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Explosive


B7ackhawk

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11 hours ago, B7ackhawk said:

any help ?

 

You will have to check if the player is in the whitelist:

The Plugin object offers 4 methods for this:

    /*
     * Methods for getting whitelist information
     *
     */
    bool isInWhitelist(String PlayerName);
    bool isInPlayerWhitelist(String PlayerName);
    bool isInClanWhitelist(String PlayerName);
    bool isInWhiteList(String PlayerName, String list_name);

 

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something like

if(plugin.isInWhitelist(killer.Name))
	return false;

should work....

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11 hours ago, Hedius said:

You will have to check if the player is in the whitelist:

The Plugin object offers 4 methods for this:


    /*
     * Methods for getting whitelist information
     *
     */
    bool isInWhitelist(String PlayerName);
    bool isInPlayerWhitelist(String PlayerName);
    bool isInClanWhitelist(String PlayerName);
    bool isInWhiteList(String PlayerName, String list_name);

 

do i need make new limit ? 

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On 3/25/2020 at 11:33 AM, B7ackhawk said:

do i need make new limit ? 

No you have to add this if condition to the limit.  At the beginning.

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1 hour ago, Hedius said:

No you have to add this if condition to the limit.  At the beginning.

if (Regex.Match(kill.Weapon, @"(_:SMK|FLASH|Shield)", RegexOptions.IgnoreCase).Success) return false;

// show warnings at procon chattab
// yes = true | no = false
bool bShowToProcon = true;
    bool isInWhitelist(String PlayerName);
    bool isInPlayerWhitelist(String PlayerName);
    bool isInClanWhitelist(String PlayerName);
    bool isInWhiteList(String PlayerName, String list_name);

String kCounter = killer.Name + "_NoExplosives_Count";
TimeSpan time = TimeSpan.FromSeconds(5); // Activations within 5 seconds count as 1

int warnings = 0;

if (limit.Activations(killer.Name, time) > 1) return false;

if (plugin.RoundData.issetInt(kCounter)) warnings = plugin.RoundData.getInt(kCounter);

if (warnings >= 0 && warnings <= 0) {
    String globalMessage = killer.FullName + " WARNING for explosive kill on " + plugin.FriendlyMapName(server.MapFileName) + "!";
    plugin.SendPlayerYell(killer.Name, globalMessage, 0);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Say > " + globalMessage);
    String privateMessage = "WARNING (" + (warnings+1) + "/3)! Explosives are not allowed on " + plugin.FriendlyMapName(server.MapFileName) + "! Read our rules!";
    plugin.SendPlayerYell(killer.Name, privateMessage, 10);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Yell[10] > " + killer.Name + " > " + privateMessage);
    plugin.RoundData.setInt(kCounter, warnings+1);
    return false;
} else if (warnings == 1) {
    String globalMessage = killer.FullName + " WARNING for explosive kill on " + plugin.FriendlyMapName(server.MapFileName) + "!";
    plugin.SendPlayerYell(killer.Name, globalMessage, 0);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Say > " + globalMessage);
    String privateMessage = "FINAL WARNING (" + (warnings+1) + "/3)! Explosives are not allowed on " + plugin.FriendlyMapName(server.MapFileName) + "! Read our rules!";
    plugin.SendPlayerYell(killer.Name, privateMessage, 10);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Yell[10] > " + killer.Name + " > " + privateMessage);
    plugin.RoundData.setInt(kCounter, warnings+1);
} else if (warnings >= 2) {
    plugin.KickPlayerWithMessage(player.Name, plugin.R("Kicked for ignoring warnings and killing with explosives!"));
}
plugin.RoundData.setInt(kCounter, warnings+1);
return false;

 

 

is that right ?

 

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3 hours ago, B7ackhawk said:

if (Regex.Match(kill.Weapon, @"(_:SMK|FLASH|Shield)", RegexOptions.IgnoreCase).Success) return false;

// show warnings at procon chattab
// yes = true | no = false
bool bShowToProcon = true;
    bool isInWhitelist(String PlayerName);
    bool isInPlayerWhitelist(String PlayerName);
    bool isInClanWhitelist(String PlayerName);
    bool isInWhiteList(String PlayerName, String list_name);

