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BF3 required players to start

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Originally Posted by kitler*:

 

hi guys im new to this program , can anyone tell me how can i remove required players to start for my bf3 server ? thank you


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Originally Posted by EBassie*:

 

Replace these lines in startup.txt and restart the server:

 

 

# How many players to start the round (int)

#vars.roundStartPlayerCount "8"

vars.roundStartPlayerCount 1

 

# Minimum players before a current around aborts (int)

#vars.roundRestartPlayerCount "4"

vars.roundRestartPlayerCount 0

 

Now, you can play alone if you want to :smile:


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Originally Posted by kitler*:

 

Replace these lines in startup.txt and restart the server:

 

 

# How many players to start the round (int)

#vars.roundStartPlayerCount "8"

vars.roundStartPlayerCount 1

 

# Minimum players before a current around aborts (int)

#vars.roundRestartPlayerCount "4"

vars.roundRestartPlayerCount 0

 

Now, you can play alone if you want to :smile:

thank you hope it works:biggrin:

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Originally Posted by fk97440*:

 

Hello does it work for you? When I put 1 for minimum to start the server automatically gives 8 minimum even though 1 is set up.


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Originally Posted by EBassie*:

 

fk97440, Did you also changed the second setting?

 

If you want to change the vars.roundStartPlayerCount to any number below 8 then you need to change the vars.roundRestartPlayerCount to half that number or 0. This seems to do the trick when going from 8 or less.

 

In order to run a vars.roundstartplayercount "2" you need to set vars.roundrestartplayercount "0"

 

Our servers are setup for starting with 1 player. So our settings are:

vars.roundStartPlayerCount 1

vars.roundRestartPlayerCount 0

 

By the way: This only works from server R4 and higher.

So if you're still on R3, it doesn't seem to work.

 

Also remember to restart the server after making these adjustments.


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Originally Posted by JerseyFirefighter*:

 

So what I dont understand, is that I change the round restart and the round start number and apply. When I restart the server it goes back to default. The same goes when I change the default gameplay style on the top right from quick match to hardcore. Ive tried different variations and cannot get it to work. I also happened to notice that the hardcore box in the top left is grayed out which may or may not contribute to the problem. I always hit update after I change anything.

 

Also, when changing the default gameplay at top right, when I hit apply it goes through a validation of the settings by series of green check marks. Either which setting be it quick match or hardcore the two variables in question do not get a green check, but when I update them individually they do.

 

 

-Edit- I did get to lower the number by going through the server provider config files. Procon still says 8/6. Problem now is that this takes you off the quick match list now that it is not set at 8 correct?

 

Attached Files:


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Originally Posted by g0tgot*:

 

Correct me if I am wrong, I believe each of those are pre set standards. Ivhave same issue. Although I seem to not be able to find the startup.txt in my procon folder at all.... I change the variables and they do notvapply to in game.specifically the round start and restart. Might be a known bug in the works?


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Originally Posted by leibhold*:

 

The startup.txt in on your game server.

 

The config generator gives you the text to be able to create/edit the file on the game server.


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Originally Posted by Trekkan*:

 

Can anyone verify as to if you change these settings, whether or not your server will work with the "Quick Match" function? I've heard people say that it basically takes your server out of the pool because it's not "standard". No idea if this is correct or not and hoping for some verification.


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Originally Posted by Ace*:

 

Correct me if I am wrong, I believe each of those are pre set standards. Ivhave same issue. Although I seem to not be able to find the startup.txt in my procon folder at all.... I change the variables and they do notvapply to in game.specifically the round start and restart. Might be a known bug in the works?

The startup.txt is in your game server folder not procon

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Originally Posted by vk2xxy*:

 

Procon will only allow 2 + 2 as the lowest.

 

Enter the commands at the console.

 

Then fast forward your server to the next map (maybe only next round) and the reduced numbers will be active.


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Originally Posted by godspeed3k*:

 

Order is important. I seems that if you have a higher restart than start, it will default out. If you set restart to 1 (so it resets if server is empty) or 0 (never resets once started) first, then set the start number to 1, it will correctly start the server with no player requirements. I have the following code on my server and in this order it works.

 

Code:

# Minimum players before a current round aborts (int)
vars.roundRestartPlayerCount "1"

# How many players to start the round (int)
vars.roundStartPlayerCount "1"

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Originally Posted by kitler*:

 

Hello does it work for you? When I put 1 for minimum to start the server automatically gives 8 minimum even though 1 is set up.

yes it works for me , change it from mygameserver starup.

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Originally Posted by g0tgot*:

 

Winning! Ty found it


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Originally Posted by GitSum*:

 

Can anyone verify as to if you change these settings, whether or not your server will work with the "Quick Match" function? I've heard people say that it basically takes your server out of the pool because it's not "standard". No idea if this is correct or not and hoping for some verification.

Did anyone confirm this? I would like to lower the required number of players to start a 64 hardcore server, but I do not want to loose Quickmatch compatability

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Originally Posted by SileX*:

 

You cannot change this and keep the Quickmatch compatability - it says in the server manual for BF3 (not the procon manual).

 

 

 

I use these in my startup.txt;

 

vars.roundRestartPlayerCount 0

vars.roundStartPlayerCount 2

 

So it only requires 2 to start a game. It is set to Hardcore and you can still find it as a hardcore server.


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Originally Posted by I_MAX2017*:

 

this command works when the server is unranked when i make server ranked says (waiting for otherplayers)

(needed 3 more players) :sad:


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Originally Posted by leibhold*:

 

this command works when the server is unranked when i make server ranked says (waiting for otherplayers)

(needed 3 more players) :sad:

Which is correct behaviour for a ranked server.

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