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Insane Punisher


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Originally Posted by RFDragon*:

 

schon jemand mit dem BF3 B2K DLC getestet? ProCon Konsole meldet das die maps nicht vollständig kompatibel sind.

Was heisst das genau? funzt Base rape auto punish? kennt er die Base zones?

 

greetz

...ups... english..

 

did someone already try BF3 B2K DLC? ProCOn COnsole says the maps are not fully compatible. does base attack punishment work?

are the zone recognized?

 

EDIT: Crashes my Server...

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Originally Posted by micovery*:

 

Great plugin that works for BF3 as well. Is there anyway to disable the vote kick and ban?

ban_rape_kill False

ban_camp_kill False

ban_team_kill False

 

kick_rape_kill False

kick_camp_kill False

kick_team_kill False

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Originally Posted by WaxMyCarrot*:

 

I can confirm it works perfect with BF3. I have not tried all functions but the !punish and !forgive work great.

 

Any news on an update to support the new maps?

 

[13:05:07 44] [insane Punisher] map xp1_004 is not fully supported

[13:05:08 93] [insane Punisher] map xp1_004 is not fully supported

[13:05:16 09] [insane Punisher] map xp1_004 is not fully supported

[13:05:17 03] [insane Punisher] map xp1_004 is not fully supported

[13:05:17 79] [insane Punisher] map xp1_004 is not fully supported

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Originally Posted by QUACK-Major-Pain*:

 

It doesn't have any of the BF3 maps listed looking at the file.

No need for map names. I think they are only needed for use with maps and map zones.

 

Right now for BF3, it's only for team kill.

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Originally Posted by Clay52*:

 

It doesn't have any of the BF3 maps listed looking at the file.

No need for map names. I think they are only needed for use with maps and map zones.

 

Right now for BF3, it's only for team kill.

Pain confirm this works well with !punish and !forgive? Hell I'm down, micovery's stuff is the shiz :smile:
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Originally Posted by QUACK-Major-Pain*:

 

Waiting for his next one.

He's testing one to allow us to setup server requirements.

If player has kdr higher than what we set, they are removed when trying to join.

He has many other settings that we will be able to use, but I think the kdr and accuracy are more important.

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Originally Posted by droopie*:

 

yes i only wanted/needed this for tks. i only wish that i could set a number before it can grant !punish for true accidental tks.

 

also another feature i just thought about was adding a amount of !punish before kicking that player instead of using the default kick for 10 tks. this way you can kick for 10 !punish

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Originally Posted by droopie*:

 

for bf3, how can i do a %victim% for a mock? when someone suicieds, it displays in the chat the mocking message to everyone...

You suicided, epic fail!

You suicided, are you even trying soldier!

You suicided, press Alt-F4 for auto-revive!

 

so i would like a...

%victim% You suicided, epic fail!

%victim% You suicided, are you even trying soldier!

%victim% You suicided, press Alt-F4 for auto-revive!

 

this way we can see who the message is for instead of a "You". i know this isnt really bf3 supported yet but was wondering if i can do a quick edit myself for this.

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Originally Posted by micovery*:

 

for bf3, how can i do a %victim% for a mock? when someone suicieds, it displays in the chat the mocking message to everyone...

You suicided, epic fail!

You suicided, are you even trying soldier!

You suicided, press Alt-F4 for auto-revive!

 

so i would like a...

%victim% You suicided, epic fail!

%victim% You suicided, are you even trying soldier!

%victim% You suicided, press Alt-F4 for auto-revive!

 

this way we can see who the message is for instead of a "You". i know this isnt really bf3 supported yet but was wondering if i can do a quick edit myself for this.

%name% suicided, epic fail!

%name% suicided, are you even trying soldier!

%name% suicided, press Alt-F4 for auto-revive!

 

Now, to avoid sending messages to the whole server, you can make it so it sends messages only to the squad.

