ImportBot Posted October 15, 2010 Author Share Posted October 15, 2010 Originally Posted by Zaeed*: and now?Looking into it.. I made a big zone covering most of the map, but nobody was in the server.. I might try and join it tonight with some mates and testmhhh... i see it but what sense is the large zone? :shock: The idea is that when anyone makes a kill in that zone, it should be picked up by the 'Attacking from spawn' option and thus issue a warning.. I'm trying to see if the problem you're having is related to either your zone size, or the fact that you have two zones overlaying each other.. You realise you can apply more than one warning to a zone? Then you would just need the two zones on the map.. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 15, 2010 Author Share Posted October 15, 2010 Originally Posted by VAM*: the overlayed zone can be the issue? mhh, right i think ... ok i have created 1 zone for all (per team) on every map. let us testing next time. if test ended i write the results here. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 16, 2010 Author Share Posted October 16, 2010 Originally Posted by LumpyNtZ*: So, i think i have something similar going on with VAM. I have been fighting with this couple of days now, and i just cant get this work. My problem is that baserape protection works well, but when i try to use that same zone to prevent campers its not working. So my anticamp configs are somehow wrong, anyone who could help me with this? Look details from this picture: http://i581.photobucket.com/albums/s...1Oct161138.gif Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 18, 2010 Author Share Posted October 18, 2010 Originally Posted by VAM*: the same problem ever. shootin into the protect base working fine. shooting from home base doesnt work. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 19, 2010 Author Share Posted October 19, 2010 Originally Posted by Zaeed*: Hmmm.. VAM, could you do me a quick favor and switch the weapons selected from ALL, so say Snipers, Assault, LMG, SMG.. (main four weapons used) and see if it works.. Just trying to narrow down where the fault is.. It may be that using 'ALL' has somehow changed. Be rest assured though, it DOES work, something minor may have just broken is all :mad:ops: Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 19, 2010 Author Share Posted October 19, 2010 Originally Posted by LumpyNutZ*: I have even tried that. Just cant get it work. If there is some people who has got this working i would appreciate to see their "attacking from zone" configuration to check what there might be differend than in mine confs :? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 19, 2010 Author Share Posted October 19, 2010 Originally Posted by Zaeed*: Found the bug.. It did actually work, you just had to manually select which weapons you wanted to ban.. The option 'All' now works Check the front page for the download, or it should appear in the packages tab soon.. Version 2.0.0.1 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 20, 2010 Author Share Posted October 20, 2010 Originally Posted by VAM*: it seems to be working well. we will testing next times again. problems i will be post here! UPD. NEXT PROBLEM: i shoot from the middle of the gaming zone and hit the enemy. suddently kick the server with message from CWG. any clanmates have the same problems since the new version 2.0.0.1. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 22, 2010 Author Share Posted October 22, 2010 Originally Posted by VAM*: NEXT PROBLEM: i shoot from the middle of the gaming zone and hit the enemy. suddently kick the server with message from CWG. any clanmates have the same problems since the new version 2.0.0.1. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 23, 2010 Author Share Posted October 23, 2010 Originally Posted by Zaeed*: NEXT PROBLEM: i shoot from the middle of the gaming zone and hit the enemy. suddently kick the server with message from CWG. any clanmates have the same problems since the new version 2.0.0.1. Did you delete that big zone I created? If you're getting kicked, thats just because of how you have the warnings set up Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 23, 2010 Author Share Posted October 23, 2010 Originally Posted by VAM*: NEXT PROBLEM: i shoot from the middle of the gaming zone and hit the enemy. suddently kick the server with message from CWG. any clanmates have the same problems since the new version 2.0.0.1. Did you delete that big zone I created? If you're getting kicked, thats just because of how you have the warnings set up yes, i have deleted your big zone. the problem seems to be in arica harbor only. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 1, 2010 Author Share Posted November 1, 2010 Originally Posted by kingdii*: We have been using your plugin for some time now. We love it. However, we have been having some issues lately. First, we have it set up as %pn% to show the players name when there is a violation, its not showing the players name. Second, we also have it set to kick and ban a player on the second violation, it isnt doing either. Any suggestions? Here are our current settings: Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 2, 2010 Author Share Posted November 2, 2010 Originally Posted by slizzard*: i cant get any options at all with this only options i get are number of warning types,log to console, confirm command,and ban after x kicks anyone know what im doing wrong? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 3, 2010 Author Share Posted November 3, 2010 Originally Posted by kingdii*: Once you enter the number of warnings you want to create you will get the other options Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 18, 2010 Author Share Posted November 18, 2010 Originally Posted by VAM*: oops, where's my posting? do you have setup an old database backup? ok next take: standart settings for temp-ban length are 5 minutes. if i increase to e.g. 15 min. it works fine, but next morning i see standart setting again! what is the problem? known issue? help me please! :_: Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 19, 2010 Author Share Posted November 19, 2010 Originally Posted by Zaeed*: sounds like a bug on your end.. not a plugin fault not sure what would cause it sorry Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 19, 2010 Author Share Posted November 19, 2010 Originally Posted by alco*: I cannot access to download, blank page. Could you attach it again_, thx m8! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 19, 2010 Author Share Posted November 19, 2010 Originally Posted by VAM*: sounds like a bug on your end.. not a plugin fault not sure what would cause it sorry sounds_? what do you mean? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 19, 2010 Author Share Posted November 19, 2010 Originally Posted by Zaeed*: sounds like a bug on your end.. not a plugin fault not sure what would cause it sorry sounds_? what do you mean? it is a problem with you setup. Not sure what Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 22, 2010 Author Share Posted November 22, 2010 Originally Posted by alco*: Anyone can upload it again? Download link is broken Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 22, 2010 Author Share Posted November 22, 2010 Originally Posted by Phogue*: Anyone can upload it again? Download link is brokenShould be functional again now. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 30, 2010 Author Share Posted November 30, 2010 Originally Posted by CaptainSilver*: I use the CWB to kill and kick baserapers. In both cases I have yell warning for all players. When the player is killed the message is displayed. When the player is killed there is no message at all :-) seems to be al little bug. My suggestion is to change the CWB slightly. Now the steps of action are: 1. Warning 2. Kill player after X warnings 3. Final action Better would be an option of how many steps you want to have and a pull down menu to choose the action (warning, kill, kick, temporary ban, permanent ban). Example 1: Number of steps = 2; first action: kill; second action: kick Example 2: Number of steps = 4; first action: warning; second action: kill; third action: kick; forth action temporary ban With this method every user can coose, how strict he wants to handle the baseraping problem. How do you think about that? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 3, 2010 Author Share Posted December 3, 2010 Originally Posted by Zaeed*: You can already to that by setting warnings to 0, and action to kick, with kill turned off.. that'll kick straight away.. Or kill on first and kick on second.. As to the bug, can you elaborate on what you mean by this. When the player is killed the message is displayed When the player is killed there is no message at all Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 9, 2010 Author Share Posted December 9, 2010 Originally Posted by SGTSimpson*: I set up most of the warnings for our server. After I set them up I have to email them to my senior admin. So here is the question. Where are the map overlays stored? I cant seem to find where the map zones are. I have them all set up with custom warnings but I cant send them out. Also, what files should I have installed. I have a .inc file installed in the plugins folder and a .cs installed in the BFBC2 folder within the plugins folder. My senior admin has a .dll file in adition to the one that I have in the BFBC2 folder. Does that sound right? Am I missing the .dll or does she have a file that is not needed? If this doesnt make any sense I can try to answer any questions that you might have. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 10, 2010 Author Share Posted December 10, 2010 Originally Posted by Zaeed*: I set up most of the warnings for our server. After I set them up I have to email them to my senior admin. So here is the question. Where are the map overlays stored? I cant seem to find where the map zones are. I have them all set up with custom warnings but I cant send them out. Also, what files should I have installed. I have a .inc file installed in the plugins folder and a .cs installed in the BFBC2 folder within the plugins folder. My senior admin has a .dll file in adition to the one that I have in the BFBC2 folder. Does that sound right? Am I missing the .dll or does she have a file that is not needed? If this doesnt make any sense I can try to answer any questions that you might have. The .inc and .cs files are in the right places.. The .dll is generated when you have procon running, and is deleted when you close procon. The zone locations are stored in connection def file from memory (at work, can't check), look in there for a bunch of numbers. Alternatively, can your senior admin set up a layer service and you connect to that and set it up? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 13, 2010 Author Share Posted December 13, 2010 Originally Posted by HunterBfV*: Hi Zaeed, using your latest plugin revision, I set it to zero warnings, killing if detected to attack within a zone, and kick after the second time. So one kill, next time kick. The first kill does compose the personal player message and a message to all within the server chat, that this particular player got killed for attacking XYZ ... Since the update to your latest version, the kick message is no longer displayed. The player will be removed with the correct punkbuster message for his client and also physically from the server, but the rest of the crowd still playing does not receive the informal message about the kick of the bad guy. For the sake of testing I set it to Yell, but this does not work either. So the part of the final action and public message is broken. Do not be surprised, I just updated to your latest revision a few days ago, so I am a bit late in reporting. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 14, 2010 Author Share Posted December 14, 2010 Originally Posted by Zaeed*: Hi Zaeed, using your latest plugin revision, I set it to zero warnings, killing if detected to attack within a zone, and kick after the second time. So one kill, next time kick. The first kill does compose the personal player message and a message to all within the server chat, that this particular player got killed for attacking XYZ ... Since the update to your latest version, the kick message is no longer displayed. The player will be removed with the correct punkbuster message for his client and also physically from the server, but the rest of the crowd still playing does not receive the informal message about the kick of the bad guy. For the sake of testing I set it to Yell, but this does not work either. So the part of the final action and public message is broken. Do not be surprised, I just updated to your latest revision a few days ago, so I am a bit late in reporting. I'm hazarding a guess that you have ban after X kicks turned on :_: If so, i've found the issue and just released a new version.. Let me know how it goes Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 18, 2010 Author Share Posted December 18, 2010 Originally Posted by AngelFireDK*: will this plugin work on vietnam? Since in vietnam it's US vs NVA and not US vs russian army. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 19, 2010 Author Share Posted December 19, 2010 Originally Posted by Zaeed*: will this plugin work on vietnam? Since in vietnam it's US vs NVA and not US vs russian army.Essentially yes.. Will have to wait until its released to make the changes though Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 19, 2010 Author Share Posted December 19, 2010 Originally Posted by thetoast*: quick question if you want the trespass error to trigger more do you set it to high or low. Quote * Restored post. It could be that the author is no longer active. Link to comment
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