ImportBot Posted January 17, 2015 Share Posted January 17, 2015 Originally Posted by TMiland*: Mute on Foreign Language - Google Translate API This limit will warn/warn/mute if it detects any other language in chat than English! See bottom of post if you want to allow more. This limit is based on PC9's Chat bad word detection using Google service* This limit requires: AdKats Advanced In Game Admin and Ban Enforcer and a Google API Key. Set limit to evaluate OnAnyChat, set action to None Set first_check to this Code: Code: if (player.LastChat.StartsWith("ID_CHAT_") || player.LastChat.StartsWith("/") || player.LastChat.StartsWith("!") || player.LastChat.StartsWith("@") || player.LastChat.StartsWith("_") || player.LastChat.StartsWith(":") || player.LastChat.StartsWith(";")) return false; String[] words = player.LastChat.Trim().Split(new Char[]{' ','\t',',','.',':','!','_',';','(',')',']','[','"'}); StringBuilder edited = new StringBuilder(); foreach (String w in words) { // Skip less than 5 characters if (w.Length < 5) { continue; } edited.Append(w); edited.Append(" "); } // URL Encode edited string String UnreservedChars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_.~"; StringBuilder Result = new StringBuilder(); String Input = edited.ToString(); for (int x = 0; x < Input.Length; ++x) { if (UnreservedChars.IndexOf(Input[x]) != -1) Result.Append(Input[x]); else Result.Append("%").Append(String.Format("{0:X2}", (int)Input[x])); } String key = "YOUR GOOGLE API KEY"; bool language = false; try { WebClient client = new WebClient(); String json = client.DownloadString("https://www.googleapis.com/language/translate/v2/detect_key=" + key + "&q=" + Result.ToString()); language = json.Contains("\"language\": \"en\","); } catch (Exception e) { plugin.ConsoleWrite("Language check failed! Error: " + e); } return !language;Second check code: Code: String fancy_time = DateTime.Now.ToString("HH:mm:ss"); String fancy_date = DateTime.Now.ToString("dd-MM-yyyy"); double count = limit.Activations(player.Name); String msg = "none"; if (count == 1) { msg = plugin.R("ATTENTION %k_n%! Write in ENGLISH in chat!"); plugin.SendPlayerYell(player.Name, msg, 20); plugin.SendGlobalMessage(msg); plugin.PRoConChat("ADMIN > " + msg); plugin.ConsoleWrite("^b^1ADMIN >^0^n " + player.FullName + " tripped the Foreign Language filter! "); plugin.Log("Logs/InsaneLimits_foreign_language_api.log", plugin.R("[" + fancy_date + "][" + fancy_time + "] %p_n% said: [" + player.LastChat + "]")); } if (count == 2) { msg = plugin.R("ATTENTION %k_n%! ENGLISH ONLY IN CHAT!"); plugin.SendPlayerYell(player.Name, msg, 20); plugin.SendGlobalMessage(msg); plugin.PRoConChat("ADMIN > " + msg); plugin.ConsoleWrite("^b^1ADMIN >^0^n " + player.FullName + " tripped the Foreign Language filter! "); plugin.Log("Logs/InsaneLimits_foreign_language_api.log", plugin.R("[" + fancy_date + "][" + fancy_time + "] %p_n% said: [" + player.LastChat + "]")); } else if (count == 3) { msg = plugin.R("/@mute " + player.Name + " not writing in ENGLISH in chat!"); plugin.ServerCommand("admin.say", msg); plugin.SendPlayerYell(player.Name, msg, 20); plugin.SendGlobalMessage(msg); plugin.PRoConChat("ADMIN MUTE > " + msg); plugin.ConsoleWrite("^b^1ADMIN MUTE >^0^n " + player.FullName + " using Foreign Language in chat! "); plugin.Log("Logs/InsaneLimits_foreign_language_api.log", plugin.R("[" + fancy_date + "][" + fancy_time + "] %p_n% said: [" + player.LastChat + "]")); } return false;You need to change Code: String key = "YOUR GOOGLE API KEY";with your api key from google: https://console.developers.google.com/project If you want to allow more languages, add them to this line like this: Code: language = json.Contains("\"language\": \"en\",") || json.Contains("\"language\": \"no\",") || json.Contains("\"language\": \"sv\",") || json.Contains("\"language\": \"da\",");Improvements and fixes are more than welcome, as i have no idea what i am doing! USE AT YOUR OWN RISK! