ImportBot Posted December 3, 2011 Author Share Posted December 3, 2011 Originally Posted by Guy0510*: Would there be a conflict/problem with the Adaptive Server Size plug-in? I ask because the server crashes when using both of these plug-ins at the same time. When I turned off Adaptive Server Size the server worked fine with only the Squad Enforcer plug-in enabled. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 3, 2011 Author Share Posted December 3, 2011 Originally Posted by WaxMyCarrot*: Would there be a conflict/problem with the Adaptive Server Size plug-in? I ask because the server crashes when using both of these plug-ins at the same time. When I turned off Adaptive Server Size the server worked fine with only the Squad Enforcer plug-in enabled.We run both on our server with no issues. It may be another plugin that is conflicting. What plugins do you have active? What are the settings u have in adaptive and enforcer? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 3, 2011 Author Share Posted December 3, 2011 Originally Posted by falcontx*: Guy0510: WaxMyCarrot is on target. I run both plugins on two servers with no issues. We'll need more information in order to attempt to diagnose your problem. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 3, 2011 Author Share Posted December 3, 2011 Originally Posted by WaxMyCarrot*: Also.. is there anything you are doing at the time it crashes? Like moving players, kicking/banning, changing maps, restarting maps.. anything you can think of within minutes of it crashing. Maybe another admin on another layer? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 3, 2011 Author Share Posted December 3, 2011 Originally Posted by propbndr*: Assuming you mean the plugin console, I disabled the plugin, started debug, then enabled the plugin: [10:30:33 42] SquadEnforcer: Disabled =( [10:30:34 26] SquadEnforcer: Enabled! [10:30:39 52] SquadEnforcer: TASK -> Need to squad GetFox [10:30:39 52] SquadEnforcer: TASK -> Need to squad xDisturbed1 [10:30:39 52] SquadEnforcer: TASK -> Need to squad Pure_Headshot_98 [10:30:39 52] SquadEnforcer: TASK -> Need to squad Kavann [10:30:59 18] SquadEnforcer: TASK -> Need to squad ThePartyProbe (join/team change) [10:31:03 98] SquadEnforcer: WORK -> Attempting to move Pure_Headshot_98 to Team 2 Squad 5 [10:32:03 54] SquadEnforcer: WORK -> Attempting to move Kavann to Team 1 Squad 3 [10:32:05 94] SquadEnforcer: TASK -> Need to squad julien148 (join/team change) [10:32:16 11] SquadEnforcer: WORK -> Attempting to move xDisturbed1 to Team 2 Squad 5 [10:32:29 72] SquadEnforcer: WORK -> Attempting to move ThePartyProbe to Team 1 Squad 3 [10:32:37 72] SquadEnforcer: WORK -> Attempting to move Pure_Headshot_98 to Team 2 Squad 2 [10:32:37 75] SquadEnforcer: INFO -> Pure_Headshot_98 moved to Team 2 Squad 2 [10:32:40 19] SquadEnforcer: TASK -> Need to squad cufalix (join/team change) [10:33:02 65] SquadEnforcer: WORK -> Attempting to move Kavann to Team 1 Squad 4 [10:33:03 68] SquadEnforcer: INFO -> cufalix moved to Team 1 Squad 2 [10:33:04 35] SquadEnforcer: WORK -> Attempting to move xDisturbed1 to Team 2 Squad 2 [10:33:09 54] SquadEnforcer: TASK -> Need to squad williamsaur (join/team change) [10:33:15 99] SquadEnforcer: WORK -> Attempting to move xDisturbed1 to Team 2 Squad 2 [10:33:19 98] SquadEnforcer: INFO -> Ignoring cufalix (left squad) [10:33:36 88] SquadEnforcer: WORK -> Attempting to move julien148 to Team 2 Squad 1 [10:33:44 18] SquadEnforcer: WORK -> Attempting to move julien148 to Team 2 Squad 1 [10:33:45 18] SquadEnforcer: WORK -> Attempting to move ThePartyProbe to Team 1 Squad 4 [10:34:05 49] SquadEnforcer: WORK -> Attempting to move GetFox to Team 2 Squad 8 [10:34:10 45] SquadEnforcer: INFO -> ThePartyProbe moved to Team 1 Squad 1 [10:34:32 32] SquadEnforcer: WORK -> Attempting to move GetFox to Team 2 Squad 8 [10:34:40 56] SquadEnforcer: WORK -> Attempting to move xDisturbed1 to Team 2 Squad 3 [10:34:40 74] SquadEnforcer: WORK -> Attempting to move julien148 to Team 2 Squad 3 [10:34:53 02] SquadEnforcer: WORK -> Attempting to move williamsaur to Team 2 Squad 4 [10:35:02 55] SquadEnforcer: WORK -> Attempting to move Kavann to Team 1 Squad 8 [10:35:07 78] SquadEnforcer: WORK -> Attempting to move williamsaur to Team 2 Squad 4 [10:35:09 13] SquadEnforcer: WORK -> Attempting to move GetFox to Team 2 Squad 6 [10:35:17 22] SquadEnforcer: WORK -> Attempting to move GetFox to Team 2 Squad 6 [10:35:20 18] SquadEnforcer: WORK -> Attempting to move julien148 to Team 2 Squad 7 [10:35:32 97] SquadEnforcer: WORK -> Attempting to move xDisturbed1 to Team 2 Squad 7 [10:36:52 98] SquadEnforcer: WORK -> Attempting to move Kavann to Team 1 Squad 8 As you see, it continues to try to move players but is unsuccessful. This is a 32 slot straight conquest server running only the Metro map. During this run, there were 