String kCounter = killer.Name + "_NoExplosives_Count";
TimeSpan time = TimeSpan.FromSeconds(5); // Activations within 5 seconds count as 1

int warnings = 0;

if (limit.Activations(killer.Name, time) > 1) return false;

if (plugin.RoundData.issetInt(kCounter)) warnings = plugin.RoundData.getInt(kCounter);

if (warnings >= 0 && warnings <= 0) {
    String globalMessage = killer.FullName + " WARNING for explosive kill on " + plugin.FriendlyMapName(server.MapFileName) + "!";
    plugin.SendPlayerYell(killer.Name, globalMessage, 0);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Say > " + globalMessage);
    String privateMessage = "WARNING (" + (warnings+1) + "/3)! Explosives are not allowed on " + plugin.FriendlyMapName(server.MapFileName) + "! Read our rules!";
    plugin.SendPlayerYell(killer.Name, privateMessage, 10);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Yell[10] > " + killer.Name + " > " + privateMessage);
    plugin.RoundData.setInt(kCounter, warnings+1);
    return false;
} else if (warnings == 1) {
    String globalMessage = killer.FullName + " WARNING for explosive kill on " + plugin.FriendlyMapName(server.MapFileName) + "!";
    plugin.SendPlayerYell(killer.Name, globalMessage, 0);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Say > " + globalMessage);
    String privateMessage = "FINAL WARNING (" + (warnings+1) + "/3)! Explosives are not allowed on " + plugin.FriendlyMapName(server.MapFileName) + "! Read our rules!";
    plugin.SendPlayerYell(killer.Name, privateMessage, 10);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Yell[10] > " + killer.Name + " > " + privateMessage);
    plugin.RoundData.setInt(kCounter, warnings+1);
} else if (warnings >= 2) {
    plugin.KickPlayerWithMessage(player.Name, plugin.R("Kicked for ignoring warnings and killing with explosives!"));
}
plugin.RoundData.setInt(kCounter, warnings+1);
return false;

 

 

is that right ?

 

I posted the example here:

On 3/25/2020 at 12:08 AM, Hedius said:

something like


if(plugin.isInWhitelist(killer.Name))
	return false;

should work....

You added the definitions of the functions to the limit....

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

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14 minutes ago, B7ackhawk said:

sorry my english not good . I did not understand yet

What you did is wrong. my 2nd quote includes a if statement.... Use this statement.

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

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38 minutes ago, Hedius said:

What you did is wrong. my 2nd quote includes a if statement.... Use this statement.

if(plugin.isInWhitelist(killer.Name))
    return false;

 

that one ? where i added it ?

 

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Just now, B7ackhawk said:

if(plugin.isInWhitelist(killer.Name))
    return false;

 

that one ? where i added it ?

 

As I said: At the start of the limit

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

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if (Regex.Match(kill.Weapon, @"(_:SMK|FLASH|Shield)", RegexOptions.IgnoreCase).Success) return false;

// show warnings at procon chattab
// yes = true | no = false
bool bShowToProcon = true;
if(plugin.isInWhitelist(killer.Name))
    return false;
String kCounter = killer.Name + "_NoExplosives_Count";
TimeSpan time = TimeSpan.FromSeconds(5); // Activations within 5 seconds count as 1

int warnings = 0;

if (limit.Activations(killer.Name, time) > 1) return false;

if (plugin.RoundData.issetInt(kCounter)) warnings = plugin.RoundData.getInt(kCounter);

if (warnings >= 0 && warnings <= 0) {
    String globalMessage = killer.FullName + " WARNING for explosive kill on " + plugin.FriendlyMapName(server.MapFileName) + "!";
    plugin.SendPlayerYell(killer.Name, globalMessage, 0);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Say > " + globalMessage);
    String privateMessage = "WARNING (" + (warnings+1) + "/3)! Explosives are not allowed on " + plugin.FriendlyMapName(server.MapFileName) + "! Read our rules!";
    plugin.SendPlayerYell(killer.Name, privateMessage, 10);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Yell[10] > " + killer.Name + " > " + privateMessage);
    plugin.RoundData.setInt(kCounter, warnings+1);
    return false;
} else if (warnings == 1) {
    String globalMessage = killer.FullName + " WARNING for explosive kill on " + plugin.FriendlyMapName(server.MapFileName) + "!";
    plugin.SendPlayerYell(killer.Name, globalMessage, 0);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Say > " + globalMessage);
    String privateMessage = "FINAL WARNING (" + (warnings+1) + "/3)! Explosives are not allowed on " + plugin.FriendlyMapName(server.MapFileName) + "! Read our rules!";
    plugin.SendPlayerYell(killer.Name, privateMessage, 10);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Yell[10] > " + killer.Name + " > " + privateMessage);
    plugin.RoundData.setInt(kCounter, warnings+1);
} else if (warnings >= 2) {
    plugin.KickPlayerWithMessage(player.Name, plugin.R("Kicked for ignoring warnings and killing with explosives!"));
}
plugin.RoundData.setInt(kCounter, warnings+1);
return false;

