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BF Hardline Betrayal maps not listed in maps list on procon


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Originally Posted by durangod*:

 

Hi,

 

Has anyone noticed that the new DLC maps for BFHL Betrayal are not listed on procon map list. Is this a procon issue or a game server company issue?

 

Thanks :smile:

 

Anyone know the config map names so i can add them manually.

 

Alcatraz

Cemetery

Chinatown

Thin Ice

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Originally Posted by durangod*:

 

Update it appears it is a server issue, they are updating the list now i hope. The maps appear in the preset list on the right but not the itemized list on the left.

 

Map names are

 

Alcatraz = xp4_alcatraz

Cemetery = xp4_cemetery

Chinatown = xp4chinatown

Thin Ice = xp4_snowcrash

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Originally Posted by durangod*:

 

Here is what tech support told me:

 

The Procon client does not load the list of maps directly from the server. Instead, it loads the map list from the local installation, specifically the BFH.def file. This will need to be updated with your client installation for the new maps to show up. Please apply the following to the \Config\ folder in your local Procon install and the maps should then display properly.

 

https://raw.githubusercontent.com/My...nfigs/BFHL.def

yep worked perfectly. I saved it as a txt file for my own viewing. Then saved it as a .def file and replace the .def file in the procon client config folder. Perfect!

 

Has the current procon been updated with this as well?

 

UPDATE: there is an error in the file though. For the new dlc betrayal they have all conquest large, it should be 4 large and 4 small. Small is available because i played it tonight.

 

but looking at the config im not sure how to fix it, they are all Small0 which is conquestsmall... but in procon it shows all large... strange

 

 

// XP4 (Betrayal)

procon.protected.teamnames.add "xp4_alcatraz" 0 "global.conquest.neutral" "" "TurfWarSmall0"

procon.protected.teamnames.add "xp4_alcatraz" 1 "global.conquest.cop" "cop.png" "TurfWarSmall0"

procon.protected.teamnames.add "xp4_alcatraz" 2 "global.conquest.crim" "crim.png" "TurfWarSmall0"

 

procon.protected.teamnames.add "xp4_cemetery" 0 "global.conquest.neutral" "" "TurfWarSmall0"

procon.protected.teamnames.add "xp4_cemetery" 1 "global.conquest.cop" "cop.png" "TurfWarSmall0"

procon.protected.teamnames.add "xp4_cemetery" 2 "global.conquest.crim" "crim.png" "TurfWarSmall0"

 

procon.protected.teamnames.add "xp4_chinatown" 0 "global.conquest.neutral" "" "TurfWarSmall0"

procon.protected.teamnames.add "xp4_chinatown" 1 "global.conquest.cop" "cop.png" "TurfWarSmall0"

procon.protected.teamnames.add "xp4_chinatown" 2 "global.conquest.crim" "crim.png" "TurfWarSmall0"

 

procon.protected.teamnames.add "xp4_snowcrash" 0 "global.conquest.neutral" "" "TurfWarSmall0"

procon.protected.teamnames.add "xp4_snowcrash" 1 "global.conquest.cop" "cop.png" "TurfWarSmall0"

procon.protected.teamnames.add "xp4_snowcrash" 2 "global.conquest.crim" "crim.png" "TurfWarSmall0"

 

 

oh there is a whole other section for large, now im really confused lol

 

 

// XP4 (Betrayal)

procon.protected.teamnames.add "xp4_alcatraz" 0 "global.conquest.neutral" "" "TurfWarLarge0"

procon.protected.teamnames.add "xp4_alcatraz" 1 "global.conquest.cop" "cop.png" "TurfWarLarge0"

procon.protected.teamnames.add "xp4_alcatraz" 2 "global.conquest.crim" "crim.png" "TurfWarLarge0"

 

procon.protected.teamnames.add "xp4_cemetery" 0 "global.conquest.neutral" "" "TurfWarLarge0"

procon.protected.teamnames.add "xp4_cemetery" 1 "global.conquest.cop" "cop.png" "TurfWarLarge0"

procon.protected.teamnames.add "xp4_cemetery" 2 "global.conquest.crim" "crim.png" "TurfWarLarge0"

 

procon.protected.teamnames.add "xp4_chinatown" 0 "global.conquest.neutral" "" "TurfWarLarge0"

procon.protected.teamnames.add "xp4_chinatown" 1 "global.conquest.cop" "cop.png" "TurfWarLarge0"

procon.protected.teamnames.add "xp4_chinatown" 2 "global.conquest.crim" "crim.png" "TurfWarLarge0"

 

procon.protected.teamnames.add "xp4_snowcrash" 0 "global.conquest.neutral" "" "TurfWarLarge0"

procon.protected.teamnames.add "xp4_snowcrash" 1 "global.conquest.cop" "cop.png" "TurfWarLarge0"

procon.protected.teamnames.add "xp4_snowcrash" 2 "global.conquest.crim" "crim.png" "TurfWarLarge0"

 

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Originally Posted by durangod*:

 

OK this is making me nuts, when i restarted procon it overwrote my new def file with the original one so now i cant see the maps again. OK experts what do i do now lol.. .:smile:

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Originally Posted by EBassie*:

 

OK this is making me nuts, when i restarted procon it overwrote my new def file with the original one so now i cant see the maps again. OK experts what do i do now lol.. .:smile:

showthread....files-manually*
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Originally Posted by durangod*:

 

I spoke too soon, the client file got overwritten again with the old copy.

 

does this also need to be false...

 

procon.private.options.autoCheckGameConfigsForUpda tes True

My 1.5.1.1 i got on 6/12/2015 im wondering if i should grab a new download and install my client fresh again. I noticed in github that you replaced two other files not just the .def file so maybe i need a new fresh client?
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Originally Posted by durangod*:

 

Ok downloaded a fresh copy of the client and created the connection.

 

Ok got it working, i was confirming the update values on the layer side but not on the client side. On the client side autoapply updates was TRUE so i changed to FALSE and then it stopped overwriting the client .def file with the one from 2015.

 

All working now (except for the 8 conquest large issue)... cool beans :smile: thanks for the help

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