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TrueBalancer [v0.7.6] (28 Oct 2010)


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Originally Posted by Panther*:

 

hey, sorry i didn't knew that and i didn't check for that. it is easy to fix, no problem i will fix it soon.

 

i am not at home at the moment, but it should be fixed today very soon.

 

keep your eyes open for that.

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Originally Posted by Panther*:

 

bump for update.

fixed the SquadRush problem, where players didn't got put into a Squad after moving the player.

 

@phogue: thanks for that idea. i used a simple if-function to check what kind of mode is running and than use 2 diffrent move-functions. this should work too.

 

The update should be available due the next 2 hours.

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Originally Posted by pssparkman*:

 

I haven't used this yet, but about to start to. I have one question though..

 

Is the white list based off of player names, and/or clan tags? What about partial matches, basically similar to HeliMagnet's Ping Kicker white list settings?

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Originally Posted by Panther*:

 

the whitelist needs to be edited only once. what is the reason for a partial name check? you can coppy paste the names in procon.

 

The thing is, that my autobalancer is called TrueBalancer and that is the reason why i personally am not a fan of the whitelist at all. i don't see the reason why it should balance out teams, when a whole teams can be full of clanmates (with ts, vent or whatever) playing against the other side without any kind of voip possibilities, because, voip is broken ingame.

 

But, because alot of players asked me about that, i will have to do it :ohmy:.

So this will happen:

Partial name check. I don't see any reason to include that one. It is not that you are ingame and are forced to kick, ban or kill somebody fast while you are in action yourself. Usually you edit this list while you have time. So no Partial name check will NOT be included.

Clantag check. I will have a look into the code today and see if it is possible. if it is, i will update autobalancer during the next 2 days.

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Originally Posted by Panther*:

 

does procon work with the new serverversion?

 

if procon doesn't work, truebalancer won't work neither.

i'll have a chat with phogue later to check and see what is going on.

 

Can anybody else confirm this?

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Originally Posted by pssparkman*:

 

Partial name check would be some players have their clan tag within their name, meaning they didn't use the clan tag field when creating a player profile. The partial name check and clan tag helps if a server is populated by clan members on both teams, since they all might like to be on the same team and play together.

 

I've noticed TrueBalancer doesn't work with the latest patch, we were in our server the other night 4 vs 2 and it didn't even put up a notice or anything for the 5 minutes before I manually even the teams out.

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Originally Posted by PaprTargt*:

 

How in the world do you use this plugin? I upload all the files in the MOH directory and it never shows up in Procon. Even after a layer restart.

 

HELP, I need this plugin for MOH and BC2, so I figure one will teach me how to use the other.... since I'm using Multiprocon at primarytarget.

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  • 2 weeks later...

Originally Posted by schlesier*:

 

There is no possibility to download the plugin. It comes a empty server site, the packages in the procon is empty too. Some weeks before i could use the site for download. Whats happend? My HDD is new, so i try to get it again.

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  • 2 weeks later...

Originally Posted by Unleased013*:

 

Hey Panter,

 

You asked for a comunity wish. Well here is one, and maybe even a challange. Can you make a better In-Game Admin plug_. I find the standert one very limited. In gardian you could make groups and decide wich commands they could use. There is also a plug-in aviable to mute players. But it's open en everyone can use once it is installed and disable the use of commands from an admin or anywone with rights for that mather.

 

If you can make something like that then everyone would appriciate it!

 

Thanks William

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  • 2 weeks later...

Originally Posted by DvNT*:

 

Anyone tried this on BC2 Vietnam... I will try and let you know :smile:

 

Okay I see it installed on the PC ONLY under the plugins tab (software 0.6.4.0 win 7) but not in the following places (unlike other plugins) which i see in ALL 3 places

 

I DON'T see it on the iphone app at all

I DON'T see it on the PC under Parent Layer Control tab

 

I will see what happens tomorrow night our time.

Thanks for any response

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Originally Posted by DvNT*:

 

sorry Panther, I think you responded while i was updating:

 

Okay I see it installed on the PC ONLY under the plugins tab (software 0.6.4.0 win 7) but not in the following places (unlike other plugins) which i see in ALL 3 places

 

I DON'T see it on the iphone app at all

I DON'T see it on the PC under Parent Layer Control tab

 

Regards

DvnT

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Originally Posted by DvNT*:

 

I expect when i installed I lost connectivity to the procon layer server. So I deleted the files off my PC ran the installer again and it worked. The server and PC ended up with the files loaded and the pluging worked and was seen by all clients

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  • 2 weeks later...

Originally Posted by matt-b*:

 

It was 1(team 1) vs 3(team 2) players on bfbfc2 and the plugin did not move the 3rd player to team 1 it works sometimes with lots of people but not offen, here is my settings

 

allowing player difference 2 - does it mean 1 vs 3 it will balance?

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Originally Posted by Panther*:

 

allowing player diffrence of two means that it allowes a playerdiffrence of two xD.

 

so 3-1 = diffrence of 2, which means, the autobalancer will not do anyhting.

if you want that the autobalancer kicks in put allowed diffrence to 1.

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  • 2 weeks later...

Originally Posted by Legate*:

 

Panther,

 

Your plug in is great but ussually moves players in a critical situation (defusing or planting bomb, having a good moment, etc). In this case most of the people think and say WTF, Fu.. Admin/autobalance, etc.

 

I saw that you have plans for next releases to incorporate a balance on death (It's the only missing item to be a perfect autobalance)

 

The cuestion is.. when? :biggrin:

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