ImportBot Posted September 30, 2012 Author Share Posted September 30, 2012 Originally Posted by HungarianBf3Fans*: BIG tanks for your help all! it's woking fine! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 18, 2012 Author Share Posted October 18, 2012 Originally Posted by EntraVenuS*: Has anyone got any suggestions as to why this has suddenly stopped working? it has dissapeared from my pluggin list alltogether. i have had no issues whatsoever but now its stopped .. i have deleted, reinstalled, restarted my procon service but it doesnt show up. Yes i have done this latest update and my bf3.def is up to date. Suggestions please this is driving me round the bend Thanks in advance Ftp screenshot and pluggin list pic Attached Files: ofzHL.jpg QeJqd.jpg Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 18, 2012 Author Share Posted October 18, 2012 Originally Posted by grizzlybeer*: it has dissapeared from my pluggin list alltogether. i have had no issues whatsoever but now its stopped .. i have deleted, reinstalled, restarted my procon service but it doesnt show up.try this and tell me what you get:copy xvotemap.cs to your procon plugin dir (local on your computer's hard disk drive) show the local plugin tab (procon -> options -> advanced -> unmark "hide local plugins tab") then in the local plugins tab do "reload plugins" do you see the following: [17:13:15 77] Compiling xVotemap.cs... Done [17:13:15 80] Loading xVotemap... Loaded or do you see any errors? does the plugin show up in the local plugins tab? can you enable it there without problems? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 19, 2012 Author Share Posted October 19, 2012 Originally Posted by EntraVenuS*: Thanks for the info grizzly i remembered adding another plugin the other day i took that out and deleted the dll file for the mapvote restarted and it came back into procon thanks anyway Entra Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 22, 2012 Author Share Posted October 22, 2012 Originally Posted by ColColonCleaner*: I am attempting to modify this plugin to allow voting of allowed weapons instead of maps, but two things are hindering me. 1. For some reason i am unable to get the procon project to run in any IDE, which one are you using? 2. For this to work i am using a combination of two plugins, the modded votemap, and proconrulz for weapon limiting, based on the voted weapon i need to modify the settings of proconrulz, is this possible? Thanks for your help. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted October 23, 2012 Author Share Posted October 23, 2012 Originally Posted by grizzlybeer*: 1. For some reason i am unable to get the procon project to run in any IDE, which one are you using? www.phogue.net/forumvb/showth...-for-debugging*micovery explains a solid method. i do it like that too. 2. For this to work i am using a combination of two plugins, the modded votemap, and proconrulz for weapon limiting, based on the voted weapon i need to modify the settings of proconrulz, is this possible?nice idea. but there might be problems. look here:www.phogue.net/forumvb/showth...ugins-can-t-do* www.phogue.net/forumvb/showth...n-Restrictions* for plugins interacting you can see xVotemap calling CUltimateMapManager VotedMapInfo here: Code: this.ExecuteCommand("procon.protected.plugins.call", "CUltimateMapManager", "VotedMapInfo", m_listMapOptions[winner], m_listGamemodeOptions[winner]); www.phogue.net/forumvb/showth...cute-functions* hope this helps you out :-) Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 8, 2012 Author Share Posted November 8, 2012 Originally Posted by ujmoskito*: I have the following problem: One of our clanmates got banned by players when he was staying idle on our server for revive. Now every time when i restart procon the ban still exists in the ban list. Then i have to delete it manual but this is too boring... Is there a way to delete this ban forever? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 8, 2012 Author Share Posted November 8, 2012 Originally Posted by grizzlybeer*: I have the following problem: One of our clanmates got banned by players when he was staying idle on our server for revive. i understand you are talking about voteban. this is the thread for votemap. please ask an administrator to move your post (and this answer) Now every time when i restart procon the ban still exists in the ban list. Then i have to delete it manual but this is too boring... Is there a way to delete this ban forever? of course you will still get an answer :-)you should be able to remove that ban using your procon. i never had removed ban showing up later again. try this way if you have problems: 1. locate the ban (their might be multiple lines) in pbbans.dat or BanList.txt on your procon layer server (for example via ftp) 2. remove the bans you want removed, save the file back to the server (again via ftp,...) 3. restart your servers (gameserver and procon layer) 4. check (via procon) that the bans are gone please direct further questions to the appropriate thread Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 14, 2012 Author Share Posted November 14, 2012 Originally Posted by powerbits*: is it possible to add somekind of whitelist and to limit the vote to the people of the whitelist or clan? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 14, 2012 Author Share Posted November 14, 2012 Originally Posted by HexaCanon*: i had to use hand of shadow version, the other one does not get the AK and CQ modes. also the sort by gametype / map / both , this feature seems to need improvement. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 14, 2012 Author Share Posted November 14, 2012 Originally Posted by grizzlybeer*: is it possible to add somekind of whitelist and to limit the vote to the people of the whitelist or clan?i added something like that a while ago for me and my friends. maybe you and others find it useful too.