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Insane Limits - Examples


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Originally Posted by Swagger200*:

 

Another crazy idea

 

Would it be possible to have a limit that enforces that all players are in vehicles at all times? That would kill you if you leave a vehicle or spawn on foot? Might be fun for larger maps with not a lot of players.

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Originally Posted by Singh400*:

 

Another crazy idea

 

Would it be possible to have a limit that enforces that all players are in vehicles at all times? That would kill you if you leave a vehicle or spawn on foot? Might be fun for larger maps with not a lot of players.

Agreed, crazy idea. Leave it be, unless you want to kill your server.
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Originally Posted by QUACK-Major-Pain*:

 

...Code:

Regex.Match(player.CountryCode, "(RU)", RegexOptions.IgnoreCase).Success
Although as a server admin myself I would advise you not to implement this.
Agreed. I would rather have everyone join, and allow your limits to catch the hackers.
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Originally Posted by GitSum*:

 

Create a gmail account and test it.

Probably a port issue.

Yes, appears to be working fine with gmail

 

Actually for you guys with clans that have a domain name/web page - Gmail makes it pretty easy to set up free emails using your domain name (through google apps)

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Originally Posted by D3ad5hot*:

 

...Code:

Regex.Match(player.CountryCode, "(RU)", RegexOptions.IgnoreCase).Success
Although as a server admin myself I would advise you not to implement this.
thanks for helping and for the advise.
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Originally Posted by dknight903*:

 

guys I cant get anything to work. Could there be something that I have over read. My debug level is at 3 and I see nothing in the debug area. Thanks for any help on this.

 

*update* after turing off all of my other plugins and then reloading this one this is what come up in debug

 

[12:42:06 61] Compiling InsaneLimits.cs... Skipping

[12:42:06 76] Loading InsaneLimits... Loaded

[12:42:07 84] [insane Limits] 11 limits and 0 lists loaded from Plugins\BF3\InsaneLimits_64.120.52.122_47200.conf

[12:42:07 85] [insane Limits] plugin loaded

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Originally Posted by PapaCharlie9*:

 

PapaCharlie9 thanks for your replie bro... that is awsome unfortunately i have a lot of msg..

 

here is the exact msg i want to use.

 

## "Welcome to Meleemissile Server S3"

## For Server RULES type !r

## For Server RULES type !r

## For Server RULES type !r

## to votekick type !votekick PLAYERNAME - 5 req votes to apply

## to votekick type !votekick PLAYERNAME - 5 req votes to apply

## join in your Squad!!

##"PLEASE ADD US TO YOUR FAVOURITES"

##"PLEASE ADD US TO YOUR FAVOURITES"

## Server Stats:http://s3meleemissile.playerstats.net

## for ban list and ban appeals: http://forum.meleemissile.com

## Stock Holders: 1. [PH]stpatr3k

## We are open for Donations for the Month of February.

## Donation info: Contact [email protected]

 

give me a suggestion for the intervals.. i really have no idea..

 

thanks bro..

Since you have more than 3 messages, use the Chat Message Spambot I posted here: myrcon.net/...insane-limits-v08r2-chat-message-spambot#entry23989

 

Personally I think duplicate messages like that are annoying, but if you must have them and you use the Spambot, just do one spam.Add line for each multi-line message like this:

 

"For Server Rules type !r\nFor Server Rules type !r\nFor Server Rules type !r"

 

"to votekick type !votekick PLAYERNAME - 5 req votes to apply\nto votekick type !votekick PLAYERNAME - 5 req votes to apply"

 

"PLEASE ADD US TO YOUR FAVOURITES\nPLEASE ADD US TO YOUR FAVOURITES"

 

"We are open for Donations for the Month of February.\nDonation info: Contact [email protected]"

 

Use \n to separate the lines inside the quoted text. Make sure you use backslash, not forward slash.

 

I'd suggest an interval of 900 (15 minutes), but you can set it as low as 300 (5 minutes).

