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TrueBalancer [v0.7.6] (28 Oct 2010)


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Originally Posted by Panther*:

 

Thanks, nice to here.

 

Bump for new Version with a Whitelist in it. Please test it. I did as far as i could and it looked good.

 

Testing 0.6 now.

Small bug found: pluginname is 0.5.5. Details say 0.6

How did you install it? Did you restart Procon after puting the new "TrueBalancer.cs" into the Plugins file?

If you just clicked "Reload Plugins", then this could be the problem.

 

If this is the only Bug, i will be a realy happy programmer :ohmy:.

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Originally Posted by EBassie*:

 

I Shut down procon (I run it as console).

Overwritten the previous version and starting Procon Console again.

 

It is the latest version with whitelist, only is shows wrong number in left pluginscreen (where you can check / uncheck plugins.)

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Originally Posted by Panther*:

 

ah ok. i see. thats kinda strange but shouldnt effect the autobalancer. i have downloaded the file from the forums and installed it on my dedi server with procon too and i have the 0.6 in the name.

But i think this is something within Procon not updateing the plugin name of the new file. but it should be ok. If the Version in details shows 0.6 and if the Whitelist is available, it is version 0.6.

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Originally Posted by EBassie*:

 

Got a problem with the whitelist though:

I have to put in names one at a time. When I enter the names from popup, it always save it as:

1. Panther

2. Name two

3. Name three

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Originally Posted by EBassie*:

 

you have to press on the [...] next to Whitelist Names stringArray.

Then a new pop up will come up where you can enter a name per line.

I Know, but it did not work through layer...

I Started Procon as normal (on the server) and now it shows 0.6 and i'm able to use the popup.

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Originally Posted by Panther*:

 

it looks like the layer form then didn't update the new file as it should.

try this:

delete TrueBalancer.cs from the Plugin.

start Procon as layer. wait till it is started and turn it off again.

then put TrueBalancer.cs in the Plugins folder again.

restart Procon as layer.

it should work again. it seems like this is a problem within procon not installing new ***.cs files as it should because it has the same name as the previous plugin ***.cs

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Originally Posted by EBassie*:

 

it looks like the layer form then didn't update the new file as it should.

try this:

delete TrueBalancer.cs from the Plugin.

start Procon as layer. wait till it is started and turn it off again.

then put TrueBalancer.cs in the Plugins folder again.

restart Procon as layer.

it should work again. it seems like this is a problem within procon not installing new ***.cs files as it should because it has the same name as the previous plugin ***.cs

I already fixed it.

I removed the lines of this plugin in the config-file. Deleted the plugin. Started Procon (not console-mode).

Closed Procon, copied the plugin and started again. Now it's OK.

:smile:

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Originally Posted by Jaythegreat1*:

 

Trying to figure out if this is related to the Autobalance or our Stats.. I get it when the round the round is switching.

 

[19:39:16 00] Error in SQLQuery: System.InvalidOperationException: ExecuteReader requires an open and available Connection. The connection's current state is connecting.

at System.Data.Odbc.OdbcConnection.SetStateExecuting( String method, OdbcTransaction transaction)

at System.Data.Odbc.OdbcCommand.ValidateConnectionAnd Transaction(String method)

at System.Data.Odbc.OdbcCommand.ExecuteReaderObject(C ommandBehavior behavior, String method, Boolean needReader, Object[] methodArguments, SQL_API odbcApiMethod)

at System.Data.Odbc.OdbcCommand.ExecuteReaderObject(C ommandBehavior behavior, String method, Boolean needReader)

at System.Data.Odbc.OdbcCommand.ExecuteReader(Command Behavior behavior)

at PRoConEvents.CChatGUIDStatsLogger.SQLquery(String str_selectSQL, Int32 sort)

