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[BF4] Stats webpage for XpKiller's Stats Logger Plugin


tyger07

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Originally Posted by Kinsman*:

 

is there a way to strip out Carbines? I pretty much only use Carbines, therefore I have no weapon stats? unsure what to do there.

 

http://jw.servegame.org/stuff/index....=1540&search=1

 

or is that a problem with how things are recorded?

 

I've forked this project at Github, and I've added two graphs in it. I am sure other graphs are coming, please be patient.

For those using github, the repo is at https://github.com/CptChaos/BF4-Server-Stats, for those who rather download the .zip archive: https://github.com/CptChaos/BF4-Serv...ive/master.zip

 

Let me know what you think! :smile: A demo is available at http://bugstats.cptchaos.nl/index.ph...&serverstats=1

 

Keep in mind: This fork requires GD in order to generate the graphs!

These are great, would they work globally at all?
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Originally Posted by ty_ger07*:

 

is there a way to strip out Carbines?

I read "strip out" as "remove".

 

Did I miss them? I guess so. Why did no one tell me?

 

I have missed others as well. I don't know my weapons well, so maybe someone can help me. What is "dmr"? What is the difference between an Assault GalilACE23, a Carbine GalilACE or Carbine GalilACE52, or a DMR GalilACE53?

 

Are there any others I should add?

 

Please look through this list and tell me if there are others which should be added.

 

Code:

SELECT WeaponID, Friendlyname, Damagetype
FROM tbl_weapons
WHERE 1
GROUP BY WeaponID
ORDER BY Damagetype

"WeaponID" "Friendlyname" "Damagetype"

"41" "GalilACE23" "assaultrifle"

"50" "SCAR-H" "assaultrifle"

"49" "SAR21" "assaultrifle"

"48" "QBZ951" "assaultrifle"

"52" "SteyrAug" "assaultrifle"

"45" "M416" "assaultrifle"

"44" "M16A4" "assaultrifle"

"37" "CZ805" "assaultrifle"

"33" "AEK971" "assaultrifle"

"34" "AK12" "assaultrifle"

"43" "L85A2" "assaultrifle"

"38" "FAMAS" "assaultrifle"

"35" "AK5C" "carbine"

"42" "GalilACE52" "carbine"

"40" "GalilACE" "carbine"

"39" "G36C" "carbine"

"46" "M4A1" "carbine"

"32" "ACR" "carbine"

"31" "A91" "carbine"

"36" "AKU12" "carbine"

"51" "SG553LB" "carbine"

"47" "MTAR21" "carbine"

"53" "Type95B" "carbine"

"93" "QBU88" "dmr"

"82" "GalilACE53" "dmr"

"94" "RFB" "dmr"

"96" "SKS" "dmr"

"99" "SVD12" "dmr"

"95" "SCAR-HSV" "dmr"

"92" "MK11" "dmr"

"86" "M39EBR" "dmr"

"100" "C4" "explosive"

"101" "C4_Support" "explosive"

"110" "V40" "explosive"

"109" "SLAM" "explosive"

"108" "M67" "explosive"

"102" "Claymore" "explosive"

"103" "Claymore_Recon" "explosive"

"107" "M34" "explosive"

"104" "Flashbang" "explosive"

"105" "Grenade_RGO" "explosive"

"106" "M15" "explosive"

"129" "P226" "handgun"

"127" "MP412Rex" "handgun"

"126" "M93R" "handgun"

"125" "M9" "handgun"

"124" "M1911" "handgun"

"123" "HK45C" "handgun"

"120" "CZ75" "handgun"

"122" "Glock18" "handgun"

"131" "Taurus44" "handgun"

"128" "MP443" "handgun"

"121" "FN57" "handgun"

"130" "QSZ92" "handgun"

"225" "SteyrAug_M320_SMK" "impact"

"221" "SAR21_M320_FLASH" "impact"

"208" "AEK971_M320_FLASH" "impact"

"146" "XM25_Smoke" "impact"

"210" "AK12_M320_FLASH" "impact"

"145" "SAR21_M320_SMK" "impact"

"144" "M416_M320_SMK" "impact"

"143" "M416_M320_FLASH" "impact"

