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KDR In-game Limit using a Vehicle [AH-1Z] - Possible?


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Originally Posted by UKF_HHA*:

 

Hey guys,

I would like to thank the whole community and ColColonCleaner and other guys for the great plugins they made.

I want to ask if there's a way to limit KDR In-game.

Example:

User X is flying in a Viper with his gunner Y, User X has 50 kills 2 deaths, User Y has 140 kills 2 deaths.

Is there a way to setup a script/code using Insane Limits or any other plugin that check ingame KDR.

And if you want to ask if it's possible to go with a higher KDR or kill streak, yes it's possible.

 

Reason I am requesting or asking this, I see a lot of Helicopter farmers cleaning our servers and I manage some Siege of Shanghai servers, so having this script/code in hand would be perfect.

 

Thank you.

 

Best regards

UKF

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Originally Posted by Grovax*:

 

Thats a modified version of my "no mortar" script for insane limit. not tested, but should work.

 

 

SETUP LIMIT#1

limit_evaluation: OnKill

limit_first_check: Expression

limit_first_check_code: paste the CODE#1 here

 

CODE#1

Code:

(Regex.Match(kill.Weapon, @"(_:Heli|Bird|AH-1Z)", RegexOptions.IgnoreCase).Success)
ENABLE SECOND CHECK

limit_second_check: Code

limit_second_check_code: paste the CODE#2 here

 

CODE#2

Code:

// set max intern KDR
int maxKDR = 8;

// set min kills
int minKills = 100;

// set max kills befor warn player
int warnPlayer = 20;

// set max kills to kick/ban
int kickPlayer = 30;

String kCounter = killer.Name + "_Heli_Count";
String kCounterWarn = killer.Name + "_Heli_Count_Warn";

if (limit.Activations(killer.Name, TimeSpan.FromSeconds(2)) > 1) return false;
if (server.RoundData.issetInt(kCounter)) warnings = server.RoundData.getInt(kCounter);
if (server.RoundData.issetInt(kCounterWarn)) showWarnings = server.RoundData.getInt(kCounterWarn);

warnings += 1;
server.RoundData.setInt(kCounter, warnings);

if((player.KillsRound >= minKills) && (player.KdrRound >= maxKDR))
	if ((warnings >= warnPlayer) && (warnings < kickPlayer)) {
		showWarnings += 1;
		String globalMessage = "Dont farm with Heli! Warning (" + showWarnings + "/" + (kickPlayer-warnPlayer) + ")";
		plugin.SendPlayerMessage(killer.Name, globalMessage);
		plugin.SendPlayerYell(killer.Name, globalMessage, 10);
	} else if ((warnings >= kickPlayer)) {
		plugin.EABanPlayerWithMessage(EABanType.Name, EABanDuration.Temporary, killer.Name, 20, "Banned (20m) for helicoper farming!");
		
		//plugin.SendGlobalMessage(globalMessage);
		//plugin.PRoConChat("HeliFarmStop > Say > " + globalMessage);
		//plugin.KickPlayerWithMessage(killer.Name, "Kicked for helicoper farming!");
	}
}
return false;
------------------------

v.1.2 - add min. kill

v 1.1 - edit priority KDR>Warning>Kick/Ban

v 1.0 - original version

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Originally Posted by UKF_HHA*:

 

Thats a modified version of my "no mortar" script for insane limit. not tested, but should work.