30 slots used leaving 2 empty. It did recognize that one player left a squad and did the ignore player routine as programed. Other plugins enabled: Basis In-game Info Chat Filter BF3 In-game admin PB Screen Shots Spambot Squad Enforcer True Balancer BF3 * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 3, 2011 Author Share Posted December 3, 2011 Originally Posted by WaxMyCarrot*: I do believe Falcon stated somewhere here that there is a bug with BF3 that it will not move people if the server is full. Even though the server only showed 30 players in game.. there was probably 2 guys loading and their spots were reserved already. This is not a plugin issue.. it is an all around issue. This is my best guess.. maybe some1 else has an idea and will post after me. I run this plugin and the adaptive server plugin on 64 slot server and it runs great so i cannot duplicate your problem. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 3, 2011 Author Share Posted December 3, 2011 Originally Posted by falcontx*: Yeah, I can't determine what the issues was with just this log. In PRoCon, go to the Console tab, and check the Events box in the lower right. Then, ensure that you're logging the console during the same interval that you're having the issue and get me that log, too. Posting it here may be too much info, so you're welcome to PM. Alternatively, if you catch me on Battlelog, I could diagnose it in real time. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 4, 2011 Author Share Posted December 4, 2011 Originally Posted by Clay52*: Would there be a conflict/problem with the Adaptive Server Size plug-in? I ask because the server crashes when using both of these plug-ins at the same time. When I turned off Adaptive Server Size the server worked fine with only the Squad Enforcer plug-in enabled.I had same issue with this and InsaneBalancer together. Though now, I'm running unrestricted plugin mode (Morph's ping plugin) so will try again. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 5, 2011 Author Share Posted December 5, 2011 Originally Posted by falcontx*: I had same issue with this and InsaneBalancer together. Though now, I'm running unrestricted plugin mode (Morph's ping plugin) so will try again.Have a look at all of your logs at the time when the server crashed to see if you can identify what happened. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 5, 2011 Author Share Posted December 5, 2011 Originally Posted by WaxMyCarrot*: I run it with True Balancer without issues. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 6, 2011 Author Share Posted December 6, 2011 Originally Posted by Clay52*: rukqoa, ty_ger07 is correct. In this case, it's better to have "Move immediately on join" turned on, because you don't have to worry about platoon/party joins getting messed up. So would this apply still with running with IB? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 6, 2011 Author Share Posted December 6, 2011 Originally Posted by WaxMyCarrot*: I think a few guys have had issues with this plugin and IB running together.. I haven't heard from anyone who is running both without issues yet to compare and see if it is actually an issue. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 6, 2011 Author Share Posted December 6, 2011 Originally Posted by Haemogod*: No. It will not conflict with any balancer program. When a player is balanced, the Squad Enforcer will place them in a squad on the new team if they're not already in one. You should definitely set "Move immediately on join_" to "No" with Insane Balancer, though. Ding. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 6, 2011 Author Share Posted December 6, 2011 Originally Posted by falcontx*: I think a few guys have had issues with this plugin and IB running together.. I haven't heard from anyone who is running both without issues yet to compare and see if it is actually an issue.I also haven't gotten any detailed information from anyone who is supposedly having a problem, so there's not much I can do about it. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 6, 2011 Author Share Posted December 6, 2011 Originally Posted by falcontx*: Update posted. Fixed a few bugs and added a PayPal donation option. 1.0.2.0 (12/05/2011) - fixed first player to join empty server not moved when "Move immediately on join" is enabled - fixed plugin trying to move players into full squads due to change in previous version - fixed minor bugs - added PayPal donation option * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 6, 2011 Author Share Posted December 6, 2011 Originally Posted by CoMPaHoLiC*: Downloaded and installed, but PRoCon keeps telling me it's still the old version? (am I missing something_) * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 6, 2011 Author Share Posted December 6, 2011 Originally Posted by Clay52*: Downloaded and installed, but PRoCon keeps telling me it's still the old version? (am I missing something_)Did you close and restart procon? * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 6, 2011 Author Share Posted December 6, 2011 Originally Posted by ty_ger07*: Thanks! This new version is perfect as far as I can tell. I like what you did with the squad logic. It works perfect for my 16 slot squad rush server. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 6, 2011 Author Share Posted December 6, 2011 Originally Posted by Freekers*: Excellent. This is what we needed. Thanks for fixing the flaws in DICE's server code. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 7, 2011 Author Share Posted December 7, 2011 Originally Posted by CoMPaHoLiC*: Did you close and restart procon?Yup ... will try again tomorrow to redeploy I guess Edit: All good now - reboot fixed it (weird, but result matters ) * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 7, 2011 Author Share Posted December 7, 2011 Originally Posted by GameFrame*: Thanks. This is exactly what is needed to fix '12 players not in a squad' issue. It's working just fine on my server. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 9, 2011 Author Share Posted December 9, 2011 Originally Posted by Guy0510*: Would it be possible to include an option to nag squads that have their squads locked? I wish you could disable locked squads on a server but I know there is a bug that locks it unintentionally. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 9, 2011 Author Share Posted December 9, 2011 Originally Posted by falcontx*: Would it be possible to include an option to nag squads that have their squads locked? I wish you could disable locked squads on a server but I know there is a bug that locks it unintentionally.Well, the problem with this is that the game doesn't report to PRoCon which squads are locked. With my plugin, I just try to put people in squads in order from largest to smallest, and if moving them fails twice, I move on to the next squad. One could make an assumption that if a move fails, the squad is marked as private, but we have no way to know definitively. Also, if it *is* locked, we have no way of knowing that it's been unlocked until someone moves to it. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 10, 2011 Author Share Posted December 10, 2011 Originally Posted by Clay52*: yo falcon, I've started up a 24/7 Sqd DM server and wanted to know, are there settings that I should be aware of for optimum performance given that I use both yours and IB? Also, PP incoming!! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 10, 2011 Author Share Posted December 10, 2011 Originally Posted by falcontx*: yo falcon, I've started up a 24/7 Sqd DM server and wanted to know, are there settings that I should be aware of for optimum performance given that I use both yours and IB? Also, PP incoming!! There shouldn't be anything you need to know. The two plugins operate independent of each other. If one person happens to get moved to another team by a balancing plugin of any kind, Squad Enforcer will just put them in a squad on the new team. And thanks for the donation! Much appreciated! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 10, 2011 Author Share Posted December 10, 2011 Originally Posted by Clay52*: There shouldn't be anything you need to know. The two plugins operate independent of each other. If one person happens to get moved to another team by a balancing plugin of any kind, Squad Enforcer will just put them in a squad on the new team. And thanks for the donation! Much appreciated! yw thank you! * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 12, 2011 Author Share Posted December 12, 2011 Originally Posted by AJToft*: Is it possible to make it so that some players come in the same squad? For example clan members. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 12, 2011 Author Share Posted December 12, 2011 Originally Posted by CoMPaHoLiC*: @AJToft, according to the latest docs the clan-tag still isn't pushed through RCON, so there is no way to find out which player belongs to which clan * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 12, 2011 Author Share Posted December 12, 2011 Originally Posted by falcontx*: Yup. CoMPaHoLiC is right. Plus, Battlelog will automatically squad people in the same Platoon or Party. * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 12, 2011 Author Share Posted December 12, 2011 Originally Posted by WaxMyCarrot*: Battlelog will automatically squad people in the same Platoon or Party.THIS ^ No need for the programmer to add any unnecessary code when EA already does this. * Restored post. It could be that the author is no longer active. Link to comment
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