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Advanced In-Game Admin and Ban Enforcer - AdKats


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If you've been banned from a server then you will need to appeal the ban with the owners/community of that server. We do not control any bans done on servers that utilize AdKats as all bans are local to that server.

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Originally Posted by ColColonCleaner*:

 

Maybe I didn't fix it.

 

[15:44:29] AdKats > Say > PLAYER > Swapping you from team Russian Army to team US Army

[15:44:29] AdKats > Say > PLAYER, thank you for assisting US Army!

 

I see nothing on the multibalancer side that asked for a swap, adkats just did it to do it.

It just said swapping? What happened before then? Look back in the logs, i need to know what added them to the queue to be moved.

 

EDIT: Also, check your verbose special player list and make sure your auto-assist list is empty.

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Originally Posted by wdfstryfe*:

 

It just said swapping? What happened before then? Look back in the logs, i need to know what added them to the queue to be moved.

 

EDIT: Also, check your verbose special player list and make sure your auto-assist list is empty.

This is all I got in the logs.

 

[12:19:28] AdKats > Say > PLAYER > Added to (US -> RU) TeamSwap queue in position 1.

[12:19:43] AdKats > Tell[5s] >l > Players in Teamspeak are exempt from VIP kicks and autobalance! -- ts.whendarknessfalls.org

[12:20:19] AdKats > Say > > Swapping you from team US Army to team Russian Army

[12:20:19] AdKats > Say > , thank you for assisting Russian Army!

 

 

[12:20:32] AdKats > Say > > Added to (US -> RU) TeamSwap queue in position 1.

[12:20:32] AdKats > Say > > Swapping you from team US Army to team Russian Army

[12:20:32] AdKats > Say > [], thank you for assisting Russian Army!

 

Plugin Log

[11:01:51] [AdKats] WARNING: Unable to find source weight for command 18|61

[11:44:21] [TSCV] [Error] Minor Error - Update Teamspeak Information:

[11:44:21] [TSCV] [Error] An error occurred during obtaining an Advanced Client Information.

[11:44:21] [TSCV] [Error] 512: invalid clientID

[12:16:26] [MULTIbalancer]:2 ADMIN moved player , MULTIbalancer will respect this move

[12:20:19] [MULTIbalancer]:2 ADMIN moved player , MULTIbalancer will respect this move

[12:20:32] [MULTIbalancer]:2 ADMIN moved player , MULTIbalancer will respect this move

[12:21:04] [MULTIbalancer]:2 ADMIN moved player , MULTIbalancer will respect this move

[12:21:35] [MULTIbalancer]:2 ADMIN moved player , MULTIbalancer will respect this move

 

 

One thing to note and it may be the root cause. The role Auto-Assist Blacklist was checked off I can't recall if thats for admins to add people to that list or it puts them on that list.

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

This is all I got in the logs.

 

[12:19:28] AdKats > Say > PLAYER > Added to (US -> RU) TeamSwap queue in position 1.

[12:19:43] AdKats > Tell[5s] >l > Players in Teamspeak are exempt from VIP kicks and autobalance! -- ts.whendarknessfalls.org

[12:20:19] AdKats > Say > > Swapping you from team US Army to team Russian Army

[12:20:19] AdKats > Say > , thank you for assisting Russian Army!

 

 

[12:20:32] AdKats > Say > > Added to (US -> RU) TeamSwap queue in position 1.

[12:20:32] AdKats > Say > > Swapping you from team US Army to team Russian Army

[12:20:32] AdKats > Say > [], thank you for assisting Russian Army!

 

Plugin Log

[11:01:51] [AdKats] WARNING: Unable to find source weight for command 18|61

[11:44:21] [TSCV] [Error] Minor Error - Update Teamspeak Information:

[11:44:21] [TSCV] [Error] An error occurred during obtaining an Advanced Client Information.

[11:44:21] [TSCV] [Error] 512: invalid clientID

[12:16:26] [MULTIbalancer]:2 ADMIN moved player , MULTIbalancer will respect this move

[12:20:19] [MULTIbalancer]:2 ADMIN moved player , MULTIbalancer will respect this move

[12:20:32] [MULTIbalancer]:2 ADMIN moved player , MULTIbalancer will respect this move

[12:21:04] [MULTIbalancer]:2 ADMIN moved player , MULTIbalancer will respect this move

[12:21:35] [MULTIbalancer]:2 ADMIN moved player , MULTIbalancer will respect this move

 

 

One thing to note and it may be the root cause. The role Auto-Assist Blacklist was checked off I can't recall if thats for admins to add people to that list or it puts them on that list.

Increase your AdKats debug level to 3, it will show the moves in the plugin log then. Need to know what is calling these moves.
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Originally Posted by wdfstryfe*:

 

[13:54:48 71] [AdKats] self_assist update for PLAYER by AUAManager SUCCESSFUL!

 

[00:18:09] [AdKats] self_assist_unconfirmed upload for PLAYER by AUAManager SUCCESSFUL!

[00:18:09] [AdKats] self_assist last used 34m59s ago.

