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PRoCon Email Notifier [1.0.0.3] 17.02.2011


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  • 2 weeks later...

Originally Posted by lunat1k*:

 

.....

I installed it and it works fine. just one question/request. Is there a way to send an email to more than one admin? We are 3-4 admins and we would all like to be notified by mail.

....

More than one email account will be an excelent feature (We are 5 Admins).
We do the same,but we just made a server gmail account and forwarded to all the admins accounts
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  • 2 weeks later...
  • 2 weeks later...
  • 6 months later...

Originally Posted by jolli*:

 

Hi all,

 

Having the following error with the G mail account setup.

 

any suggestion would be good.

 

Have tried the following.

 

Disabled the Sandbox / Restarted Procon Server (Primary Target is my SP)

checked the username and password which seem fine.

Port 587 is being user...

 

 

Error in Emailsender(Procon plugin sandbox turned off__, check your credentials): System.Security.SecurityException: Request for the permission of type 'System.Net.Mail.SmtpPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' failed.

at System.Security.CodeAccessSecurityEngine.Check(Obj ect demand, StackCrawlMark& stackMark, Boolean isPermSet)

at System.Security.CodeAccessPermission.Demand()

at System.Net.Mail.SmtpClient.Initialize()

at System.Net.Mail.SmtpClient..ctor(String host, Int32 port)

at PRoConEvents.CEmailNotifier.Emailsender(String Subject, String Emailbody)

The action that failed was:

Demand

The type of the first permission that failed was:

System.Net.Mail.SmtpPermission

The Zone of the assembly that failed was:

MyComputer

 

 

Thanks,

 

JOLLI.

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Originally Posted by teeth_03*:

 

what settings do you use for hotmail?

 

I used port 25 on smtp.live.com

 

I tried using the username with and without @hotmail.com and it still doesn't work

 

The problem is, this is a osted procon and I'm not 100% sure if the sandbox mode is off or not

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  • 1 month later...

Originally Posted by PBSGTS*:

 

Would it be possible to code this so when someone is reported the plugin tells punkbuster to take a screenshot, and if possible, that screenshot is included in the email? (If the screen shot couldn't be included, it could just be checked on the server)

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Originally Posted by d4RkYz*:

 

Would it be possible to code this so when someone is reported the plugin tells punkbuster to take a screenshot, and if possible, that screenshot is included in the email? (If the screen shot couldn't be included, it could just be checked on the server)

lol missed teh right button wtf :smile:

 

+1 was for THIS!

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  • 2 weeks later...

Originally Posted by Lannovar*:

 

A most excellent plugin, great thanks for providing it. It works like a charm in getting a message from the server to a gmail account and bouncing it to separate emailrecivers. However, I'm getting a weird issue where I get this in the email content instead of the actual GUIDS themselves;

 

PB_GUID: %R_PBGUID%

EA_GUID: %R_EAGUID%

 

It looks like the lookup is not triggered on name. Any thoughts? The table with current players is recived and looks good, as is the two top lines on who reported and the reported name with the reason.

 

Edit: Nevermind, this was the case when a player reported himself. I asked for a second player to report someone else and then both GUID's are included. Perfect, thanks. :smile:

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Originally Posted by Lannovar*:

 

Will look at this when i have time.

atm im short with time.

also i need to fix the stats plugin first^^

No worries on my account, how often would a player report himself? As long as he is reporting someone else, GUIDS show just fine. So I have another confirmation that all works in BF3. :smile:
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Originally Posted by Lannovar*:

 

Having looked at some of the reports, I find myself going to events logg and chat logg quite often to verify the claims of the people doing the @report.

 

While that certainly is not a big task, sometimes when I'm on the move and cannot access such things it would be a cool extra feature to have the event and chat logg as a option to be included in the e-mail. Something like 5 minutes worth before the @report was made.

 

It is by no means a necessary feature but something that'd make the task of sifting through @reports even easier and quicker.

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Originally Posted by dyndragon*:

 

This is going to sound silly, but...

 

I can't seem to get the in-game chat commands to work. I know emails are going out and work right because the serverstatus update emails are sent and received properly.

 

So in-game, one would type:

@admin blahblahblah

and get an email with 'blahblahblah" in the defined place of the email template, right? I'm not getting an email...

 

Is there any difference in using ! vs @ vs #?

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  • 4 weeks later...

Originally Posted by grincheux*:

 

hello,

we can configure the plugin so that it returns the pb_guid, ea_guid of all players in the server status "mailBody"

I was not at all how to find despite several attempts

sorry for my English

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  • 2 weeks later...
  • 2 weeks later...

Originally Posted by ebug9*:

 

I'm getting the following error when I try @report

 

Error in OnCommandReport: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.

Parameter name: index

at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n()

at System.Collections.Generic.List`1.get_Item(Int32 index)

at PRoConEvents.CEmailNotifier.OnCommandReport(String strSpeaker, String strText, MatchCommand mtcCommand, CapturedCommand capCommand, CPlayerSubset subMatchedScope)

Procon is running on my Windows 7 Professional machine. I tried disabling the firewall and got the same error.

 

Sandbox mode is disabled.

 

Plugin settings used:

 

Hostaddress: smtp.gmail.com

Port: tried both 465 and 587

Enable SSL/TLS: Yes

Username: My full email (including gmail.com domain)

Password: My gmail password

Emailaddress: My full email (including gmail.com domain)

 

Any idea what may be causing the issue?

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Originally Posted by ebug9*:

 

Yes, I'm using v1.1.3.1

 

I'll give port 587 another whirl and see what happens.

 

My Gmail password has special characters in it. I don't suppose that would affect the way the plugin handles/sends it to smtp.gmail.com would it_

 

SOLVED: I forgot I was using application-specific passwords for my Google account. I had to sign in at https://accounts.google.com/IssuedAuthSubTokens and create a new password for Procon

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