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 17, 2015 Author Share Posted January 17, 2015 Originally Posted by ColColonCleaner*: Interesting. Maybe instead of muting them, you could just slay them every time they continue talking in the other language after the 2 warnings, and kick after X if necessary. This way people don't need AdKats. I like the promotion, but it's really not needed for this functionality. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 17, 2015 Author Share Posted January 17, 2015 Originally Posted by TMiland*: Interesting. Maybe instead of muting them, you could just slay them every time they continue talking in the other language after the 2 warnings, and kick after X if necessary. This way people don't need AdKats. I like the promotion, but it's really not needed for this functionality.I am really found of the mute function in adkats, it's a way to show the bad players themselves out. If they don't shut up, it's their own fault! But of course it can be changed to whatever you'd like. Edit: I currently only run this in virtual, to collect chat and see what false positives it might be. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 23, 2015 Author Share Posted July 23, 2015 Originally Posted by DarkZerO_AT*: Was curious about this and tried it out But whatever someone writes, it says "Player tripped the Foreign Language filter!" Even if its english or german (which i added) Running it on virtual currently cause i didnt wanted someone to get punished if it fails I also wasnt sure what API key to use, so i activated the "Translate API" and created a "Public Server Key" but im not sure if thats correct even tho it seems to work but sometimes returns a "403 Forbidden" error * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 8, 2015 Author Share Posted September 8, 2015 Originally Posted by Tobsen03*: hmm Didn´t work .... 1:42:45 78] [insane Limits] Thread(Threadpool worker): Language check failed! Error: System.Net.WebException: The remote server returned an error: (403) Forbidden. at System.Net.HttpWebRequest.CheckFinalStatus (System.Net.WebAsyncResult result) [0x00000] in :0 at System.Net.HttpWebRequest.SetResponseData (System.Net.WebConnectionData data) [0x00000] in :0 * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 9, 2015 Author Share Posted September 9, 2015 Originally Posted by TMiland*: hmm Didn´t work .... 1:42:45 78] [insane Limits] Thread(Threadpool worker): Language check failed! Error: System.Net.WebException: The remote server returned an error: (403) Forbidden. at System.Net.HttpWebRequest.CheckFinalStatus (System.Net.WebAsyncResult result) [0x00000] in :0 at System.Net.HttpWebRequest.SetResponseData (System.Net.WebConnectionData data) [0x00000] in :0 Post your limit? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 10, 2015 Author Share Posted September 10, 2015 Originally Posted by Tobsen03*: First Code : if (player.LastChat.StartsWith("ID_CHAT_") || player.LastChat.StartsWith("/") || player.LastChat.StartsWith("!") || player.LastChat.StartsWith("@") || player.LastChat.StartsWith("_") || player.LastChat.StartsWith(":") || player.LastChat.StartsWith(";")) return false; String[] words = player.LastChat.Trim().Split(new Char[]{' ','\t',',','.',':','!','_',';','(',')',']','[','"'}); StringBuilder edited = new StringBuilder(); foreach (String w in words) { // Skip less than 5 characters if (w.Length continue; } edited.Append(w); edited.Append(" "); } // URL Encode edited string String UnreservedChars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVW XYZ0123456789-_.