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Advanced In-Game Admin and Ban Enforcer - AdKats


Message added by Prophet731,

If you've been banned from a server then you will need to appeal the ban with the owners/community of that server. We do not control any bans done on servers that utilize AdKats as all bans are local to that server.

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Originally Posted by Prophet731*:

 

@Prophet731

 

Give me working steps of install for DEV version.

For v2.1? You already installed that I thought?

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

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Originally Posted by SmackDown*:

 

I can set you up with the latest version like I mentioned to sixpax12. I should have time this weekend for that. That version is the most latest and has bug fixes that are in 2.0.3.

Let me know what I need to do to update. Or if I am able too.
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Originally Posted by sixpax12*:

 

With several hundred people on AdKats 7 now and only 1 error reported I'd say that's a successful launch. I'll be posting 7.0.1.0 shortly with the issue patched.

where is the "like" button when you need it ... :cool:
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Originally Posted by Hodor*:

 

I just trun on the plugin:

Code:

[13:27:03 80] [AdKats] SUCCESS: All bans uploaded into AdKats database.
[13:27:04 10] [AdKats] EXCEPTION-7009-D-<CheckForPluginUpdates>m__38B-PluginUpdater155: [Error while running update thread.][System.SystemException: Error running /usr/bin/mcs: Out of memory
  at Mono.CSharp.CSharpCodeCompiler.CompileFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00176] in <5641e4edad4f4464ba58c620a7b8ea48>:0 
  at Mono.CSharp.CSharpCodeCompiler.CompileFromSourceBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] sources) [0x0009a] in <5641e4edad4f4464ba58c620a7b8ea48>:0 
  at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromSourceBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] sources) [0x00011] in <5641e4edad4f4464ba58c620a7b8ea48>:0 
  at System.CodeDom.Compiler.CodeDomProvider.CompileAssemblyFromSource (System.CodeDom.Compiler.CompilerParameters options, System.String[] sources) [0x00014] in <5641e4edad4f4464ba58c620a7b8ea48>:0 
  at PRoConEvents.AdKats.CompilePluginSource (System.String pluginSource) [0x000f1] in <e92452aae042450c85099c1d8fcbca0e>:0 
  at PRoConEvents.AdKats.<CheckForPluginUpdates>m__38B () [0x002b2] in <e92452aae042450c85099c1d8fcbca0e>:0 ]
After that error my procon was crashed.

Mono JIT compiler version 4.8.1 (Stable 4.8.1.0/22a39d7 Wed Apr 12 11:42:39 UTC 2017)

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Originally Posted by ColColonCleaner*:

 

I just trun on the plugin:

Code:

[13:27:03 80] [AdKats] SUCCESS: All bans uploaded into AdKats database.
[13:27:04 10] [AdKats] EXCEPTION-7009-D-<CheckForPluginUpdates>m__38B-PluginUpdater155: [Error while running update thread.][System.SystemException: Error running /usr/bin/mcs: Out of memory
  at Mono.CSharp.CSharpCodeCompiler.CompileFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00176] in <5641e4edad4f4464ba58c620a7b8ea48>:0 
  at Mono.CSharp.CSharpCodeCompiler.CompileFromSourceBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] sources) [0x0009a] in <5641e4edad4f4464ba58c620a7b8ea48>:0 
  at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromSourceBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] sources) [0x00011] in <5641e4edad4f4464ba58c620a7b8ea48>:0 
  at System.CodeDom.Compiler.CodeDomProvider.CompileAssemblyFromSource (System.CodeDom.Compiler.CompilerParameters options, System.String[] sources) [0x00014] in <5641e4edad4f4464ba58c620a7b8ea48>:0 
  at PRoConEvents.AdKats.CompilePluginSource (System.String pluginSource) [0x000f1] in <e92452aae042450c85099c1d8fcbca0e>:0 
  at PRoConEvents.AdKats.<CheckForPluginUpdates>m__38B () [0x002b2] in <e92452aae042450c85099c1d8fcbca0e>:0 ]
After that error my procon was crashed.

Mono JIT compiler version 4.8.1 (Stable 4.8.1.0/22a39d7 Wed Apr 12 11:42:39 UTC 2017)

The error is that it ran out of RAM. I'm not sure how that's possible unless you're running a very tight amount of it on your machine.
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Originally Posted by Checka_Wiemi*:

 

I got a question about the No explosives limiter section in Adkats: does it allow you to see if it is a M320 smoke or LVG in BF3 or is it just for BF4? And which weaponcodes do you use for this section and is it possible to get a complete list especially for BF3?

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Originally Posted by ColColonCleaner*:

 

I got a question about the No explosives limiter section in Adkats: does it allow you to see if it is a M320 smoke or LVG in BF3 or is it just for BF4? And which weaponcodes do you use for this section and is it possible to get a complete list especially for BF3?

There is no way to check if a player is using underslung launchers in BF3.

 

It uses substrings for weapon codes, so if a weapon is U_MGL, then putting MGL in there would trigger it.

 

For a full list of weapon codes you can open the BF3.def file in procon, it contains all the weapon codes.

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Originally Posted by Prophet731*:

 

@prophet,

 

Can you answer my questions or let me know what I can or cannot due with the systems I have?

