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PRoCon Email Notifier [1.0.0.3] 17.02.2011


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  • 4 weeks later...

Originally Posted by Snake-Eyezz*:

 

I would like to see this plug in but with the ability to send a text or even a message via Google talk.

I'm not often on email but never leave my cell phone behind.

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Originally Posted by Singh400*:

 

I would like to see this plug in but with the ability to send a text or even a message via Google talk.

I'm not often on email but never leave my cell phone behind.

If you can access Google Talk then you can access Gmail, no?
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Originally Posted by Snake-Eyezz*:

 

If you can access Google Talk then you can access Gmail, no?

Google Talk sends a message to my phone in a Text style message and Gmail forces me to log into my account to see my emails.
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Originally Posted by Phil_K*:

 

Plugin works great, only thing I see wrong is that it doesn't give the Clan Tag in the email.

Depending on the gameserver you use it for this is no error.

BF3 doesn't send the clan tag information over the rcon.

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  • 3 weeks later...

Originally Posted by MorpheusX(AUT)*:

 

Well, you'll have to figure that out. Check with the provider of your email-account (e.g. gmail, hotmail, yahoo, your ISP, whatever email account you use) and put in their email-settings (if you don't find them on the main page of your email provider, just google something like "NAMEOFPROVIDER smtp server" or so).

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  • 2 weeks later...

Originally Posted by schosti03*:

 

If I send it directly to my own mailserver, I do not need to set an user/pw, so I tweaked line 929 to add user/pw only if filled in:

 

if(this.str_emailuser != "")

{

smtp.Credentials = new NetworkCredential(this.str_emailuser,this.str_emai lpassword);

}

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  • 4 months later...

Originally Posted by Moli87*:

 

Hi Guys

 

I use that with a hosting provider helene.kreativemedia.ch and i receive the following error:

 

[08:21:51 42] Plugin manager entering panic..

[08:21:51 43] Plugin invocation timeout:

[08:21:51 43] Fault in plugin call to CEmailNotifier.OnCommandReport

Call exceeded maximum execution time of 00:00:59

Parameter 0: System.String, value: "Moli_01101x"

Parameter 1: System.String, value: "!report Moli_01101x Test"

Parameter 2: PRoCon.Core.Plugin.Commands.MatchCommand, value: "report [playername] [optional: reason] "

Parameter 3: PRoCon.Core.Plugin.Commands.CapturedCommand, value: "!report Moli_01101x"

Parameter 4: PRoCon.Core.CPlayerSubset, value: "PRoCon.Core.CPlayerSubset"

 

and then procon makes a restart....and i see this error:

 

[08:22:31 06] Error in Emailsender(Procon plugin sandbox turned off__, check your credentials): System.Net.Mail.SmtpException: The operation has timed out.

at System.Net.Mail.SmtpClient.Send(MailMessage message)

at PRoConEvents.CEmailNotifier.Emailsender(String Subject, String Emailbody)

[08:22:31 09] Error in OnCommandReport: System.Threading.ThreadAbortException: Thread was being aborted.

at PRoConEvents.CEmailNotifier.Emailsender(String Subject, String Emailbody)

at PRoConEvents.CEmailNotifier.OnCommandReport(String strSpeaker, String strText, MatchCommand mtcCommand, CapturedCommand capCommand, CPlayerSubset subMatchedScope)

[08:22:31 13] CEmailNotifier.OnCommandReport(): The application domain in which the thread was running has been unloaded.

 

Sandbox is off...im sure because i use the stats plugin by XPKiller too and it works great! :ohmy:

 

Probably my provider kreativmedia.ch wont work with this plugin_?

 

Thanks and Greets

 

edit: when i disable SSl/TLS and set port to 25 it works but i want that it works with SSL...i tried port 465 and 587 both ended in the error above! Any ideas? And why i see in the email under Reason: !report Moli_01101x Test ...the whole command and not just the reason which the player type optional?

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  • 2 weeks later...

Originally Posted by Moli87*:

 

We made a little fix for the reason :ohmy: Now it shows just the reason and not the whole command.

 

Change line 702 into:

 

reason = strText.Remove(0, 8 + reportedPlayer.Length);

 

and line 773 into:

 

reason = strText.Remove(0, 7);

 

And then i saw that its not showing the Mapfilename...Its showing like MP_007...

For the real MapName change line 712 into:

 

subject = subject.Replace("%Map%",GetMapByFilename(ServerInf o.Map).PublicLevelName);

 

and line 782 into:

 

subject = subject.Replace("%Map%",GetMapByFilename(ServerInf o.Map).PublicLevelName);

 

Greets

 

Edit: It should be (ServerInfo.Map)....crazzy can not edit...when i edit it seems correct! ^^

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Originally Posted by BF3-FairPlay*:

 

We made a little fix for the reason :ohmy: Now it shows just the reason and not the whole command.

 

Change line 702 into:

 

reason = strText.Remove(0, 8 + reportedPlayer.Length);

 

and line 773 into:

 

reason = strText.Remove(0, 7);

 

And then i saw that its not showing the Mapfilename...Its showing like MP_007...