~"; StringBuilder Result = new StringBuilder(); String Input = edited.ToString(); for (int x = 0; x { if (UnreservedChars.IndexOf(Input[x]) != -1) Result.Append(Input[x]); else Result.Append("%").Append(String.Format("{0:X2}", (int)Input[x])); } String key = "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; bool language = false; try { WebClient client = new WebClient(); String json = client.DownloadString("https://www.googleapis.com/language/translate/v2/detect_key=" + key + "&q=" + Result.ToString()); language = json.Contains("\"language\": \"en\",") || json.Contains("\"language\": \"de\","); } catch (Exception e) { plugin.ConsoleWrite("Language check failed! Error: " + e); } return !language; Second Code: String fancy_time = DateTime.Now.ToString("HH:mm:ss"); String fancy_date = DateTime.Now.ToString("dd-MM-yyyy"); double count = limit.Activations(player.Name); String msg = "none"; if (count == 1) { msg = plugin.R("ATTENTION %k_n%! Write in GERMAN OR ENGLISH in chat!"); plugin.SendPlayerYell(player.Name, msg, 20); plugin.SendGlobalMessage(msg); plugin.PRoConChat("ADMIN > " + msg); plugin.ConsoleWrite("^b^1ADMIN >^0^n " + player.FullName + " tripped the Foreign Language filter! "); plugin.Log("Logs/InsaneLimits_foreign_language_api.log", plugin.R("[" + fancy_date + "][" + fancy_time + "] %p_n% said: [" + player.LastChat + "]")); } if (count == 2) { msg = plugin.R("ATTENTION %k_n%! ENGLISH OR GERMAN ONLY IN CHAT!"); plugin.SendPlayerYell(player.Name, msg, 20); plugin.SendGlobalMessage(msg); plugin.PRoConChat("ADMIN > " + msg); plugin.ConsoleWrite("^b^1ADMIN >^0^n " + player.FullName + " tripped the Foreign Language filter! "); plugin.Log("Logs/InsaneLimits_foreign_language_api.log", plugin.R("[" + fancy_date + "][" + fancy_time + "] %p_n% said: [" + player.LastChat + "]")); } else if (count == 3) { msg = plugin.R("/@mute " + player.Name + " not writing in German or ENGLISH in chat!"); plugin.ServerCommand("admin.say", msg); plugin.SendPlayerYell(player.Name, msg, 20); plugin.SendGlobalMessage(msg); plugin.PRoConChat("ADMIN MUTE > " + msg); plugin.ConsoleWrite("^b^1ADMIN MUTE >^0^n " + player.FullName + " using Foreign Language in chat! "); plugin.Log("Logs/InsaneLimits_foreign_language_api.log", plugin.R("[" + fancy_date + "][" + fancy_time + "] %p_n% said: [" + player.LastChat + "]")); } return false; I want to allow German and English...... * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 10, 2015 Author Share Posted September 10, 2015 Originally Posted by TMiland*: Try this as first check code: Code: if (player.LastChat.StartsWith("ID_CHAT_") || player.LastChat.StartsWith("/") || player.LastChat.StartsWith("!") || player.LastChat.StartsWith("@") || player.LastChat.StartsWith("_") || player.LastChat.StartsWith(":") || player.LastChat.StartsWith(";")) return false; String[] words = player.LastChat.Trim().Split(new Char[]{' ','\t',',','.',':','!','_',';','(',')',']','[','"'}); StringBuilder edited = new StringBuilder(); foreach (String w in words) { // Skip less than 5 characters if (w.Length < 5) { continue; } edited.Append(w); edited.Append(" "); } // URL Encode edited string String UnreservedChars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_.~"; StringBuilder Result = new StringBuilder(); String Input = edited.ToString(); for (int x = 0; x < Input.Length; ++x) { if (UnreservedChars.IndexOf(Input[x]) != -1) Result.Append(Input[x]); else Result.Append("%").Append(String.Format("{0:X2}", (int)Input[x])); } String key = "AIzaSyDPvuB_LvXR6E-xxxxxxxxxxxxxxxxxxx"; bool language = false; try { WebClient client = new WebClient(); String json = client.DownloadString("https://www.googleapis.com/language/translate/v2/detect_key=" + key + "&q=" + Result.ToString()); language = json.Contains("\"language\": \"en\",") || json.Contains("\"language\": \"de\","); } catch (Exception e) { plugin.ConsoleWrite("Language check failed! Error: " + e); } return !language;Let me know when you have it copied, so we can remove you API key from public view. And please use CODE tags when posting your code. