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Latency Manager (1.0.1.16) January 2017


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Originally Posted by propbndr*:

 

Can a delay be introduced before the plugin kicks for "no ping"? (Maybe 1 minute) I see players, including myself, getting kicked before they even get out of battlelog. The plugin log registers the kick for no ping. If the player was actually able to get into the server their ping will register.

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Originally Posted by Backapcker*:

 

moin,

 

if got still, no playername is showing ingamechat for highping or missingping kick!

only see the player name in procon!

 

is there an solution to fix it?

 

best regards

 

Backpacker

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Originally Posted by Zaeed*:

 

Right, new version is up.

 

It does a check now on at least three missing pings before it acts on it.

 

I've tested on both BF3 and BF4, and fairly sure i've ironed out all the bugs.

 

Let me know how it goes

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Originally Posted by Backapcker*:

 

thy,

 

update works fine, name´s a displayed in chat. but got the feeling, for missing ping is the same befor update. example is a player with missing ping a three times displayed in chat "kicking for missing ping"

 

best regards

 

Backpacker

 

EDIT: the playername wich stand again and again in chat for kicking missingping plays commander via tablet!

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Originally Posted by ixnorp*:

 

Anyone having problems with the country kicker after the new bf4 update? Some disallowed countries managed to get in (before i update the new version of lag manager), after i enabled it, it says this at procon console.

 

[05:53:30 98] Latency Manager: Kicking BuwadSukaSili : Sorry, players from Philippines are not allowed.

[05:53:30 98] Latency Manager: Kicking manishranger : High ping (485), 2 mins Temp Ban

[05:54:31 51] Latency Manager: Kicking manishranger : High ping (485), 2 mins Temp Ban

05:56:32 54] Latency Manager: Kicking BuwadSukaSili : Sorry, players from Philippines are not allowed.

 

Idk why the server can't kick the disallowed country guy out.

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Originally Posted by deejay1979*:

 

I see the Latency Manger only in the Plugin Section in Procon, not in Parent Control Layer, is this normal ?

In chat written "Kicking [playername] : High ping " all the time, but nothing happens !

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Originally Posted by PapaCharlie9*:

 

EDIT: the playername wich stand again and again in chat for kicking missingping plays commander via tablet!

Zaeed, how about just ignoring ping for any non-player Type? Who cares if a Commander or Spectator has high ping?
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Originally Posted by Zaeed*:

 

Zaeed, how about just ignoring ping for any non-player Type? Who cares if a Commander or Spectator has high ping?

Don't we get pings for tablet commanders, I thought it was just the PB info?

 

I wasn't aware of that sorry.

 

Ignoring them does seem like the best option.

 

I'll pop that in and push another update. Might try and get the timespan stuff working also

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Originally Posted by Zaeed*:

 

I installed the latest update and got immediately kicked for no ping. I never left the battlelog screen. I just got the red disconnected banner, reason "no ping".

are you running adkats?
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Originally Posted by deejay1979*:

 

Can someone help me please ? I still have the problem, that the Latency Manger not appears in the Parent Control Layer ! Only in the Plugins Section, when i put the Files in the Procon Folder on my Computer. This is the only Plugin where i have problems.

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Originally Posted by deejay1979*:

 

Sorry, but where can i find the log ? i can´t find nothing on the Server, only local on my computer, but i think thats the wrong file.

 

edit : in the local Plugin Lof File i see this :

 

[12:39:37] Building sandbox..

[12:39:37] Configuring sandbox..

Must be the Sandbox Modus turned off for this Plugin ? I read something about this in this thread about it.
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Originally Posted by propbndr*:

 

is it kicking you every time you enable it?

No, it is not everytime. It happens the first time I enter the server after activating it. After that initial kick, it seems to happen the first time I enter the server for the day and every third or fourth entry after that.
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Originally Posted by Co3n*:

 

i think it has something to do with the fact that some people dont have a ping in procon, untill they finished loading... it looks like its random, that is why i suggested a kick after some time, or perhaps after gaining 100 points?

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Originally Posted by Zaeed*:

 

Can someone help me please ? I still have the problem, that the Latency Manger not appears in the Parent Control Layer ! Only in the Plugins Section, when i put the Files in the Procon Folder on my Computer. This is the only Plugin where i have problems.

You need to install it on the server hosting procon, not your local computer.
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Originally Posted by Zaeed*:

 

i think it has something to do with the fact that some people dont have a ping in procon, untill they finished loading... it looks like its random, that is why i suggested a kick after some time, or perhaps after gaining 100 points?

Correct, it seems it takes a short while for the server to figure out your ping.

 

I put a check in for at least 3 missing pings before doing anything. I suspect though that there may be cases where some plugins are spamming the listPlayers event, which is injecting multiple pings into my function, and thus giving a false representation of a players actual ping. I may have to put some extra protection around that.

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Originally Posted by Slayer*:

 

is it kicking you every time you enable it?

Running LatencyManager(1.0.1.10) had a BF3 server with players in it thought I'd flick the no ping on and bam it dumped the whole server. :woot: guess the no ping shouldn't be run for BF3 servers or it shouldn't matter?

 

They had been in there for awhile too, no adkats running (seems to be the question asked) running on a parent layer haven't been game to try it on all our BF4 servers.

 

I better grab the new version as well seeing there is one. :ohmy:

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Originally Posted by Zaeed*:

 

Running LatencyManager(1.0.1.10) had a BF3 server with players in it thought I'd flick the no ping on and bam it dumped the whole server. :woot: guess the no ping shouldn't be run for BF3 servers or it shouldn't matter?

 

They had been in there for awhile too, no adkats running (seems to be the question asked) running on a parent layer haven't been game to try it on all our BF4 servers.

 

I better grab the new version as well seeing there is one. :ohmy:

yeah, it seemed that it was grabbing a null ping from listPlayers every now and then, which was causing the player dump. Fixed it though :-)
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Originally Posted by deejay1979*:

 

You need to install it on the server hosting procon, not your local computer.

I have already tried it, but i can´t see the Manager in the Layer ! Something I'm doing wrong ! :sad:

I use Filezilla for upload !

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Originally Posted by Zaeed*:

 

I have already tried it, but i can´t see the Manager in the Layer ! Something I'm doing wrong ! :sad:

I use Filezilla for upload !

did you put the .inc file in the plugin folder, and the .cs files in the game folders?
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