"142" "M320_SMK" "impact"

"209" "AEK971_M320_SMK" "impact"

"224" "SteyrAug_M320_FLASH" "impact"

"223" "SCAR-H_M320_SMK" "impact"

"214" "L85A2_M320_FLASH" "impact"

"215" "L85A2_M320_SMK" "impact"

"217" "M16A4_M320_SMK" "impact"

"218" "M320_FLASH" "impact"

"219" "QBZ951_M320_FLASH" "impact"

"220" "QBZ951_M320_SMK" "impact"

"212" "CZ805_M320_FLASH" "impact"

"213" "CZ805_M320_SMK" "impact"

"222" "SCAR-H_M320_FLASH" "impact"

"216" "M16A4_M320_FLASH" "impact"

"211" "AK12_M320_SMK" "impact"

"138" "RPK12" "lmg"

"132" "LSAT" "lmg"

"133" "M240" "lmg"

"134" "M249" "lmg"

"135" "MG4" "lmg"

"136" "Pecheneg" "lmg"

"137" "QBB95" "lmg"

"140" "Type88" "lmg"

"139" "RPK-74" "lmg"

"141" "Ultimax" "lmg"

"8" "Repairtool" "melee"

"7" "Defib" "melee"

"6" "Melee" "melee"

"5" "RoadKill" "none"

"4" "Death" "none"

"147" "Medkit" "nonlethal"

"148" "PortableMedicpack" "nonlethal"

"54" "AEK971_M320_HE" "projectileexplosive"

"56" "AK12_M320_HE" "projectileexplosive"

"57" "AT4" "projectileexplosive"

"58" "FGM148" "projectileexplosive"

"59" "FIM92" "projectileexplosive"

"60" "M16A4_M320_HE" "projectileexplosive"

"62" "M320_LVG" "projectileexplosive"

"64" "M416_M320_HE" "projectileexplosive"

"55" "AEK971_M320_LVG" "projectileexplosive"

"235" "SCAR-H_M320_LVG" "projectileexplosive"

"226" "AK12_M320_LVG" "projectileexplosive"

"234" "SAR21_M320_LVG" "projectileexplosive"

"61" "M320_HE" "projectileexplosive"

"233" "QBZ951_M320_LVG" "projectileexplosive"

"232" "M416_M320_LVG" "projectileexplosive"

"231" "M16A4_M320_LVG" "projectileexplosive"

"230" "L85A2_M320_LVG" "projectileexplosive"

"229" "L85A2_M320_HE" "projectileexplosive"

"227" "CZ805_M320_HE" "projectileexplosive"

"65" "MGL" "projectileexplosive"

"228" "CZ805_M320_LVG" "projectileexplosive"

"68" "RPG7" "projectileexplosive"

"74" "Starstreak" "projectileexplosive"

"73" "SRAW" "projectileexplosive"

"75" "SteyrAug_M320_HE" "projectileexplosive"

"71" "SCAR-H_M320_HE" "projectileexplosive"

"70" "SAR21_M320_HE" "projectileexplosive"

"69" "Sa18IGLA" "projectileexplosive"

"76" "SteyrAug_M320_LVG" "projectileexplosive"

"67" "QBZ951_M320_HE" "projectileexplosive"

"66" "NLAW" "projectileexplosive"

"77" "XM25" "projectileexplosive"

"72" "SMAW" "projectileexplosive"

"173" "M16A4_M26_Frag" "shotgun"

"174" "M16A4_M26_Slug" "shotgun"

"192" "SteyrAug_M26_Buck" "shotgun"

"191" "SCAR-H_M320_SHG" "shotgun"

"190" "SCAR-H_M26_Slug" "shotgun"

"172" "M16A4_M26_Flechette" "shotgun"

"171" "M16A4_M26_Buck" "shotgun"

"162" "CZ805_M26_Flechette" "shotgun"

"163" "CZ805_M26_Frag" "shotgun"

"164" "CZ805_M26_Slug" "shotgun"

"165" "CZ805_M320_SHG" "shotgun"

"166" "L85A2_M26_Buck" "shotgun"

"167" "L85A2_M26_Flechette" "shotgun"

"168" "L85A2_M26_Frag" "shotgun"