 

 

Find the function SendPlayerMessage

 

Code:

private void SendPlayerMessage(string soldierName, string message)
        {
            if (getBooleanVarValue("quiet_mode") && !isAdmin(soldierName))
                return;
            
            this.ExecuteCommand("procon.protected.send", "admin.say", message, "player", soldierName);
        }
and replace it with

 

Code:

private void SendPlayerMessage(string soldierName, string message)
        {
            if (getBooleanVarValue("quiet_mode") && !isAdmin(soldierName))
                return;

            PlayerProfile pp = null;

            if ((pp = getPlayerProfile(soldierName)) != null)
                this.ExecuteCommand("procon.protected.send", "admin.say", message, "squad", pp.info.TeamID.ToString(), pp.info.SquadID.ToString());
        }
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Originally Posted by Bazza*:

 

Going by the warnings I am assuming the !forgive works the same as B3? If a player Tk's he gets 1 strike, if he gets 3 he is kicked. But if a player forgives it takes 1 strike away? Only problem with !punish is we are finding players are running in front of vehicles at the start then punishing or when players say sorry they still punish. If the system was like the 3 strike setup you could just have !forgive and that would be ideal for us.

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Originally Posted by WaxMyCarrot*:

 

%name% suicided, epic fail!

%name% suicided, are you even trying soldier!

%name% suicided, press Alt-F4 for auto-revive!

I tried this and it does not seem to work for me. I restarted our server and the layer and still shows the old messages.
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Originally Posted by droopie*:

 

I tried this and it does not seem to work for me. I restarted our server and the layer and still shows the old messages.

really? it worked fine for me. i also did what he suggested and did a find/replace in the code though. but it did work.
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Originally Posted by Capt-Hot-Carl*:

 

I see some of you are using this in BF3... Does it work for baserape yet? This is the only problem with our server right now is a lot of baseraping the Non-cap going on..

Not currently. I was trying to find what Micovery had said earlier about this, but BF3 does not publish player coordinates and as far as I know base coordinates haven't been given out/figured out yet.

 

Not sure if I totally murdered what was originally said but I know it was along those lines.

 

Carl

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Originally Posted by Rocnuts*:

 

Not currently. I was trying to find what Micovery had said earlier about this, but BF3 does not publish player coordinates and as far as I know base coordinates haven't been given out/figured out yet.

 

Not sure if I totally murdered what was originally said but I know it was along those lines.

 

Carl

Lol ok cool, the baserape is the only thing im after right now...Ill keep watch!
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Originally Posted by droopie*:

 

i just wanted to post i made a small edit. in the bf3 chat we all see...

"KILLER team killed you!"

even though you wasnt teamkilled. so, i changed

info_msg = killer.name + " team killed you!";

to

info_msg = killer.name + " team killed " + victim.name;

works good. that with the other edit, no confusions on who the messages are for in bf3.

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Originally Posted by Kilack*:

 

Lol ok cool, the baserape is the only thing im after right now...Ill keep watch!

Yeah this looks like an awesome plugin but like you I am after the punishing for hammering bases etc and attacking from spawn also..

 

Do Dice publish anywhere what features they are working on? or what they have planned? I would love to see if giving out coordinates etc is on their list... among other things..

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Originally Posted by jimbouk1977*:

 

Would be good if base rape / camping can be done but i like this plugin

 

Also could you add the option to Kill the Teamkiller if it is some idiot that does it on purpose _.

 

Next i notice when players suicide in BF3 it just say "you suicieded MOCK"

Code:

List<string> default_mocks = new List<string>(new string[]
        {
            "You suicided, epic fail!",
            "You suicided, are you even trying soldier!",
            "You suicided, press Alt-Enter for auto-revive! "
        });
Is there any way to get it to say the players name as it comes up in chat to all would be much better if it shows the players name to all.

 

I tried

Code:

"%name%, You suicided, epic fail!",
But it didnt work any ideas ?
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Originally Posted by Capt-Hot-Carl*:

 

Would be good if base rape / camping can be done but i like this plugin

 

Also could you add the option to Kill the Teamkiller if it is some idiot that does it on purpose _.

 

Next i notice when players suicide in BF3 it just say "you suicieded MOCK"

Code:

List<string> default_mocks = new List<string>(new string[]
        {
            "You suicided, epic fail!",
            "You suicided, are you even trying soldier!",
            "You suicided, press Alt-Enter for auto-revive! "
        });
Is there any way to get it to say the players name as it comes up in chat to all would be much better if it shows the players name to all.

 

I tried

Code:

"%name%, You suicided, epic fail!",
But it didnt work any ideas ?
Wait I misread and thought you meant, go to the specific player. Not sure about that!

 

Carl

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Originally Posted by micovery*:

 

Ok, so does anybody no how to get the clan whitelist for punish working? Our tags are OFAW. I have tried OFAW and [OFAW] and it still doesn't work...Ideas?

Information is not available through the BF3 protocol, which the plugin is depending on to get player's clan tags.
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