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 10, 2015 Author Share Posted September 10, 2015 Originally Posted by Tobsen03*: [20:35:06 27] [insane Limits] Thread(Threadpool worker): ERROR: 1 error compiling Code [20:35:06 27] [insane Limits] Thread(Threadpool worker): ERROR: (CS0019, line: 55, column: 71): Operator `||' cannot be applied to operands of type `bool' and `string' * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 10, 2015 Author Share Posted September 10, 2015 Originally Posted by LCARSx64*: [20:35:06 27] [insane Limits] Thread(Threadpool worker): ERROR: 1 error compiling Code [20:35:06 27] [insane Limits] Thread(Threadpool worker): ERROR: (CS0019, line: 55, column: 71): Operator `||' cannot be applied to operands of type `bool' and `string' Replace this line:Code: language = json.Contains("\"language\": \"en\",") || ("\"language\": \"de\",");with:Code: language = json.Contains("\"language\": \"en\",") || json.Contains("\"language\": \"de\","); * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 11, 2015 Author Share Posted September 11, 2015 Originally Posted by TMiland*: Replace this line: Code: language = json.Contains("\"language\": \"en\",") || ("\"language\": \"de\",");with:Code: language = json.Contains("\"language\": \"en\",") || json.Contains("\"language\": \"de\","); Ops! Sry about that, thanks LCARSx64 I have edited the full code. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 11, 2015 Author Share Posted September 11, 2015 Originally Posted by Tobsen03*: [23:31:15 05] [insane Limits] Thread(Threadpool worker): Language check failed! Error: System.Net.WebException: The remote server returned an error: (403) Forbidden. at System.Net.HttpWebRequest.CheckFinalStatus (System.Net.WebAsyncResult result) [0x00000] in :0 at System.Net.HttpWebRequest.SetResponseData (System.Net.WebConnectionData data) [0x00000] in :0 * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 11, 2015 Author Share Posted September 11, 2015 Originally Posted by LCARSx64*: Ops! Sry about that, thanks LCARSx64 I have edited the full code. No problem. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 11, 2015 Author Share Posted September 11, 2015 Originally Posted by TMiland*: [23:31:15 05] [insane Limits] Thread(Threadpool worker): Language check failed! Error: System.Net.WebException: The remote server returned an error: (403) Forbidden. at System.Net.HttpWebRequest.CheckFinalStatus (System.Net.WebAsyncResult result) [0x00000] in :0 at System.Net.HttpWebRequest.SetResponseData (System.Net.WebConnectionData data) [0x00000] in :0 Make sure your API key is correctly set up. https://console.developers.google.com/project https://myrcon.net/recovered/img/126562_attachment.php_attachmentid4072ampd1441978797 Attached Files: Screenshot at 15-36-50.png * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 12, 2015 Author Share Posted October 12, 2015 Originally Posted by snufduck*: Getting this error. [19:43:05 94] [insane Limits] ADMIN MUTE > [DFS]SnufDuck using Foreign Language in chat! [19:43:05 94] [insane Limits] ERROR: unable to append data to file d:\localuser\g281427\Logs/InsaneLimits_foreign_language_api.log [19:43:05 94] [insane Limits] EXCEPTION: System.IO.DirectoryNotFoundException: Could not find a part of the path 'd:\localuser\g281427\Logs\InsaneLimits_foreign_la nguage_api.log' * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 14, 2015 Author Share Posted October 14, 2015 Originally Posted by TMiland*: Getting this error. [19:43:05 94] [insane Limits] ADMIN MUTE > [DFS]SnufDuck using Foreign Language in chat! [19:43:05 94] [insane Limits] ERROR: unable to append data to file d:\localuser\g281427\Logs/InsaneLimits_foreign_language_api.log [19:43:05 94] [insane Limits] EXCEPTION: System.IO.DirectoryNotFoundException: Could not find a part of the path 'd:\localuser\g281427\Logs\InsaneLimits_foreign_la nguage_api.log' Comment the logfile part out, you do not have the permissions to write to your layer. Use this for second check: Code: String fancy_time = DateTime.Now.ToString("HH:mm:ss"); String fancy_date = DateTime.Now.ToString("dd-MM-yyyy"); double count = limit.Activations(player.Name); String msg = "none"; if (count == 1) { msg = plugin.R("ATTENTION %k_n%! Write in ENGLISH in chat!"); plugin.SendPlayerYell(player.Name, msg, 20); plugin.SendGlobalMessage(msg); plugin.PRoConChat("ADMIN > " + msg); plugin.ConsoleWrite("^b^1ADMIN >^0^n " + player.FullName + " tripped the Foreign Language filter! "); plugin.Log("Logs/InsaneLimits_foreign_language_api.log", plugin.R("[" + fancy_date + "][" + fancy_time + "] %p_n% said: [" + player.LastChat + "]")); } if (count == 2) { msg = plugin.R("ATTENTION %k_n%! ENGLISH ONLY IN CHAT!"); plugin.SendPlayerYell(player.Name, msg, 20); plugin.SendGlobalMessage(msg); plugin.PRoConChat("ADMIN > " + msg); plugin.ConsoleWrite("^b^1ADMIN >^0^n " + player.FullName + " tripped the Foreign Language filter! "); plugin.Log("Logs/InsaneLimits_foreign_language_api.log", plugin.R("[" + fancy_date + "][" + fancy_time + "] %p_n% said: [" + player.LastChat + "]")); } else if (count == 3) { msg = plugin.R("/@mute " + player.Name + " not writing in ENGLISH in chat!"); plugin.ServerCommand("admin.say", msg); plugin.SendPlayerYell(player.Name, msg, 20); plugin.SendGlobalMessage(msg); plugin.PRoConChat("ADMIN MUTE > " + msg); plugin.ConsoleWrite("^b^1ADMIN MUTE >^0^n " + player.FullName + " using Foreign Language in chat! "); //plugin.Log("Logs/InsaneLimits_foreign_language_api.log", plugin.R("[" + fancy_date + "][" + fancy_time + "] %p_n% said: [" + player.LastChat + "]")); } return false; * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 21, 2016 Author Share Posted January 21, 2016 Originally Posted by SmackDown*: Hello, ] I am trying to get this program to work but I keep getting errors. I want this to allow only English Chat, and I am currently running it in Virtual mode. Whenever some sends text, regardless if its in English or not, this error code pops up: [06:59:03] [insane Limits] Language check failed! Error: System.Net.WebException: The remote server returned an error: (403) Forbidden. at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request) at System.Net.WebClient.DownloadString(Uri address) at System.Net.WebClient.DownloadString(String address) at PRoConEvents.LimitEvaluator4.FirstCheck(PlayerInfo Interface player, ServerInfoInterface server, PluginInterface plugin, TeamInfoInterface team1, TeamInfoInterface team2, TeamInfoInterface team3, TeamInfoInterface team4) [06:59:03] [insane Limits] WARNING: not yelling player-message to AlistorMcCoy, virtual_mode is on [06:59:03] [insane Limits] WARNING: not sending global-message, virtual_mode is on Now I know absolutely nothing about Google API code. I have gone to the website that you posted a link too. I have set up my account and got an API account number which I put into the code. But I am still getting the above error. I think I am setting up my API key incorrectly. Can someone give me some advice on how to set it up or help me figure out what is causing this error. My API google page looks like I set it up correctly based on what I am seeing from the above post but for the life of me I cant figure this out. Any help would be appreciated! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 22, 2016 Author Share Posted January 22, 2016 Originally Posted by ty_ger07*: The 403 issue seems to be a permissions issue. https://msdn.microsoft.com/en-us/lib...v=vs.110).aspx http://stackoverflow.com/questions/1...