"169" "L85A2_M26_Slug" "shotgun"

"170" "L85A2_M320_SHG" "shotgun"

"189" "SCAR-H_M26_Frag" "shotgun"

"188" "SAR21_M320_SHG" "shotgun"

"178" "M416_M320_SHG" "shotgun"

"177" "M416_M26_Frag" "shotgun"

"182" "QBZ951_M26_Slug" "shotgun"

"183" "QBZ951_M320_SHG" "shotgun"

"184" "SAR21_M26_Buck" "shotgun"

"185" "SAR21_M26_Flechette" "shotgun"

"180" "QBZ951_M26_Flechette" "shotgun"

"196" "SteyrAug_M320_SHG" "shotgun"

"181" "QBZ951_M26_Frag" "shotgun"

"195" "SteyrAug_M26_Slug" "shotgun"

"186" "SAR21_M26_Frag" "shotgun"

"187" "SAR21_M26_Slug" "shotgun"

"175" "M16A4_M320_SHG" "shotgun"

"194" "SteyrAug_M26_Frag" "shotgun"

"193" "SteyrAug_M26_Flechette" "shotgun"

"179" "QBZ951_M26_Buck" "shotgun"

"10" "870" "shotgun"

"23" "SCAR-H_M26_Buck" "shotgun"

"24" "SCAR-H_M26_Flechette" "shotgun"

"25" "SerbuShorty" "shotgun"

"26" "SPAS12" "shotgun"

"27" "USAS-12" "shotgun"

"29" "UTAS" "shotgun"

"30" "XM25_Flechette" "shotgun"

"63" "M320_SHG" "shotgun"

"22" "SAIGA_20K" "shotgun"

"21" "QBS09" "shotgun"

"20" "M416_M26_Slug" "shotgun"

"11" "DBV12" "shotgun"

"12" "HAWK" "shotgun"

"13" "M1014" "shotgun"

"15" "M26Mass_Flechette" "shotgun"

"16" "M26Mass_Frag" "shotgun"

"17" "M26Mass_Slug" "shotgun"

"18" "M416_M26_Buck" "shotgun"

"19" "M416_M26_Flechette" "shotgun"

"14" "M26Mass" "shotgun"

"28" "USAS-12_Nightvision" "shotgun"

"154" "AEK971_M26_Slug" "shotgun"

"151" "AEK971_M26_Buck" "shotgun"

"152" "AEK971_M26_Flechette" "shotgun"

"153" "AEK971_M26_Frag" "shotgun"

"155" "AEK971_M320_SHG" "shotgun"

"156" "AK12_M26_Buck" "shotgun"

"157" "AK12_M26_Flechette" "shotgun"

"158" "AK12_M26_Frag" "shotgun"

"159" "AK12_M26_Slug" "shotgun"

"160" "AK12_M320_SHG" "shotgun"

"161" "CZ805_M26_Buck" "shotgun"

"117" "PP2000" "smg"

"118" "Scorpion" "smg"

"119" "UMP45" "smg"

"150" "UMP9" "smg"

"111" "CBJ-MS" "smg"

"116" "P90" "smg"

"115" "MX4" "smg"

"113" "MagpulPDR" "smg"

"114" "MP7" "smg"

"112" "JS2" "smg"

"88" "M82A3" "sniperrifle"

"89" "M82A3_CQB" "sniperrifle"

"83" "JNG90" "sniperrifle"

"90" "M82A3_MED" "sniperrifle"

"91" "M98B" "sniperrifle"

"97" "SRS" "sniperrifle"

"9" "Scout" "sniperrifle"

"84" "L96A1" "sniperrifle"

"87" "M40A5" "sniperrifle"

"81" "FY-JS" "sniperrifle"

"80" "CS-LR4" "sniperrifle"

"85" "M200" "sniperrifle"

"79" "AMR2_MED" "sniperrifle"

"78" "AMR2" "sniperrifle"

"98" "SV98" "sniperrifle"

"3" "Suicide" "suicide"

"1" "DamageArea" "suicide"

"2" "SoldierCollision" "suicide"

"149" "Tomahawk" "vehiclelight"

I assume that I should add Carbine, DMR, and Impact. Any others? The Tomahawk is a weird one and I didn't know where to add it. I wish it was included as a projectile explosive so that it wouldn't be by itself.
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Originally Posted by p19blo*:

 

Yeah I really need to migrate away from Enjin and to a php based site, tired of their slowass performance, it's ridiculous.

ipb are the way, ive already started to move away from enjin and into ipb.

