ImportBot Posted March 16, 2013 Author Share Posted March 16, 2013 Originally Posted by Hand-of-Shadow*: @ alexrayden >> TS³ >> ts.fighting-rebels.eu Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 16, 2013 Author Share Posted March 16, 2013 Originally Posted by alexrayden*: OK, solved for me. I redownloaded the new version of procon, installed on a clean pc a found the real new bf3.def. Now the new version work for me. Thanks Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 16, 2013 Author Share Posted March 16, 2013 Originally Posted by Hand-of-Shadow*: ok ^^ Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 17, 2013 Author Share Posted March 17, 2013 Originally Posted by xFaNtASyGiRLx*: Hi! There are so many pages to read and I'm sorry if this question has been answered but this is my wish for now. I want the regular list of maps to be just end game cq maps. But I want them to be able to vote for aftermath maps. Is it possible with this plugin? Do I have to have a list of both EG & AM maps in the standard rotation? thanks. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 17, 2013 Author Share Posted March 17, 2013 Originally Posted by Hand-of-Shadow*: the maplist.txt = map list for the vote Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 18, 2013 Author Share Posted March 18, 2013 Originally Posted by Jag_Five-O*: Hi, I updated to 1.4.3 and my vote system keeps turning off. I'm only running the 4 CTF maps in my rotation. The error I keep seeing in my log is: Skipping ServerInfo call because voting system is disabled. Any thoughts? I'm still having this issue with votemap. Any ideas? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 18, 2013 Author Share Posted March 18, 2013 Originally Posted by grizzlybeer*: Hi, I updated to 1.4.3 and my vote system keeps turning off. I'm only running the 4 CTF maps in my rotation. The error I keep seeing in my log is: Skipping ServerInfo call because voting system is disabled. Any thoughts? please set the debug level to 4 or 5. then post the logs here Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 18, 2013 Author Share Posted March 18, 2013 Originally Posted by corsairoz*: my advice is : - turn off the layer - delete old xVotemap.cs and download the new one (this is in /Plugins/BF3 folder) - delete Bf3.def from the layer and replace it with the one in your local procon (this file is in /Configs) - turn layer back on A few pages ago I know, but that fixed it. All working fine now. Thanks HexaCanon. C Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 18, 2013 Author Share Posted March 18, 2013 Originally Posted by HAWKSTA24*: Well I have the most recent version of Procon running which is version 1.4.0.9 and from looking at my BF3.def file in the FTP it looks to be updated because it shows the CTF and air superiority maps in. The votemap will not show up while a CTF map is playing but will show up in a conquest map. It does however show the maps but not the map type. It will show "CQ" for the conquest maps but it's blank for the maps that are not. Any suggestions? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 18, 2013 Author Share Posted March 18, 2013 Originally Posted by Hand-of-Shadow*: @ HAWKSTA24 >> TS³ >> ts.fighting-rebels.eu OR >> - which version have you ? - edit the debug level of 5 an post the log here with the scrren from you plugin settings Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 19, 2013 Author Share Posted March 19, 2013 Originally Posted by HexaCanon*: Well I have the most recent version of Procon running which is version 1.4.0.9 and from looking at my BF3.def file in the FTP it looks to be updated because it shows the CTF and air superiority maps in. The votemap will not show up while a CTF map is playing but will show up in a conquest map. It does however show the maps but not the map type. It will show "CQ" for the conquest maps but it's blank for the maps that are not. Any suggestions? outdated xVotemap plugin, i am not sure if Hand of shadow has CTF trigger on his version, i am sure the one i have is working 100% perfect. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 19, 2013 Author Share Posted March 19, 2013 Originally Posted by Hand-of-Shadow*: @ hexa i have too (trigger) @ hawksta24 my answere >> myrcon.net/...xvotemap-v131#entry18263 DL the new version >> myrcon.net/...xvotemap-v131#entry18201 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 19, 2013 Author Share Posted March 19, 2013 Originally Posted by HAWKSTA24*: Votemap SC.png Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 19, 2013 Author Share Posted March 19, 2013 Originally Posted by Hand-of-Shadow*: @ HexaCanon HAWKSTA24 status is ok >> old version Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 19, 2013 Author Share Posted March 19, 2013 Originally Posted by HAWKSTA24*: @ HAWKSTA24 >> TS³ >> ts.fighting-rebels.eu OR >> - which version have you ? - edit the debug level of 5 an post the log here with the scrren from you plugin settings Thanks for your help! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 20, 2013 Author Share Posted March 20, 2013 Originally Posted by xFaNtASyGiRLx*: plugin works great! tried it for the firs time today. Ok here is my current maplist.txt XP3_Shield ConquestLarge0 1 XP3_Desert ConquestLarge0 1 XP3_Alborz ConquestLarge0 1 XP3_Valley ConquestLarge0 1 XP4_Parl ConquestLarge0 1 XP4_Quake ConquestLarge0 1 XP4_FD ConquestLarge0 1 XP5_003 ConquestLarge0 1 XP5_004 ConquestLarge0 1 XP5_002 ConquestLarge0 1 XP4_Rubble ConquestAssaultLarge0 1 If I wanted it to be even more random in picking the next four maps, should I mix up my maplist.txt? It would be nice if an End Game map was an option to vote for as well [17:12:59 38] [xVotemap_HoS] Info: Winning vote tie, Armored Shield [CQ-L] randomly selected as winner. [17:12:59 38] [xVotemap_HoS] Info: Voting Ended. 