+vip list to count 1 vote like 3 votes for example +option to confirm vote publically (sometimes its not clear how many people are actually voting) +works well with ak and cq +removed duplicates in vote options if a map (and gamemode) is more than once in the maplist see attachment. tell me if you find it useful or if you experience errors :-) Attached Files: xVotemap.zip Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 26, 2012 Author Share Posted November 26, 2012 Originally Posted by devoldo*: i added something like that a while ago for me and my friends. maybe you and others find it useful too. +vip list to count 1 vote like 3 votes for example +option to confirm vote publically (sometimes its not clear how many people are actually voting) +works well with ak and cq +removed duplicates in vote options if a map (and gamemode) is more than once in the maplist see attachment. tell me if you find it useful or if you experience errors :-) Please update for latest gamemodes. [06:19:15 89] [xVotemap] Info: Current gamemode is not recognised: GunMaster0 [06:19:46 30] [xVotemap] Info: Current gamemode is not recognised: GunMaster0 [06:20:16 74] [xVotemap] Info: Current gamemode is not recognised: GunMaster0 [06:20:47 16] [xVotemap] Info: Current gamemode is not recognised: GunMaster0 [06:21:17 58] [xVotemap] Info: Current gamemode is not recognised: GunMaster0 [06:21:48 02] [xVotemap] Info: Current gamemode is not recognised: GunMaster0 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 26, 2012 Author Share Posted November 26, 2012 Originally Posted by grizzlybeer*: Please update for latest gamemodes. [06:19:15 89] [xVotemap] Info: Current gamemode is not recognised: GunMaster0 [06:19:46 30] [xVotemap] Info: Current gamemode is not recognised: GunMaster0 [06:20:16 74] [xVotemap] Info: Current gamemode is not recognised: GunMaster0 [06:20:47 16] [xVotemap] Info: Current gamemode is not recognised: GunMaster0 [06:21:17 58] [xVotemap] Info: Current gamemode is not recognised: GunMaster0 [06:21:48 02] [xVotemap] Info: Current gamemode is not recognised: GunMaster0 please make sure you are using my version (http://www.phogue.net/forumvb/attach...1&d=1352896672)gunmaster should work well. please update to my version and try again. if you still have errors please post here. there are also other versions that support these new gamemodes. unfortunately the latest "official" version (1.3.1) does not support ak and new gamemodes Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 26, 2012 Author Share Posted November 26, 2012 Originally Posted by HexaCanon*: aftermath in few days Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted November 28, 2012 Author Share Posted November 28, 2012 Originally Posted by Hand-of-Shadow*: yes but i have not see a new Server Doc Here a list of all xVotemap Versions http://goo.gl/WDLei Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 3, 2012 Author Share Posted December 3, 2012 Originally Posted by HexaCanon*: scavenger0 mode and the 4 new maps can someone add them please ? thanks Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 4, 2012 Author Share Posted December 4, 2012 Originally Posted by Hand-of-Shadow*: update is in progress .. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 4, 2012 Author Share Posted December 4, 2012 Originally Posted by Sabn0ck*: Nice, thanks! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 4, 2012 Author Share Posted December 4, 2012 Originally Posted by Tomgun*: aftermath update soon I take it? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 4, 2012 Author Share Posted December 4, 2012 Originally Posted by Sn1p3r*: Will be possible to put Armored Kill maps in rotation? Because when I got armored kills in rotation, it doesnt work. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 4, 2012 Author Share Posted December 4, 2012 Originally Posted by mtnkodiak*: Yeah, errors because of the new game mode. Quite a shame such a great plugin has such poor support. Here's hoping that grizzlybeer steps up to the plate again... Otherwise I can take a look, but it wouldn't be for another 7 hours after I get home from work. It'd be nice to actually fix the plugin to deal with new modes in a more generic way, but meh. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 4, 2012 Author Share Posted December 4, 2012 Originally Posted by Sabn0ck*: I got a working update from HandofShadow that I've been using a few months. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 4, 2012 Author Share Posted December 4, 2012 Originally Posted by mtnkodiak*: I got a working update from HandofShadow that I've been using a few months.Yeah, me too. Have you tried to use it with scavenger mode in rotation? If it works for you, then you have a newer version than I do, or something... Edit: ah, looks like hand of shadow is working on an updated version. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 4, 2012 Author Share Posted December 4, 2012 Originally Posted by Sabn0ck*: Yeah, me too. Have you tried to use it with scavenger mode in rotation? If it works for you, then you have a newer version than I do, or something...NoHe said he is working on it. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 4, 2012 Author Share Posted December 4, 2012 Originally Posted by Hand-of-Shadow*: the time has come ..... -!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-! For all xVotemap Versions please (auto)update your BF3.def file -!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-! Version > 1.3.1.4 Added: DLC_XP_4 >>>> http://goo.gl/WDLei Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 5, 2012 Author Share Posted December 5, 2012 Originally Posted by HexaCanon*: the time has come ..... -!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-! For all xVotemap Versions please (auto)update your BF3.def file -!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-! Version > 1.3.1.4 Added: DLC_XP_4 >>>> http://goo.gl/WDLei does it still support vip list with vote counting as we specify ? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 5, 2012 Author Share Posted December 5, 2012 Originally Posted by mtnkodiak*: Hooray! Thanks HoS, you're a hero. I'll be installing this as soon as I get home from work... Which is in about an hour. :-D Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 5, 2012 Author Share Posted December 5, 2012 Originally Posted by Hand-of-Shadow*: Hooray! Thanks HoS, you're a hero. I'll be installing this as soon as I get home from work... Which is in about an hour. :-Dno sorry maybe in the future when grizzlybeer updatet his plugin Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 5, 2012 Author Share Posted December 5, 2012 Originally Posted by Sabn0ck*: Using it now. Seems to be working fine. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted December 5, 2012 Author Share Posted December 5, 2012 Originally Posted by HexaCanon*: no sorry maybe in the future when grizzlybeer updatet his plugin you need to remove the changelog that grizzlybeer makes on the plugin then, it confuses us. Quote * Restored post. It could be that the author is no longer active. Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.