 

 

SETUP LIMIT#1

limit_evaluation: OnKill

limit_first_check: Expression

limit_first_check_code: paste the CODE#1 here

 

CODE#1

Code:

(Regex.Match(kill.Weapon, @"(_:Heli|Bird|AH-1Z)", RegexOptions.IgnoreCase).Success)
ENABLE SECOND CHECK

limit_second_check: Code

limit_second_check_code: paste the CODE#2 here

 

CODE#2

Code:

// set her the max intern KDR
int maxInternKDR = 8;

// max kills befor warn player
int warnPlayer = 20;

// max kills to kick/ban
int kickPlayer = 30;

String kCounter = killer.Name + "_Heli_Count";
int warnings = 0;

if (limit.Activations(killer.Name, TimeSpan.FromSeconds(2)) > 1) return false;
if (server.RoundData.issetInt(kCounter)) warnings = server.RoundData.getInt(kCounter);
warnings += 1;
server.RoundData.setInt(kCounter, warnings);
if ((warnings >= warnPlayer) && (warnings < kickPlayer) && (player.KdrRound >= maxInternKDR)) {
	String globalMessage = "Dont farm with Heli! Warning (" + warnings + "/" + kickPlayer + ")";
	plugin.SendPlayerMessage(killer.Name, globalMessage);
	plugin.SendPlayerYell(killer.Name, globalMessage, 10);
} else if ((warnings >= kickPlayer) && (player.KdrRound >= maxInternKDR)) {
	//plugin.EABanPlayerWithMessage(EABanType.Name, EABanDuration.Temporary, killer.Name, 20, "Banned (20m) for helicoper farming!");
    
    //plugin.SendGlobalMessage(globalMessage);
    //plugin.PRoConChat("HeliFarmStop > Say > " + globalMessage);
    //plugin.KickPlayerWithMessage(killer.Name, "Kicked for helicoper farming!");
}
return false;
What about only kills?

Like 80 kills only?

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Originally Posted by Grovax*:

 

i have edit the code. Now the priority is KDR > Warnings > Kick/Ban

 

example:

check after every heli kill if KDR over 8

when its over KDR 8, send warnings to player (message + yell). number of warnings is the distance between warnPlayer and kickPlayer.

when warnings over kickPlayer, user will be banned for 20 min.

 

(counter will be not reset, when the player is under KDR 8 at one kill)

 

 

Sorry for my english :P

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Originally Posted by UKF_HHA*:

 

i have edit the code. Now the priority is KDR > Warnings > Kick/Ban

 

example:

check after every heli kill if KDR over 8

when its over KDR 8, send warnings to player (message + yell). number of warnings is the distance between warnPlayer and kickPlayer.

when warnings over kickPlayer, user will be banned for 20 min.

 

(counter will be not reset, when the player is under KDR 8 at one kill)

 

 

Sorry for my english :P

I mean like, if he has 100 kills and he has KDR 8, is it possible to make the ban/kick based on KILLS and KDR?

 

Thank you

 

Best regards

UKF

 

Sent from my SM-A800F using Tapatalk

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Originally Posted by Grovax*:

 

I mean like, if he has 100 kills and he has KDR 8, is it possible to make the ban/kick based on KILLS and KDR?

 

Thank you

 

Best regards

UKF

 

Sent from my SM-A800F using Tapatalk

ah, ok.

 

have add a function for min. kills. he get only warnings + kick when he have 100 kills or more and a KDR from 8 or more

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Originally Posted by UKF_HHA*:

 

ah, ok.

 

have add a function for min. kills. he get only warnings + kick when he have 100 kills or more and a KDR from 8 or more

Bro, you are a beast.

 

Thank you, will give it a try soon.

 

Best regards

UKF

 

Sent from my SM-A800F using Tapatalk

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Originally Posted by Level*:

 

no problem. you can provide feedback, whether it worked or not :smile:

Hello Grovax,

 

can you help me rewrite this limit ? For all weapons and with time interval.

 

I would like to take the limit on a server. player always make rounds of 80 to 1 or 100 to 4

 

maxdralle: has already written me here a limit with a time interval*.

 

Code:

if ((DateTime.Now.Hour >= 9) && (DateTime.Now.Hour < 15))
THX Lev@l
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Originally Posted by HATANO_KENJI*:

 

I need to apply kill limits for all attack helicopters.

 

Attack Helicopter

AH-1Z VIPER

Mi-28 HAVOC

Z-10W

 

How can I limit 100 killings?

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