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On-Spawn Loadout Enforcer for Infantry/Vehicles - AdKatsLRT


ColColonCleaner

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Originally Posted by ColColonCleaner*:

 

[17:38:44 44] [AdKatsLRT] WARNING: Issue connecting to battlelog.

[17:38:44 44] [AdKats] WARNING: Issue connecting to battlelog.

 

Server 32 players High Request volume true I thought it would be good for 32

Apparently not. Please do not use high request volume unless you do not have issues while using it.
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Originally Posted by muhevana*:

 

Have you tested this with yourself? Spawn in with another weapon and confirm you are killed for FLIR, then spawn with that weapon and confirm you are not killed.

yes i tested it. i can use flir2x in this weapon and other players too. All other weapons working correctly. If i take other weapon and flir 2x then server kills me and ask remove it.
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Originally Posted by Checka_Wiemi*:

 

Hey guys.

 

Until today the AdKatsLRT Loadout Enforcer as standalone worked very well. But today it didn't work and the console gives everytime the following errors:

adkats_lrt_problemtfpg9.jpg

 

I've tried several restarts of the plugins and the whole proconlayer but nothing worked.

 

Hope somebody can help me.

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Originally Posted by ColColonCleaner*:

 

yes i tested it. i can use flir2x in this weapon and other players too. All other weapons working correctly. If i take other weapon and flir 2x then server kills me and ask remove it.

Ok just making sure. I'll look into that weapon.
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Originally Posted by Hodor*:

 

[21:40:23 36] [AdKats] WARNING: Issue connecting to battlelog.

[22:39:45 26] [AdKatsLRT] WARNING: Issue connecting to battlelog.

[22:40:06 06] [AdKats] WARNING: Issue connecting to battlelog.

[23:04:08 66] [AdKatsLRT] WARNING: Issue connecting to battlelog.

[23:04:08 66] [AdKatsLRT] WARNING: DasHaze took abnormally long to start processing. [4m5s]

And so on....

High Request false. Hosting G-Portal. 1 server i have at 32 players.

 

I think thats not good that happened

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Originally Posted by muhevana*:

 

[23:23:51 04] [AdKatsLRT] ERROR-2022: [AdKats not installed or enabled. AdKatsLRT cannot be started.]

[23:23:51 04] [AdKatsLRT] INFO: Shutting down AdKatsLRT.

[23:23:51 55] [AdKatsLRT] AdKatsLRT 2.0.2.2 Disabled! =(

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Originally Posted by ColColonCleaner*:

 

[21:40:23 36] [AdKats] WARNING: Issue connecting to battlelog.

[22:39:45 26] [AdKatsLRT] WARNING: Issue connecting to battlelog.

[22:40:06 06] [AdKats] WARNING: Issue connecting to battlelog.

[23:04:08 66] [AdKatsLRT] WARNING: Issue connecting to battlelog.

[23:04:08 66] [AdKatsLRT] WARNING: DasHaze took abnormally long to start processing. [4m5s]

And so on....

High Request false. Hosting G-Portal. 1 server i have at 32 players.

 

I think thats not good that happened

If you are still seeing those issues 24 hours from now without setting changes let me know. Your doesn't get unbanned from battlelog just because you've switched off of high request volume, you need to wait for the ban to expire.
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Originally Posted by ColColonCleaner*:

 

[23:23:51 04] [AdKatsLRT] ERROR-2022: [AdKats not installed or enabled. AdKatsLRT cannot be started.]

[23:23:51 04] [AdKatsLRT] INFO: Shutting down AdKatsLRT.