 

setting the iframe width and height and it can look integrated just as good. i use iframes for a few things, stats page included.

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Originally Posted by Narf!*:

 

Another little thing... Maybe in future version make the chatlog hide events like "ID_CHAT_REQUEST_AMMO", "ID_CHAT_ATTACK/DEFEND", "ID_CHAT_REQUEST_ORDER", etc. if possible. I think nobody needs this informations there.

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Originally Posted by ty_ger07*:

 

Another little thing... Maybe in future version make the chatlog hide events like "ID_CHAT_REQUEST_AMMO", "ID_CHAT_ATTACK/DEFEND", "ID_CHAT_REQUEST_ORDER", etc. if possible. I think nobody needs this informations there.

There is an option in the plugin to disable those messages.

 

These stats pages simply display all messages in the database. If you add the regex to filter those messages out in your plugin, those messages won't be logged and the server stats page won't display them.

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Originally Posted by Narf!*:

 

There is an option in the plugin to disable those messages.

 

These stats pages simply display all messages in the database. If you add the regex to filter those messages out in your plugin, those messages won't be logged and the server stats page won't display them.

Ah ok, never tried this before, sorry :biggrin: I'll add all those things there, thanks for the information.
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Originally Posted by ty_ger07*:

 

Code linked to in first post has been updated!

 

Changes:

- Disabled global stats if only one server is in the database

- Added more graphs

- Bug fix for battlelog link

- Fixed a typo

- Added players of the week

- Added missing weapon groups

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Originally Posted by Ralphvd*:

 

Suspicious isnt working any more since your latest update.

 

Is there a way to hide the SERVER chat in the chat history? (now spambot plugin gets recorded to. I just want only chat from real life.(http://83.128.159.112/bf4stats/index...ate&order=DESC )

 

Can you please add to see the last players of the day for 30 days? Like

 

16-12: Person A

17-12: Person B

18-12: Person X

and so on.

 

I really like your work!

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Originally Posted by ty_ger07*:

 

You said you added: - Added players of the week

Where can i find this? http://83.128.159.112/bf4stats/index.php_ServerID=1

Download the new update.

 

Suspicious isnt working any more since your latest update.

(already asked once before)

 

Yes it does work. It just now requires more strict triggers since so many false positives were appearing due to vehicle whores with low total kills.

 

Is there a way to hide the SERVER chat in the chat history? (now spambot plugin gets recorded to. I just want only chat from real life.(http://83.128.159.112/bf4stats/index...ate&order=DESC )

In XpKiller's plugin, there is an option to disable server message logging. I suggest you disable server message logging if you don't want the server messages to appear.
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Originally Posted by ty_ger07*:

 

Can you please add to see the last players of the day for 30 days? Like

 

16-12: Person A

17-12: Person B

18-12: Person X

and so on.

 

I really like your work!

So, only show the #1 player of each day for the last X days?

 

It seems to me that wouldn't be the "Player of the Month" but would be the "Single Best Player of the Days" instead. Wouldn't there be a lot of repeats of the same player over and over again? What is the benefit?

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Originally Posted by ty_ger07*:

 

I am sorry that the stats pages may seem so slow for anyone viewing the demo. My database has become extremely slow to respond at times. GoDaddy hosting has proven to be just awful when it comes to random performance issues. These issues have plagued me with GoDaddy for years and I don't know why I don't just make a switch to another host.

 

I digress. Anyways, in summary, please don't think the code is poor just because my demo may prove to be very slow.

 

EDIT:

 

I created a new database at a new address and now we are snappy again. Certainly this is a poor solution but the best solution available to me without proper support from the host after repeated complaints.

