Jump to content

Advanced In-Game Admin and Ban Enforcer - AdKats


Message added by Prophet731,

If you've been banned from a server then you will need to appeal the ban with the owners/community of that server. We do not control any bans done on servers that utilize AdKats as all bans are local to that server.

Recommended Posts

Originally Posted by Lucky567*:

 

With AdKats you have a really extensive plugin.

A function I miss though. Is it possible to functionally similar to the / lead command, a /private to lock a Squad.

There is indeed a command squad.private [TeamID] [squadID] [0 or 1]

 

The second thing I miss are the flags for the MULTIbalancer whitelist.

How do I use Whitelist option codes_*

 

mfg Lucky

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by TheMrApostel*:

 

Yeah, kill, kick, ban, etc

i dont think theres a whitelist for that, yet.

You could lock a specific player from admin action using the !lock command.

 

[squadID] [0 or 1]

You could set this up with proconrulz using the exec command.
* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by naurel*:

 

Hi !

 

I'm using a framework for my website and in order to make it easyer I was trying to merge both database. So after the merge both database (basically I just merge the procon_database into my website database). I created a user and I granted him all permissions on : mydatabase.adkats_* && mydatabase.ses_1_tbl && mydatabase.tbl_*

(I didn't listed everything but I did it for all tables). When granted the user I specified the procon IP for the remote connection. Sadly I'm getting this error :

 

(nb : my user isn't root at all) why does it need my home IP ?

 

[19:30:13 45] [AdKats] EXCEPTION: Line Unknown-6001: [uploadInnerRecord][unexpected error uploading Record.]: MySql.Data.MySqlClient.MySqlException: The user specified as a definer ('root'@'myhomeip') does not exist

at PRoConEvents.AdKats.SafeExecuteNonQuery(MySqlComma nd command)

at PRoConEvents.AdKats.UploadInnerRecord(AdKatsRecord record)

[19:30:15 53] [AdKats] EXCEPTION: Line Unknown-6001: [uploadInnerRecord][unexpected error uploading Record.]: MySql.Data.MySqlClient.MySqlException: The user specified as a definer ('root'@'myhomeip') does not exist

at PRoConEvents.AdKats.SafeExecuteNonQuery(MySqlComma nd command)

at PRoConEvents.AdKats.UploadInnerRecord(AdKatsRecord record)

[19:30:16 34] [statslogger]Error: LogChat:

[19:30:16 34] Message: The user specified as a definer ('root'@'myhomeip') does not exist

[19:30:16 34] Native: -2147467259

[19:30:16 34] Source: MySql.Data

[19:30:16 35] StackTrace: at MySql.Data.MySqlClient.MySqlStream.ReadPacket()

at MySql.Data.MySqlClient.NativeDriver.GetResult(Int3 2& affectedRow, Int64& insertedId)

at MySql.Data.MySqlClient.Driver.GetResult(Int32 statementId, Int32& affectedRows, Int64& insertedId)

at MySql.Data.MySqlClient.Driver.NextResult(Int32 statementId, Boolean force)

at MySql.Data.MySqlClient.MySqlDataReader.NextResult( )

at MySql.Data.MySqlClient.MySqlCommand.ExecuteReader( CommandBehavior behavior)

at MySql.Data.MySqlClient.MySqlCommand.ExecuteNonQuer y()

at PRoConEvents.CChatGUIDStatsLogger.LogChat(String strSpeaker, String strMessage, String strType)

[19:30:16 35] [statslogger]Error: LogChat_2: System.NullReferenceException: Object reference not set to an instance of an object.

at PRoConEvents.CChatGUIDStatsLogger.DisplayMySqlErro rCollection(MySqlException myException)

at PRoConEvents.CChatGUIDStatsLogger.LogChat(String strSpeaker, String strMessage, String strType)

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by CEBEP78*:

 

ColColonCleaner hello

I apologize for an anxiety, yet question. When does VOTEBAN, start that admin can not give to the ban player, priority of Votebana turns out higher what priority of admin?

 

I don't understand your question.

AdKats doesn't support the voteban function, yet.

I talked exactly about that in BF3, for me strange Voteban, stands and when he works (voting is started), using a command Adkats, it is impossible to give ban to that voting, of command AdKats goes a that man malfunction.
* Restored post. It could be that the author is no longer active.
Link to comment
  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Hi !