[23:23:51 55] [AdKatsLRT] AdKatsLRT 2.0.2.2 Disabled! =(

Turn off 'Integrate with AdKats' since you don't have that plugin installed.
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Originally Posted by Checka_Wiemi*:

 

Okay, maybe someone can answer me. I got a problem with AdKats LRT. It shows me the following errors in the console:

 

"[12:49:55 75] [statslogger]Error: GetServerStats: System.OverflowException: Der Wert für einen Int32 war zu groß oder zu klein.

bei System.Convert.ToInt32(Int64 value)

bei System.Int64.System.IConvertible.ToInt32(IFormatPr ovider provider)

bei System.Convert.ToInt32(Object value)

bei PRoConEvents.CChatGUIDStatsLogger.GetServerStats(S tring SoldierName, Int32 delay, String scope)

[13:02:02 86] [statslogger]Error: GetServerStats: System.OverflowException: Der Wert für einen Int32 war zu groß oder zu klein.

bei System.Convert.ToInt32(Int64 value)

bei System.Int64.System.IConvertible.ToInt32(IFormatPr ovider provider)

bei System.Convert.ToInt32(Object value)

bei PRoConEvents.CChatGUIDStatsLogger.GetServerStats(S tring SoldierName, Int32 delay, String scope)

[13:07:01 24] [AdKatsLRT] EXCEPTION-2020-D-FetchPlayerLoadout-SpawnProcessing21: [Error while loading player loadout.][system.Net.WebException: Timeout für Vorgang überschritten

bei System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)

bei System.Net.WebClient.DownloadString(Uri address)

bei System.Net.WebClient.DownloadString(String address)

bei PRoConEvents.AdKatsLRT.FetchPlayerLoadout(String personaID)]

[13:07:01 24] [AdKatsLRT] WARNING: Up6lon took abnormally long to start processing. [1m39s]"

 

Can anybody please help me?

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Originally Posted by ColColonCleaner*:

 

Okay, maybe someone can answer me. I got a problem with AdKats LRT. It shows me the following errors in the console:

 

[13:07:01 24] [AdKatsLRT] EXCEPTION-2020-D-FetchPlayerLoadout-SpawnProcessing21: [Error while loading player loadout.][system.Net.WebException: Timeout für Vorgang überschritten

bei System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)

bei System.Net.WebClient.DownloadString(Uri address)

bei System.Net.WebClient.DownloadString(String address)

bei PRoConEvents.AdKatsLRT.FetchPlayerLoadout(String personaID)]

 

[13:07:01 24] [AdKatsLRT] WARNING: Up6lon took abnormally long to start processing. [1m39s]"

 

Can anybody please help me?

Do you have high request volume enabled?
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Originally Posted by XRay206*:

 

One of the first settings in the plugin "enable high request volume", please make sure that's off.

Now we have update and now we have other problem

 

[19:14:26 20] [statslogger]Error: GetServerStats: System.OverflowException: Der Wert für einen Int32 war zu groß oder zu klein.

bei System.Convert.ToInt32(Int64 value)

bei System.Int64.System.IConvertible.ToInt32(IFormatPr ovider provider)

bei System.Convert.ToInt32(Object value)

bei PRoConEvents.CChatGUIDStatsLogger.GetServerStats(S tring SoldierName, Int32 delay, String scope)

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Originally Posted by ColColonCleaner*:

 

Now we have update and now we have other problem

 

[19:14:26 20] [statslogger]Error: GetServerStats: System.OverflowException: Der Wert für einen Int32 war zu groß oder zu klein.

bei System.Convert.ToInt32(Int64 value)

bei System.Int64.System.IConvertible.ToInt32(IFormatPr ovider provider)

bei System.Convert.ToInt32(Object value)

bei PRoConEvents.CChatGUIDStatsLogger.GetServerStats(S tring SoldierName, Int32 delay, String scope)

That's a stat logger error, not with this plugin.
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Originally Posted by ColColonCleaner*:

 

sad but the plugin becomes useless due to problems connecting to battlelog :mad:

Either turn High request volume off, or update your AdKats plugin and disable the LIVE system in the hacker-checker. The connection issue warnings will go away in a few hours and the plugin will function again, your layer is currently IP banned from battlelog.
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Originally Posted by Some-One-NL*:

 

Plugin is a bit faulty !

I use it to remove all FLIR , IRNV and THERMAL from all weapons and vehicles .

It happens a lot now that people join on a map whitout tank and do not know how to adjust it .

They dont know how to geth in Battlelog and adjust .

They want to adjust tank thermal ingame only that option is not on when no tank is on that map .

 

Any suggestions?

 

Cuase players leave after not being able to adjust it ingame .....

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