Jump to content

Poll in chat - insanelimits/proconrulz active


ImportBot

Recommended Posts

Originally Posted by Fonta*:

 

Hi guys,

 

how would it be possible to put a poll in the chat?

I would like to get the opininion of my players about adding a new map to the maplist.

So, every few minutes there's this question in chat:

"Do you want *** to be added to the maplist? type !newmapyes or !newmapno to vote."

And then it would be nice to have the results be saved to a text file.

 

We run insanelimits and proconrulz which I think should be able to do the job.

 

Thanks!

 

Fonta

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by SharpShot-gif*:

 

I think this would be best done in insanelimits as i know you can write to file to save the poll with proconrulz am not sure if you can write to file and all variables are reset after a new round.

 

Am not sure how to code this but I think it would need the poll broadcast messages, command options, check players to see if already voted or new vote and to save vote to file.

 

am sure some of the coders on this forum would be able to make something like this.

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by LCARSx64*:

 

Hi guys,

 

how would it be possible to put a poll in the chat?

I would like to get the opininion of my players about adding a new map to the maplist.

So, every few minutes there's this question in chat:

"Do you want *** to be added to the maplist? type !newmapyes or !newmapno to vote."

And then it would be nice to have the results be saved to a text file.

 

We run insanelimits and proconrulz which I think should be able to do the job.

 

Thanks!

 

Fonta

Can you give more specific details of how you want this to work, for example, when you say poll are you saying a survey that basically just collects the number of yes and no votes?

Give as many details as possible please, including who can and cannot vote, how often the poll asks the question, how is the poll triggered, do the results just get appended to the text file?

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by Fonta*:

 

Thats exactly how I think would be the best way.

Something like "Add Siege of Shanghai to the maplist type !siegeyes or !siegeno in chat"

The question should be asked every few minutes and maybe even only once in a round.

The rounds are 500 tickets so when the first team is down to 300 tickets would be a nice moment I think.

Everybody should be able to vote, but I would want to see who voted in the text file.

Because I think that votes from regular players are more important, and I would be able to see if someone voted twice.

It should be to complex, I do know how to use excel :smile:

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by LCARSx64*:

 

Thats exactly how I think would be the best way.

Something like "Add Siege of Shanghai to the maplist type !siegeyes or !siegeno in chat"

The question should be asked every few minutes and maybe even only once in a round.

The rounds are 500 tickets so when the first team is down to 300 tickets would be a nice moment I think.

Everybody should be able to vote, but I would want to see who voted in the text file.

Because I think that votes from regular players are more important, and I would be able to see if someone voted twice.

It should be to complex, I do know how to use excel :smile:

I'll work on it.

Btw, I can prevent anyone from voting more than once via code. :ohmy:

* Restored post. It could be that the author is no longer active.
Link to comment
  • 4 weeks later...

Originally Posted by LCARSx64*:

 

LCARSx64 or CCC, does anyone of you have a update on this? :biggrin:

It's the same as for CCC for me too sorry. I will start on it as soon as I do get a chance.
* Restored post. It could be that the author is no longer active.
Link to comment
  • 1 month later...

Originally Posted by ty_ger07*:

 

The solution I used years ago was to just spam the server with a vote question every now and then and then record the chat log to stats database using XpKiller's logging plugin. Using SQL queries, it was easy to review the results at my convenience by searching the chat log filtering all the chat content to only show valid resonses. You have to think ahead of course and make sure that valid responses aren't standard phrases people would use in normal conversation; otherwise it could skew your results. Filtering out duplicate votes from the same player is simple enough by forming your SQL query to do so. Result totals can be grouped by response type, grouped by number of responses per player, grouped based on time, grouped based on which map was being played at time of the response (compare chat time with map stats log), etc, etc. It was quite a simple yet powerful solution which didn't use any additional plugin than what is already available.

* Restored post. It could be that the author is no longer active.
Link to comment
  • 4 weeks later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...

Important Information

Please review our Terms of Use and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.