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Latency Manager (1.0.1.16) January 2017


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  • 2 weeks later...

Originally Posted by Rawi*:

 

I think the admin.kickPlayer and the previously used kick from the punkbuster should be configurable at least.

 

In my opinion having an option to give a 2m tban (pb kick) is better in terms of ping requirements rather than give an option to continously join the server having a high ping.

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Originally Posted by kcuestag*:

 

Anyone else getting double kick message?

 

Posted Image

 

I use Phil_K's "Admin Announcer & onSpawn Message" plugin to display kick/bans publicly to other players, and it happens since last Latency Manager update.

 

First it shows High Ping (Ping here) with no player name or anything, then it displays the normal kick for ping message.

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Originally Posted by Co3n*:

 

Hello, update works nice, but like someone already said, for bf4, the instant kicker isnt kickin it alright :smile:

 

I used it for people with no ping at all, but it looks like it now kicks people in a sec, when the program thinks they did not had ping. like 4 people in a row.... and iam for sure that they had a good ping.

 

Could you perhaps change the instant kick to kicking when not receiving maybe 3 or 4 pingchecks? (and it resets when the ping is received_)

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Originally Posted by cdd3068*:

 

Anyone else getting double kick message?

 

Posted Image

 

I use Phil_K's "Admin Announcer & onSpawn Message" plugin to display kick/bans publicly to other players, and it happens since last Latency Manager update.

 

First it shows High Ping (Ping here) with no player name or anything, then it displays the normal kick for ping message.

Able to add in the player name that it is kicking with this somehow?
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Originally Posted by LCARSx64*:

 

Anyone else getting double kick message?

 

Posted Image

 

I use Phil_K's "Admin Announcer & onSpawn Message" plugin to display kick/bans publicly to other players, and it happens since last Latency Manager update.

 

First it shows High Ping (Ping here) with no player name or anything, then it displays the normal kick for ping message.

Yep, samething happening here including the missing names and info, the only difference is that I don't use a different plugin for the announcements.

 

Hello, update works nice, but like someone already said, for bf4, the instant kicker isnt kickin it alright :smile:

 

I used it for people with no ping at all, but it looks like it now kicks people in a sec, when the program thinks they did not had ping. like 4 people in a row.... and iam for sure that they had a good ping.

 

Could you perhaps change the instant kick to kicking when not receiving maybe 3 or 4 pingchecks? (and it resets when the ping is received_)

I've also been getting this, I've had to disable the Instant kick no ping option and do it manually, Co3n's idea sounds ideal.
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Originally Posted by Yupster*:

 

What ever version of latency manager I run it will not work properly with BF3 now.

 

It seems to work ok for a few minutes and the just stops.......it works fine in BF4.

 

Anyone have any ideas_?

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Originally Posted by Zaeed*:

 

What ever version of latency manager I run it will not work properly with BF3 now.

 

It seems to work ok for a few minutes and the just stops.......it works fine in BF4.

 

Anyone have any ideas_?

What version are you using?
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Originally Posted by Metanolo*:

 

anyone know the variable to use to reference the player?

There is actually no reference to the player but you can do it yourself easily editing \plugin\CLatencyManager.inc.

 

1. Open the file with a text editor (notepad or such) and search for the word "replace", you'll find lines like this one:

Code:

this.ExecuteCommand("procon.protected.send", "admin.kickPlayer", strSoldierName, strMessage.Replace("%ping%", strPing).Replace("%country%", strCountry));
2. Add your custom replacing parameter with a new Replace() object.

In other words, the line below allows you to specify player name with %player%.

Code:

this.ExecuteCommand("procon.protected.send", "admin.kickPlayer", strSoldierName, strMessage.Replace("%ping%", strPing).Replace("%country%", strCountry)[b].Replace("%player%", strSoldierName)[/b]);
3. Add .Replace("%player%", strSoldierName) in the same way in every other line you can find the "replace()" string.

 

I hope it is understandable, becouse my english knowledge is very poor :biggrin:, sorry about it.

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Originally Posted by Phil_K*:

 

If you change version do the following:

 

- stop Procon

- copy the version you want into the related directory

- delete the plugin dll in the related directory

- you may also delete the PluginCache.xml in the related plugin game directory

- start Procon again

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Originally Posted by deejay1979*:

 

Sorry for asking this again, but the plugin not appears in Procon(BF4). I upload the files via Filezilla ! I have found nothing that helps me in this thread. :sad:

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Originally Posted by VBK-Clan*:

 

Hi, thanks for the plugin

in game stands as a message say only high ping for example: 250

but not what the player has

would be glad if the chat player name and then ping message

for example: player xxxyyy you has high ping of 250

or player xxxy has been kicked because of high ping 250

can you help me pls thx

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Originally Posted by static*:

 

Hi Zaeed,

Had a chat with a player on teamspeak who states when he gets kicked there's no reason showing

ERRORGame disconnected: you were kicked by an admin. Stated reason:

Is this a bug with the latest server patch R28?

 

Dave

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