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Advanced In-Game Admin and Ban Enforcer - AdKats


Message added by Prophet731,

If you've been banned from a server then you will need to appeal the ban with the owners/community of that server. We do not control any bans done on servers that utilize AdKats as all bans are local to that server.

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

and its hard to tell if players are telling the truth :smile:

That's the reason we usually try to shy away from restrictions that can't be enforced by an autoadmin, generally they make fewer mistakes, and also open up less chances for abuse. We've also found very specific rules like that make for a much more angry playerbase when people step out of line, which again leads to issues.

 

If you have a trusted admin base who is online the majority of the time to deal with those issues, that's fine, otherwise I would strongly suggest finding another way to mitigate the problem.

 

What if you only allowed lock on missiles like javelins/stingers/igla/aamine, then you know they are firing at a vehicle. But then you run into the problem of countermeasures like smoke being overpowered because straight rockets cant be used.

 

I don't know man, that's a really strange case.

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Originally Posted by smogsy*:

 

That's the reason we usually try to shy away from restrictions that can't be enforced by an autoadmin, generally they make fewer mistakes, and also open up less chances for abuse. We've also found very specific rules like that make for a much more angry playerbase when people step out of line, which again leads to issues.

 

If you have a trusted admin base who is online the majority of the time to deal with those issues, that's fine, otherwise I would strongly suggest finding another way to mitigate the problem.

 

What if you only allowed lock on missiles like javelins/stingers/igla/aamine, then you know they are firing at a vehicle. But then you run into the problem of countermeasures like smoke being overpowered because straight rockets cant be used.

 

I don't know man, that's a really strange case.

its ok, our server 1 (no rpg on inf) is in the top 40 server acoording to BF4DB for score.

server 2 is easy as its no rules :smile: [just racism etc]

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

its ok, our server 1 (no rpg on inf) is in the top 40 server acoording to BF4DB for score.

server 2 is easy as its no rules :smile: [just racism etc]

That's another story then, changing rules of a server after that much grinding wouldn't be good. Always looking for improvement though :smile:. Ours are up there as well, contesting #1 not long ago.
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Originally Posted by smogsy*:

 

That's another story then, changing rules of a server after that much grinding wouldn't be good. Always looking for improvement though :smile:. Ours are up there as well, contesting #1 not long ago.

I am looking into your Special role Features & thinking i could use a Role "VIP" to automate Reserved List.

 

Could a PHP/SQL script alone do the following?

1. A player donates to our Servers, my current system keeps a record of the player name & Money provided.

 

2. After Donation is complete.

 

3. a SQL script searches with the player name Variable i provided & Adds their Solider to VIP Role via playerid/Playername?

 

4. Then checks my Money Variable & increases expiration date by 1 Month for every 1 pound?

 

it would be a really nice for automation.

Let me know if this is possible, might bung you some for it :ohmy:

On a side note is it currently possible to add Players to a Special Role via BFadmin?

cant remember seeing one?

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

I am looking into your Special role Features & thinking i could use a Role "VIP" to automate Reserved List.

 

Could a PHP/SQL script alone do the following?

 

 

On a side note is it currently possible to add Players to a Special Role via BFadmin?

cant remember seeing one?

Yeah, that's why there is an adkats_specialplayers table. That's where they can be added to any specialplayer group, with qualifications and automatic expiration dates. Just add their player with the appropriate group key. AdKats pull from that table when it updates the user list, 5 minute intervals.

 

All valid group types are loaded from here on startup: https://raw.githubusercontent.com/Ad...ialgroups.json

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Originally Posted by MRniceGuy*:

 

Hello

at the end of every round i get this error, i have already posted before and you told me you will look at it dont know what happen then

[13:04:18 65] [statslogger]Error: Error in Startstreaming:

[13:04:18 66] Message: Duplicate entry '1-EA_02509F1B500C91A62C4CA32233672F06' for key 'UNIQUE_playerdata'