 

EDIT 2:

 

"This indicates someone on the same server as yourself was running processes on the database server that caused it to become under heavy load and effect its' ability to process commands quickly. The environment we provide you is what is referred to as a "shared environment". This indicates multiple customers are on a single server that allocates resources to each customers account so they may run their websites optimally. Sometimes people over use these resources and their account must be disabled to ensure our other customers do not continue to be impacted negatively."

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Originally Posted by Kinsman*:

 

Code linked to in first post has been updated!

 

Changes:

- Disabled global stats if only one server is in the database

- Added more graphs

- Bug fix for battlelog link

- Fixed a typo

- Added players of the week

- Added missing weapon groups

I'm struggling to keep up, for 3 days straight I have almost merged my changes in, then bam, next update!

 

I think I will be ok if you could perhaps just tell me where to add the new pages in the menus?

 

I think POTW and there seems to be a Global Server Stats page now too?

 

http://jw.servegame.org/bf4stats/index.php

 

Oh, and how many is "more" graphs? :biggrin:

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Originally Posted by ty_ger07*:

 

I'm struggling to keep up, for 3 days straight I have almost merged my changes in, then bam, next update!

 

I think I will be ok if you could perhaps just tell me where to add the new pages in the menus?

 

I think POTW and there seems to be a Global Server Stats page now too?

 

http://jw.servegame.org/bf4stats/index.php

 

Oh, and how many is "more" graphs? :biggrin:

I couldn't possibly remember what I have changed and what I haven't changed. I have changed a lot many times.

 

Why don't you just replace your current pages with the new pages? Then you don't have to "keep up".

 

I have another pretty good update in the works, and then I should be done for a while I hope. But with this next update, file names will change quite a bit and the style sheet will change a little bit, so you will definitely want to just delete all your files and then use the update. Then you can do whatever modification you want from there. Otherwise, you will be stuck in the past or aggravated.

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Originally Posted by Kinsman*:

 

well I change quite a bit TBH, one example would be Kills and Deaths aren't actually terribly interesting, so I replace them all with Friend, High Score and WLR. Replace metabans link on player page with link to Global Page, kept Top Global and use it to display ten players on index, and Recorded Hours to global Player, various styling changes, the list goes on, so yes, I will probably just wait on the next major update and start over, thanks.

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Originally Posted by ty_ger07*:

 

Code linked to in first post has been updated!

 

Changes:

- Made code more uniform and removed unnecessary duplicate code and duplicate files

- Minor bug fixes

- Added visual indicator to show which column is currently ordered and which direction it is ordered

- Added more comments in code where needed

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Originally Posted by ty_ger07*:

 

I've forked this project at Github, and I've added two graphs in it. I am sure other graphs are coming, please be patient.

For those using github, the repo is at https://github.com/CptChaos/BF4-Server-Stats, for those who rather download the .zip archive: https://github.com/CptChaos/BF4-Serv...ive/master.zip

 

Let me know what you think! :smile: A demo is available at http://bugstats.cptchaos.nl/index.ph...&serverstats=1

 

Keep in mind: This fork requires GD in order to generate the graphs!

Since I have incorporated your changes, is there any way to merge your fork back to the master? I don't completely understand github yet.
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Originally Posted by MorpheusX(AUT)*:

 

Since I have incorporated your changes, is there any way to merge your fork back to the master? I don't completely understand github yet.

People can't simply merge their forks into the main repositories master-branch, that'd be horrible :biggrin:

However, they can create pull requests to your repository, which basically allow you to "pull" their changes into your repository (after reviewing, commenting, etc.). The pull requests will have to be created/issued by them, but accepted by you. It's actually fairly easy on GitHub.

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Originally Posted by ty_ger07*:

 

People can't simply merge their forks into the main repositories master-branch, that'd be horrible :biggrin:

However, they can create pull requests to your repository, which basically allow you to "pull" their changes into your repository (after reviewing, commenting, etc.). The pull requests will have to be created/issued by them, but accepted by you. It's actually fairly easy on GitHub.

I don't want pull his code into mine though. I have made many other changes and it would be quite a step backwards to import his changes. I would rather it was somehow virtually marked as obsolete and visually represented as being merged back into the master without physically importing the code. Physically merging the code would be quite disastrous.

 

I suppose the only way would be to request that the fork was removed? I wish there was a way to visually show that the fork has been implemented in part without physically importing the fork into the master. It would be nice if he didn't have to remove the fork because the fork shows that he contributed.

