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Advanced In-Game Admin and Ban Enforcer - AdKats


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If you've been banned from a server then you will need to appeal the ban with the owners/community of that server. We do not control any bans done on servers that utilize AdKats as all bans are local to that server.

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Originally Posted by Dete96*:

 

  ColColonCleaner* said:

I could turn it into a list of tokens, sure, but why?

 

Pushbullet has the channel feature for a reason. Just create a channel, tell AdKats to send to that channel, and have the people you want reports sent to subscribe to that channel.

 

Unless i'm missing something.

Sorry, I am not that familiar with PushBullet. I didn't know about the channel option. I just created a channel and added some of our admins. How do I get a token for that channel to add it in AdKats? Or is there another way to do it? I did't find the option on the PushBullet page.

 

Thank you and sorry for these questions that might sound a little stupid for you!

dete96

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Originally Posted by ColColonCleaner*:

 

  Dete96* said:

Sorry, I am not that familiar with PushBullet. I didn't know about the channel option. I just created a channel and added some of our admins. How do I get a token for that channel to add it in AdKats? Or is there another way to do it? I did't find the option on the PushBullet page.

 

Thank you and sorry for these questions that might sound a little stupid for you!

dete96

You use the same API key, just switch it from private to channel in AdKats and provide your channel name.
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Originally Posted by Dete96*:

 

  ColColonCleaner* said:

You use the same API key, just switch it from private to channel in AdKats and provide your channel name.

Thank you for your support! It works great. I really like this new feature!

Dete96

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Originally Posted by ColColonCleaner*:

 

  Dete96* said:

Thank you for your support! It works great. I really like this new feature!

Dete96

I might be able to add new features in the future to show when reports have expired and when they've been acted on by in-game admins. We'll see how that goes.
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Originally Posted by CEBEP78*:

 

Hello, how can I put that in the spectator can enter only the players that are added to adkats?

And can we just add a list of players in the spectator list? Do not register for one, and immediately a list of 50 players?

Or it is possible to spectatorList.txt 4wOdoyj.png from the list on the server could go _! And how to include it?

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Originally Posted by ColColonCleaner*:

 

  CEBEP78* said:

Hello, how can I put that in the spectator can enter only the players that are added to adkats?

Or it is possible to spectatorList.txt 4wOdoyj.png from the list on the server could go _! And how to include it?

Give the spectator slot group to the people you want able to spectate, either in section 4-2 via their user group, or manually using the spectator whitelist command. Make sure you're on the latest test version.
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Originally Posted by CEBEP78*:

 

Thank you, I gave rights groups, but still can not go to the spectator, tell and startup must be vars.alwaysAllowSpectators "false" vars.alwaysAllowSpectators "true" ?

I need that nobody could go to the spectator, except for special groups. How can I block access to all but the special teams?

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Originally Posted by ColColonCleaner*:

 

  CEBEP78* said:

Thank you, I gave rights groups, but still can not go to the spectator, tell and startup must be vars.alwaysAllowSpectators "false" vars.alwaysAllowSpectators "true" ?

I need that nobody could go to the spectator, except for special groups. How can I block access to all but the special teams?

Always allow should be true, AdKats handles it. Please screenshot your verbose lists so i can see the counts on each.
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Originally Posted by CEBEP78*:

 

  ColColonCleaner* said:

Always allow should be true, AdKats handles it. Please screenshot your verbose lists so i can see the counts on each.

The correct list? nfQDkXx.png

 

The spectator freely enter people that are not on the lists, and that I do not need .

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Originally Posted by CEBEP78*:

 

  ColColonCleaner* said:

I said in my first response to you that you need to be on the latest test version. There was a bug with that system that got fixed. Use /pupdate

Linux

On Linux does not work /pupdate

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Originally Posted by ColColonCleaner*:

 

  CEBEP78* said:

Update, should now work? Others do not will drop now? Only from the list will drop?

No, that's the opposite of what you asked for at first.

 

You want to BLOCK the people in that list of users, and ALLOW everyone else to spectate?

 

If so, Remove the spectator slot group and add the spectator blacklist group to them.

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Originally Posted by CEBEP78*:

 

  ColColonCleaner* said:

No, that's the opposite of what you asked for at first.

 

You want to BLOCK the people in that list of users, and ALLOW everyone else to spectate?

 

If so, Remove the spectator slot group and add the spectator blacklist group to them.

I have not written correctly, excuse my bad English. To prevent all the players I have to ban the group default guest - blaklist spectator - the assign?

 

TpGmErH.png

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Originally Posted by ColColonCleaner*:

 

  CEBEP78* said:

I have not written correctly, excuse my bad English. To prevent all the players I have to ban the group default guest - blaklist spectator - the assign?

 

TpGmErH.png

Yes, what you have just done should work.

 

However, i see a possible issue with that. If what you just did doesn't work i have another bug to fix.

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Originally Posted by CEBEP78*:

 

Thank you very much for your help! I am very impressed by how fast you helped! Thank you to check later when I write to you, everything is working as intended.

 

P.S There was such a mistake here, what does it mean?

[03:10:49 76] [AdKats] ERROR-68167: [ AdKats.cs (Line: 0, C: 0) : /home/procon/Plugins/BF4/6308d246.0.cs(63,18): (Location of the symbol related to previous warning)]

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Originally Posted by ColColonCleaner*:

 

  CEBEP78* said:

Thank you very much for your help! I am very impressed by how fast you helped! Thank you to check later when I write to you, everything is working as intended.

