Jump to content

Battlefield Agency


Recommended Posts

  • Plugin Developer

Battlefield Agency


Battlefield Agency - Battlefield Player Insights & BF4 anticheat


What is Battlefield Agency?

At battlefield.agency we focus on combating cheaters in BF4 in efficient and sustainable ways. We offer you a free cheater ban list, updated by the hour. While automatic tools assist us, all bans are entirely manually reviewed and we strive for quality using skilled staff.

What does this plugin do?

This plugin enforces the ban list(s) managed by us and helps us link cheater accounts.


Acquire API key

First, you need to get an API key to use with the plugin. To do so, log in to battlefield.agency using your Discord account. Find your server by using the search feature with "Search for: Servers" selected. Click your server and click "Verify" at the top. Then follow the instructions shown.


  1. Download the .zip file from this post and extract it.
  2. Place BattlefieldAgency.cs in your Plugins/<game> folder, BF4, BF3 or BFH, depending on what you are installing for.
  3. Place BattlefieldAgencyAPI.ext in your Plugins/ folder.

Installation instructions and layer version support details can also be found at battlefield.agency/servers.



API key: paste the API key described above here.


VPN kicks: Specifies if the plugin should kick VPN users.

Enable toxicity ban list: Specifies if the optional ban list for extremely toxic players should should be enforced. Read the ban policy for more information on this. Cheating bans are always enforced.

Enable crasher ban list: Specifies if the optional ban list for crashing accounts should should be enforced. Read the ban policy for more information on this. Cheating bans are always enforced.

Player Whitelist: Place any battlefield.agency player GUIDs (visible in the URL, like https://battlefield.agency/player/<id>) here to be excluded from being kicked.


Announce enforced bans: Specifies if the plugin should announce enforced bans to global server chat.

Log kicks to file: Specifies whether to log players kicked by the plugin to an external log file.

Kick log file path: Specifies the file name that the plugin should write the kick log to. It defaults to Logs/BAKicks.log.

Debug: Specifies whether to output verbose/debug information to the console or not.


To get support or report a bug, join our Discord server.


The plugin is licensed under a full proprietary license, with usage rights granted to server owners. This means that you are free to use the plugin for its intended purpose, but any redistribution or modification is not allowed.


Edited by neutron
Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Our picks

    • Game Server Hosting:

      We're happy to announce that EZRCON will branch out into the game server provider scene. This is a big step for us so please having patience if something doesn't go right in this area. Now, what makes us different compared to other providers? Well, we're going with the idea of having a scaleable server hosting and providing more control in how you set up your server. For example, in Minecraft, you have the ability to control how many CPU cores you wish your server to have access to, how much RAM you want to use, how much disk space you want to use. This type of control can't be offered in a single service package so you're able to configure a custom package the way you want it.

      You can see all the available games here. Currently, we have the following games available.

      Valheim (From $1.50 USD)

      Rust (From $3.20 USD)

      Minecraft (Basic) (From $4.00 USD)

      Call of Duty 4X (From $7.00 USD)

      OpenTTD (From $4.00 USD)

      Squad (From $9.00 USD)

      Insurgency: Sandstorm (From $6.40 USD)

      Changes to US-East:

      Starting in January 2022, we will be moving to a different provider that has better support, better infrastructure, and better connectivity. We've noticed that the connection/routes to this location are not ideal and it's been hard getting support to correct this. Our contract for our two servers ends in March/April respectively. If you currently have servers in this location you will be migrated over to the new provider. We'll have more details when the time comes closer to January. The new location for this change will be based out of Atlanta, GA. If you have any questions/concerns please open a ticket and we'll do our best to answer them.
      • 1 reply
    • Hello All,

      I wanted to give an update to how EZRCON is doing. As of today we have 56 active customers using the services offered. I'm glad its doing so well and it hasn't been 1 year yet. To those that have services with EZRCON, I hope the service is doing well and if not please let us know so that we can improve it where possible. We've done quite a few changes behind the scenes to improve the performance hopefully. 

      We'll be launching a new location for hosting procon layers in either Los Angeles, USA or Chicago, IL. Still being decided on where the placement should be but these two locations are not set in stone yet. We would like to get feedback on where we should have a new location for hosting the Procon Layers, which you can do by replying to this topic. A poll will be created where people can vote on which location they would like to see.

      We're also looking for some suggestions on what else you would like to see for hosting provider options. So please let us know your thoughts on this matter.
      • 4 replies
    • Hi All,

      So seeing as Venice Unleased is released, I'm looking into if I should offer game hosting for it. I would like some feedback on this subject.

      VU - Experience Battlefield 3 like never before! (veniceunleashed.net)
      • 3 replies
    • So as the topic title says, should EZRCON offer general web hosting services?
      • 1 reply
    • Added ability to disable the new API check for player country info

      Updated GeoIP database file

      Removed usage sending stats

      Added EZRCON ad banner

      If you are upgrading then you may need to add these two lines to your existing installation in the file procon.cfg. To enable these options just change False to True.

      procon.private.options.UseGeoIpFileOnly False
      procon.private.options.BlockRssFeedNews False

      • 2 replies
  • Create New...

Important Information

Please review our Terms of Use and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.