-403-forbidden This may help. Try this: After Code: WebClient client = new WebClient();AddCode: client.UseDefaultCredentials = true; * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 22, 2016 Author Share Posted January 22, 2016 Originally Posted by SmackDown*: The 403 issue seems to be a permissions issue. https://msdn.microsoft.com/en-us/lib...v=vs.110).aspx http://stackoverflow.com/questions/1...-403-forbidden This may help. Try this: After Code: WebClient client = new WebClient();AddCode: client.UseDefaultCredentials = true; ty_ger07, Thank you for taking the time to try to help me with my issue. I have tried your suggestion and it does not work. I am getting the same errors as before. I have no idea why this is not working. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 22, 2016 Author Share Posted January 22, 2016 Originally Posted by ty_ger07*: Bah! I know almost nothing about any of the C languages. I am sure another person can figure it out. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 25, 2016 Author Share Posted January 25, 2016 Originally Posted by Mamba334*: I noticed a bug and wanted to bring this to your attention ... I have this installed and it is running in Virtual Mode right now. Someone typed "lol" and it warned him. Just giving you a heads up on this. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted January 26, 2016 Author Share Posted January 26, 2016 Originally Posted by ty_ger07*: Bah! I know almost nothing about any of the C languages. I am sure another person can figure it out.Maybe you can bring this to ColColonCleaner's attention and see if he can help you figure out the 403 error. * Restored post. It could be that the author is no longer active. Link to comment
Jhinta Posted November 25, 2019 Share Posted November 25, 2019 this kinda stil works but it reacts on any words, how to fix it if (player.LastChat.StartsWith("ID_CHAT_") || player.LastChat.StartsWith("/") || player.LastChat.StartsWith("!") || player.LastChat.StartsWith("@") || player.LastChat.StartsWith("_") || player.LastChat.StartsWith(":") || player.LastChat.StartsWith(";")) return false; String[] words = player.LastChat.Trim().Split(new Char[]{' ','\t',',','.',':','!','_',';','(',')',']','[','"'}); StringBuilder edited = new StringBuilder(); foreach (String w in words) { // Skip less than 5 characters if (w.Length < 5) { continue; } edited.Append(w); edited.Append(" "); } // URL Encode edited string String UnreservedChars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_.~"; StringBuilder Result = new StringBuilder(); String Input = edited.ToString(); for (int x = 0; x < Input.Length; ++x) { if (UnreservedChars.IndexOf(Input[x]) != -1) Result.Append(Input[x]); else Result.Append("%").Append(String.Format("{0:X2}", (int)Input[x])); } String key = "xxxxxxxxxxxxxxxxxxxz94xxxxxlHzk"; bool language = false; try { WebClient client = new WebClient(); String json = client.DownloadString("https://translation.googleapis.com/language/translate/v2/detect?key=" + key + "&q=" + Result.ToString()); language = json.Contains("\"language\": \"en\","); } catch (Exception e) { plugin.ConsoleWrite("Language check failed! Error: " + e); } return !language; // for Actions Link to comment
Jhinta Posted December 3, 2019 Share Posted December 3, 2019 this works, but to make it more effective , some times is fals detect. if (player.LastChat.StartsWith("ID_CHAT_") || player.LastChat.StartsWith("/") || player.LastChat.StartsWith("!") || player.LastChat.StartsWith("@") || player.LastChat.StartsWith("_") || player.LastChat.StartsWith(":") || player.LastChat.StartsWith(";")) return false; String[] words = player.LastChat.Trim().Split(new Char[]{' ','\t',',','.',':','!','_',';','(',')',']','[','"'}); StringBuilder edited = new StringBuilder(); foreach (String w in words) { // Skip less than 5 characters if (w.Length < 5) { continue; } edited.Append(w); edited.Append(" "); } // URL Encode edited string String UnreservedChars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_.