[00:18:09] [AdKats] self_assist_unconfirmed update for PLAYER by AUAManager SUCCESSFUL!

[00:18:09] [AdKats] In-Game/Automated self_assist_unconfirmed record took 16ms to complete actions.

[00:18:09] [AdKats] MULTIBalancer Unswitcher Disabled

[00:18:09] [AdKats] PLAYER's reputation updated from 88.89 to 93.02

[00:18:09] [AdKats] self_assist update for PLAYER by AUAManager SUCCESSFUL!

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Originally Posted by wdfstryfe*:

 

[13:54:22 76] [MULTIbalancer]:2 ADMIN moved player , MULTIbalancer will respect this move

[13:54:43 22] [AdKats] MULTIBalancer Unswitcher Re-Enabled

[13:54:48 42] [AdKats] self_assist_unconfirmed upload for by AUAManager SUCCESSFUL!

[13:54:48 43] [AdKats] self_assist last used 7m8s ago.

[13:54:48 43] [AdKats] self_assist_unconfirmed update for by AUAManager SUCCESSFUL!

[13:54:48 43] [AdKats] In-Game/Automated self_assist_unconfirmed record took 16ms to complete actions.

[13:54:48 65] [AdKats] MULTIBalancer Unswitcher Disabled

[13:54:48 71] [AdKats] reputation updated from 104.54 to 108.54

[13:54:48 71] [AdKats] self_assist update for by AUAManager SUCCESSFUL!

[13:54:48 71] [AdKats] In-Game/Automated self_assist record took 296ms to complete actions.

 

Looks like it moved the player 3 times in 7 minutes time. I double checked to see if the user was on a auto assist but it doesn't appear to be the case. Unless the roles are broken and it's keeping the settings.

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

[13:54:48 71] [AdKats] self_assist update for PLAYER by AUAManager SUCCESSFUL!

 

[00:18:09] [AdKats] self_assist_unconfirmed upload for PLAYER by AUAManager SUCCESSFUL!

[00:18:09] [AdKats] self_assist last used 34m59s ago.

[00:18:09] [AdKats] self_assist_unconfirmed update for PLAYER by AUAManager SUCCESSFUL!

[00:18:09] [AdKats] In-Game/Automated self_assist_unconfirmed record took 16ms to complete actions.

[00:18:09] [AdKats] MULTIBalancer Unswitcher Disabled

[00:18:09] [AdKats] PLAYER's reputation updated from 88.89 to 93.02

[00:18:09] [AdKats] self_assist update for PLAYER by AUAManager SUCCESSFUL!

Yeah, AUAManager is the auto assist manager, your people are on the auto assist list. Remove them from that.
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Originally Posted by yulinyuzhu*:

 

if you have this to allow it moves you to help the loosing team (well it did when i tried it) :biggrin:

 

Posted Image

UMM =( I swiched CDE51 to "Deny" but it still force move me to the losing team :sad: Is there anything wrong?
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Originally Posted by nbtc971*:

 

I sure wish the guys who developed and maintained Procon could be in the ear of DICE and have them start logging player kill/death coordinates again so we can have actual baserape plugins that punish for bad behavior like we did for BC2.

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

I sure wish the guys who developed and maintained Procon could be in the ear of DICE and have them start logging player kill/death coordinates again so we can have actual baserape plugins that punish for bad behavior like we did for BC2.

This has been discussed at length with the DICE devs, and it was removed for exactly this reason. It was abused by admins, not all, but some.
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Originally Posted by spatieman*:

 

And because of some idiots, well intentioned admins can't stop real baserape.. wonderful. Not sure that's the best way to handle abuse.

cough, being active for 24/7 is no isue, but when playing, simply use the admins rights and kick basefuckers from the server.

auto handling is hard, and almost not posible.

but ya, admins have a real life to....

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Originally Posted by Hodor*:

 

You can query the database.

 

Code:

select 
  `tbl_games`.`Name` AS `Game`, 
  left(`tbl_server`.`ServerName`, 25) AS `Server`, 
  `adkats_records_main`.`source_name` AS `Source`, 
  `adkats_records_main`.`record_message` AS `Feedback`, 
  concat(
    timestampdiff(
      HOUR, 
      `adkats_records_main`.`record_time`, 
      utc_timestamp()
    ), 
    'h ', 
    (
      timestampdiff(
        MINUTE, 
        `adkats_records_main`.`record_time`, 
        utc_timestamp()
      ) - (
        timestampdiff(
          HOUR, 
          `adkats_records_main`.`record_time`, 
          utc_timestamp()
        ) * 60
      )
    ), 
    'm'
  ) AS `Age` 
from 
  (
    (
      (
        `adkats_records_main` 
        left join `tbl_server` on(
          (
            `adkats_records_main`.`server_id` = `tbl_server`.`ServerID`
          )
        )
      ) 
      left join `tbl_games` on(
        (
          `tbl_server`.`GameID` = `tbl_games`.`GameID`
        )
      )
    ) 
    left join `adkats_commands` `type_command` on(
      (
        `type_command`.`command_id` = `adkats_records_main`.`command_type`
      )
    )
  ) 
where 
  (
    `adkats_records_main`.`command_type` = 118
  ) 
order by 
  `adkats_records_main`.`record_time` desc 
limit 
  1000
Well i tried to do that through my Navicat via F6 and nothing happened
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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

AFK System not working for BF4? Still kicked me for IDLE

You need to give more information.