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Originally Posted by Mootart*:

 

Since you have more than 3 messages, use the Chat Message Spambot I posted here: myrcon.net/...insane-limits-v08r2-chat-message-spambot#entry23989

 

Personally I think duplicate messages like that are annoying, but if you must have them and you use the Spambot, just do one spam.Add line for each multi-line message like this:

 

"For Server Rules type !r\nFor Server Rules type !r\nFor Server Rules type !r"

 

"to votekick type !votekick PLAYERNAME - 5 req votes to apply\nto votekick type !votekick PLAYERNAME - 5 req votes to apply"

 

"PLEASE ADD US TO YOUR FAVOURITES\nPLEASE ADD US TO YOUR FAVOURITES"

 

"We are open for Donations for the Month of February.\nDonation info: Contact [email protected]"

 

Use \n to separate the lines inside the quoted text. Make sure you use backslash, not forward slash.

 

I'd suggest an interval of 900 (15 minutes), but you can set it as low as 300 (5 minutes).

Thanks bro.. got it sort it out and remove all double msg.. just as you suggested..

 

for the email system i had made an gmail account: Port: 465 smtp.gmail.com

yet i got error.

 

[04:10:34 97] [insane Limits] EXCEPTION: : System.Net.Mail.SmtpException: The operation has timed out.

 

anymore ideas?

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Originally Posted by Mootart*:

 

You running in sandbox?

I dont think so sir. the mail was working for me b4 until someone change the password of the default smtp that insane limit is using as mention by microvery then as suggested i make an gmail account change the smtp settings yet i got erro..

 

i am using hosting. so i am on layer procon.

 

here is the dump file for extra info. with ver7 it was working great tho.

 

Version: InsaneLimits 0.0.0.8-patch-2

Date: 2/11/2012 4:16:39 PM

Data:

System.Net.Mail.SmtpException: The operation has timed out.

 

Stack Trace:

at System.Net.Mail.SmtpClient.Send(MailMessage message)

at PRoConEvents.InsaneLimits.c__DisplayClass44.b__42()

 

MSIL Stack Trace:

Void Send(System.Net.Mail.MailMessage), IL: 0x2ED

Void b__42(), IL: 0x13E

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Originally Posted by micovery*:

 

I dont think so sir. the mail was working for me b4 until someone change the password of the default smtp that insane limit is using as mention by microvery then as suggested i make an gmail account change the smtp settings yet i got erro..

 

i am using hosting. so i am on layer procon.

 

here is the dump file for extra info. with ver7 it was working great tho.

 

Version: InsaneLimits 0.0.0.8-patch-2

Date: 2/11/2012 4:16:39 PM

Data:

System.Net.Mail.SmtpException: The operation has timed out.

 

Stack Trace:

at System.Net.Mail.SmtpClient.Send(MailMessage message)

at PRoConEvents.InsaneLimits.c__DisplayClass44.b__42()

 

MSIL Stack Trace:

Void Send(System.Net.Mail.MailMessage), IL: 0x2ED

Void b__42(), IL: 0x13E

Well nothing has changed on the plugin, so it's definitely a configuration problem. What are your SMTP settings? Also verify that the password is correct.
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Originally Posted by Mootart*:

 

Well nothing has changed on the plugin, so it's definitely a configuration problem. What are your SMTP settings? Also verify that the password is correct.

smtp ssl true

465

smtp.gmail.com

[email protected]

[email protected]

*******

 

am i doing it right? will check the password again.

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Originally Posted by Mootart*:

 

smtp ssl true

465

smtp.gmail.com

[email protected]

[email protected]

*******

 

am i doing it right? will check the password again.

i have check the password and the email. everything is correct yet i got same error.

 

[05:05:04 16] [insane Limits] EXCEPTION: : System.Net.Mail.SmtpException: The operation has timed out.

 

is the port should be 465? and address should be smtp.gmail.com?

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Originally Posted by micovery*:

 

i have check the password and the email. everything is correct yet i got same error.

 

[05:05:04 16] [insane Limits] EXCEPTION: : System.Net.Mail.SmtpException: The operation has timed out.

 

is the port should be 465? and address should be smtp.gmail.com?

