Jump to content

Custom Warning Generator [Ver 2.0.2.2 3rd April] [BC2, BF3]


ImportBot

Recommended Posts

  • Replies 553
  • Created
  • Last Reply

Top Posters In This Topic

  • ImportBot

    554

Originally Posted by gabipaci*:

 

Did the Rush moving uncaps feature get implemented yet?

Its nearly finished..
Great! This is a Best news!

U remember maybe, u will make multiple chosing weapons for "anti camping weapon" in Automatic zone warning.

If U can, please make "all weapons option" for there. Easier and better.

Thanks.

Regards.

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by Zaeed*:

 

Did the Rush moving uncaps feature get implemented yet?

Its nearly finished..
Great! This is a Best news!

U remember maybe, u will make multiple chosing weapons for "anti camping weapon" in Automatic zone warning.

If U can, please make "all weapons option" for there. Easier and better.

Thanks.

Regards.

Yeah that's the next thing to work on. I'll put an all weapons option for you
* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by nncrypted*:

 

I need some help please. When I load the pluggin on my box I see all the options but when I upload it it to the server and run it from the parent layer the selection for Who is the zone for? does not show up.

 

 

Ok so I kinda figured this out cept now doesn't matter who kills who in the protected zone whoever does the killing gets punished. Still can't see Who the zone is for? option which may be my the root of my issue.

 

Please help.

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by HelloKitty*:

 

I have a problem with this plugin:

 

Zones with "attacking from zone" restrictions work very well. But zones with "being attacked" dont work at all. I have tested a lot of different settings, but have no clue what im doing wrong.

 

 

....

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by HelloKitty*:

 

should have given the screenshot earlier..:

 

Posted Image

 

Im running procon on my home win2k3 server. No matter if I run it as admin or as restricted user - The "no sniper" zones work all perfekt. But the "no baserape" zones show no effect.

 

Have no furhter clue.... :?

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by Repoman1*:

 

looking the top pic, you it set wrong. To protect the Russian main, set who is zone for to Conquest- Russian army. Also do the same for the US army main, make sure it's for Conquest- US army.

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by nncrypted*:

 

I need some help please. When I load the pluggin on my local box I see all the options but when I upload it it to the server and run it from the parent layer the selection for Who is the zone for? does not show up.

 

 

Ok so I kinda figured this out cept now doesn't matter who kills who in the protected zone whoever does the killing gets punished. Still can't see Who the zone is for? option which may be the root of my issue.

 

 

Anybody have any ideas?

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by Zaeed*:

 

I need some help please. When I load the pluggin on my local box I see all the options but when I upload it it to the server and run it from the parent layer the selection for Who is the zone for? does not show up.

 

 

Ok so I kinda figured this out cept now doesn't matter who kills who in the protected zone whoever does the killing gets punished. Still can't see Who the zone is for? option which may be the root of my issue.

 

 

Anybody have any ideas?

What version of the plugin are you running? 1.0.5.2 is the latest.

 

Have you tried reinstalling the plugin or procon?

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by nncrypted*:

 

Yes using the latest ver of the plugin and yes reinstalled it. I ftp'd it to the procon host and I don't see the option for who its for but if I load it on my xp machine I see all the options but can't get it to work on my local box which I don't want anyways as I can't afford anymore pc's running 24/7.

It's strange.

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by Zaeed*:

 

Yes using the latest ver of the plugin and yes reinstalled it. I ftp'd it to the procon host and I don't see the option for who its for but if I load it on my xp machine I see all the options but can't get it to work on my local box which I don't want anyways as I can't afford anymore pc's running 24/7.

It's strange.

Can you remote desktop to you dedicated machine and look at it?
* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by HelloKitty*:

 

now I m getting confused. I just set up procon and the custom warnings generator on another pc and now it is the other way around: the "protect zones" are working, but not the "no Sniper" zones. And If I just copy this folder to another pc and run it from there - nothing works at all.

 

..do I need specific runtime-files or special system requirements..?

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by Zaeed*:

 

now I m getting confused. I just set up procon and the custom warnings generator on another pc and now it is the other way around: the "protect zones" are working, but not the "no Sniper" zones. And If I just copy this folder to another pc and run it from there - nothing works at all.

 

..do I need specific runtime-files or special system requirements..?

Well I just tried it out then, and it worked fine..

 

My only tip is to fiddle with the Distance, and Trespass Error values, as its not an exact science. Using a Distance below 20 seemed to cause issues, probably due to the error margin used.

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by Zaeed*:

 

After much work, I've come to the decision not to include a Rush Mode for the next release. My reasons is that at present, the only way to determine if two M-Com stations have been captured is by monitoring the attackers tickets, which leads to a number of situations where the inaccurate readings will lead to the base not moving on a successful capture.

 

I have requested that a notification be included in the next release, so hopefully that will eventuate and I can adapt my code to that.

 

So for the next release the main new feature will just be the ability to select multiple anti-camp weapons

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by nncrypted*:

 

Posted Image

 

Does anything in there look out of place as to make it not function from the parent layer? I posted on the hosting companies forums and there reply asked if this plugin was tested on a layer or just local connection? Its a sweet plugin just that when base camped the victim and the attacker both get warned then killed or kicked its kinda funny when it happens to a clan member but its just going to make the pubs leave. :sad:

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by gabipaci*:

 

My reasons is that at present, the only way to determine if two M-Com stations have been captured is by monitoring the attackers tickets, which leads to a number of situations where the inaccurate readings will lead to the base not moving on a successful capture.

Maybe I have good idea, I hope U can follow my things:

Procon have info from spawn position? Or just from weapon/kit?

