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Insane Punisher 0.0.0.1-patch-2 (beta)


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Originally Posted by HexaCanon*:

 

Hi

how can i use this plugin on our server punishment for Base-Raping,or Base-Camping

....and if not, when do you do it:smile:

for battlefield 3, player coordination is not being provided so it is not possible to detect a base-rape case.

 

what you can do with other plugins is provide an option to vote-nuke the team that is attacking the base, or vote-end the round after a team gets a huge difference in tickets.

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Originally Posted by skooterking5*:

 

Hi there, is there a way to disable the votekick option until a player has reached a certain amount of teamkills? Say Player A kills 3 of his teammates, the votekick option would not be available for use until Player A kills Player 4 on his team. Any way to make that happen?

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  • 4 weeks later...

Originally Posted by zloyactivist*:

 

Hi all.

How to configure automatic punishment for the attack on the base spawning?

Map- Noshahr Canals / conquest small

If this is not possible, have the plug-in with function vote-nuke?

 

Thanks.

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Originally Posted by dyn*:

 

Maybe add a option to say chat outputs to players privately, this way it doesnt fill up global chat? But other than that very nice plugin.

Check the procon rulz plugin enhancement section for examples of this.

 

Hi all.

How to configure automatic punishment for the attack on the base spawning?

Map- Noshahr Canals / conquest small

If this is not possible, have the plug-in with function vote-nuke?

 

Thanks.

RCON does not report the position of players so this is not possible.

 

For your second question, there is a limit for Insane Limits which would allow the team to vote nuke the other team. Check the enhancement sections.

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  • 2 weeks later...
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  • 7 months later...

Originally Posted by Dudenell*:

 

Does anyone know how to get this working in BF4? Really tired of people spamming the chat with OMFG HE IS HACKING bs.

 

myrcon.net/.../insane-limits-mute-on-hackusations

Do you understand that this is A COMPLETELY SEPARATE PLUGIN? This has nothing to do with insane punisher.

 

First off go here: Knowledge-Base

 

Second off go here: myrcon.net/.../insane-limits-mute-on-hackusations

 

What is the title of the thread? "Insane Limits V0.8/R2: Punish hackusations"

 

Does it look like insane limits is currently working properly for bf4? No? Does this look like an insane limits thread? No? Please read before posting.

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  • 3 months later...

Originally Posted by JFSolution*:

 

I can't use this plugin for BF4 :sad:

what I have to do that it works?

I tried to change the code but I failed, because I don't know which rules I have to follow that I can see the Plugin on our Procon Layer

 

We used this Plugin on our BF3 Server and had so much fun with it, with the slapping and insulting function.

And it was really cool that normal users can't punish you.

It would be really nice if this functions would run in bf4.

 

Sorry for my bad englisch :smile:

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Originally Posted by PapaCharlie9*:

 

I can't use this plugin for BF4 :sad:

what I have to do that it works?

I tried to change the code but I failed, because I don't know which rules I have to follow that I can see the Plugin on our Procon Layer

 

We used this Plugin on our BF3 Server and had so much fun with it, with the slapping and insulting function.

And it was really cool that normal users can't punish you.

It would be really nice if this functions would run in bf4.

 

Sorry for my bad englisch :smile:

Make sure you have the latest version of Procon installed on your layer and local client, 1.4.2.0 or later.

 

Make sure you extract and copy just the InsaneLimits.cs file to the procon/Plugins/BF4 folder AND the procon/Plugins/BF3 folder, if you run BF3 and BF4 on the same layer. You might have to ftp the InsaneLimits.cs file up to your layer host.

 

After copying the file, make sure you restart your Procon layer.

 

Mention the language you speak or the country you are from and maybe someone who speaks you language can help you on TeamSpeak or Skype or Steam.

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