[19:39:16 02] Error: System.Data.Odbc.OdbcException: ERROR [23000] [MySQL][ODBC 5.1 Driver][mysqld-5.1.47-community]Duplicate entry 'B()()biesnBeer-00452547449da2f4ba3e0219440df83b' for key 'SoldierName'

at System.Data.Odbc.OdbcConnection.HandleError(OdbcHa ndle hrHandle, RetCode retcode)

at System.Data.Odbc.OdbcCommand.ExecuteReaderObject(C ommandBehavior behavior, String method, Boolean needReader, Object[] methodArguments, SQL_API odbcApiMethod)

at System.Data.Odbc.OdbcCommand.ExecuteReaderObject(C ommandBehavior behavior, String method, Boolean needReader)

at System.Data.Odbc.OdbcCommand.ExecuteNonQuery()

at PRoConEvents.CChatGUIDStatsLogger.StartStreaming()

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Originally Posted by Panther*:

 

warning goes to both teams.

 

tell me your settings and send me over the last lines in the debug window.

this error will not do anything to truebalancer at all.

 

truebalancer should run wihtout problems, the only possible way that it could start acting strange if it is installed on a layer which is connected to a procon-layerserver while the gameserver crashes. (but i hope i fixed that one)

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Originally Posted by Panther*:

 

That OP is good. You should have a TrueBalancer.txt file in the Main Folder. This are all Debug Messages. If the txt-File is bigger than 5mb, feel free to delet it. TrueBalancer will make a new one if, no file exists and Debug mode is enabled.

 

OP is ok.

It should say somthing like this below, then everthing is fine

[16:20:36 52] -------OP-------

[16:20:36 54] PlayerCache: A list of players and numbers

[16:20:36 54] Team A: 16

[16:20:36 55] Team B: 16

[16:20:36 55] PlayerDiff: 0

[16:20:36 55] Teams are balanced.

If you see waiting for 1st player to spawn, this should only show you at the beginning of a round or when you turn on TrueBalancer the first time. TrueBalancer waits until the first player spawns, to see, if a round has started.
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Originally Posted by Panther*:

 

so you dont have access to your procon folder on your server?

If not then just copy all the lines out of the debug window onther plugins or make a ss and send it over to me.

 

it should say more than just ------OP------. It has to be more in the debug window.

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Originally Posted by Jaythegreat1*:

 

Warnings:2

Time between warnings: 30

Player Diff: 2

Whitelist: Yes

 

[17:49:27 58] -------OP-------

[17:49:28 02] Waiting for FirstOP (plyrLeft)

[17:49:41 34] -------OP-------

[17:49:42 03] OnPlayerJoin waiting for firstOP.

[17:49:42 03] Waiting for FirstOP. (PTC)

[17:49:46 65] -------OP-------

[17:49:58 05] -------OP-------

[17:50:13 69] -------OP-------

[17:50:13 96] Waiting for FirstOP (plyrLeft)

[17:50:19 06] Waiting for FirstOP (plyrLeft)

[17:50:43 66] -------OP-------

[17:50:46 70] -------OP-------

[17:50:57 80] -------OP-------

[17:50:58 50] Round Over

[17:51:08 49] New Level started

[17:51:08 49] Waiting for FirstOP. (PTC)

[17:51:08 49] Waiting for FirstOP. (PTC)

[17:51:08 50] Waiting for FirstOP. (PTC)

[17:51:08 50] Waiting for FirstOP. (PTC)

[17:51:08 51] Waiting for FirstOP. (PTC)

[17:51:08 51] Waiting for FirstOP. (PTC)

[17:51:08 51] Waiting for FirstOP. (PTC)

[17:51:08 52] Waiting for FirstOP. (PTC)

[17:51:08 52] Waiting for FirstOP. (PTC)

[17:51:08 52] Waiting for FirstOP. (PTC)

[17:51:08 53] Waiting for FirstOP. (PTC)

[17:51:08 53] Waiting for FirstOP. (PTC)

[17:51:08 54] Waiting for FirstOP. (PTC)

[17:51:08 54] Waiting for FirstOP. (PTC)

[17:51:08 54] Waiting for FirstOP. (PTC)

[17:51:08 55] Waiting for FirstOP. (PTC)

[17:51:08 55] Waiting for FirstOP. (PTC)