5% of the players voted. [17:12:59 45] [xVotemap_HoS] Info: Votes: Markaz Monolith [CQ-L]: 0 [17:12:59 54] [xVotemap_HoS] Info: Votes: Epicenter [CQ-L]: 1 [17:12:59 62] [xVotemap_HoS] Info: Votes: Armored Shield [CQ-L]: 1 [17:12:59 70] [xVotemap_HoS] Info: Votes: Death Valley [CQ-L]: 1 [17:12:59 78] [xVotemap_HoS] Info: Armored Shield [CQ-L] Won Also, does this mean only 1 person voted for each of these maps? How can I make it so that more participate in voting? Is there an easy way to do this? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 20, 2013 Author Share Posted March 20, 2013 Originally Posted by Hand-of-Shadow*: yell msg activated ? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 20, 2013 Author Share Posted March 20, 2013 Originally Posted by xFaNtASyGiRLx*: yes. i just changed duration to 15. it was at 5. should i mix my maplist.txt? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 20, 2013 Author Share Posted March 20, 2013 Originally Posted by xFaNtASyGiRLx*: ok! I mixed up the map list so hopefully the maps will be more random XP5_002 ConquestLarge0 1 XP3_Shield ConquestLarge0 1 XP4_Parl ConquestLarge0 1 XP5_001 ConquestLarge0 1 XP3_Desert ConquestLarge0 1 XP4_FD ConquestLarge0 1 XP5_003 ConquestLarge0 1 XP3_Valley ConquestLarge0 1 XP4_Quake ConquestLarge0 1 XP5_004 ConquestLarge0 1 XP3_Alborz ConquestLarge0 1 XP4_Rubble ConquestAssaultLarge0 1 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 20, 2013 Author Share Posted March 20, 2013 Originally Posted by xFaNtASyGiRLx*: is it possible to yell what map to vote for? I think this will make more people vote if its a YELL. for ex. /1 armoredsheld /2 azadi /3 etc /4 etc Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 20, 2013 Author Share Posted March 20, 2013 Originally Posted by grizzlybeer*: If I wanted it to be even more random in picking the next four maps, should I mix up my maplist.txt? It would be nice if an End Game map was an option to vote for as wellyou can controll the sorting of the map with the option "Sort the Maplist by" (Plugin Settings -> Map Options). i would recommend "Map and Gametype". but this does not affect which maps are displayed as vote optionsyou can control that by adjusting the "Randomness" (Plugin Settings -> Map Options). the effects of this setting are explained in Plugin -> Details. If you happen to never have certain maps as vote options, i would recommend Randomness=10. That way every map has the same chance of being selected as a vote option. there is one more sorting algorithm (which you cant control) that sorts the maps by their name's length to put the longest names in one line with the shortest (does not affect which maps are vote options) to be most effective in terms of using the available space in chat. totally smart by the original author :-) How can I make it so that more participate in voting? Is there an easy way to do this?i implemented the setting "confirm vote puiblically" (Plugin Settings -> Display)setting this to "%pn% voted" will show: xFaNtASyGiRLx voted maybe this will encourage other players to vote for their favorite map. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 20, 2013 Author Share Posted March 20, 2013 Originally Posted by xFaNtASyGiRLx*: randomness 10 will make the maps more random than 5? i have it set to 5 right now and the 4 maps it just selected were alborz, talah, markaz,, & death valley- no end game maps were in the choice. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 20, 2013 Author Share Posted March 20, 2013 Originally Posted by Neo-ST*: thx added in the Xvote List >>> >>>> http://goo.gl/WDLei Sorry for my noobish question, but which one of these files should I download? Plugin by Hos or grizzlybeer? Next, how do I auto-update BF3.def, or should I just download it from the provided link? Thanks... Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 20, 2013 Author Share Posted March 20, 2013 Originally Posted by Hand-of-Shadow*: Hos and grizzlybeer run`s boths on a R38 (end game ) server .. they differ only by a few features Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 20, 2013 Author Share Posted March 20, 2013 Originally Posted by Neo-ST*: I see...which one do you prefer then ? And should I download the provided BF3.def ? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 20, 2013 Author Share Posted March 20, 2013 Originally Posted by Hand-of-Shadow*: for standart voting use the HoS version its easy to see >> open procon on the header you can see Version: 1149977 (R-38) > you bf3.def is ok Version: 1149977 (1149977) > you bf3.def is old Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 20, 2013 Author Share Posted March 20, 2013 Originally Posted by grizzlybeer*: look at the changelogs here: http://goo.gl/WDLei then you can decide by the features which one is best for you. you should only manually update your bf3.def file if you receive any errors. usually it gets updated automatically. I see...which one do you prefer then ? And should I download the provided BF3.def ? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 21, 2013 Author Share Posted March 21, 2013 Originally Posted by Neo-ST*: Yes, it was updated automatically. Thanks to both of you! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 27, 2013 Author Share Posted March 27, 2013 Originally Posted by biokemisten*: Current gamemode is not recognised: TankSuperiority0Is is OK to ignore this_! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted March 27, 2013 Author Share Posted March 27, 2013 Originally Posted by HexaCanon*: any kind of issue you have with this plugin is related to : 1- out of date BF3.def 2- out of date plugin. so don't double check, you need to check at least 4-5 times that you have the latest files before you report an issue. Quote * Restored post. It could be that the author is no longer active. Link to comment
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