ImportBot Posted July 7, 2012 Author Share Posted July 7, 2012 Originally Posted by QUACK-Major-Pain*: I use all chat and it works fine. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 8, 2012 Author Share Posted July 8, 2012 Originally Posted by Flaxe*: The plugin doesn't show up in Procon after I've installed it and restarted the layer. I've installed hundreds (a bit overstated) of plugins before so I know how to do it, but this one refuses to work Any ideas? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 14, 2012 Author Share Posted July 14, 2012 Originally Posted by sohaib17*: I use all chat and it works fine.What did you do to enable voting in ALL Chat? It never works in my server. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 14, 2012 Author Share Posted July 14, 2012 Originally Posted by QUACK-Major-Pain*: Nothing. Being using it as it was and it's been working. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 16, 2012 Author Share Posted July 16, 2012 Originally Posted by EmperorOfDoom*: Thanks for the edit TimSad, it works fine for me now with that version. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 26, 2012 Author Share Posted July 26, 2012 Originally Posted by belloun*: Hello everybody and thanks for your work, i'm a french admin of a BF3 server and i trie to install this plugin on my serveur only close quarter but he doesn't work. I have everytime this message "Current gamemode is not recognised: Domination0" i tryed to change the xvotemap.cs but nothing works. Do you have a solution for me ? My procon programme is 1.3.0.0. Very sorry if my english is bad. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 27, 2012 Author Share Posted July 27, 2012 Originally Posted by QUACK-Major-Pain*: Did you install the edited versions of the plugin? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 27, 2012 Author Share Posted July 27, 2012 Originally Posted by belloun*: I installed the version link on the first post of this topic and after modified the line explain in page 51. I don't know the edited version Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted July 31, 2012 Author Share Posted July 31, 2012 Originally Posted by maximal1981*: [22:10:18 00] [xVotemap] Info: Not last round. Stopping voting system. [22:10:18 00] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes [22:10:18 00] [xVotemap] Error: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt. what does the second line mean? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 5, 2012 Author Share Posted August 5, 2012 Originally Posted by Spaldo*: This is just an estimate of how long the round has left based on the current ticket decrease rate, which is probably close to zero if you see a long estimated time. You will see this happen at the start of rounds and when the teams have an even number of flags. It will keep updating everytime it can to get a more accurate value.I was wondering if we can decrease the plugin from saying something every 30 seconds? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 5, 2012 Author Share Posted August 5, 2012 Originally Posted by Maximiser*: I have updated procon and downloaded the latest Votemap into Plugins/BF3 but nothing appears in Procon when I start it up. What have I done wrong? Do I need to add a "C" in front of the "xVotemap"? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 6, 2012 Author Share Posted August 6, 2012 Originally Posted by HAWKSTA24*: So I did read the forum posts and still can't find the quick fix. Our mapvote option did work for a while on the new maps but not now. I do have the latest update for procon but it's says current gamemode not recognised. We are running CQ and old conquest maps. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 9, 2012 Author Share Posted August 9, 2012 Originally Posted by BizSAR*: Is this plug-in no longer supported? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 11, 2012 Author Share Posted August 11, 2012 Originally Posted by CPx4*: Could this plugin allow us to add maps TO the maplist? Vote to add a map to the rotation: /1 Sharqi /2 Karkand /3 Gulf of Oman /4 None - CPx4 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 12, 2012 Author Share Posted August 12, 2012 Originally Posted by Jaythegreat1*: Just curious if it it's possible to add the voting options when it yells to vote maps. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 21, 2012 Author Share Posted August 21, 2012 Originally Posted by Jdcolli*: Needs support for CQ Conquest Domination... Wont show gametype in vote option Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted August 31, 2012 Author Share Posted August 31, 2012 Originally Posted by thelawdawg*: Needs support for CQ Conquest Domination... Wont show gametype in vote optionYes, this would be nice. Any chance of getting an update? Don't forget, armored kill coming soon too. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 2, 2012 Author Share Posted September 2, 2012 Originally Posted by tinky01*: hi aether, I found a problem, first off al i like the plugin i did juse it on our server fore a few day's. the problem being that the plugin duz not recognize the conquest domination maps and wil not get the vote on insted it loads the next map in rotation. can you please fix it. with greetings tinky01 Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 3, 2012 Author Share Posted September 3, 2012 Originally Posted by madmuthamonk*: Yes, this would be nice. Any chance of getting an update? Don't forget, armored kill coming soon too.If you go into the cs file and find this area and edit the cs file with notepad like this: private string ConvertGamemodeToShorthand(string gamemode) { if (gamemode.Contains("Conquest")) { return "[CQ]"; } else if (gamemode.Contains("RushLarge")) { return "[R]"; } else if (gamemode.Contains("SquadRush")) { return "[sR]"; } else if (gamemode.Contains("TeamDeathMatch")) { return "[TDM]"; } else if (gamemode.Contains("SquadDeathMatch")) { return "[sDM]"; } else if (gamemode.Contains("Domination")) { return "[CQD]"; } else if (gamemode.Contains("GunMaster")) { return "[GM]"; } return ""; } It will support Conquest Domination and Gun Master Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 4, 2012 Author Share Posted September 4, 2012 Originally Posted by CPx4*: For Armored Kill maps, add this right above return "" Code: else if (gamemode.Contains("Superiority")) { return "[TS]"; } Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 4, 2012 Author Share Posted September 4, 2012 Originally Posted by LtMatt81*: I'm finding that this plugin no longer works since R29 was released today. Using stock maps only, conquest large. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 5, 2012 Author Share Posted September 5, 2012 Originally Posted by thelawdawg*: If you go into the cs file and find this area and edit the cs file with notepad like this: private string ConvertGamemodeToShorthand(string gamemode) { if (gamemode.Contains("Conquest")) { return "[CQ]"; } else if (gamemode.Contains("RushLarge")) { return "[R]"; } else if (gamemode.Contains("SquadRush")) { return "[sR]"; } else if (gamemode.Contains("TeamDeathMatch")) { return "[TDM]"; } else if (gamemode.Contains("SquadDeathMatch")) { return "[sDM]"; } else if (gamemode.Contains("Domination")) { return "[CQD]"; } else if (gamemode.Contains("GunMaster")) { return "[GM]"; } return ""; } It will support Conquest Domination and Gun Master For Armored Kill maps, add this right above return "" Code: else if (gamemode.Contains("Superiority")) { return "[TS]"; } Thank you both, very much. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 5, 2012 Author Share Posted September 5, 2012 Originally Posted by haddows101*: to install through FTP do i just place in the bf3 folder? it doesnt seem to be found Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 6, 2012 Author Share Posted September 6, 2012 Originally Posted by BizSAR*: You place it in your Procon/plugins/BF3 folder. Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 6, 2012 Author Share Posted September 6, 2012 Originally Posted by BizSAR*: If you go into the cs file and find this area and edit the cs file with notepad like this: private string ConvertGamemodeToShorthand(string gamemode) . . . It will support Conquest Domination and Gun Master Thank you very much, but I already have this with some differences: private string ConvertGamemodeToShorthand(string gamemode) { if (gamemode.Contains("ConquestLarge0")) { return "[CL]"; } else if (gamemode.Contains("ConquestSmall0")) { return "[CS]"; } else if (gamemode.Contains("ConquestAssaultLarge0")) { return "[CAL]"; } else if (gamemode.Contains("ConquestAssaultSmall0")) { return "[CAS]"; } else if (gamemode.Contains("ConquestAssaultSmall1")) { return "[CAS1]"; } else if (gamemode.Contains("Domination0")) { return "[DOM]"; } else if (gamemode.Contains("GunMaster0")) { return "[GM]"; . . . What you list doesn't "jive" with the latest/last .zip file in this thread.* Is that an issue? Plus, I'm getting the ol': [00:18:07 06] [xVotemap] Error: EXCEPTION CAUGHT IN: SetVoteStartAndEndTimes [00:18:07 06] [xVotemap] Error: Object reference not set to an instance of an object. But things seem to be working fine so far. Where is the original developer? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 11, 2012 Author Share Posted September 11, 2012 Originally Posted by EntraVenuS*: will this work with Armoured Kill all functions? Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 11, 2012 Author Share Posted September 11, 2012 Originally Posted by mtnkodiak*: will this work with Armoured Kill all functions?Well, I have to assume not. Our server is already running the new maps in preparation for tomorrow, and I am getting the following: [16:53:31 09] [xVotemap] Info: Current gamemode is not recognised: TankSuperiority0 So, for those that are comfortable editing the source, I reckon following the directions above will probably clear up this particular problem. -- EDIT: No, I don't think that it will cover all the bases. The addition of "Superiority" to the ConvertGamemodeToShorthand() method is certainly needed, but to get rid of the error I am getting, change the line in SetVoteStartAndEndTimes() that says if (m_strCurrentGameMode.Contains("Conquest") || m_strCurrentGameMode.Contains("DeathMatch") || m_strCurrentGameMode.Contains("Domination")) and add Superiority to it: if (m_strCurrentGameMode.Contains("Conquest") || m_strCurrentGameMode.Contains("DeathMatch") || m_strCurrentGameMode.Contains("Domination") || m_strCurrentGameMode.Contains("Superiority")) Disclaimer: These are all guesses! I don't have any players on the server yet to test this. All I know at this point is that I no longer see the error message. YMMV! Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 11, 2012 Author Share Posted September 11, 2012 Originally Posted by mtnkodiak*: Thank you very much, but I already have this with some differences: private string ConvertGamemodeToShorthand(string gamemode) { if (gamemode.Contains("ConquestLarge0")) { return "[CL]"; } else if (gamemode.Contains("ConquestSmall0")) { return "[CS]"; } else if (gamemode.Contains("ConquestAssaultLarge0")) { return "[CAL]"; } else if (gamemode.Contains("ConquestAssaultSmall0")) { return "[CAS]"; } else if (gamemode.Contains("ConquestAssaultSmall1")) { return "[CAS1]"; } else if (gamemode.Contains("Domination0")) { return "[DOM]"; } else if (gamemode.Contains("GunMaster0")) { return "[GM]"; . . . What you list doesn't "jive" with the latest/last .zip file in this thread.* Is that an issue? Plus, I'm getting the ol': But things seem to be working fine so far. Where is the original developer? Regarding your differences... FYI, the Contains() method just looks for the provided string within the gamemode string. So, if gamemode was "ConquestLarge0", all of the following would return the same value (ie- true): gamemode.Contains("ConquestLarge0") gamemode.Contains("ConquestLarge") gamemode.Contains("ConquestLar") But these would return false: gamemode.Contains("ConquestLarge1") gamemode.Contains("CinquestLarge0") But still, it makes me wonder what version of this plugin you're using... Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 11, 2012 Author Share Posted September 11, 2012 Originally Posted by BizSAR*: The version is stated as 0.1.3.1.CQ and is the latest .zipped package from this thread (not the author). It would definitely be best if the original author could support his own plug-in, or at least hand off to someone that can. :/ Quote * Restored post. It could be that the author is no longer active. Link to comment
ImportBot Posted September 11, 2012 Author Share Posted September 11, 2012 Originally Posted by LtMatt81*: 10 vote options would be nice instead of maximum 8. Quote * Restored post. It could be that the author is no longer active. Link to comment
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