 

P.S There was such a mistake here, what does it mean?

[03:10:49 76] [AdKats] ERROR-68167: [ AdKats.cs (Line: 0, C: 0) : /home/procon/Plugins/BF4/6308d246.0.cs(63,18): (Location of the symbol related to previous warning)]

Everything's working? Sweet. Glad it's working for you.
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Originally Posted by CEBEP78*:

 

Sorry, I have not checked yet, I do not know, it is working or not. Check up in the afternoon, now it is necessary to sleep a couple of hours before going to work, I will write, is working or not.

 

And what is the error I had, do not tell me? [AdKats] ERROR-68167: [ AdKats.cs (Line: 0, C: 0) : /home/procon/Plugins/BF4/6308d246.0.cs(63,18): (Location of the symbol related to previous warning)]

[04:10:33 70] [AdKats] ERROR-68167: [ AdKats.cs (Line: 0, C: 0) : /home/procon/Plugins/BF4/14f3f870.0.cs(63,18): (Location of the symbol related to previous warning)]

 

After the upgrade, this error appeared.

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Originally Posted by ColColonCleaner*:

 

  CEBEP78* said:

Sorry, I have not checked yet, I do not know, it is working or not. Check up in the afternoon, now it is necessary to sleep a couple of hours before going to work, I will write, is working or not.

 

And what is the error I had, do not tell me? [AdKats] ERROR-68167: [ AdKats.cs (Line: 0, C: 0) : /home/procon/Plugins/BF4/6308d246.0.cs(63,18): (Location of the symbol related to previous warning)]

[04:10:33 70] [AdKats] ERROR-68167: [ AdKats.cs (Line: 0, C: 0) : /home/procon/Plugins/BF4/14f3f870.0.cs(63,18): (Location of the symbol related to previous warning)]

 

After the upgrade, this error appeared.

Ok, once you have some sleep i have a few questions.

 

What operating system are you on? That error doesn't make sense. Does the plugin still run?

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Originally Posted by nortien*:

 

when i report in game procon plugin say:

EXCEPTION-6810-42528-EmailProcessingThreadLoop-EmailProcessing43: [Error occured in mail processing thread. skipping loop.][system.Net.Mail.SmtpException: ????? ???????? ???????? ???????.

? System.Net.Mail.SmtpClient.Send(MailMessage message)

? PRoConEvents.AdKats.EmailHandler.EmailProcessingTh readLoop() ? c:\ProgramData\procon_1.5.1.1\Plugins\BF4\Temp\2-0kbyo2.0.cs:?????? 42528]

 

and procon dont send me email, why? whats wrong?

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Originally Posted by CEBEP78*:

 

  ColColonCleaner* said:

Ok, once you have some sleep i have a few questions.

 

What operating system are you on? That error doesn't make sense. Does the plugin still run?

Hello!

CentOS Linux release 7.2.1511

 

 

I'm sorry, I'm not cleared to Procon list of observers, and therefore considered that the group through adkats work. Now our players have addressed to me, they can not enter the spectator, although they are in the groups who are allowed entrance to the spectator. But can not go. Clear list ProCon, we have now seen that I can not even go to the spectator himself.

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Originally Posted by CEBEP78*:

 

Improving please AUTO-NUKE, using the command .cdown all 10 AUTO-NUKE, make notification to the NUKE, and that many players do not understand what happened, and why they died, and the team does not understand that the enemies are dead, and we must attack !!!!

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Originally Posted by ColColonCleaner*:

 

  CEBEP78* said:

Hello!

CentOS Linux release 7.2.1511

 

 

I'm sorry, I'm not cleared to Procon list of observers, and therefore considered that the group through adkats work. Now our players have addressed to me, they can not enter the spectator, although they are in the groups who are allowed entrance to the spectator. But can not go. Clear list ProCon, we have now seen that I can not even go to the spectator himself.

Please PM me credentials to access your procon layer/plugins, i'll look at the issue.
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Originally Posted by ColColonCleaner*:

 

  CEBEP78* said:

Improving please AUTO-NUKE, using the command .cdown all 10 AUTO-NUKE, make notification to the NUKE, and that many players do not understand what happened, and why they died, and the team does not understand that the enemies are dead, and we must attack !!!!

I can modify the manual nuke command to include a warning. Please open a ticket for this on github.
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Originally Posted by Dete96*:

 

Hi Colonel!

 

I have another question to this great new PushBullet options. Is it possible to implement a command in AdKats with which a player can just contact an admin without having to write a playername (e.g. !calladmin something is wrong...)?

 

That would be a great support for offline admins to react via mobile devices if something goes wrong with the server.

 

Thank you!

Dete96

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Originally Posted by CEBEP78*:

 

  ColColonCleaner* said:

I can modify the manual nuke command to include a warning. Please open a ticket for this on github.

Created!

Thank you for the quick help!

 

  ColColonCleaner* said:

Please PM me credentials to access your procon layer/plugins, i'll look at the issue.

P.S.

After restarting the mysql, all groups can enter the spectator, and guests can not make things work, it is likely to feature CentOS Linux, an enormous gratitude for the work !!!!!!

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