~"; StringBuilder Result = new StringBuilder(); String Input = edited.ToString(); for (int x = 0; x < Input.Length; ++x) { if (UnreservedChars.IndexOf(Input[x]) != -1) Result.Append(Input[x]); else Result.Append("%").Append(String.Format("{0:X2}", (int)Input[x])); } String key = "xxxxxxxxxxxxxxXOlHzk"; bool language = false; try { WebClient client = new WebClient(); String json = client.DownloadString("https://translation.googleapis.com/language/translate/v2/detect?key=" + key + "&q=" + Result.ToString()); language = json.Contains("\"language\": \"en\","); } catch (Exception e) { plugin.ConsoleWrite("Language check failed! Error: " + e); } if (!language) { //FOR DEBUGGING plugin.ConsoleWrite("Language oke"); return false; } else { //FOR DEBUGGING plugin.ConsoleWrite("Language bad"); return true; // for Actions } Link to comment
Jhinta Posted December 4, 2019 Share Posted December 4, 2019 i have found the problem, try opening the json link and keep refressing and look at where "en" is located -> no , or with , language = json.Contains("\"language\": \"en\"") || json.Contains("\"language\": \"und\""); // a good option? Link to comment
Jhinta Posted December 5, 2019 Share Posted December 5, 2019 also remove and add // Skip less than 5 characters //if (w.Length < 5) { //continue; //} if (plugin.isInList(w, "good_words")) { continue; } Link to comment
Jhinta Posted December 6, 2019 Share Posted December 6, 2019 if (player.LastChat.StartsWith("ID_CHAT_") || player.LastChat.StartsWith("/") || player.LastChat.StartsWith("!") || player.LastChat.StartsWith("@") || player.LastChat.StartsWith("_") || player.LastChat.StartsWith(":") || player.LastChat.StartsWith(";")) return false; String[] words = player.LastChat.Trim().Split(new Char[]{' ','\t',',','.',':','!','_',';','(',')',']','[','"'}); StringBuilder edited = new StringBuilder(); foreach (String w in words) { //Skip less than 5 characters // needs fixing dont count 1 word but full line //if (w.Length < 3) { //continue; //} if (plugin.isInList(w, "good_words")) { continue; } edited.Append(w); edited.Append(" "); } // URL Encode edited string String UnreservedChars = "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxWXYZ0123456789-_.~"; StringBuilder Result = new StringBuilder(); String Input = edited.ToString(); for (int x = 0; x < Input.Length; ++x) { if (UnreservedChars.IndexOf(Input[x]) != -1) Result.Append(Input[x]); else Result.Append("%").Append(String.Format("{0:X2}", (int)Input[x])); } String key = "AIzaSyAuGyJ_VtlwE1rixQnvNz949Rq2zXOlHzk"; bool language = false; try { WebClient client = new WebClient(); String json = client.DownloadString("https://translation.googleapis.com/language/translate/v2/detect?key=" + key + "&q=" + Result.ToString()); language = json.Contains("\"language\": \"pl\"")|| json.Contains("\"language\": \"ru\"")|| json.Contains("\"language\": \"pl\",")|| json.Contains("\"language\": \"ru\",") || json.Contains("\"language\": \"de\",") || json.Contains("\"language\": \"de\""); //plugin.ConsoleWrite(player.FullName + ":" + Result.ToString() + json); //enable for beter info if (language == false) { //plugin.ConsoleWrite("test false"); //enable for some debugging {language = false;} } else if (language == true){ //plugin.ConsoleWrite("test true"); //enable for some debugging {language = true;} } } catch (Exception e) { plugin.ConsoleWrite("Language check failed! Error: " + e); } return language; Fully working code , add lang witch you dont want (dont depend if eng true!) also every lang need to be added 2x see code div Link to comment
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