 

 

 i make like this but still give warning 

 image.png.f517836e5fc466de809f16c46419682b.png

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29 minutes ago, B7ackhawk said:

if (Regex.Match(kill.Weapon, @"(_:SMK|FLASH|Shield)", RegexOptions.IgnoreCase).Success) return false;

// show warnings at procon chattab
// yes = true | no = false
bool bShowToProcon = true;
if(plugin.isInWhitelist(killer.Name))
    return false;
String kCounter = killer.Name + "_NoExplosives_Count";
TimeSpan time = TimeSpan.FromSeconds(5); // Activations within 5 seconds count as 1

int warnings = 0;

if (limit.Activations(killer.Name, time) > 1) return false;

if (plugin.RoundData.issetInt(kCounter)) warnings = plugin.RoundData.getInt(kCounter);

if (warnings >= 0 && warnings <= 0) {
    String globalMessage = killer.FullName + " WARNING for explosive kill on " + plugin.FriendlyMapName(server.MapFileName) + "!";
    plugin.SendPlayerYell(killer.Name, globalMessage, 0);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Say > " + globalMessage);
    String privateMessage = "WARNING (" + (warnings+1) + "/3)! Explosives are not allowed on " + plugin.FriendlyMapName(server.MapFileName) + "! Read our rules!";
    plugin.SendPlayerYell(killer.Name, privateMessage, 10);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Yell[10] > " + killer.Name + " > " + privateMessage);
    plugin.RoundData.setInt(kCounter, warnings+1);
    return false;
} else if (warnings == 1) {
    String globalMessage = killer.FullName + " WARNING for explosive kill on " + plugin.FriendlyMapName(server.MapFileName) + "!";
    plugin.SendPlayerYell(killer.Name, globalMessage, 0);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Say > " + globalMessage);
    String privateMessage = "FINAL WARNING (" + (warnings+1) + "/3)! Explosives are not allowed on " + plugin.FriendlyMapName(server.MapFileName) + "! Read our rules!";
    plugin.SendPlayerYell(killer.Name, privateMessage, 10);
    if (bShowToProcon) plugin.PRoConChat("NoExplosives > Yell[10] > " + killer.Name + " > " + privateMessage);
    plugin.RoundData.setInt(kCounter, warnings+1);
} else if (warnings >= 2) {
    plugin.KickPlayerWithMessage(player.Name, plugin.R("Kicked for ignoring warnings and killing with explosives!"));
}
plugin.RoundData.setInt(kCounter, warnings+1);
return false;

 

 

 i make like this but still give warning 

 image.png.f517836e5fc466de809f16c46419682b.png

bool isInWhitelist(String PlayerName);
    bool isInPlayerWhitelist(String PlayerName);
    bool isInClanWhitelist(String PlayerName);
    bool isInWhiteList(String PlayerName, String list_name);

 

Try:

plugin.isInPlayerWhitelist and plugin.isInClanWhitelist

instead of plugin.isInWhitelist

maybe one of those 2 methods works...

 

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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Share on other sites

21 hours ago, Hedius said:

bool isInWhitelist(String PlayerName);
    bool isInPlayerWhitelist(String PlayerName);
    bool isInClanWhitelist(String PlayerName);
    bool isInWhiteList(String PlayerName, String list_name);

 

Try:

plugin.isInPlayerWhitelist and plugin.isInClanWhitelist

instead of plugin.isInWhitelist

maybe one of those 2 methods works...

 

i try but still not worked 

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Yeh sorry... Someone has to help you then... I have 0 ideas...

Need new plugin features? I can change: Adkats, AdKatsLRT, LanguageEnforcer, InsaneLimits, xVotemap for you. Also working on new plugins. Have an idea? Share it and I might include it in my repos. Github.com/hedius

 

Check out E4GLAdKats for an advancded and maintained AdKats version.

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