 

I'm using a framework for my website and in order to make it easyer I was trying to merge both database. So after the merge both database (basically I just merge the procon_database into my website database). I created a user and I granted him all permissions on : mydatabase.adkats_* && mydatabase.ses_1_tbl && mydatabase.tbl_*

(I didn't listed everything but I did it for all tables). When granted the user I specified the procon IP for the remote connection. Sadly I'm getting this error :

 

(nb : my user isn't root at all) why does it need my home IP ?

Your users were not carried over. The user who originally created the proceedure has been deleted. If you recreate that user, it should address your error.
Link to comment
  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

ColColonCleaner hello

I apologize for an anxiety, yet question. When does VOTEBAN, start that admin can not give to the ban player, priority of Votebana turns out higher what priority of admin?

 

 

 

I talked exactly about that in BF3, for me strange Voteban, stands and when he works (voting is started), using a command Adkats, it is impossible to give ban to that voting, of command AdKats goes a that man malfunction.

I'm sorry, I simply do not understand what you are asking. Votekick/Voteban is not and will not be a feature of AdKats.
Link to comment

Originally Posted by toxicman2002*:

 

Hello,

 

since a lot of weeks i've a problem with my chat-loger. The chat will be logged with the ID, logDate, ServerID, logSunset, logSoldierName and logMessage. But the logPlayerID is always NULL. And thats a problem with the live-Chat in Adkats-Onlineadmintool. Livechat doesnt work with the onlinetool.

 

Strange: When i send a Message directly in the Admintool with my Account, my ID has been written correctly. When i write a Chatmessage ingame, the logPlayerID is again NULL.

 

Can someone help me? Adkats runs with the latest testversion on both layers, version 6.0 have the same Problem.

 

Thanks toxic

* Restored post. It could be that the author is no longer active.
Link to comment
  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Hello,

 

since a lot of weeks i've a problem with my chat-loger. The chat will be logged with the ID, logDate, ServerID, logSunset, logSoldierName and logMessage. But the logPlayerID is always NULL. And thats a problem with the live-Chat in Adkats-Onlineadmintool. Livechat doesnt work with the onlinetool.

 

Strange: When i send a Message directly in the Admintool with my Account, my ID has been written correctly. When i write a Chatmessage ingame, the logPlayerID is again NULL.

 

Can someone help me? Adkats runs with the latest testversion on both layers, version 6.0 have the same Problem.

 

Thanks toxic

What is your setting 'A16. Orchestration Settings | Post Stat Logger Chat Manually' set to?
Link to comment
  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Any way to disable the messages in the procon chat window? Like when someone asks for rules and all rules will be shown in procon chat

Every message sent by AdKats to a player/server/team/etc is shown in the procon chat window. There is not currently a way to disable that.
Link to comment

Originally Posted by MRniceGuy*:

 

hey there

I have 2 servers

one of them have stats logger and adkats is installed

now i want to use stats logger and adkats on my second server

 

so i want to use same database for stats logger on my second server i will just merge second server i have no problem with that,

but the problem is i dont know about adkats and how is it going to be in one DB! is all the adkats settings gonna be the same on both servers if i use same database for second server adkats!...

 

what i'm asking is how to use one db for 2 servers installed stats logger and adkats

and i want settings for adkats to be different form second server. is it possible + how to do that please do i just need to set the same db info on second adkats plugin !

* Restored post. It could be that the author is no longer active.
Link to comment

Originally Posted by markrlomas*:

 

Just updated to 6.0.6.6 test branch, did something break/change with the handling of external plugins, specifically Insane Limits?