[13:04:18 66] Native: -2147467259

[13:04:18 66] Source: MySql.Data

[13:04:18 66] StackTrace: at MySql.Data.MySqlClient.MySqlStream.ReadPacket()

at MySql.Data.MySqlClient.NativeDriver.GetResult(Int3 2& affectedRow, Int64& insertedId)

at MySql.Data.MySqlClient.Driver.GetResult(Int32 statementId, Int32& affectedRows, Int64& insertedId)

at MySql.Data.MySqlClient.Driver.NextResult(Int32 statementId, Boolean force)

at MySql.Data.MySqlClient.MySqlDataReader.NextResult( )

at MySql.Data.MySqlClient.MySqlCommand.ExecuteReader( CommandBehavior behavior)

at MySql.Data.MySqlClient.MySqlCommand.ExecuteNonQuer y()

at PRoConEvents.CChatGUIDStatsLogger.StartStreaming()

[13:04:35 67] [statslogger]Error: Error in Startstreaming OuterException: System.NullReferenceException: Object reference not set to an instance of an object.

at PRoConEvents.CChatGUIDStatsLogger.DisplayMySqlErro rCollection(MySqlException myException)

at PRoConEvents.CChatGUIDStatsLogger.StartStreaming()

i use the latest 6.7.0.16 version
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Originally Posted by Ruger*:

 

Hey C3,

 

Started having an issue with spambot. I have always used chat and would clear all entries in tell and yell, then I would reboot the layer so it wont display empty tell and yell (SpamBot Tell[5s] >). I am currently using ADKATS Test 6.7.0.19 and rebooting the server doesnt seem to fix the issue. Any ideas how to fix it?

 

 

Thanks, Ruger

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Originally Posted by smogsy*:

 

Yeah, that's why there is an adkats_specialplayers table. That's where they can be added to any specialplayer group, with qualifications and automatic expiration dates. Just add their player with the appropriate group key. AdKats pull from that table when it updates the user list, 5 minute intervals.

 

All valid group types are loaded from here on startup: https://raw.githubusercontent.com/Ad...ialgroups.json

i keep getting this:

[11:20:16 27] [AdKats] ERROR-67019: [target or message null in playerSayMessage]

[11:20:16 27] [AdKats] ERROR-67019: [message null in adminYell]

 

but i cant find it anywhere is their a extra setting to find the location?

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Hey C3,

 

Started having an issue with spambot. I have always used chat and would clear all entries in tell and yell, then I would reboot the layer so it wont display empty tell and yell (SpamBot Tell[5s] >). I am currently using ADKATS Test 6.7.0.19 and rebooting the server doesnt seem to fix the issue. Any ideas how to fix it?

 

 

Thanks, Ruger

i keep getting this:

[11:20:16 27] [AdKats] ERROR-67019: [target or message null in playerSayMessage]

[11:20:16 27] [AdKats] ERROR-67019: [message null in adminYell]

 

but i cant find it anywhere is their a extra setting to find the location?

Both of these are caused by the same thing. I've made some improvements to the spambot, but empty messages cause it to error out. I'll be working on it.
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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Hello

at the end of every round i get this error, i have already posted before and you told me you will look at it dont know what happen then

 

 

i use the latest 6.7.0.16 version

This might require a patch to stat logger. It happens when AdKats must create a new player in the database and to assign an ID to them, but stat logger also tries to create it and doesn't include any code to handle the player already being there....
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Originally Posted by MRniceGuy*:

 

This might require a patch to stat logger. It happens when AdKats must create a new player in the database and to assign an ID to them, but stat logger also tries to create it and doesn't include any code to handle the player already being there....

thanks

so does this cause any issue with the player stats?

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Originally Posted by smogsy*:

 

If anything it might cause their first round's stats to not be logged. I'm still looking into it but my plate is full right now.

Im thinking of multi balancing top vehicle players using dispersion list to make the sides more even. on heavy vehicle fights

 

other than adding the Air/boat etc do you think this Query should be sufficient? or can see a way to improve it?

 

EDIT it does not work :sad:

 

 

SELECT *

FROM anarchyg_data.tbl_weapons, tbl_playerdata, tbl_weapons_stats

WHERE Damagetype = "vehiclelight" OR Damagetype = "vehicleheavy" AND kills > "200"

ORDER BY Kills;

also regarding the new weapons do we have to wait for a Procon stats plugin update for support or is down to adkats only?

 

no damage stats for x weapon

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Originally Posted by w262035635*:

 

Auto Nuke work after

How to continuous automatic kill player?

 

e.g

AdKats > Say > Preparing auto-nuke. 20% ready.

AdKats > Say > Preparing auto-nuke. 40% ready.

AdKats > Say > Preparing auto-nuke. 60% ready.

AdKats > Say > Preparing auto-nuke. 80% ready.

