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Ultimate Map Manager (1.2.5.0 - 03/26/15)


Prophet731

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Originally Posted by IAF-SDS*:

 

Donated for the Ultimate Map Manager version with the latest features as well as future updates three days ago on Nov 20, 2012.

 

 

Please notice my question in the comments of the donation and EMAIL the newest version with any future updates to the email shown in the NOTES of my donation.

 

Donation Sent (Unique Transaction ID #2HM55906MR676340G)

Purpose:

Support Free Plugin Development

Date:

Nov 20, 2012

Time:

23:17:57 PST

Status:

Completed

 

 

 

Thank you Falcon

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Originally Posted by EBassie*:

 

Hello, pls tell in this plugin can be on each new map and a new mode to set the number of different tickets

As I also replied in your other thread:

 

You can make server presets and apply those to a particular map in your map rotations.

 

Posted Image

 

.

 

Posted Image

 

You can make as many presets as you want and apply those to different maplists & maps.

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  • 2 weeks later...

Originally Posted by GitSum*:

 

Question

 

When using this plugin, if one of our admin runs the next map command - will there be any adverse effects or will it just go to the next map in order and does the vote map plugin work with this?

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Originally Posted by falcontx*:

 

Question

 

When using this plugin, if one of our admin runs the next map command - will there be any adverse effects or will it just go to the next map in order and does the vote map plugin work with this?

No adverse effects. And xVotemap does work.
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Originally Posted by russel5*:

 

Stupid Question

Where and how do I update the BF3.def file because I can see all the maps on procon but not on UMM :-( .

 

Many thanks

 

apex40000

If you have a procon server (layer), then you have FTP access, run your procon server (local) in your machine and press update. then copy your BF3.def from procon server (LOCAL on your machine) in FTP procon server layer. then restart both procon server (local server quit - and log in)
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Originally Posted by Petrovpoo*:

 

Anyway of backing up my presets and map lists? I do not fancy the idea of spending hours redoing them if a disaster strikes.

 

Also is it possible to have the map lists change automatically based on the number of rounds played?

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Originally Posted by Singh400*:

 

may be copy the whole plugin folder?

No, that wouldn't work. The settings are stored in the procon.cfg file I think. You'd need to make a copy of that and then transfer over the relevant lines.
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Originally Posted by Phil_K*:

 

No, that wouldn't work. The settings are stored in the procon.cfg file I think. You'd need to make a copy of that and then transfer over the relevant lines.

Plugin settings if not stored in an own file created by the plugin in the plugin folder are stored in the server related config file. Those files have syntax ip_port.cfg.
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Originally Posted by RastasUAKh*:

 

is there a way to run 4 separate map lists sequentially, switching between after some total number of rounds was played for each map list?

 

my idea is - separate map lists:

 

bf3 (TDM, 1 map, 2 rounds) -->

--> bf3 (RUSH, 4 maps, 8 rounds) -->

--> b2k (RUSH, 4 maps, 8 rounds) -->

--> am (RUSH, 4 maps, 8 rounds) -->

--> back to first map list

 

so players without am dlc (or any other dlc) will be able to play on bf3 or b2k map lists, because for now if we will run mixed map list traffic will be very low

 

right now we're using 2 map lists for 0-30 (bf3, TDM) and 31-48 players (am, RUSH)

 

thanks for a great plugin!

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