 

Been previously Calling Adakts from Insane Limits to issue punish player without any problems, after updating to 6.0.6.6 the Limit triggers, but No punish takes place and the console throws up the following error:

 

Code:

[AdKats] EXCEPTION: Line Unknown-6066: [ParseExternalCommand][Unable to process external command.]: System.NullReferenceException: Object reference not set to an instance of an object.
   at PRoConEvents.AdKats.ParseExternalCommand(Object commandParams)
Using the same hastable and call method that i've been using previously without issue:

 

Code:

Hashtable command = new Hashtable();
command.Add("caller_identity", "InsaneLimits");
command.Add("response_requested", false);
command.Add("command_type", "player_punish");
command.Add("source_name", "AutoAdmin");
command.Add("target_name", player.Name);
command.Add("target_guid", player.EAGuid);
command.Add("record_message", "Using Explosives (" + kill.Weapon + ")");
plugin.CallOtherPlugin("AdKats", "IssueCommand", command);
Only difference is our Clan Purchased the LRT plugin from you today which I have since installed, but even with LRT disabled I still get the error in the console. (I'm still using IL to call punishes for certain weapons such as M67 Frag as denying that weapon in loadout means players who don't have any other grenades unlocked are unable to spawn)
* Restored post. It could be that the author is no longer active.
Link to comment
  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

hey there

I have 2 servers

one of them have stats logger and adkats is installed

now i want to use stats logger and adkats on my second server

 

so i want to use same database for stats logger on my second server i will just merge second server i have no problem with that,

but the problem is i dont know about adkats and how is it going to be in one DB! is all the adkats settings gonna be the same on both servers if i use same database for second server adkats!...

 

what i'm asking is how to use one db for 2 servers installed stats logger and adkats

and i want settings for adkats to be different form second server. is it possible + how to do that please do i just need to set the same db info on second adkats plugin !

No, AdKats is designed to work on multiple servers using the same database. Set up stat logger and AdKats with the same connection settings for both servers. Settings are stored separately.
Link to comment
  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Just updated to 6.0.6.6 test branch, did something break/change with the handling of external plugins, specifically Insane Limits?

 

Been previously Calling Adakts from Insane Limits to issue punish player without any problems, after updating to 6.0.6.6 the Limit triggers, but No punish takes place and the console throws up the following error:

 

Code:

[AdKats] EXCEPTION: Line Unknown-6066: [ParseExternalCommand][Unable to process external command.]: System.NullReferenceException: Object reference not set to an instance of an object.
   at PRoConEvents.AdKats.ParseExternalCommand(Object commandParams)
Using the same hastable and call method that i've been using previously without issue:

 

Code:

Hashtable command = new Hashtable();
command.Add("caller_identity", "InsaneLimits");
command.Add("response_requested", false);
command.Add("command_type", "player_punish");
command.Add("source_name", "AutoAdmin");
command.Add("target_name", player.Name);
command.Add("target_guid", player.EAGuid);
command.Add("record_message", "Using Explosives (" + kill.Weapon + ")");
plugin.CallOtherPlugin("AdKats", "IssueCommand", command);
Only difference is our Clan Purchased the LRT plugin from you today which I have since installed, but even with LRT disabled I still get the error in the console. (I'm still using IL to call punishes for certain weapons such as M67 Frag as denying that weapon in loadout means players who don't have any other grenades unlocked are unable to spawn)
Try updating to version 6.0.6.7.

 

/pupdate then reboot your layer.

Link to comment

Originally Posted by sitekeeper*:

 

Try to set AdKats to work over 2 servers it seemed to work for a while but now I am getting this in procon: I did addAdKatsLRT yesterday to one server. Any ideas?

 

[14:41:22 42] [AdKats] EXCEPTION: Line Unknown-6000: [uploadInnerRecord][unexpected error uploading Record.]: MySql.Data.MySqlClient.MySqlException: Cannot add or update a child row: a foreign key constraint fails (`bfplayfo_procon`.`adkats_records_debug`, CONSTRAINT `adkats_records_debug_fk_server_id` FOREIGN KEY (`server_id`) REFERENCES `tbl_server` (`ServerID`) ON DELETE CASCADE ON UPDATE CASCADE)

at PRoConEvents.AdKats.SafeExecuteNonQuery(MySqlComma nd command)

at PRoConEvents.AdKats.UploadInnerRecord(AdKatsRecord record)

EDIT (I got this fix) EDIT

 

Thanks

Bob

* Restored post. It could be that the author is no longer active.
Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Game Server Hosting:

      We're happy to announce that EZRCON will branch out into the game server provider scene. This is a big step for us so please having patience if something doesn't go right in this area. Now, what makes us different compared to other providers? Well, we're going with the idea of having a scaleable server hosting and providing more control in how you set up your server. For example, in Minecraft, you have the ability to control how many CPU cores you wish your server to have access to, how much RAM you want to use, how much disk space you want to use. This type of control can't be offered in a single service package so you're able to configure a custom package the way you want it.