AdKats > Tell[5s] > Nuking US Army for baserape!

AdKats > Say > Auto-nuke paused.

 

 

I hope I can change to:

AdKats > Say > Preparing auto-nuke. 20% ready.

AdKats > Say > Preparing auto-nuke. 40% ready.

AdKats > Say > Preparing auto-nuke. 60% ready.

AdKats > Say > Preparing auto-nuke. 80% ready.

AdKats > Say> First Nuking US Army for basename! second Nuking will 12 seconds after!

AdKats > Tell[5s] > First Nuking US Army for basename! second Nuking will 12 seconds after!

AdKats > Say> Second Nuking US Army for basename!

AdKats > Tell[5s] > Second Nuking US Army for basename!

AdKats > Say > Auto-nuke paused.

* Restored post. It could be that the author is no longer active.
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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Im thinking of multi balancing top vehicle players using dispersion list to make the sides more even. on heavy vehicle fights

 

other than adding the Air/boat etc do you think this Query should be sufficient? or can see a way to improve it?

 

EDIT it does not work :sad:

 

 

 

 

also regarding the new weapons do we have to wait for a Procon stats plugin update for support or is down to adkats only?

 

no damage stats for x weapon

It will be a little while before I can look into this, a few things before it.
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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Auto Nuke work after

How to continuous automatic kill player?

 

e.g

AdKats > Say > Preparing auto-nuke. 20% ready.

AdKats > Say > Preparing auto-nuke. 40% ready.

AdKats > Say > Preparing auto-nuke. 60% ready.

AdKats > Say > Preparing auto-nuke. 80% ready.

AdKats > Tell[5s] > Nuking US Army for baserape!

AdKats > Say > Auto-nuke paused.

 

 

I hope I can change to:

AdKats > Say > Preparing auto-nuke. 20% ready.

AdKats > Say > Preparing auto-nuke. 40% ready.

AdKats > Say > Preparing auto-nuke. 60% ready.

AdKats > Say > Preparing auto-nuke. 80% ready.

AdKats > Say> First Nuking US Army for basename! second Nuking will 12 seconds after!

AdKats > Tell[5s] > First Nuking US Army for basename! second Nuking will 12 seconds after!

AdKats > Say> Second Nuking US Army for basename!

AdKats > Tell[5s] > Second Nuking US Army for basename!

AdKats > Say > Auto-nuke paused.

Double nukes are not an option at this time. If you would like this, make an issue on github for it.
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Originally Posted by Subman_9*:

 

After the last BF4 update:

Code:

[20:40:40 68] [AdKats] WARNING: Could not find damage stats for lmgs:l86a2 in BF4 library of 105 weapons.
[21:04:26 53] [AdKats] WARNING: Could not find damage stats for assault_rifles:an-94 in BF4 library of 105 weapons.
[21:06:54 46] [AdKats] WARNING: Could not find damage stats for pdws:groza-4 in BF4 library of 105 weapons.
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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

After the last BF4 update:

Code:

[20:40:40 68] [AdKats] WARNING: Could not find damage stats for lmgs:l86a2 in BF4 library of 105 weapons.
[21:04:26 53] [AdKats] WARNING: Could not find damage stats for assault_rifles:an-94 in BF4 library of 105 weapons.
[21:06:54 46] [AdKats] WARNING: Could not find damage stats for pdws:groza-4 in BF4 library of 105 weapons.
If someone posts damage stats from a reliable source for each of the above weapons i'll add them tonight. Otherwise need to wait for official damage stats for them.
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Originally Posted by Spy-Solder*:

 

Again... i can`t give right for admin role....

 

[17:29:44 79] [AdKats] EXCEPTION-67022-D-UploadRole-DatabaseComm29: [Error while uploading role.][system.InvalidOperationException: Collection was modified; enumeration operation may not execute.

at System.ThrowHelper.ThrowInvalidOperationException( ExceptionResource resource)

at System.Collections.Generic.Dictionary`2.ValueColle ction.Enumerator.MoveNext()

at PRoConEvents.AdKats.UploadRole(AdKatsRole aRole)]

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Again... i can`t give right for admin role....