Port is 587

 

http://www.phogue.net/forumvb/showth...ll=1#post34920*

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Originally Posted by micovery*:

 

i followed every step yet failed and end up with same error. will try to contact the procon hosting. they might can help..

 

thanks for the time micovery.

Have you tried setting up the same mail in other programs like Outlook? If it does not work there, is not going to work for the plugin either.
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Originally Posted by PapaCharlie9*:

 

Another crazy idea

 

Would it be possible to have a limit that enforces that all players are in vehicles at all times? That would kill you if you leave a vehicle or spawn on foot? Might be fun for larger maps with not a lot of players.

Whether crazy or not, it's not currently possible. The server doesn't tell PRoCon when people enter/leave vehicles. It doesn't even have unique kill types for vehicles, victims just get killed with "Death".

 

i followed every step yet failed and end up with same error. will try to contact the procon hosting. they might can help..

Er, should layer hosting providers enable outbound SMTP? Doesn't virus + Windows + outbound SMTP = email spambot?
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Originally Posted by dknight903*:

 

Hey guys I finally got it all to work. Great plugin. I have a question Im using the "Multi-Action 1st Kill, 2nd Kick, 3rd Ban for RPG/SMAW/M320" and I was wondering how to set that to work only on certain maps? Also if I wanted to instead of kick on the 2nd time how would I code that? Is the way I did it right?

 

Code:

Regex.Match(kill.Weapon, @"(m320|smaw|rpg|usas-12)", RegexOptions.IgnoreCase).Success
Code:
if (limit.Data.issetBool(player.Name))
  {
     plugin.SendGlobalMessage(plugin.R("%p_n% has been banned for using %w_n%, after a kick!"));
     plugin.PBBanPlayerWithMessage(PBBanDuration.Temporary, player.Name, 15, plugin.R("%p_n% you have been banned for 15 minutes for using %w_n%"));
     limit.Data.unsetBool(player.Name);
  }
  
  int count = (int) limit.Activations(player.Name);
   
  if (count == 1)
  {
      plugin.SendGlobalMessage(plugin.R("%p_n% do not use %w_n%!"));
      plugin.KillPlayer(player.Name);
  }
 else if (count == 2)
  {
      plugin.SendGlobalMessage(plugin.R("%p_n% do not use %w_n%!"));
      plugin.KillPlayer(player.Name);
  }
  else if (count == 3)
  {
     plugin.SendGlobalMessage(plugin.R("%p_n% has been kicked for using %w_n%"));
     plugin.KickPlayerWithMessage(player.Name, plugin.R("%p_n% you have been kicked for using %w_n%"));
     
     if (!limit.Data.issetBool(player.Name))
         limit.Data.setBool(player.Name, true);
  }
Thanks for your help guys..
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Originally Posted by Mootart*:

 

Why not use gmail account [email protected]?

i already contact the host. they said this is their common issue using this plugin so i was thinking probably need some tweaking on their side. thanks anyway mates. hope everything will sort out.

 

i cannot use the [email protected] we got the from other account. thats why i put insanelimits on the end so we know what email is use for. thanks anybro.. we are all good..

 

@ papacharlie yeah probaly some tweaking from host but cant understand cuz b4 was working with default email with the plugin until the pass has change to the email. eveything doesnt work.... sad.. yet i hope the hosting will resolve this one..

 

i will let you all know guys for the result.

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Originally Posted by Mootart*:

 

result on smpt issue.. i have talked to the host and they tried to troubleshoot. transfer to other system and new connection. open some ports. and they tried to use their own smtp mail server to test yet we got error.

 

Using their smtp mail server:

[15:11:41 77] [insane Limits] EXCEPTION: : System.Security.Authentication.AuthenticationExcep tion: The remote certificate is invalid according to the validation procedure.

 

so its little bit frustrating so we tried to host it on my side to check.. so i download the whole file of procon folder from host to me shutdown the host and run the procon on my system. which is on dmz.

 

so after downloading i run it.

yet i got same error. using their smtp mail: same error as above.

 

while running on my system i tried to change the smtp to gmail again just to try. yet end up with error again.

