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Advanced In-Game Admin and Ban Enforcer - AdKats


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If you've been banned from a server then you will need to appeal the ban with the owners/community of that server. We do not control any bans done on servers that utilize AdKats as all bans are local to that server.

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

I ran this and I got this response: # MySQL returned an empty result set (i.e. zero rows).

 

Did I run this code correctly? I have very little MySQL knowledge.

That sounds right, should be zero rows affected. If you know how to view triggers on your sql client, just look on the tbl_playerdata table to make sure there is a Player_Update_BlankDataFix trigger on it now, in the 'before update' section.
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Originally Posted by sitekeeper*:

 

Getting this every 5 mins or so; AdKats - Advanced In-Game Admin - 6.8.1.100 I ran the sql update.

[10:45:49 44] [AdKats] SUCCESS: SQL Update 'fixEmptyPlayerIPs' completed execution (Fixed empty player IPs).

[10:50:54 76] [AdKats] SUCCESS: SQL Update 'fixEmptyPlayerIPs' completed execution (Fixed empty player IPs).

 

 

Thanks

Bob

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Getting this every 5 mins or so; AdKats - Advanced In-Game Admin - 6.8.1.100 I ran the sql update.

[10:45:49 44] [AdKats] SUCCESS: SQL Update 'fixEmptyPlayerIPs' completed execution (Fixed empty player IPs).

[10:50:54 76] [AdKats] SUCCESS: SQL Update 'fixEmptyPlayerIPs' completed execution (Fixed empty player IPs).

 

 

Thanks

Bob

Hmm, on the latest version you shouldn't see that more than once. I'll look into it.
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Originally Posted by Gazovik83*:

 

Getting this every 5 mins or so; AdKats - Advanced In-Game Admin - 6.8.1.100 I ran the sql update.

[10:45:49 44] [AdKats] SUCCESS: SQL Update 'fixEmptyPlayerIPs' completed execution (Fixed empty player IPs).

[10:50:54 76] [AdKats] SUCCESS: SQL Update 'fixEmptyPlayerIPs' completed execution (Fixed empty player IPs).

 

 

Thanks

Bob

confirm the problem

 

img-2016-04-20-09-18-12.png

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Originally Posted by BriDawg*:

 

Is there a way to disable everyone from being messaged when a spectator joins the server, especially if it is an admin? It's pretty counter-productive. It literally should scream: "STOP HACKING SOMEONE IS SPECTATING!!"

 

I may be over looking the setting. But in reviewing docs and scrolling through, I am not seeing it.

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Is there a way to disable everyone from being messaged when a spectator joins the server, especially if it is an admin? It's pretty counter-productive. It literally should scream: "STOP HACKING SOMEONE IS SPECTATING!!"

 

I may be over looking the setting. But in reviewing docs and scrolling through, I am not seeing it.

It only shows the spectator message to admins or reputable players, you are the only ones seeing it. Of course it would be bad if everyone saw it.

 

It's all configurable in section A12. It's one setting on the stable version but split between admins/reputables in the latest test version.

 

Also you can see who messages are going to by watching the procon chat tab.

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Originally Posted by SmackDaddy*:

 

I enabled (and confirmed working) of the Chat, GUID, Stats and MapLogger plugin. I then imported the adkats.sql file to the database. Now, when I enable the plugin, things seemed to go well, but it continually spams my error log with the following errors:

 

procon_adkat_errors.png

and

Screenshot - 4_21_2016 , 6_40_14 PM.png

 

adkats_settings and adkats_records_debug are the two that continually seem referenced...

 

I've deleted the database four times now and ran through the initial set-up again each time and the same thing is happening. Thank you in advance for your time.

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Originally Posted by www-battleplay4u-com*:

 

It only shows the spectator message to admins or reputable players, you are the only ones seeing it. Of course it would be bad if everyone saw it.

 

It's all configurable in section A12. It's one setting on the stable version but split between admins/reputables in the latest test version.