[17:51:08 55] Waiting for FirstOP. (PTC)

[17:51:08 56] Waiting for FirstOP. (PTC)

[17:51:08 56] Waiting for FirstOP. (PTC)

[17:51:08 57] Waiting for FirstOP. (PTC)

[17:51:08 57] Waiting for FirstOP. (PTC)

[17:51:08 57] Waiting for FirstOP. (PTC)

[17:51:08 58] Waiting for FirstOP. (PTC)

[17:51:08 58] Waiting for FirstOP. (PTC)

[17:51:08 58] Waiting for FirstOP. (PTC)

[17:51:08 58] Waiting for FirstOP. (PTC)

[17:51:08 59] Waiting for FirstOP. (PTC)

[17:51:08 59] Waiting for FirstOP. (PTC)

[17:51:13 64] -------OP-------

[17:51:16 80] -------OP-------

[17:51:25 25] Waiting for FirstOP (plyrLeft)

[17:51:27 22] Waiting for FirstOP (plyrLeft)

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Originally Posted by Panther*:

 

also if this happens again, i will need a list of all players on the server. It could be that a player with a strange name like {name} or "name" or ``name´´ or things like that crash the would destroy the player cache. i allready sorted out the {name}.

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Originally Posted by Panther*:

 

if this happens again, i will need a list of all players on the server. It could be that a player with a strange name like {name} or "name" or ``name´´ or things like will destroy the player cache. i allready sorted out the {name}. haven't found any other problems so far.

Because it is not possible that ----OP---- appears all by itself. There has to be "Playercache: " after it because it is directly in the next line behind it. but it looks like the the string send to Playercache is broken, which means that a player on the server has strange symbols in the name.

 

also:

try to dissable and enable the plugin to see if it will work again.

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Originally Posted by Panther*:

 

as i said. i need a list of players on the server. make a screenshot of procon showing the players on the server.

 

if

-----op-----

apears withouth "Playercache: " directly after it, is looks like that a player with a strange name brakes the string of the cache. if you could make a screenshot and send it over to me, i could figure out the problem very fast.

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Originally Posted by Panther*:

 

Ok, i uploaded a new version which should fix the problem, that TrueBalancer is not working because of DebugInfo breaking the code. Now if there is a problem with DebugInfo, it will break the code at the end of the code, where it doesn't matther anymore.

 

Please try it out and tell me if this works for you now.

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Originally Posted by Jaythegreat1*:

 

I had the issue on both servers, version 0.4 worked great, and i jumped straight to 0.6 and it quit working. I'll try the new version tonight and let you know how it works.

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Originally Posted by Jaythegreat1*:

 

Now this looks better from the debug window.. :biggrin:

 

[20:50:31 07] -------OP-------

[20:50:31 07] Team A: 16

[20:50:31 07] Team B: 16

[20:50:31 07] PlayerDiff: 0

[20:50:31 07] Teams are balanced.

[20:50:31 07] PlayerCache: 2.1-Blaha --- 2.2-mstump --- 2.3-Bulgaricus --- 2.4-kakoteao --- 2.5-lkrim --- 2.6-cornedbeefhash --- 2.7-dasgunther --- 1.8-OHIOCommand --- 1.9-ShadHoWarrior --- 1.10-TestTaKillz 440 --- 1.11-DeathMaker900 --- 1.12-Warlockemm --- 1.13-Tiger Swatter --- 2.14-NickRules15 --- 2.15-T 1 L L --- 1.16-Danelaw --- 2.17-P-Bone --- 2.18-LeonRallyracer --- 2.19-lord_gunslinger --- 2.20-geeze911 --- 1.21-Nightmarto --- 1.22-Muggwomp --- 2.23-Isaacfank --- 1.24-the third world --- 1.25-LAzrael --- 1.26-Boogieman0 --- 1.33-thunder~ --- 2.28-Nyvek --- 2.29-SteelPeel --- 1.30-DELEGATEZER0 --- 1.31-Bozo~ --- 1.32-Papatango7 ---

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