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xVotemap v1.3.1


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Originally Posted by HexaCanon*:

 

I get the error message:

 

Vote does not recognize this gametype "CaptureTheFlag0"

 

Yes I did download the new vote update that has 2 files.

 

is there a fix for this?

make sure you update procon

make sure plugin is last one here : http://procon.h--o--s.net/xVotemap/x...rizzlybeer.rar

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Originally Posted by SkydiverGoose*:

 

maplist limit at 50 entries.

Odd, I never had any issues before Endgame came out, and I had all the maps except the Endgame ones. Could the issue be stemming from something else? Also, since all EXCEPT the EG maps are commented out, there actual map list is less than 50 entries.
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Originally Posted by HexaCanon*:

 

Odd, I never had any issues before Endgame came out, and I had all the maps except the Endgame ones. Could the issue be stemming from something else? Also, since all EXCEPT the EG maps are commented out, there actual map list is less than 50 entries.

backup your maplist and delete what you do not use.

 

Edit : last time i checked maplist limit was 50 maps, i will double check though.

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Originally Posted by SkydiverGoose*:

 

Is there any way we could customize the "Vote Map Now" yell banner?

Open the xVotemap.cs file with a UTF-16 compliant text editor, and you can Ctrl+F to find that bit, and change it.
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Originally Posted by HAWKSTA24*:

 

So I'm pretty much still a noob at all this, so could someone tell me what exactly needs to be put in the plugins folder via FTP? I thought I had put in the right file last night but it still didn't work. Thanks

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Originally Posted by propbndr*:

 

So I'm pretty much still a noob at all this, so could someone tell me what exactly needs to be put in the plugins folder via FTP? I thought I had put in the right file last night but it still didn't work. Thanks

Assuming you know how to connect via ftp. Stop your ProCon layer, then open the FTP connection. Find and open the plugin folder, then the bf3 folder. Locate the votemap .cs file and rename it to .c_. Upload the new .cs file. Restart your layer
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Originally Posted by corsairoz*:

 

I am using the latest Procon and xvotemap as above. But I am getting this error when vote kicks in:

 

[20:43:31 08] [xVotemap] Error: Exception caught in SortMapList, continuing without proper map order =\

[20:43:31 08] [xVotemap] Error: Object reference not set to an instance of an object.

[20:43:31 11] [xVotemap] Error: Exception caught in GenerateMapOptions

[20:43:31 11] [xVotemap] Error: Failed to compare two elements in the array.

[20:43:31 11] [xVotemap] Work: Displayed vote banner

 

Any clues?

 

Thanks

Corairoz

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Originally Posted by corsairoz*:

 

Logfile is here:

 

https://dl.dropbox.com/u/27087295/xvotemap.rar

 

 

I put the logfile and the console messages up to the vote error.

 

Looks like it cannot compile the map option list.

 

I simply moved the xvotemap.cs to the layer server via ftp and restarted.

 

Note this is erroring on a layer server. I tried the same xvotemap file running procon locally and it seemed to work fine.

 

Maplist is:

 

XP5_004 ConquestSmall0 1

XP5_001 RushLarge0 1

XP5_002 CaptureTheFlag0 1

XP5_003 ConquestSmall0 1

XP5_004 RushLarge0 1

XP5_001 CaptureTheFlag0 1

XP5_002 ConquestSmall0 1

XP5_003 RushLarge0 1

XP5_004 CaptureTheFlag0 1

XP5_001 ConquestSmall0 1

XP5_002 RushLarge0 1

XP5_003 CaptureTheFlag0 1

 

EDIT: Looking over ftp I just noticed that while xmapvote is showing in the plugin list on the running layer, there is no xmapvote.dll formed in the plugin directory alongside the xmapvote.cs

 

Also I noticed this in the logfile as xmapvote starts:

[21:47:45] Compiling xVotemap.cs... Done

[21:47:45] Loading xVotemap... Loaded

[21:47:46] [battlelog Cache] EXCEPTION: Invalid value for MySQL Port: ''. Must be number between 1 and 65535!

 

Thanks

 

C

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Originally Posted by HexaCanon*:

 

Logfile is here:

 

https://dl.dropbox.com/u/27087295/xvotemap.rar

 

 

I put the logfile and the console messages up to the vote error.

 

Looks like it cannot compile the map option list.

 

I simply moved the xvotemap.cs to the layer server via ftp and restarted.

 

Note this is erroring on a layer server. I tried the same xvotemap file running procon locally and it seemed to work fine.