 

Also you can see who messages are going to by watching the procon chat tab.

THX for adding that!!! :smile:

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Originally Posted by www-battleplay4u-com*:

 

Linux and Adkats is still not 100% working, as far as i know.

Why don't you automatically restart all layers once a day (for example in the night)?

Since we do that, our layers run very smooth.

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Hello,

I'm getting this warning message every 20-30 minutes:

Code:

[AdKats] WARNING: Unable to find source weight for command 18|41
AdKats version: 6.8.1.102
This is an issue with the BFAdminCP, please consult prophet.

 

They should be using codes 18|42 for that action, not 18|41

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Hello.

Why Adkats use so much memory?

It is better to run Procon on Linux? Because on Windows every 2 day i must restart layer, each Procon uses 300-400 MB memory per day.

Config:

Windows server R2 2008, 6 GB memory, I7 4770 2 core - Runned 5 layer with Adkats and Multibalancer plugins only, and 3 layer witout adkats

Layer without Adkats work 1-2 week uptime, but layer with Adkats can work 2 or max 3 days, then serivce crashed or commands are working very slowly, and I must reboot layer.

 

All other plugins (stats logger, insane limits and e.t.c) for gameservers i use other windows box - and everything is in right, uptime 1 month.

We've had daily reboots for some time, so I guess that's what we've not seen this recently. I can turn off daily reboots for our layers and run tests to see where the memory usage is coming from. This used to happen to us because lists of players were not being purged and things kept growing but that was patched a long time ago.
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Originally Posted by EntraVenuS*:

 

Just a question. why when i reboot my layer does the teamspeak playermonitor try to log in and says wrong username or password (but obviously i dont change it) so i have to create a new login each time this happens..

 

and while im here on a totally different subject. could there be a count/ limitation to the !moveme command .. as i would like to give it to vip members but would like to limit the amount they can use in a month so they cant abuse it

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Just a question. why when i reboot my layer does the teamspeak playermonitor try to log in and says wrong username or password (but obviously i dont change it) so i have to create a new login each time this happens..

 

and while im here on a totally different subject. could there be a count/ limitation to the !moveme command .. as i would like to give it to vip members but would like to limit the amount they can use in a month so they cant abuse it

That's a great idea actually. Open a ticket for the moveme restrictions.

 

I don't know what the issue is with the teamspeak player monitor. I can't test it on my end either.

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Originally Posted by windorose*:

 

Hi

 

I'm looking to have Insane Limits log all player who activate a limit and give positive or negative rep points on ADKATS DB (depending on the limit that has been activated).

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Hi

 

I'm looking to have Insane Limits log all player who activate a limit and give positive or negative rep points on ADKATS DB (depending on the limit that has been activated).

Hmm. The only command that AdKats has to boost rep on its own is a hidden one tagged player_repboost, which gives 1.5 reputation, if i remember correctly. There is no command for just removing reputation, but i can add one.
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Originally Posted by FoxRiverMan*:

 

[16:06:27 69] [AdKats] ENABLED! Beginning startup sequence...

[16:06:29 24] [AdKats] SUCCESS: Fetched 111 BF4 weapon stat definitions.

[16:06:29 99] [AdKats] SUCCESS: Fetched reputation definitions.

[16:06:30 91] [AdKats] SUCCESS: Fetched weapon names.

[16:06:31 64] [AdKats] SUCCESS: Fetched special player group definitions.

[16:06:31 89] [AdKats] SUCCESS: Global timing confirmed.

[16:06:31 89] [AdKats] SUCCESS: Server IP is 58.177.137.159:25506

[16:06:33 04] [AdKats] SUCCESS: SQL Update 'addChatlogDateIndex' completed execution (tbl_chatlog.logDate index successfully created).

[16:06:33 31] [AdKats] SUCCESS: SQL Update 'addRecordTimeIndex' completed execution (adkats_records_main.record_time index successfully created).

[16:06:33 71] [AdKats] SUCCESS: SQL Update 'increaseSPGroupMaxSize' completed execution (Increased special player group size).

