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PRoCon Voteban and Votekick[1.0.0.1] 06.02.2011 [BC2, BF3]

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Originally Posted by XpKiller*:

 

Description

This plugin allows Players to start a Vote against an other Player.

You are to choose which vote types are active, also you can set parameter like vote duration or how many player needed to start a vote.

If a vote is activ no other Vote can be started.

When the vote ends the desired action will be execute if enough player vote for it.

ATM the voteban uses Namebans only this will maybe change in later version or on request.

All Players will be informed about the Vote status.

 

Requirements

Adjust the pluginsetting for your needs and Serversize.

Pls Give FEEDBACK !!!

 

Installation

Download and install this plugin

 

Ingame Commands

[@,#,!]voteban PlayerName [Reason] Starts a Voteban.

[@,#,!]votekick PlayerName [Reason] Starts a Votekick.

[@,#,!]vote [yes,no] To vote for or against a Player.

[@,#,!]vote [cancel] To cancel a you started (Only the player who started the vote can cancel his vote).

Known issues:

-none yet but i expect some ;-)

 

Plans for future release:

Feature Requests ;-)

 

1.0.0.1

Add Whitelist and kick function

 

1.0.0.0

First release

 

Download

 

Attached Files:


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Originally Posted by EoT-Honk*:

 

Nice..

 

I will test it tomorrow


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Originally Posted by micovery*:

 

Good job!

XpKiller, are the command names changeable in the settings? If not, can you please make them editable. If people start using this plugin together with Insane Punisher, there will be command name collisions. (Either way I'll put an advanced setting in the next Insane Punisher update for this purpose).


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Originally Posted by MorpheusX(AUT)*:

 

Does the "precent to kick" count to the total number of players, or the number of votes?

So if I have 32 Players on the server, but just 10 vote. Will 6 votes have to be positiv, or 19?


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Originally Posted by Tomgun*:

 

testing now, about time someone did this, good work, I look forward to more releases :smile:


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Originally Posted by XpKiller*:

 

Does the "precent to kick" count to the total number of players, or the number of votes?

So if I have 32 Players on the server, but just 10 vote. Will 6 votes have to be positiv, or 19?

The amount of needed votes to kick will be recalculated on every Serverinfo( every 30 Sek.) event and depends on the current playercount on the Server : You Set 50 Percent --> 32 Player --> 16 Player must vote yes, if 20 player --> 10 Player must vote yes and so. So the vote depends on all Player everything else would be senseless and leads to false results. With tje minimum Playerparameter you ensure that one player can ban other player on a low playercount

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Originally Posted by terwax*:

 

Didn't mention it was my idea...? :sad:


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Originally Posted by lunat1k*:

 

Can we get a whitelist on a revision please..

 

I like this plugin


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Originally Posted by Tomgun*:

 

can the whitelist also be protected by a kick, e.g. "you voted for an admin, you are being kicked"


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Originally Posted by psyop*:

 

I've been dying for something like this to come out; very basic, just like ETQW! Thank you.

 

Feature request: Can you include clan tags in your whitelist, as well as playername?

 

It would be much easier for me to protect clan members using a clan tag whitelist, and then protect friends of the clan using the names whitelist.

 

Thanks

Psyop


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Originally Posted by stuckmoto*:

 

I saw this plugin in the "packages" section and wanted to install it. It says that it is already installed.

Is this because of the options in insane punisher? I never installed this plug in and it's not installed on our layer server.


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Originally Posted by XpKiller*:

 

Normally this shouldnt be a problem

Try to stop procon, delete the CPlayerVote.xml in the packages folder of procon. Then restarts procon again.


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Originally Posted by stuckmoto*:

 

That's the funny thing...it's not in the packages folder either. I just uploaded it into the plug-ins folder and all is good now. Thanks anyway.


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Originally Posted by terwax*:

 

need @votekill feature too.


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Originally Posted by XpKiller*:

 

New Version 1.0.0.1

 

Added Whitelist for Player and Clantags and kick function


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Originally Posted by psyop*:

 

Thank you for adding the whitelist feature. Awesome!

 

:biggrin:


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Originally Posted by Tomgun*:

 

not sure what happened but it just says "kicking is not allowed" now since update

 

anyone else getting this?


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Originally Posted by Tomgun*:

 

now it seems to work but also says its not allowed......


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Originally Posted by XpKiller*:

 

now it seems to work but also says its not allowed......

Check if you got a entry in you whitelist ( space or just a blank line).

I will check this issue too.


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Originally Posted by Phil_K*:

 

Hi.

 

Nice plugin.

 

But i have some feature request:

- add temp. ban on voteban

- add additional EA_Guid ban, maybe as second step after having the name ban to prevent changing name.

 

Thanks

Phil.


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Originally Posted by XpKiller*:

 

Hi

I will add this as soon as i have time for it.

Those request are no big things.

XpKiller


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Originally Posted by Blitzie*:

 

Were do you download this plugin?


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Originally Posted by cotax*:

 

hello,

 

love the system, but it is not player friendly (vote friendly)

is it possible to give us an option, to say the vote commands in chat instead of yelling it? becouse a dead player doesnt see the message.

and dunno why but half the time it even says cant start a votekick against that player (or something like this) and no he is not on the whitelist.

 

thanks.


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Originally Posted by Trizik*:

 

so everything is yelled? meaning everything flashes in the middle of the screen? that's not good. i also much prefer say.

 

if i just replace every "yell" in the code with "say" will that work?


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Originally Posted by XpKiller*:

 

Hi

i use a Tag to define if a message should be yelled or not.

So just replace the [Yell] Tag with [say] Tag in the desired messages but not in the methods "public void ServerMessagesToAll(List lstMessage)" and "public void ServerMessagesToPlayer(List lstMessage, string strSoldierName)",


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Originally Posted by Trizik*:

 

ok great ty


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Originally Posted by Trizik*:

 

is "!vote no" the same as not voting at all or does it subtract from the "!vote yes" count?


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Originally Posted by Trizik*:

 

what does reqVotes do?

 

i just want 50% successful votes for voteban and 30% successful votes for votekick, so:

 

this.m_Voteban_percent = 50;

this.m_Votekick_percent = 30;

 

what should this.m_Voteban_reqVotes and this.m_Votekick_reqVotes be set to?


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