 

Maplist is:

 

XP5_004 ConquestSmall0 1

XP5_001 RushLarge0 1

XP5_002 CaptureTheFlag0 1

XP5_003 ConquestSmall0 1

XP5_004 RushLarge0 1

XP5_001 CaptureTheFlag0 1

XP5_002 ConquestSmall0 1

XP5_003 RushLarge0 1

XP5_004 CaptureTheFlag0 1

XP5_001 ConquestSmall0 1

XP5_002 RushLarge0 1

XP5_003 CaptureTheFlag0 1

 

EDIT: I jsut noticed that while xmapvote is showing in the plugin list on the running layer, there is no xmapvote.dll formed in the plugin directory alongside the xmapvote.cs

 

Thanks

 

C

my advice is :

 

- turn off the layer

- delete old xVotemap.cs and download the new one (this is in /Plugins/BF3 folder)

- delete Bf3.def from the layer and replace it with the one in your local procon (this file is in /Configs)

- turn layer back on

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Originally Posted by Jaythegreat1*:

 

Open the xVotemap.cs file with a UTF-16 compliant text editor, and you can Ctrl+F to find that bit, and change it.

Okay... I'd like to change it where it has the voting options in the yell message... I think more people would vote.
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Originally Posted by HexaCanon*:

 

Okay... I'd like to change it where it has the voting options in the yell message... I think more people would vote.

i have a version that will yell the map options but you can not disable the yell (i.e it is not optional).

 

i will try to work to make it optional but i have lots of university assignments so i can not promise.

 

if you want that version i can send it to you, as i am sure that i can not distribute it through this website because of the policy i believe.

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Originally Posted by SkydiverGoose*:

 

1.4.3 (no yell for maps) : http://www.mediafire.com/_pw334n92mplkou1

1.4.3.1_hexacanon (yell for maps/not optional) : http://www.mediafire.com/_n3ork0ht31hjfe9

Mediafire?

 

Here you go, bit of ad-free and direct URL rehosting for you.

1.4.3 (no yell for maps) : https://captain-kickass.net/files/xVotemap.rar

1.4.3.1_hexacanon (yell for maps/not optional) : https://captain-kickass.net/files/xV..._hexacanon.rar

 

Edit: Also, used to 1.4.3.1 version from the mediafire link, still didn't fix my issue.

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Originally Posted by Jag_Five-O*:

 

Hi,

 

I updated to 1.4.3 and my vote system keeps turning off. I'm only running the 4 CTF maps in my rotation. The error I keep seeing in my log is:

 

Skipping ServerInfo call because voting system is disabled.

 

Any thoughts?

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Originally Posted by HexaCanon*:

 

when i help SkydiverGoose, it seemed he had a very old bf3.def.

 

please make sure you have up to date bf3.def, and up to date xVotemap.

 

you should be smart enough to find them.

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Originally Posted by alexrayden*:

 

when i help SkydiverGoose, it seemed he had a very old bf3.def.

 

please make sure you have up to date bf3.def, and up to date xVotemap.

 

you should be smart enough to find them.

Not work for me :sad:

 

Updated the bf3.def, used the 2 new version of xVotemap, but nothing.

 

This is the debug from plugin:

 

[12:33:01 52] [xVotemap] Work: Displayed next map

[12:33:01 52] [xVotemap] Info: Voting poll: Starting...

[12:33:01 53] [xVotemap] Info: Generate map options: Starting...

[12:33:01 53] [xVotemap] Info: SortMapList: Starting...

[12:33:01 53] [xVotemap] Info: Pastmaplist count:0

[12:33:01 53] [xVotemap] Info: Currmaplist count:4

[12:33:01 69] [xVotemap] Error: Exception caught in SortMapList, continuing without proper map order =\

[12:33:01 70] [xVotemap] Error: Object reference not set to an instance of an object.

[12:33:01 70] [xVotemap] Info: PseudoRandom: Starting...

[12:33:01 70] [xVotemap] Info: No flexiblity in displayed map options

[12:33:01 70] [xVotemap] Info: PseudoRandom: Done!

[12:33:01 75] [xVotemap] Error: Exception caught in GenerateMapOptions

[12:33:01 75] [xVotemap] Error: Failed to compare two elements in the array.

[12:33:01 76] [xVotemap] Info: Nonvoted squads:sad:1,1) (2,1)

[12:33:01 76] [xVotemap] Work: Displayed vote banner

[12:33:01 76] [xVotemap] Info: Voting poll: Started!

[12:33:03 84] [xVotemap] Info: There are 2 players in the db.

[12:33:03 96] [xVotemap] Info: ServerInfo called too soon, skipping this call.

[12:33:03 96] [xVotemap] Info: Now: 3/16/2013 12:33:03 PM

[12:33:03 96] [xVotemap] Info: Next: 3/16/2013 12:33:17 PM

[12:33:05 13] [xVotemap] Info: ServerInfo called too soon, skipping this call.

[12:33:05 13] [xVotemap] Info: Now: 3/16/2013 12:33:05 PM

[12:33:05 13] [xVotemap] Info: Next: 3/16/2013 12:33:17 PM

[12:33:06 85] [xVotemap] Info: Running Voting Logic

[12:33:07 86] [xVotemap] Work: Displayed voting options

And if I try to selecet one of the option (ex /1), in chat displayed "your vote was not recognised. Please try again."
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