 

Keep in mind it uses events to determine whether a player is AFK, simply walking around won't do it. Changes in the number of points you have, spawning, dying, killing, and typing in chat are the ways it determines AFK status.

 

There is also a setting that makes it ignore chatting for AFK status. We use that to kick people who are just chatting in the server instead of actually playing.

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Originally Posted by Hodor*:

 

It's a query you run on your database, and it returns a list of all the recent feedback.

 

What do you mean 'nothing happened'?

 

I can't exactly make a UI for this you know....

Can you talk about it with Prophet? I think he can make to display in BFAdminCP feedback

 

Any news about E-Mail smpt on linux? myrcon.net/...advanced-in-game-admin-and-ban-enforcer-adkats#entry41249

 

@ColColonCleaner

 

Bug:

 

After restart procon i have that values for some minutes and NUKE goes crazy:

b8a7c4f2cd.jpg

 

After some minutes after restart valuses become a normal state automatically:

ba12f17acb.jpg

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Originally Posted by styleos*:

 

[09:20:05 72] [AdKats] ERROR-68122: [ AdKats.cs (Line: 0, C: 0) CS1583: 'd:\localuser\g369339\Plugins\BF4\CSC727A.tmp' is not a valid Win32 resource file]

This error happen yesterday. Never had this problem before. And the error shows as above. All other plugins are working fine tho except for insane limits and AdKats. Please help.
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Originally Posted by OneManArmy*:

 

Hi all,

 

i'm thinking of purchasing Adcats with all its features and run it at a VPS with the following specs:

 

Xeon E5-2690, 3gb, 300gb HDD, 12000 gb Bandwith and Windows 2003 x86 (can choose any other server software if this ain't good enough)

 

It wil run Procon and Adcats connected to 10 BF4 servers and 1 BF3 server (Servers located in Europe). Only 2 servers will use the Loadout checker. Will it work and is the VPS good enough? (i'm familiar with Procon)

 

OneManArmy

SUPER@ [siC]

www.superinfantryclan.com

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Originally Posted by Dete96*:

 

Hi Colonel,

 

a few days ago we started to use the "Populator Monitor" of Section B27-2. It works pretty good and all pupolators are transferred to the VIP/Reserved Slot list. The Problem is, that with the beginning of the use of this feature our old VIP/reserved slot list (reservedslotslist.txt) got overwritten and only the specified admins and the new populators appear in the list.

 

Is it possible in any way to have both, the automatic populator --> VIP tranfer and additional other VIPs?

 

Thank you in advance!

Dete96

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Originally Posted by DelilerClan*:

 

Is there any chance to setup autosurrender for specific maps or when we choose "autosurrender use optimal values for locker conquest" autosurrender will only works for locker not for other maps? Thanks.

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Can you talk about it with Prophet? I think he can make to display in BFAdminCP feedback

 

Any news about E-Mail smpt on linux? myrcon.net/...advanced-in-game-admin-and-ban-enforcer-adkats#entry41249

 

@ColColonCleaner

 

Bug:

 

After restart procon i have that values for some minutes and NUKE goes crazy:

b8a7c4f2cd.jpg

 

After some minutes after restart valuses become a normal state automatically:

ba12f17acb.jpg

That's a really weird bug, and i'm assuming it has to do with how long after startup it loads in your settings from the database. I'll patch that out.

 

Open a ticket for the auto-surrender issue please so i don't forget.

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

This error happen yesterday. Never had this problem before. And the error shows as above. All other plugins are working fine tho except for insane limits and AdKats. Please help.

I don't know what that issue is, can't tell based on the error message. What are the errors IL is throwing?
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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Hi all,

 

i'm thinking of purchasing Adcats with all its features and run it at a VPS with the following specs:

 

Xeon E5-2690, 3gb, 300gb HDD, 12000 gb Bandwith and Windows 2003 x86 (can choose any other server software if this ain't good enough)

 

It wil run Procon and Adcats connected to 10 BF4 servers and 1 BF3 server (Servers located in Europe). Only 2 servers will use the Loadout checker. Will it work and is the VPS good enough? (i'm familiar with Procon)

 

OneManArmy

SUPER@ [siC]

www.superinfantryclan.com

AdKats itself is free, the loadout enforcer is the paid element. It's a separate plugin.

 

You might need to turn off the LIVE system in the hacker-checker, otherwise you might be IP banned from battlelog running so many instances from one machine. Otherwise you should be fine.

 

As for the procon instance, do not try running the same procon instance with 11 servers, that will turn out terribly. You can still have them on the same machine, but make sure you run separate procon instances for each server. This will help your performance greatly.

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