Jump to content
Sign in to follow this  

Battlefield Agency

Recommended Posts

Posted (edited)

Battlefield Agency


Battlefield Agency - Battlefield Player Insights & BF4 anticheat


What is Battlefield Agency?

At battlefield.agency we focus on combating cheaters in BF4 in efficient and sustainable ways. We offer you a free cheater ban list, updated by the hour. While automatic tools assist us, all bans are entirely manually reviewed and we strive for quality using skilled staff.

What does this plugin do?

This plugin enforces the ban list(s) managed by us and helps us link cheater accounts.


Acquire API key

First, you need to get an API key to use with the plugin. To do so, log in to battlefield.agency using your Discord account. Find your server by using the search feature with "Search for: Servers" selected. Click your server and click "Verify" at the top. Then follow the instructions shown.


  1. Download the .zip file from this post and extract it.
  2. Place BattlefieldAgency.cs in your Plugins/<game> folder, BF4, BF3 or BFH, depending on what you are installing for.
  3. Place BattlefieldAgencyAPI.ext in your Plugins/ folder.

Installation instructions and layer version support details can also be found at battlefield.agency/servers.



API key: paste the API key described above here.


VPN kicks: Specifies if the plugin should kick VPN users.

Enable toxicity ban list: Specifies if the optional ban list for extremely toxic players should should be enforced. Read the ban policy for more information on this. Cheating bans are always enforced.

Enable crasher ban list: Specifies if the optional ban list for crashing accounts should should be enforced. Read the ban policy for more information on this. Cheating bans are always enforced.

Player Whitelist: Place any battlefield.agency player GUIDs (visible in the URL, like https://battlefield.agency/player/<id>) here to be excluded from being kicked.


Announce enforced bans: Specifies if the plugin should announce enforced bans to global server chat.

Log kicks to file: Specifies whether to log players kicked by the plugin to an external log file.

Kick log file path: Specifies the file name that the plugin should write the kick log to. It defaults to Logs/BAKicks.log.

Debug: Specifies whether to output verbose/debug information to the console or not.


To get support or report a bug, join our Discord server.


The plugin is licensed under a full proprietary license, with usage rights granted to server owners. This means that you are free to use the plugin for its intended purpose, but any redistribution or modification is not allowed.


Edited by neutron

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Our picks

    • I wanted I let you know that I am starting to build out the foundation for the hosting services that I talked about here. The pricing model I was originally going for wasn't going to be suitable for how I want to build it. So instead I decided to offer each service as it's own product instead of a package deal. In the future, hopefully, I will be able to do this and offer discounts to those that choose it.

      Here is how the pricing is laid out for each service as well as information about each. This is as of 7/12/2020.

      Single MySQL database (up to 30 GB) is $10 USD per month.

      If you go over the 30 GB usage for the database then each additional gigabyte is charged at $0.10 USD each billing cycle. If you're under 30GB you don't need to worry about this.

      Databases are replicated across 3 zones (regions) for redundancy. One (1) on the east coast of the USA, One (1) in Frankfurt, and One (1) in Singapore. Depending on the demand, this would grow to more regions.

      Databases will also be backed up daily and retained for 7 days.

      Procon Layer will be $2 USD per month.

      Each layer will only allow one (1) game server connection. The reason behind this is for performance.

      Each layer will also come with all available plugins installed by default. This is to help facilitate faster deployments and get you up and running quickly.

      Each layer will automatically restart if Procon crashes. 

      Each layer will also automatically restart daily at midnight to make sure it stays in tip-top shape.

      Custom plugins can be installed by submitting a support ticket.

      Battlefield Admin Control Panel (BFACP) will be $5 USD per month

      As I am still working on building version 3 of the software, I will be installing the last version I did. Once I complete version 3 it will automatically be upgraded for you.

      All these services will be managed by me so you don't have to worry about the technical side of things to get up and going.

      If you would like to see how much it would cost for the services, I made a calculator that you can use. It can be found here https://ezrcon.com/calculator.html

      • 10 replies
    • I have pushed out a new minor release which updates the geodata pull (flags in the playerlisting). This should be way more accurate now. As always, please let me know if any problems show up.

      • 6 replies
  • Create New...

Important Information

Please review our Terms of Use and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.