ImportBot Posted December 8, 2011 Author Share Posted December 8, 2011 Originally Posted by QUACK-Major-Pain*: Surprised. Most hosts will with a support request. Some hosts with the smarts, allow you the ability to edit the file yourself. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 8, 2011 Author Share Posted December 8, 2011 Originally Posted by PBSGTS*: Surprised. Most hosts will with a support request. Some hosts with the smarts, allow you the ability to edit the file yourself. No luck, Hi, I'm afraid for security reasons we don't add external applications IP's to the TS3 servers whitelist for security reasons, I apologise for any inconvenience caused by this. -- Regards, Chris 'Cl0ne' McCall Seems stupid to me, if other hosts allow it, why won't they? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 8, 2011 Author Share Posted December 8, 2011 Originally Posted by QUACK-Major-Pain*: Gets to be annoying. We had to fight with our host just to get access to screenshots for our BF3 server. He was stating EA didn't allow access to the files on ranked servers. But he was incorrect where Evenbalance owns the rights to anything in the pb folder and they don't restrict anything. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 8, 2011 Author Share Posted December 8, 2011 Originally Posted by Guy0510*: Does anyone experience the following from time to time? It isn't consistent but random. Procon, the servers, and TS are not experiencing problems otherwise. 1) The plug-in will just stop working for no reason and it takes multiple disable/enable and reloads to get it working again. 2) The login to the TS server retries several times without success but eventually gets in. This doesn't happen all the time but does at times. It actually connects to the server and the error is to check the user name or password are correct. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 8, 2011 Author Share Posted December 8, 2011 Originally Posted by Mot-Schuetze*: I can't get it working. Our TS server is password-protected. Could that be a reason? Thx, Mot Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 8, 2011 Author Share Posted December 8, 2011 Originally Posted by Lannovar*: Hahaha, I was wondering if anyone was gonig to bring up Vent or Mumble again, but it's been affectively ruled out at this time. I'm sorry Lannovar.Not a problem, this was on my wish list to have at some future date but it is not needed right now. Thanks for the reply. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 9, 2011 Author Share Posted December 9, 2011 Originally Posted by QUACK-Major-Pain*: I can't get it working. Our TS server is password-protected. Could that be a reason? Thx, Mot I wouldn't think so since the query login already uses a login and password. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 9, 2011 Author Share Posted December 9, 2011 Originally Posted by chikarkas36*: sure thank you Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 9, 2011 Author Share Posted December 9, 2011 Originally Posted by DeadWalking*: @PBSGST I am surprised that any GSP/RSP would not allow you, if you are the owner/renter of the TS server, to add an IP to the TS3 whitelist.txt. Considering it is highly unlikely you will be conducting any nafarious activity to harm your own TS3 server. Have you pointed them to this thread for the TS3Sync plugin and using it with PROCon? So they can see why you are trying to ad an IP to the whitelist.txt. We host our own TS3 server so it was not difficult to get the hoster to add an IP to the whitelist.txt I also asked at NFO servers.com if you can add IP's to the whitelist.txt and got a prompt Yes that you are givin access to the whitelist.txt file. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 9, 2011 Author Share Posted December 9, 2011 Originally Posted by Imisnew2*: @Guy0510 Sounds like the whitelist for the Teamspeak server is not setup correctly. @Mot.-Schuetze This should not be an issue. Please check the whitelist for the Teamspeak server is setup correctly. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 9, 2011 Author Share Posted December 9, 2011 Originally Posted by PBSGTS*: @PBSGST I am surprised that any GSP/RSP would not allow you, if you are the owner/renter of the TS server, to add an IP to the TS3 whitelist.txt. Considering it is highly unlikely you will be conducting any nafarious activity to harm your own TS3 server. Have you pointed them to this thread for the TS3Sync plugin and using it with PROCon? So they can see why you are trying to ad an IP to the whitelist.txt. We host our own TS3 server so it was not difficult to get the hoster to add an IP to the whitelist.txt I also asked at NFO servers.com if you can add IP's to the whitelist.txt and got a prompt Yes that you are givin access to the whitelist.txt file. Yeah, I pointed them here. They still said no. :/ Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 9, 2011 Author Share Posted December 9, 2011 Originally Posted by QUACK-Major-Pain*: Time to cancel and find a new host. They can't be that bright. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 10, 2011 Author Share Posted December 10, 2011 Originally Posted by Flyswamper*: What? Apparently multiplay won't add IPs to the whitelist. Anyone know what host will? Hypernia would not do it for us. Gameservers.com DID it for us quickly/easily. Based on my mostly positive experiences with other hosting companies in the past I would venture a slightly educated guess that myinternetservices.com would probably do it for you. The old Wolf servers (before they were bought out by___) would have done it I think. I'd venture a guess that primarytarget.com would *probably* do it for you as well. But the only ones I'm absolutely certain of since I actually requested it there were hypernia (No) and Gameserver.com (yes) Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 10, 2011 Author Share Posted December 10, 2011 Originally Posted by Guy0510*: I just moved our TS3 server from Hypernia to Primary Target along with Procon hosting. Hypernia would do neither so they lost the business. All is working well with both now. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 10, 2011 Author Share Posted December 10, 2011 Originally Posted by FAF_DRAKO*: Yeah... MyInternetServices/MyIS definitely will add the IP to Whitelist. So does ZebGames and GameServers. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 10, 2011 Author Share Posted December 10, 2011 Originally Posted by stu2405*: Hi, I am getting the following. [11:46:18 88] Ts3 Sync: Attempting to establish a connection to Teamspeak. Please allow 30-60 seconds for this to complete! [11:46:19 06] Ts3 Sync: Established connection to ts61.gameservers.com:9100. [11:46:19 45] Ts3 Sync: Authenticated as Admin. [11:46:19 55] Ts3 Sync: Selected the virtual server on port 9277. [11:46:19 94] Ts3 Sync: Found the staging channel. [11:46:21 04] Ts3 Sync: Beginning Synchronization. It just stays like that.. any help would be great. Thanks Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 10, 2011 Author Share Posted December 10, 2011 Originally Posted by 101st-chicago*: Hi, I am getting the following. [11:46:18 88] Ts3 Sync: Attempting to establish a connection to Teamspeak. Please allow 30-60 seconds for this to complete! [11:46:19 06] Ts3 Sync: Established connection to ts61.gameservers.com:9100. [11:46:19 45] Ts3 Sync: Authenticated as Admin. [11:46:19 55] Ts3 Sync: Selected the virtual server on port 9277. [11:46:19 94] Ts3 Sync: Found the staging channel. [11:46:21 04] Ts3 Sync: Beginning Synchronization. It just stays like that.. any help would be great. Thanks I was getting the same issue, My GSP gameservers.com had to add the procon layer machine IP to the TS3 white list. I guess procon was using the machine IP and not the layer IP Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 10, 2011 Author Share Posted December 10, 2011 Originally Posted by stu2405*: N1 i will send over a email now.... Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 17, 2011 Author Share Posted December 17, 2011 Originally Posted by Cain*: Ok guys. There are a few minor issues I am going to address before December, but I do not have the time to poke around the code, which I haven't touched for a few months, until the end of December (end of American college classes). If you feel there's another item that would take Upping 32 player limit threshold cap to 64. Removing "Team 0." - May inadvertently fix 'deleting channels' crashing issue. Allow the user to specify team channels so that they can be placed anywhere. Fix 'Moving from any channel' bug - Might take too long. In December, I will attempt to address the remaining issues, mostly dealing with Connection Errors, Teamspeak Query Response Errors, and Restart Issues. At this point, I will release the plugin as a full "1.0" version, and bring it out of Beta. Were all these issues addressed (corrected) with 9.3, particularly the 32 player threshold limit cap?? I have been out of the country for the last several weeks. Thanks! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 18, 2011 Author Share Posted December 18, 2011 Originally Posted by Imisnew2*: Everything but an issue where the plugin will turn itself off if "Remove Channels" is on. I plan on resuming development during this week to fix a number of minor issues in the plugin itself, and finally release it as a 1.0. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 18, 2011 Author Share Posted December 18, 2011 Originally Posted by Cain*: Terrific, and great news about the continued development. Thank you! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 18, 2011 Author Share Posted December 18, 2011 Originally Posted by BobyTT*: Great news! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 18, 2011 Author Share Posted December 18, 2011 Originally Posted by Guy0510*: So is there still a 32 player cap? If so, does that mean it should not be used on a 64 slot server? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 19, 2011 Author Share Posted December 19, 2011 Originally Posted by Guy0510*: Is there anyone running this on a 64 slot BF3 server without issue? I was running it but with all the server crashes I wasn't sure if this may be one of the causes. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 19, 2011 Author Share Posted December 19, 2011 Originally Posted by Imisnew2*: @Guy0510 This plugin cannot crash your server. There was no "32-player cap," the thresholds were capped at 16 (16x2 = 32), which some people wanted to set their thresholds higher. Yelling does not work in BF3 (it is not supported via RCon) - turn this off. Removing channels may cause the plugin to turn itself off due to an issue - I recommend turning this off. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 19, 2011 Author Share Posted December 19, 2011 Originally Posted by Whitest*: Hi, I am getting the following. [11:46:18 88] Ts3 Sync: Attempting to establish a connection to Teamspeak. Please allow 30-60 seconds for this to complete! [11:46:19 06] Ts3 Sync: Established connection to ts61.gameservers.com:9100. [11:46:19 45] Ts3 Sync: Authenticated as Admin. [11:46:19 55] Ts3 Sync: Selected the virtual server on port 9277. [11:46:19 94] Ts3 Sync: Found the staging channel. [11:46:21 04] Ts3 Sync: Beginning Synchronization. It just stays like that.. any help would be great. Thanks I was getting the same issue, My GSP gameservers.com had to add the procon layer machine IP to the TS3 white list. I guess procon was using the machine IP and not the layer IP I am experiencing the same issue as stu2405 in BF3 with my Procon Layer hosted by gameservers.com.The Plugin output often stops at: Ts3 Sync: Beginning Synchronization. To check if the plugin works, i often use the debug output, which shows checks for swap continuously when the plugin runs fine. Or I test manually by joining both the BF3 server and TS3 server. The point is that after ca 10 or more restarts of the ProCon layer it sometimes suddenly works great - but the rest of the time, the Procon Layer seems to hang up - and doesn't react to any commands. After 2 minutes my Procon client tells me that connection has been lost after 2 minutes without data beeing received. I have the newest Procon version 1.1.3.1 as Client and as Layer version. I have 3 ips in the TS3 server's whitelist(BF 3 gameserver,procon layer ip, layer machine ip), as well as the Procon client well configured. I'm running Win 7 64 bit and these plugins on the same layer: AdminIn & Spawn Message Basic In Game Info In Game Admin Spambot Squad Enforcer True Balancer BF3 As the plugin sometimes does work - and sometimes doesn't - I have no clue what causes the issue... Do you have any idea? Please ask for further information if needed! Thanks! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 20, 2011 Author Share Posted December 20, 2011 Originally Posted by Imisnew2*: @Whitest It sounds like you do not have the correct IP in the Teamspeak Query IP Whitelist. Please check and make sure the ip of the Procon that is running the plugin (be it your local, or the layer) is in the Teamspeak Query IP Whitelist. On top of that, there's an issue where the plugin does not like to disable / re-enable very nicely - so in the mean time, please close your Procon and re-open it, if you have to re-enable the plugin for some reason; this also has to be the Procon that is running the plugin. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 20, 2011 Author Share Posted December 20, 2011 Originally Posted by Pickerd*: Just got this plugin going. All went well except it isnt making the squads and putting players in them. Just the teams themselves. Any ideas? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 20, 2011 Author Share Posted December 20, 2011 Originally Posted by QUACK-Major-Pain*: We had the same issue on installing the plugin. Settings looked all correct, and I guess after a week of turning the plugin on and off, it just started working. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 20, 2011 Author Share Posted December 20, 2011 Originally Posted by Fifty5Guns*: What's the latest on being able to designate parent channels so that TeamSpeak's "Whisper to Complete Channel Family" can be used [so that the other team can't hear your "radio" communications]? Thank you. Quote * Restored post. It could be that the author is no longer active. Link to comment
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