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xVotemap v1.3.1


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Originally Posted by aether*:

 

we tried this out this evening. I liked the idea but had these issues.

 

with version 1.1.0beta there was an issue of the banner not displaying correctly.

 

reverted to version 1.0.1 and it seemed to repeat the same map and have a limited "randomness" that I assume was addressed in the change between versions and I can see the reason for it.

 

Thus when the issue of the banner not showing in version 1.1.0beta is worked out we will try it again.

Yes there definitely is an intermittent bug in the new code (1.1.0) which prevents the options and banner from being displayed. So I have removed this version for the moment to iron it out.

 

biggest complaints i've seen so far are about the banner being chat spam; would be nice to be able to configure that section.

 

Thanks for the great plugin.

How do you mean? You can configure if it is shown before the vote options or not. Or are you wanting to configure the actual banner itself? If you could what would you change it to?
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Originally Posted by feeblemedic*:

 

If you could what would you change it to?

I don't know exactly, but maybe it could be modified. I haven't thought about it for sure, I just heard a lot of complaints about it....but it does catch attention.
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Originally Posted by aether*:

 

I don't know exactly, but maybe it could be modified. I haven't thought about it for sure, I just heard a lot of complaints about it....but it does catch attention.

Yea I agree that it is spammy but it is quite difficult to attract the attention of a player while doing anything but camping. If you have a good idea of an alternate banner or method I'll check it out. I was thinking of having two options (large and small) rather than being able to edit it yourself.
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Originally Posted by aether*:

 

1.1.1 Beta (09/01/12)

  • Fix: Several bugs that were in the new randomness code. A lot of console debug text has been added, most will be removed or suppressed when this version is proved stable.

If you experience any bugs, please set the debug level to 4 and try to capture the plugin log when it occurs.

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Originally Posted by Sabn0ck*:

 

[10:03:37 18] [xVotemap] Info: Voting will start in 7 seconds @ 10:03:44 AM

[10:03:45 15] [xVotemap] ERROR: EXCEPTION CAUGHT IN: REMOVE CURRENT MAP

[10:03:45 15] [xVotemap] ERROR: Object reference not set to an instance of an object.

[10:03:45 17] [xVotemap] ERROR: EXCEPTION CAUGHT IN: SORT MAPLIST

[10:03:45 17] [xVotemap] ERROR: Object reference not set to an instance of an object.

[10:03:45 18] [xVotemap] ERROR: EXCEPTION CAUGHT IN: START VOTING POLL

[10:03:45 18] [xVotemap] ERROR: Object reference not set to an instance of an object.

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Originally Posted by Sabn0ck*:

 

next for xvotemap in console was this but nothing showed up in server. i dont know what the banner is supposed to look like because i havent seen it yet:

[10:07:45 13] [xVotemap] Info: Voting Ended. 0% of the players voted

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Originally Posted by aether*:

 

Interesting. Does this happen every round? Could you turn up the debug level to 5 and attach the results.

 

next for xvotemap in console was this but nothing showed up in server. i dont know what the banner is supposed to look like because i havent seen it yet:

[10:07:45 13] [xVotemap] Info: Voting Ended. 0% of the players voted

Yes this is currently expected after that first exception was caught. It should reset for the next round.
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Originally Posted by Zinoviev*:

 

I found: If I have a choice of two cards and the number of votes is not enough to vote, then! next time will be voting the same cards as the previous time and it's all repeats.

Can I correct that the sample was another even if the vote went?

Thank you!!

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Originally Posted by Bl1ndy*:

 

Thanks allot for this! It's working but im still experiencing 2 bugs.

 

1. We only have 1 sec to vote before it says VOTE ENDED. Also the banner appears minute 1 of the map.

2. The options look like: ^0Operation Metro^

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Originally Posted by aether*:

 

Thanks allot for this! It's working but im still experiencing 2 bugs.

 

1. We only have 1 sec to vote before it says VOTE ENDED. Also the banner appears minute 1 of the map.

Try to download and replace with the beta version currently on the first page. Also set the debug level to 4 and paste the messages in here so I can see where it went wrong.

 

2. The options look like: ^0Operation Metro^

When exactly did it look like this? Check if the new version fixes this.
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Originally Posted by Bl1ndy*:

 

Im using the new version, unless you uploaded one in the past 60 min. It looks like that when it says Vote Ended next map will be ^0Operation Metro^. Color code purple on procon :S.

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Originally Posted by aether*:

 

Im using the new version, unless you uploaded one in the past 60 min. It looks like that when it says Vote Ended next map will be ^0Operation Metro^. Color code purple on procon :S.

Is this in-game or in procon?
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Originally Posted by gsnippy*:

 

I can confirm this..

 

additionally the plugin starts the vote at the beginning of the game (conquest large, 200% tickets) even if it's set to start the vote near the end.

 

plugin estimation is pretty crazy.. goes from 2 hours straight to 3 minutes.. back to 30 minutes then 20 seconds..

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Originally Posted by aether*:

 

I just called a vote on my server and didn't notice any of the problems you are talking about. Perhaps I uploaded an in-progress version of the code. I have just released 1.1.2 which is what I'm running now. Can you update and see if the problem still exists. If there is still a bug, can you copy the plugin console debug messages in here so I can see what's happening.

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Originally Posted by aether*:

 

Working perfectly, but it still starts at the beginning.

Added 1.1.3. I'm guessing that serverinfo is getting called too quickly with your procon setup for some reason. I have limited how often xVotemap reads this information.
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