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Shared Banlist [Ver 1.0.0.0 27th September]


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Originally Posted by Zaeed*:

 

order means nothing.

 

I don't know what you mean by the admin/banlist.

 

the plugin simply copies bans from one server to another.. keeping them in sync.. if you remove a ban on one server, it should be removed from the other server..

 

although it has a couple of bugs at the moment.. i'm working on rewriting it, but it's a bit slow atm. i have started though

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Originally Posted by Pale*:

 

order means nothing.

It shows you where the ban is stored . procon reads admin/banlist then pbbanlist then plugun/banlist click on the list update button and you will see.

 

 

I don't know what you mean by the admin/banlist.

On the game server there are 2 places bans are listed. In the game server control panel you have

 

Banlist (Admin/Banlist.txt) and

pbbans.dat (pb/pbbans.dat)

 

your plugin would appear to make a 3rd list in procon/plugins/Banlists one file for each server.

 

 

the plugin simply copies bans from one server to another.. keeping them in sync.. if you remove a ban on one server, it should be removed from the other server..

It doesn't copy the pbbanlist on my servers.

 

 

I am trying to work out why I keep getting players removed from my banlist . I turned off Shared banlist yesterday and reentered the bans manually . This morning two of the lists have players missing again! ( the servers restart at 7 am so this could be a pointer for my issues)

 

I am trying to find out what bit of software is broken . procon or plugin or server. I knew you had a bug or two with the accessing of files and I was just trying to give you some more info to possibly help find them. My problems here may well have nothing to do with shared banlist , but then again it could __!!

 

Keep up the good work :smile:

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Originally Posted by Joker*:

 

Sorry for my stupid question, maybe there is already a answer somewhere. Is it possible to seperate BF3 and BC2 bans in this plugin? I use one ProCon Server to manage 2 BC2 Server and 2 BF3 Server. If i enable the Plugin on all server the bans from BC2 will be transfered to the BF3 servers too.

 

Is there a solution for that problem?

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Originally Posted by Pale*:

 

No they were all permanent.

 

I was reapplying the bans in procon with the control panel open too, looking at the admin/banlist, when I noticed that procon over wrote the ban list with what was on the procon screen, erasing bans that were originally in the admin/banlist but for some reason not listed in the procon screen. If that makes sense. I'm thinking possible bug in procon.

 

The update button in procon was for some reason was not getting the full list and then when another ban was added only the partial list and the addition were written to the server over writing the original list full list.

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  • 4 weeks later...

Originally Posted by HaNg_MaN*:

 

hi,

We use your plugin to the list on our server to synchronize.

We noticed that if I can unbanned player and sometime restarts procon they are back.

This is not for all the bans, but only about 10 keep allways coming back.

I deleted the files do the plugin and reinstalled everything, but the bans coming back.

 

 

We also noticed:

The times when a player was banned, but it was unbanned , he will banned and immediately unbanned after each Proconrestart.While the player is currently on the server,he will be kicked for the ban has long been unbanned again. 1 second later, the ban it out again.

I can send you my eventlog, there you can see it.

 

Where can I find the file where it enters the ban? Then I could maybe bring in some clarity?

 

Sorry for my english, but please help me

 

greets

hang_man

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Originally Posted by TomTekk*:

 

My clanleader gets this error message

 

 

 

[21:51:27 96] Global Banlist: File read error2 System.IO.IOException: Der Prozess kann nicht auf die Datei "C:\Program Files (x86)\ProCon BC2\Plugins\Banlists\xxx.xxx.xxx.xxx-Bans.txt" zugreifen, da sie von einem anderen Prozess verwendet wird.

bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

bei System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)

bei System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)

bei System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)

 

 

 

It means procon can't read this file because itis in use. Can anyone help us?

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  • 2 weeks later...

Originally Posted by Zaeed*:

 

Hey, the plugin is half alive.. I was in the process of rebuilding it, but had to move house, and subsequently brought a house, but it doesn't settle till early april.. my pc is in storage until then.. I might start working on it in my spare time from scratch though, i'll see how I go..

 

I haven't forgotten

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  • 1 month later...

Originally Posted by Shirkan*:

 

Hi folks,

after Metabans is shutting down now, it would be great, if there would be an option to share the bans across some servers...

 

We are running 7 BF3 and 2 BFBC2 Servers. Until now we managed the "shared Banlist" with Metabans, but Metabans is closing doors right now...

Are you developers are working on this Plugin?

Would be great!

 

Thank you guys for your work!

Regards, Shirkan

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  • 4 weeks later...
  • 4 months later...

Originally Posted by Harudude*:

 

I am getting the following message in procon when running the shared banlist (I have 3 servers):

Global Banlist: File read error2 System.IO.IOException: The process cannot access the file 'c:\games\XX_XXX_XXX_XX_17040\969688\procon\Plugin s\Banlists\XX.XX.XXX.XX-Bans.txt' because it is being used by another process.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)

at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)

at System.IO.StreamReader..ctor(String path)

at PRoConEvents.CSharedBanlist.BanlistUpdate()

 

As I am a noob at this anyway to get help? \

 

Edit: sorry just saw the previous posts. Any word on resolution?

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  • 2 months later...
  • 5 months later...

Originally Posted by ColColonCleaner*:

 

I would give anything (upto 25$ - lol) if we could get this fixed. It's almost impossible trying to sync up bans.

I am working this into AdKats. Database updated across all servers. Still in dev though.
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  • 5 months later...

Originally Posted by BalboaCZ*:

 

This plugin error is causing mt BC2 Procon to crash every 24 to 48 hours. Any work on the fix? This is an old error but since Procon v1.4.1.1 it has started to crash Procon.

 

Global Banlist: File read error2 System.IO.IOException: The process cannot access the file 'C:\...\bc2\Plugins\Banlists\198.46.144.156-Bans.txt' because it is being used by another process.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)

at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)

at System.IO.StreamReader..ctor(String path, Boolean detectEncodingFromByteOrderMarks)

at PRoConEvents.CSharedBanlist.BanlistUpdate()

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  • 1 month later...
  • 1 year later...

Originally Posted by Prime-Meridian*:

 

I'll do an update to fix the file permission issue soon. Just got back from two weeks on holiday.

Hello Zaeed.

Where can I download your plugin "Shared Banlist" for bfbc2 ?

Stable version,under PRocon 1.5.1.1

Zaeed,the servers must be connected to a PRocon layer that the plugin worked or not ?

Please give a link to download a stable version of this plugin.

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