For the real MapName change line 712 into:

 

subject = subject.Replace("%Map%",GetMapByFilename(ServerInf o.Map).PublicLevelName);

 

and line 782 into:

 

subject = subject.Replace("%Map%",GetMapByFilename(ServerInf o.Map).PublicLevelName);

 

Greets

Thanks, I will try this :smile:

 

Also, I noticed that the line numbers didn't match yours when I opened it in Notepad++. It was 700, 770, 711 and 779 :smile:

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Originally Posted by Moli87*:

 

Thanks, I will try this :smile:

 

Also, I noticed that the line numbers didn't match yours when I opened it in Notepad++. It was 700, 770, 711 and 779 :smile:

:ohmy:

 

I see i mistake in my Post : subject = subject.Replace("%Map%",GetMapByFilename(ServerInf o.Map).PublicLevelName);

 

(ServerInf o.Map) it should be (ServerInfo.Map)...I will edit this in my Post above. ^^

 

Greets

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Originally Posted by Dudenell*:

 

Code:

[21:47:38 81] Error in Emailsender(Procon plugin sandbox turned off__, check your credentials): System.Net.Mail.SmtpException: Failure sending mail. ---> System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 199.101.28.20:587
   at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
   at System.Net.Sockets.Socket.InternalConnect(EndPoint remoteEP)
   at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
   --- End of inner exception stack trace ---
   at System.Net.ServicePoint.GetConnection(PooledStream PooledStream, Object owner, Boolean async, IPAddress& address, Socket& abortSocket, Socket& abortSocket6, Int32 timeout)
   at System.Net.PooledStream.Activate(Object owningObject, Boolean async, Int32 timeout, GeneralAsyncDelegate asyncCallback)
   at System.Net.PooledStream.Activate(Object owningObject, GeneralAsyncDelegate asyncCallback)
   at System.Net.ConnectionPool.GetConnection(Object owningObject, GeneralAsyncDelegate asyncCallback, Int32 creationTimeout)
   at System.Net.Mail.SmtpConnection.GetConnection(String host, Int32 port)
   at System.Net.Mail.SmtpTransport.GetConnection(String host, Int32 port)
   at System.Net.Mail.SmtpClient.GetConnection()
   at System.Net.Mail.SmtpClient.Send(MailMessage message)
   --- End of inner exception stack trace ---
   at System.Net.Mail.SmtpClient.Send(MailMessage message)
   at PRoConEvents.CEmailNotifier.Emailsender(String Subject, String Emailbody)
So I'm sure that sandbox is off... ideas?
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Originally Posted by pfui*:

 

Well, you'll have to figure that out. Check with the provider of your email-account (e.g. gmail, hotmail, yahoo, your ISP, whatever email account you use) and put in their email-settings (if you don't find them on the main page of your email provider, just google something like "NAMEOFPROVIDER smtp server" or so).

Hi I'm the new

 

Here you can hopefully find what you looking for Provider and smtp list

 

Now to my problem.

I use web.de and have tried all the settings but it does not work. I have read some posts before that someone has managed it with web.de.

 

Can somebody post the settings to web.de ?

Perhaps somebody have also a solution for Strato ?

PLEASE ^^ :ohmy:?

 

I am at the end with my wisdom.

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  • 10 months later...
  • 4 months later...

Originally Posted by Phil_K*:

 

That depends on the plugin.

If a plugin uses that BestGuess function and does not a way

to change that via settings you have to change the code.

But that is not just editing a flag like on or off...

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Originally Posted by Checka_Wiemi*:

 

Also ich hab ja das PRoCon Email Notifier - 1.0.0.3 drauf und probiere gerade das anders zu machen, aber ich finde eben auch keine Einstellung das zu ändern :-(

Man muss quasi Ingame immer wieder "!yes" eingeben, damit es gesendet wird. Das will ich halt nicht haben, denn das ist zu umständlich, aber ich weiß eben nicht wie ich das ändern kann :-/

 

Außerdem steht dann als Grund (Reason) immer "!yes" in der eMail. Das haut ja auch nicht so richtig hin.

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  • 2 months later...

Originally Posted by nbtc971*:

 

Is there anyway to stop the message: "report is not a valid command"? or "admin is not a valid command"?

 

Thank you. It's working for me other than that.

 

I think I figured it out.. I believe it's the fact that I have NFO's admin daemon running.

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Originally Posted by nbtc971*:

 

You don't have to disable the sandbox any longer, at least I didn't. In Procon go to "Tools>Options>Plugins tab" then check the box "Allow all outgoing SMTP connections".

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  • 1 year later...

Originally Posted by ColColonCleaner*:

 

I love this plugin ~~ Is there way players report with IP ?

a lot hackers are use EA Game time so i like to black the hackers IP address too~~~~~~

This sounds like something for an insane limits script. Talk with them about it.
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  • 5 weeks later...

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