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Originally Posted by Kinsman*:

 

Its the same thing sans background? I wasn't fussed either, which is why I use different pics, made them brighter, and played with the fonts to make things clearer . I'm quite happy with them now.

 

http://jw.servegame.org/bf4stats/index.php

 

Except i need to find some decent images for CR.

 

Should I skip the update above for the big one coming? :ohmy:

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Originally Posted by ty_ger07*:

 

Its the same thing sans background? I wasn't fussed either, which is why I use different pics, made them brighter, and played with the fonts to make things clearer . I'm quite happy with them now.

 

http://jw.servegame.org/bf4stats/index.php

 

Except i need to find some decent images for CR.

 

Should I skip the update above for the big one coming? :ohmy:

It's the same thing without the map images, yes. No matter how you do it, the map images don't fit in with the rest of the page. I personally think your approach fits in even less. The images, no matter what you do, are just the wrong color tones and are too random. It's like taking a car with the right curves and then screwing a dominos pizza sign on top of it.

 

Yes, you should update. This was the (the most recent "the") big update. It doesn't look much different, but lots of file names and variables changed and you will have a hard time piecing it all together if you don't just delete everything you have and insert the update instead.

 

You can view a comparison of changes on GitHub.

https://github.com/tyger07/BF4-Server-Stats/pulse/daily

 

"10,535 additions and 2,954 deletions"

 

Since then, I have found a couple of tiny annoying problems which I will change, but with so many changes so often, I am waiting to find more things to change. I am hoping to not find more things to change though.

 

Annoyances:

1) Player of the Week link in global pages has the null query string "_ServerID=". This is fine because the ServerID should be null and the code works fine, but I don't like seeing it in the URL.

2) DogTags in global stats pages should have the player name linked to their global stats page instead of no link at all.

3) The map images on the index page don't look good in my opinion.

 

I am my own worst critic.

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Originally Posted by CptChaos*:

 

These are great, would they work globally at all?

It is possible, although I don't see the use of that, it would just count the graphs altogether which doesn't make sense to be honest. :smile:

 

I am thinking about making a new graph, for the maps, to see which map gets played the most of the time (in percent). It'll take some time, because I have to do everything again, I merged with Ty_Ger's fork and my changes are gone now.

I've seen that Ty_Ger has added the code I made (and did a few changes) to his hub / default install, will have to check how to use git properly, lol.

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Originally Posted by ty_ger07*:

 

I've seen that Ty_Ger has added the code I made (and did a few changes) to his hub / default install, will have to check how to use git properly, lol.

I primarily made the graphs smaller. The only reason I like to keep images under 600px wide is so that it doesn't look very strange on a mobile device.

 

It is possible, although I don't see the use of that, it would just count the graphs altogether which doesn't make sense to be honest. :smile:

It looks like this:

http://open-web-community.com/bf4sta...rt/players.php

 

And this:

http://open-web-community.com/bf4sta...oinsleaves.php

 

It doesn't make much sense to me, but maybe it makes sense to someone. Either way, it looks cool.

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Originally Posted by ty_ger07*:

 

Another minor update posted.

 

This time I really do hope it is the last one for a long time.

 

12-19-2013:

- Slightly different directory structure moving the config file from the common folder to the config folder and renaming it from common.php to config.php

- Change database connection variables to contstants

- Made dog tag names in global pages links to global player stats page

- Better battlelog link

- Minor bug fixes

- Removal of map images since they didn't fit the appearance of the page

- Sleeker appearance

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Originally Posted by ty_ger07*:

 

Rather than using an outdated dummy demo database (since I don't own any BF3 servers), is there anyone who trusts me enough to allow me to use their live stats database so that the information is always current? The benefit of course is the free advertising of your clan / game server(s). I would be interested in a database with at least two servers and with regular player activity. PM me if interested.

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Originally Posted by ty_ger07*:

 

What do you think:

 

Posted Image

I think it is useful. It is a bit hard to read with so many different parameters, but I don't know how it would be done better.

 

How do you measure "Most played"? Based on total number of players for each map, or total number of rounds for each map?

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