 

[17:29:44 79] [AdKats] EXCEPTION-67022-D-UploadRole-DatabaseComm29: [Error while uploading role.][system.InvalidOperationException: Collection was modified; enumeration operation may not execute.

at System.ThrowHelper.ThrowInvalidOperationException( ExceptionResource resource)

at System.Collections.Generic.Dictionary`2.ValueColle ction.Enumerator.MoveNext()

at PRoConEvents.AdKats.UploadRole(AdKatsRole aRole)]

3 people have sent this issue in the last couple days. I know it exists, but I can't do anything until the internet is connected at my new place, which will be tonight. Everything has been up in the air this past week between moving and overtime at work.
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Originally Posted by Spy-Solder*:

 

3 people have sent this issue in the last couple days. I know it exists, but I can't do anything until the internet is connected at my new place, which will be tonight. Everything has been up in the air this past week between moving and overtime at work.

No problem, we will wait!

 

I wanted to ask, plugin metabans and metabans in adkats in conflict with each other? I installed in the plugin "send bans in the reason contains one of the following Wor" and provides a list of words, but when you turn the settings Enforsed Bun line changes automatically Dont Propagaite my Buns. Whether it is possible to do a search on through adkats?

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

No problem, we will wait!

 

I wanted to ask, plugin metabans and metabans in adkats in conflict with each other? I installed in the plugin "send bans in the reason contains one of the following Wor" and provides a list of words, but when you turn the settings Enforsed Bun line changes automatically Dont Propagaite my Buns. Whether it is possible to do a search on through adkats?

When you ban players in AdKats while the ban enforcer is active, the bans never hit the server ban list (you lose information when they are posted that way). When bans never hit the server ban list they aren't picked up by metabans, because that list is what metabans monitors. This is why a separate function is available to link and send ban updates to metabans. That is all it does, add/update/remove bans, you still need to run the full metabans plugin.
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Originally Posted by iraqiboy90*:

 

[23:49:21] Admin > /log AbuN4z1r Teamkill after several warnings by crashing heli into ground or disabling it and waiting till the gunner ba

[23:49:21] AdKats > Fuzzy player match found for 'AbuN4z1r'

[23:49:21] AdKats > Log Player Information->GunnersideMJK for Teamkill after several warnings by crashing heli into ground or disabling it and waiting till the gunner ba?

[23:49:23] Admin > /no

[23:49:23] AdKats > Previous command cancelled.

[23:49:37] Admin > /log AbuN4z Teamkill after several warnings by crashing heli into ground or disabling it and waiting till the gunner ba

[23:49:37] AdKats > Fuzzy player match found for 'AbuN4z'

[23:49:37] AdKats > Log Player Information->[PDGC]MeCrazyUSane for Teamkill after several warnings by crashing heli into ground or disabling it and waiting till the gunner ba?

[23:49:41] Admin > /no

[23:49:41] AdKats > Previous command cancelled.

[23:49:50] Admin > /log Abun4z Teamkill after several warnings by crashing heli into ground or disabling it and waiting till the gunner ba

[23:49:50] AdKats > Fuzzy player match found for 'Abun4z'

[23:49:50] AdKats > Log Player Information->[PDGC]MeCrazyUSane for Teamkill after several warnings by crashing heli into ground or disabling it and waiting till the gunner ba?

[23:49:54] Admin > /no

[23:49:54] AdKats > Previous command cancelled.

[23:50:13] Admin > /log n4z1r Teamkill after several warnings by crashing heli into ground or disabling it and waiting till the gunner ba

[23:50:13] AdKats > Fuzzy player match found for 'n4z1r'

[23:50:13] AdKats > Log Player Information->Azazello1976 for Teamkill after several warnings by crashing heli into ground or disabling it and waiting till the gunner ba?

[23:50:16] Admin > /no

[23:50:16] AdKats > Previous command cancelled.

[23:50:53] Admin > /pchat AbuN4z1r

[23:50:53] AdKats > Fuzzy player match found for 'AbuN4z1r'

[23:50:53] AdKats > Fetch Player Chat->GunnersideMJK for Fetching player chat history?

The player is offline btw, and banned.

This didnt happen before... Why it cant figure out an exact match of the player? AbuN4z1r

 

p.s. It has been tried ingame and with procon

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

The player is offline btw, and banned.

This didnt happen before... Why it cant figure out an exact match of the player? AbuN4z1r

 

p.s. It has been tried ingame and with procon

How long ago were they last in the server before that command was issued? Was the layer rebooted between when they were last in the server and when you issued that command?
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