If can read the spawn coordinates, u can write rule.

See the pictures, if sb spawn in white marked area, base is moved.

What do U think?

AtacamaDesertRush_map.jpg[/attachment:tongue:hupc7p2]

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by Repoman1*:

 

Posted Image

 

Does anything in there look out of place

One thing you don't have are zone names. I would also disable basic map zones plug-in.look back at a post i did earlier viewtopic.php_f=18&t=800&start=90*
* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by nncrypted*:

 

Unfortunately none of that works the picture was just to show the feature is missing. On yours you have the ability to select who the zone is for US or Russian on mine its not there. It is on my local box but not after I upload it to the parent layer. Its very strange with out that selection the plugin doesn't work correctly warns offenders and victims at same time as both are in the zone.

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by Repoman1*:

 

make sure your account has plug-in privileges checked, and you have map edit zone privileges checked. You need to run the plug-in from the parent layer and make your warnings there not on your local plug-ins. The only thing to create locally is the maps zones.

* Restored post. It could be that the author is no longer active.
Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Game Server Hosting:

      We're happy to announce that EZRCON will branch out into the game server provider scene. This is a big step for us so please having patience if something doesn't go right in this area. Now, what makes us different compared to other providers? Well, we're going with the idea of having a scaleable server hosting and providing more control in how you set up your server. For example, in Minecraft, you have the ability to control how many CPU cores you wish your server to have access to, how much RAM you want to use, how much disk space you want to use. This type of control can't be offered in a single service package so you're able to configure a custom package the way you want it.

      You can see all the available games here. Currently, we have the following games available.

      Valheim (From $1.50 USD)


      Rust (From $3.20 USD)


      Minecraft (Basic) (From $4.00 USD)


      Call of Duty 4X (From $7.00 USD)


      OpenTTD (From $4.00 USD)


      Squad (From $9.00 USD)


      Insurgency: Sandstorm (From $6.40 USD)


      Changes to US-East:

      Starting in January 2022, we will be moving to a different provider that has better support, better infrastructure, and better connectivity. We've noticed that the connection/routes to this location are not ideal and it's been hard getting support to correct this. Our contract for our two servers ends in March/April respectively. If you currently have servers in this location you will be migrated over to the new provider. We'll have more details when the time comes closer to January. The new location for this change will be based out of Atlanta, GA. If you have any questions/concerns please open a ticket and we'll do our best to answer them.
      • 5 replies
    • Hello All,

      I wanted to give an update to how EZRCON is doing. As of today we have 56 active customers using the services offered. I'm glad its doing so well and it hasn't been 1 year yet. To those that have services with EZRCON, I hope the service is doing well and if not please let us know so that we can improve it where possible. We've done quite a few changes behind the scenes to improve the performance hopefully. 

      We'll be launching a new location for hosting procon layers in either Los Angeles, USA or Chicago, IL. Still being decided on where the placement should be but these two locations are not set in stone yet. We would like to get feedback on where we should have a new location for hosting the Procon Layers, which you can do by replying to this topic. A poll will be created where people can vote on which location they would like to see.

      We're also looking for some suggestions on what else you would like to see for hosting provider options. So please let us know your thoughts on this matter.
      • 4 replies
    • Added ability to disable the new API check for player country info


      Updated GeoIP database file


      Removed usage sending stats


      Added EZRCON ad banner



      If you are upgrading then you may need to add these two lines to your existing installation in the file procon.cfg. To enable these options just change False to True.

      procon.private.options.UseGeoIpFileOnly False
      procon.private.options.BlockRssFeedNews False



       
      • 2 replies
    • I wanted I let you know that I am starting to build out the foundation for the hosting services that I talked about here. The pricing model I was originally going for wasn't going to be suitable for how I want to build it. So instead I decided to offer each service as it's own product instead of a package deal. In the future, hopefully, I will be able to do this and offer discounts to those that choose it.

      Here is how the pricing is laid out for each service as well as information about each. This is as of 7/12/2020.

      Single MySQL database (up to 30 GB) is $10 USD per month.



      If you go over the 30 GB usage for the database then each additional gigabyte is charged at $0.10 USD each billing cycle. If you're under 30GB you don't need to worry about this.


      Databases are replicated across 3 zones (regions) for redundancy. One (1) on the east coast of the USA, One (1) in Frankfurt, and One (1) in Singapore. Depending on the demand, this would grow to more regions.


      Databases will also be backed up daily and retained for 7 days.




      Procon Layer will be $2 USD per month.


      Each layer will only allow one (1) game server connection. The reason behind this is for performance.


      Each layer will also come with all available plugins installed by default. This is to help facilitate faster deployments and get you up and running quickly.


      Each layer will automatically restart if Procon crashes. 


      Each layer will also automatically restart daily at midnight to make sure it stays in tip-top shape.


      Custom plugins can be installed by submitting a support ticket.




      Battlefield Admin Control Panel (BFACP) will be $5 USD per month


      As I am still working on building version 3 of the software, I will be installing the last version I did. Once I complete version 3 it will automatically be upgraded for you.





      All these services will be managed by me so you don't have to worry about the technical side of things to get up and going.

      If you would like to see how much it would cost for the services, I made a calculator that you can use. It can be found here https://ezrcon.com/calculator.html

       
      • 11 replies
    • I have pushed out a new minor release which updates the geodata pull (flags in the playerlisting). This should be way more accurate now. As always, please let me know if any problems show up.

       
      • 9 replies
×
×
  • Create New...

Important Information

Please review our Terms of Use and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.