      You can see all the available games here. Currently, we have the following games available.

      Valheim (From $1.50 USD)


      Rust (From $3.20 USD)


      Minecraft (Basic) (From $4.00 USD)


      Call of Duty 4X (From $7.00 USD)


      OpenTTD (From $4.00 USD)


      Squad (From $9.00 USD)


      Insurgency: Sandstorm (From $6.40 USD)


      Changes to US-East:

      Starting in January 2022, we will be moving to a different provider that has better support, better infrastructure, and better connectivity. We've noticed that the connection/routes to this location are not ideal and it's been hard getting support to correct this. Our contract for our two servers ends in March/April respectively. If you currently have servers in this location you will be migrated over to the new provider. We'll have more details when the time comes closer to January. The new location for this change will be based out of Atlanta, GA. If you have any questions/concerns please open a ticket and we'll do our best to answer them.
      • 5 replies
    • Hello All,

      I wanted to give an update to how EZRCON is doing. As of today we have 56 active customers using the services offered. I'm glad its doing so well and it hasn't been 1 year yet. To those that have services with EZRCON, I hope the service is doing well and if not please let us know so that we can improve it where possible. We've done quite a few changes behind the scenes to improve the performance hopefully. 

      We'll be launching a new location for hosting procon layers in either Los Angeles, USA or Chicago, IL. Still being decided on where the placement should be but these two locations are not set in stone yet. We would like to get feedback on where we should have a new location for hosting the Procon Layers, which you can do by replying to this topic. A poll will be created where people can vote on which location they would like to see.

      We're also looking for some suggestions on what else you would like to see for hosting provider options. So please let us know your thoughts on this matter.
      • 4 replies
    • Added ability to disable the new API check for player country info


      Updated GeoIP database file


      Removed usage sending stats


      Added EZRCON ad banner



      If you are upgrading then you may need to add these two lines to your existing installation in the file procon.cfg. To enable these options just change False to True.

      procon.private.options.UseGeoIpFileOnly False
      procon.private.options.BlockRssFeedNews False



       
      • 2 replies
    • I wanted I let you know that I am starting to build out the foundation for the hosting services that I talked about here. The pricing model I was originally going for wasn't going to be suitable for how I want to build it. So instead I decided to offer each service as it's own product instead of a package deal. In the future, hopefully, I will be able to do this and offer discounts to those that choose it.

      Here is how the pricing is laid out for each service as well as information about each. This is as of 7/12/2020.

      Single MySQL database (up to 30 GB) is $10 USD per month.



      If you go over the 30 GB usage for the database then each additional gigabyte is charged at $0.10 USD each billing cycle. If you're under 30GB you don't need to worry about this.


      Databases are replicated across 3 zones (regions) for redundancy. One (1) on the east coast of the USA, One (1) in Frankfurt, and One (1) in Singapore. Depending on the demand, this would grow to more regions.


      Databases will also be backed up daily and retained for 7 days.




      Procon Layer will be $2 USD per month.


      Each layer will only allow one (1) game server connection. The reason behind this is for performance.


      Each layer will also come with all available plugins installed by default. This is to help facilitate faster deployments and get you up and running quickly.


      Each layer will automatically restart if Procon crashes. 


      Each layer will also automatically restart daily at midnight to make sure it stays in tip-top shape.


      Custom plugins can be installed by submitting a support ticket.




      Battlefield Admin Control Panel (BFACP) will be $5 USD per month


      As I am still working on building version 3 of the software, I will be installing the last version I did. Once I complete version 3 it will automatically be upgraded for you.





      All these services will be managed by me so you don't have to worry about the technical side of things to get up and going.

      If you would like to see how much it would cost for the services, I made a calculator that you can use. It can be found here https://ezrcon.com/calculator.html

       
      • 11 replies
    • I have pushed out a new minor release which updates the geodata pull (flags in the playerlisting). This should be way more accurate now. As always, please let me know if any problems show up.

       
      • 9 replies
×
×
  • Create New...

Important Information

Please review our Terms of Use and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.