

1) Please describe your problem:

 

R-8 is now on my server?

 

 

You can use this information to track the progress of your support ticket.

 

If you did not request this support ticket, please contact abuse@gameservers.com immediately.

 

~ The GameServers.com Team ~

Frag. Not Lag.

Request
  Quote

Hi Lukasz,

 

Your server has been updated. Please let us know if you require anything else.

 

Don Tellefsen

http://www.gameservers.com

irc.gamesurge.net #gameservers

 

To update or check the progress of your ticket, please login to https://my.gameservers.com and access your account.

 

~ The GameServers.com Team ~

Frag. Not Lag.

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Originally Posted by utopiate*:

 

  Mozzy4Ever* said:

Metabans answered my question

Mozzy, whilst metabans can do what you want, you need to remember that some peeps may 'follow' your account, so if you ban someone for something other than cheating this too will go on your metabans. In the plugin section I think there might be a banlist manager or alternatively you could just copy/paste from one banlist to the other :ohmy:

hope this helps

 

e2a: This might do the trick www.phogue.net/forumvb/showth...er-BC2-MOH-BF3*

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Originally Posted by Phil_K*:

 

  utopiate* said:

Which version number Phil as mine got another update on the 26th? Mine are now on '323409'

Hmm.. indeed... than your server has some R-9 running... mine is 323174 (R-8)

 

... and again no news in battlelog /forum about it...

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Originally Posted by Mozzy4Ever*:

 

  utopiate* said:

e2a: This might do the trick www.phogue.net/forumvb/showth...er-BC2-MOH-BF3*

From reading the last post it would appear that the plugin no longer works.

 

Is there an plugin working for MOHW that will check all connected player's HS/K percent and ban them according to a % I have listed?

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