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Latency Manager (1.0.1.16) January 2017


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Originally Posted by SnotGoblin*:

 

Funny :ohmy: I played on your Server [GC] #5 SIEGE STORM from Germany :ohmy: Ping over 320-400 and get 0 Kicks! played more than a round and all was fine....

 

Strange our? :ohmy:

 

 

So I think your Pink Kicker is also broken!

Was the server full? On that server it is set to be disabled if the server has less than 30 out of 50 players currently.

Be interested if its not working, as the logs record kicks as per my previous post. (copied and pasted)

Its not set to instant kick, but set to sample ping average over 20 samples.

 

Also I can see no overseas players on Siege Storm server currently, and as mentioned also in a previous post, I disable it on the servers in the early hours AU time.... As overseas players help keep it populated.

Hence my request for the time manager :ohmy:

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Originally Posted by ixnorp*:

 

I don't know what happen, but suddenly the ping kicker was working (Not sure if i forgot to change back to former settings while i was trying it out myself alone :tongue:). The setting was instant kick, ping limit 1. Everybody got kicked. It was supposed to be average ping, ping limit 200. Any logs i can pull to help?

 

pg1.pngpg2.png

 

Attached Files:

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Originally Posted by AgentHawk*:

 

Was the server full? On that server it is set to be disabled if the server has less than 30 out of 50 players currently.

Be interested if its not working, as the logs record kicks as per my previous post. (copied and pasted)

Its not set to instant kick, but set to sample ping average over 20 samples.

 

Also I can see no overseas players on Siege Storm server currently, and as mentioned also in a previous post, I disable it on the servers in the early hours AU time.... As overseas players help keep it populated.

Hence my request for the time manager :ohmy:

Server was full...50 [7] :ohmy:

 

I can test it again this night with some friends...but yesterday was more than 1 highpinger on your Server...200+

Whats your Pinglimit?

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Originally Posted by AgentHawk*:

 

We gave up and coded our own ping kicker into Insane limits. After many attempts Latentcy manager was definitely not working on any of our 5 servers. Now we have a stable ping kick although not as configurable. Hopefully there will be a fix soon.

Can you share your code?

Thanks

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Originally Posted by Zaeed*:

 

My current train of thought is that some AdKats threads are causing events to not reach other plugins. I'm thinking there is a race condition in the Adkats code around the player list command.

 

I'm trying to come up with a decent solution

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Originally Posted by ixnorp*:

 

Can those with AdKats turn on debugging when Latency Manager stops working and see if there are any messages worth noting

Did you manage to see anything on my layer? I should set debug level to 7? Isit ok if I'm alone in the server to test?

 

 

Sent from my iPhone using Tapatalk

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Originally Posted by Zaeed*:

 

Did you manage to see anything on my layer? I should set debug level to 7? Isit ok if I'm alone in the server to test?

 

 

Sent from my iPhone using Tapatalk

not yet.. I'll sit down with it again tonight and check.. i've got a few servers to watch now, so hopefully i'll be able to figure it out
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Originally Posted by SnotGoblin*:

 

Server was full...50 [7] :ohmy:

 

I can test it again this night with some friends...but yesterday was more than 1 highpinger on your Server...200+

Whats your Pinglimit?

Interesting!

 

I had a detailed look at the logs last night, and it appears it works part of the time, but not always....

 

Not sure why, sounds like Zaeed is onto it though possibly!

 

The ping limit is set at 250 on that server, 220 on the others.

 

When I first posted it was working, I was just reading the thread and thought it was odd, as I could see mine working so copied and pasted the last 2 kicks it had made (similar time to my post).

 

I watched it last night though when I had a high pinger on, and sat there waiting for it to kick him, and it didnt!!

 

I turned latency manager off and adkats, and turned them back on, and it kicked him quickly...

So yes, it seems it works sometimes, but not all the time.

 

Apologies, I assumed from my logs it was working 100%. (could see kicks showing in the logs on all servers!)

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Originally Posted by ixnorp*:

 

I just tried the new version out alone on my server, The kicker worked once only. It kick me out on average ping, after that I went back in to test instant kick on myself. The kicker stopped working, switching both average ping or instant kick doesn't work now.

 

I'm such a noob, set minimum players to 10. :biggrin: It's working! Sorry about that! And thanks!

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Originally Posted by Zaeed*:

 

Are you sure?

 

Its working fine for me on a test server switching between average and instant kick.

 

Remember instant doesn't mean 'instant', it just means it doesn't take averages. It still has to wait for data from the server

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Originally Posted by SnotGoblin*:

 

Working fine here currently :smile:

 

[16:09:19 44] [AdKats] Running! Version: 4.0.0.0

[16:10:31 09] Latency Manager: High average ping kick KFC_Germany (217)

[16:13:03 15] Latency Manager: High average ping kick KFC_Germany (264)

[16:17:06 37] Latency Manager: High average ping kick shockwave800 (201)

 

Thanks Zaeed!

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Originally Posted by ColColonCleaner*:

 

Shifted a task call to a different area. Something was funky with listPlayers, I think AdKats was hitting it to frequent resulting in my task being cleared before it could execute.

Strange, even listplayers is async in AdKats. It returns back to procon control almost immediately and runs the processing elsewhere.

 

If you mean it calls admin.listplayers often then yes, depending on how often things need updating it can be up to 5 second intervals.

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