 

[16:32:46 32] [insane Limits] EXCEPTION: : System.Net.Mail.SmtpException: The SMTP server requires a secure connection or the client was not authenticated. The server response was: 5.5.1 Authentication Required.

 

they said it might has problem with the plugin. the host said to contact you guys again to tell our result of troubleshooting.

 

ahh hope the information above help... also hope this one will be resolve which is working b4.

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Originally Posted by PapaCharlie9*:

 

Hey guys I finally got it all to work. Great plugin. I have a question Im using the "Multi-Action 1st Kill, 2nd Kick, 3rd Ban for RPG/SMAW/M320" and I was wondering how to set that to work only on certain maps? Also if I wanted to instead of kick on the 2nd time how would I code that? Is the way I did it right?

Did you mean you want the first and second times to be a Kill instead of the second being a Kick? If so, yes, your code will work. You can also just simplify it to:

 

Code:

if (limit.Data.issetBool(player.Name))
  {
     plugin.SendGlobalMessage(plugin.R("%p_n% has been banned for using %w_n%, after a kick!"));
     plugin.PBBanPlayerWithMessage(PBBanDuration.Temporary, player.Name, 15, plugin.R("%p_n% you have been banned for 15 minutes for using %w_n%"));
     limit.Data.unsetBool(player.Name);
  }
  
  int count = (int) limit.Activations(player.Name);
   
  if (count < 3)
  {
      plugin.SendGlobalMessage(plugin.R("%p_n% do not use %w_n%!"));
      plugin.KillPlayer(player.Name);
  }
  else if (count == 3)
  {
     plugin.SendGlobalMessage(plugin.R("%p_n% has been kicked for using %w_n%"));
     plugin.KickPlayerWithMessage(player.Name, plugin.R("%p_n% you have been kicked for using %w_n%"));
     
     if (!limit.Data.issetBool(player.Name))
         limit.Data.setBool(player.Name, true);
  }
What maps do you want to enable this for? Let's say you want to enable it for MP_Subway (Metro) and Bazaar (MP_001). Change the first_check Expression to this:

 

Code:

( Regex.Match(kill.Weapon, @"(_:m320|smaw|rpg|usas-12)", RegexOptions.IgnoreCase).Success && Regex.Match(server.MapFileName, @"(_:MP_Subway|MP_001)", RegexOptions.IgnoreCase).Success )
If you want different maps, just replace the MP_Subway and/or MP_001 with the map file names. Use | to separate each separate map. If you only want one map, like MP_Subway, make it @"MP_Subway", you don't need the ( and ) and | and the rest.
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Originally Posted by Mootart*:

 

Not sure - I setup my own gmail account with port 587 and ssl true, and worked fine.

I am using a VDS server with not port restrictions.

i really have no idea. it was working b4 :sad: sadness

 

hey papacharlie is the makeroom thing is done already? lolz

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Originally Posted by PapaCharlie9*:

 

hey papacharlie is the makeroom thing is done already? lolz

How much is it worth to ya? $100? 50 Euros? :smile:

 

Just kidding. I'm still working on stuff specifically for my clan ... all that thread and preset stuff is for them. When that's finished, I'll do !vip next. Maybe next week. In the meantime, donate to micovery if you haven't already.

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Originally Posted by Mootart*:

 

How much is it worth to ya? $100? 50 Euros? :smile:

 

Just kidding. I'm still working on stuff specifically for my clan ... all that thread and preset stuff is for them. When that's finished, I'll do !vip next. Maybe next week. In the meantime, donate to micovery if you haven't already.

hey no problem at all bro.. i have donated b4 to micovery. and will donate more.. i know your hard work guys... :biggrin:

will wait for that !vip playername thing. and will let you know when the beers going to arrive :biggrin:

 

hey.. papacharlie i fix the smtp.. i got it working..... thanks for all info's brother...

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Originally Posted by GitSum*:

 

i really have no idea. it was working b4 :sad: sadness

You can't get it to send and email when Procon is at your hosting service and you can't get it to send email when your running Procon from your desktop...

 

It works fine for me with SSL set to true, port 587 and smtp.gmail.com. Sounds like you have a problem with the username or password. I would try it in Outlook

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