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Map Vote Plugin V1.0.2.0 - 1 August 2010


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Originally Posted by Phil_K*:

 

Hi.

 

So this plugin isn't working anymore?

It has a function which translates mapnames to level names.

This function uses hardcoded relations which haven't been updated

to support MapPack7 vanilla BFBC2 or Vietnam maps.

 

I'll set it to my list to check deeper tomorrow.

 

Greets

Phil.

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Originally Posted by Phil_K*:

 

Hi.

 

Guess HeliMagnet is on vacation or something equal so i try to fill the space on this.

 

You may try this 1.0.2.1 version.

The change is an update to the internal translation method to have all

maps of mapPack 7 & 8 including Vietnam supported. I also disabled

the forced setting of level names as it can make problems if you run

Vietnam mod.

 

CMapVote_1_0_2_1.zip[/attachment:24mnw890]

 

Please keep in mind this is a quick shot to help.

I'll tested to add new maps based on Vietnam but not the ingame function as i did

not change things related to that.

 

Greets

Phil.

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Originally Posted by GrossKopf*:

 

Thanks for the updated version, Phil.

 

I've installed it but I'm having a problem. When I go to GameType List and remove cq, it is still there after I save it. I only want players to be able to vote on sqdm maps because that's the type of server I'm running.

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Originally Posted by Phil_K*:

 

Hi.

 

I've installed it but I'm having a problem. When I go to GameType List and remove cq, it is still there after I save it. I only want players to be able to vote on sqdm maps because that's the type of server I'm running.

Open up the CMapVote.cs file and go to line 109 which shows

Code:

this.m_gametypeList.Add("cq");
make it look like

Code:

//this.m_gametypeList.Add("cq");
There might be other problems. Actually i can't get it to fetch the online option list

which should be done on enabling the Plugin. This can be a reason why it does mess up

saved settings.

 

Greets

Phil.

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Originally Posted by GrossKopf*:

 

Open up the CMapVote.cs file and go to line 109 which shows

Code:

this.m_gametypeList.Add("cq");
make it look like

Code:

//this.m_gametypeList.Add("cq");
There might be other problems. Actually i can't get it to fetch the online option list

which should be done on enabling the Plugin. This can be a reason why it does mess up

saved settings.

 

Greets

Phil.

Thanks again for the reply. I've read some of the other comments about this plugin messing up settings for Procon, so I think I'm going to hold off on trying it for now. :smile:
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Originally Posted by Phil_K*:

 

Hi.

 

Thanks again for the reply. I've read some of the other comments about this plugin messing up settings for Procon, so I think I'm going to hold off on trying it for now. :smile:

Well, to have patience is not the worst choice. :ohmy:

I came across what caused the plugin to ignore its save settings and have a fix for that

that i'm currently testing. While doing so i haven't encountered any problem related to

other plugins. Guess i have to check the thread, but if you can link the comments

it would be great. :ohmy:

 

Most trouble caused me that the plugin was trying to load a parameter list from

the server and if you run plugins in a sandbox it had no chance to get out. Hanging

trying with an empty parameter list messed up its own saved settings.

 

Guess i post a new version during the day but have to test it a while on a

server.

 

Greets

Phil.

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  • 2 weeks later...

Originally Posted by Phil_K*:

 

Hi.

 

Any news about your plugin? Will be interest see it working with Mixed Gamesmodes v3 on :ohmy:

No real news, sorry.

Actually i'm digging through the code to have a more detailed overview.

A new version may take a while because i tend to rewrite it for the 2.0 api in my spare time.

 

Mixed Gamemode... i'll keep that in mind.

 

Greets

Phil.

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  • 1 month later...

Originally Posted by froesch*:

 

my mapvote doesn't start after defined time.

 

when i want to start a vote server answers that there is no vote.

 

is there a way to start the vote manually as admin?

 

/#vote or something?

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  • 3 weeks later...
  • 4 weeks later...

Originally Posted by vlammen1*:

 

Hit here...

I think i run into a problem with this plugin.

I tried the plugin on our rush&conquest server (clan:dmgc) and right after that the connection was lost, and i couldnt make a connection anymore.

I didnt think this was because of the plugin, but just now i tried it on our SQDM server and the same thing happened.

So now i cant make a connection to out mixedgamemodeserver, and to our sqdm server.

How can i delete the plugin when i can make a connection?

 

Is there a way to reset rprocon to the default settings, so i can set up the servers again?

 

Please help!

 

My name is Vlammen, i'm an admin for the Dutch clan =DmgC=.

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Originally Posted by leibhold*:

 

Option 1

close procon and remove/delete the plugin from the plugin directory in the directory procon\Plugins\BFBC2 - then start procon and it should be gone.

 

Though a plugin should not cause this problem - sure there is not a problem with your servers?

 

Option 2

Close procon and move the config files for your servers from C:\procon\Configs ( they are servername_port.cfg or severip_port.cfg ) and start procon

 

Option 3

You could re-download procon - make another directory eg procon2 - extract the files to there and setup again.

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Originally Posted by vlammen1*:

 

This happend to me twice, right after activating the plugin.

And now both servers are not accessable.

I read something about resetting the layer, that might work, haven't tried that yet.

 

option1 : the plugin is not in the folder, other plugins are, but this one doesnt show.

option 2: the files you've mentioned are not in the folder, not on my compu even.

option 3: tried that, but still no connection.

 

I think its because that plugin is in the layer, thats why i cant do anything now.

The server remembers the setting i guess...

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Originally Posted by leibhold*:

 

I assumed that this was your top level procon.

 

The plugin is loaded on the main procon then - I assume you have it hosted some where ?

 

If you believe the plugin is the issue ( though I am not convinced) then you would have to contact who ever has your primary procon to remove the plugin.

 

I also find it stange you do not have config files - anywhere....

 

I have included a screen shot of my config directory - which shows some direct server connections and a hosted connection. (addresses masked to protect the innocent)

 

Some one else may correct me but I cant see how you connect without configs.

 

Attached Files:

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Originally Posted by vlammen1*:

 

hehehe, aha those files :-)

i was looking for a file named, severname_port :-)

 

We host procon on a server, thats wright!

On that server we disabled the mapvoting plugin, and now everything works again.

I can acces all my servers!

Be aware of this, to prevent future problems.

I realy think it's something in the plugin...

 

!!! Thanks for the help !!!

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  • 2 months later...

Originally Posted by EBassie*:

 

Since our BC2 servers are getting harder to fill up (So many servers and fewer players lately). I wanted to test with giving our regulars some extra tools to help them select the maps they love to play.

 

So it seems the plugin is broken. Is there any plugin developer who want to fix this baby?

:smile:

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