[16:06:33 99] [AdKats] INFO: player_say command access being changed from AnyHidden to Any

[16:06:33 99] [AdKats] INFO: Player Say access must be 'AnyHidden'. Resetting.

[16:06:33 99] [AdKats] INFO: player_yell command access being changed from AnyHidden to Any

[16:06:33 99] [AdKats] INFO: Player Yell access must be 'AnyHidden'. Resetting.

[16:06:33 99] [AdKats] INFO: player_tell command access being changed from AnyHidden to Any

[16:06:33 99] [AdKats] INFO: Player Tell access must be 'AnyHidden'. Resetting.

[16:06:33 99] [AdKats] INFO: player_find command access being changed from AnyHidden to Any

[16:06:33 99] [AdKats] INFO: Find Player access must be 'AnyHidden'. Resetting.

[16:06:34 66] [AdKats] ERROR-6810: [Database Server info could not be fetched! Make sure XpKiller's Stat Logger is running on this server!]

[16:06:34 67] [AdKats] INFO: Shutting down AdKats.

[16:06:37 37] [AdKats] AdKats 6.8.1.0 Disabled! =(

 

 

Bro , Can i have a little help here _! :biggrin:

I do have the XpKiller's Stat Logger and It's working fine , Why it keep saying that ?

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

[16:06:34 66] [AdKats] ERROR-6810: [Database Server info could not be fetched! Make sure XpKiller's Stat Logger is running on this server!]

This error means it cannot find the current server in your database. How long has stat logger been running on this server?
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Originally Posted by windorose*:

 

I have hardline server running with Insane limits (pistols & knives only)

 

I added this lines to my limit 1 :

 

server.Data.setInt(kCounter, warnings+1);

Hashtable command = new Hashtable();

command.Add("caller_identity", "InsaneLimits");

command.Add("response_requested", false);

command.Add("command_type", "player_punish");

command.Add("source_name", "AutoAdmininsane1");

command.Add("target_name", player.Name);

command.Add("target_guid", player.EAGuid);

command.Add("record_message", "Using restricted weapon " + kill.Weapon);

plugin.CallOtherPlugin("AdKats", "IssueCommand", command);

return false;

 

this give a -1 point when player roadkill an other one but roadkill is allowed.

 

I want to remove 2 reputation point when limits 1 is activated and give +1 rep point when the limit 2 is activated .

And if it possible to give +1 point when player and admin helper use !report.

 

Thank you for your help.

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

I have hardline server running with Insane limits (pistols & knives only)

 

I added this lines to my limit 1 :

 

server.Data.setInt(kCounter, warnings+1);

Hashtable command = new Hashtable();

command.Add("caller_identity", "InsaneLimits");

command.Add("response_requested", false);

command.Add("command_type", "player_punish");

command.Add("source_name", "AutoAdmininsane1");

command.Add("target_name", player.Name);

command.Add("target_guid", player.EAGuid);

command.Add("record_message", "Using restricted weapon " + kill.Weapon);

plugin.CallOtherPlugin("AdKats", "IssueCommand", command);

return false;

 

this give a -1 point when player roadkill an other one but roadkill is allowed.

 

I want to remove 2 reputation point when limits 1 is activated and give +1 rep point when the limit 2 is activated .

And if it possible to give +1 point when player and admin helper use !report.

 

Thank you for your help.

A punish removes 30 reputation automatically.

 

If you want just a reputation remove command i can make a counterpart to the rep_boost command, but that is worth 1.5 rep so the counterpart would probably be worth the same. Please open a ticket for this on github.

 

I have so many features to implement, dang.

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Originally Posted by kobbybest*:

 

Hello ColColonCleaner,

 

When i launch ADKATS, i have one error like this :

 

[AdKats] ERROR-6810: [unable to confirm global timing. Global UTC Timestamp could not be fetched.]

 

I have no problem with adkats but how can i do to resolve this error ?

 

Thank you

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