Sorry been busy with work. If you are on today I can help you out. I won't be on till probably 3 or 4 pm PST.

 

Sent from my ONEPLUS A3000 using Tapatalk

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

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Originally Posted by spatieman*:

 

@colcol.

is the whitelist removed_, for preventing players getting banned?

i cant find it anymore.

we a have la legit player,who was only so stupid to statpad somewhere, and now the system thinks he is a cheater.

(not that statspadding is ok at all hehe)

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Originally Posted by Prophet731*:

 

@colcol.

is the whitelist removed_, for preventing players getting banned?

i cant find it anymore.

we a have la legit player,who was only so stupid to statpad somewhere, and now the system thinks he is a cheater.

(not that statspadding is ok at all hehe)

It's called "whitelist_anticheat" in the database so it's still there. If you want to add it manually you can in the tables "adkats_specialplayers". Here's the query for simple copy/paste. Just change the 2 variables (ones with the @ in front) values and it will add it for you.

 

Find the player id for them in the "tbl_playerdata" table. Make sure it's for the correct game then replace the "1" with their player id. For the end date change the interval for however long you want that to be valid for. Adjust the number for the duration and the MONTH to whatever you want. Valid durations are (SECOND, MINUTE, DAY, MONTH, YEAR) so just pick the one you want to use. For example if you wanted it to last for 2 years you would change it to say "2 YEAR".

 

Code:

SET @playerId = 1;
SET @endDate = DATE_ADD(UTC_TIMESTAMP(), INTERVAL 3 MONTH);


INSERT INTO adkats_specialplayers (player_group, player_id, player_effective, player_expiration) VALUES ('whitelist_anticheat', @playerId, UTC_TIMESTAMP(), @endDate);
Here is the query to find the player id for them. Just change the name to theirs.

 

Code:

SET @playerName = 'Prophet';


SELECT 
    PlayerID, SoldierName, tbl_games.Name AS 'Game'
FROM
    tbl_playerdata
        LEFT JOIN
    tbl_games ON tbl_playerdata.GameID = tbl_games.GameID
WHERE
    tbl_playerdata.SoldierName LIKE CONCAT(@playerName, '%')

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

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Originally Posted by spatieman*:

 

well,, its is not in my database, bcouse i never runned a new SQL setup file

need only to find out how that works again in phpmyadmin

-update-

Ah, under section 3.3 sub 1.

he is in it.

but i dont see the changes in the SQL database it self.

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Originally Posted by ColColonCleaner*:

 

... anyone else see a sudden little blip of activity from the KPM auto ban early this morning ? very rarely has ours nabbed anyone but it banned about 5 or 6 within 7 minutes ...

Please post the ban reasons. Not the player names, just the full ban reasons. I'll look them over.
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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

well,, its is not in my database, bcouse i never runned a new SQL setup file

need only to find out how that works again in phpmyadmin

-update-

Ah, under section 3.3 sub 1.

he is in it.

but i dont see the changes in the SQL database it self.

If you see in the plugin that he has the anti-cheat whitelist then you're fine. All references to 'hacker-checker' were changed to anti-cheat in the latest update. The command was changed from /hcwhitelist to /acwhitelist.

 

DO NOT run the sql setup file again, you will wipe all your AdKats data.

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  • Administrators

Originally Posted by Prophet731*:

 

Just wanted to give a little update on the BFACP. So far everything is going good. it's about 25% built back up for the backend code and i'm slowly working on the UI layout. I'm currently working on the live scoreboard page. This is what I have done so far. As you can see it looks way more modern and more visually appealing. Ignore the blue ribbon overlapping the image. My screencap messed it up when it took it.

 

Posted Image

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

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  • Administrators

Originally Posted by Prophet731*:

 

Real lovely. I wish that I had the visual touch.

What if I told you I cheated and used a CSS framework.

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

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Originally Posted by Lebensgefahr*:

 

Hi guys. I need to update ADKats plugin.

I found in its log this message:

[11:41:55] [AdKats] EXCEPTION-6900-D-b__d9e-PluginUpdater37: [Error while running update thread.][system.Security.SecurityException: Fehler bei der Anfrage.

bei PRoConEvents.AdKats.CompilePluginSource(String pluginSource)

bei PRoConEvents.AdKats.b__d9e( )

Die Aktion, bei der ein Fehler aufgetreten ist:

LinkDemand

Der Typ der ersten Berechtigung, bei der ein Fehler aufgetreten ist:

System.Security.PermissionSet

Die Zone der Assembly, bei der ein Fehler aufgetreten ist:

MyComputer]

Than i try to replace old AdKats.cs and adkats.sql with the 7.0.0 versions, but got the following error:

[10:41:44] [AdKats] EXCEPTION-7000-D-BuildRoleSettings-Main40: [Error building role setting section.][system.Collections.Generic.KeyNotFoundException: Der angegebene Schlüssel war nicht im Wörterbuch angegeben.

bei System.ThrowHelper.ThrowKeyNotFoundException()

bei System.Collections.Generic.Dictionary`2.get_Item(T Key key)

bei PRoConEvents.AdKats.BuildRoleSettings(List`1 lstReturn)]

Please, help me to update our server AdKats plugin. Thanks a lot guys.
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