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Advanced In-Game Admin and Ban Enforcer - AdKats


Message added by Prophet731,

If you've been banned from a server then you will need to appeal the ban with the owners/community of that server. We do not control any bans done on servers that utilize AdKats as all bans are local to that server.

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Originally Posted by Ruger*:

 

2. Targeted Players:

All Players on the server are automaticlly targeted....as admin it is a lit bit annoying to get spamed by this messages

is there a way to reduce or switch off that messages

 

cu

Im having the same issue as well.
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  • Administrators

Originally Posted by Prophet731*:

 

Hello whats the exact commmand to Nuke a Team?

 

I try this ones

 

!nuke Server US

!Nuke Server RU

 

But this didnt work other commands are working and on settings nuke server is added and iam FUll Admin

 

Can anyone help here_!

Try !nuke US

 

The docs on the first post of this thread explains how it's used.

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

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Originally Posted by ColColonCleaner*:

 

Im having the same issue as well.

This is due to something new added in 4.2, we are now logging changes in player name and IP to the database. After a few days let me know if this is still happening. If it is, i will remove those records from triggering the targeted message.
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Originally Posted by doncarlone*:

 

[AdKats] ERROR: Not DB connection capable yet, complete SQL connection variables.

 

 

I import the sql smoothly

 

 

Importing successfully finished, 125 queries were run. (adkats.sql)

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Originally Posted by ColColonCleaner*:

 

[AdKats] ERROR: Not DB connection capable yet, complete SQL connection variables.

 

 

I import the sql smoothly

 

 

Importing successfully finished, 125 queries were run. (adkats.sql)

That message means you didn't add connection variables in AdKats settings. Complete those then start AdKats.
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Originally Posted by ColColonCleaner*:

 

Hey Col....whats up...

 

after the update to newest version there a 2 thinks which i want to talk about.

 

1. 10 Emaisl.....sometimes 2 emails arrives...sometimes 4....but their is i high rate of lost emails.

i searched the forum....found some similar questions but not really a answer...can u help me pls

 

2. Targeted Players:

All Players on the server are automaticlly targeted....as admin it is a lit bit annoying to get spamed by this messages

is there a way to reduce or switch off that messages

 

cu

Hmmm. Is this for individual emails? Or are you saying for one email sent to 10 people, only 2 people get it?

 

Targeted players is being refined.

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Originally Posted by doncarlone*:

 

That message means you didn't add connection variables in AdKats settings. Complete those then start AdKats.

Database Server info could not be fetched! Make sure XpKiller's Stat Logger is running on this server!
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Originally Posted by ColColonCleaner*:

 

Database Server info could not be fetched! Make sure XpKiller's Stat Logger is running on this server!

Stat logger has not added your server's IP/ID to the tbl_server table yet, give it a few minutes.

 

When AdKats is starting you will see Success, server IP is someIPAddress:SomePort, you can check if that IP exists in the tbl_server table.

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Originally Posted by doncarlone*:

 

Stat logger has not added your server's IP/ID to the tbl_server table yet, give it a few minutes.

 

When AdKats is starting you will see Success, server IP is someIPAddress:SomePort, you can check if that IP exists in the tbl_server table.

Need Battlefield 3 Battlefield 3 is the one to file the following do you have any need stats logger webpage

showthread....ted-2-19-14%29*

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Originally Posted by Tomgun*:

 

Version 4.2.0.5 (21-MAR-2014)

 

Changes

 

 

  • Settings. AdKats settings are now stored database side almost exclusively. They have always been stored there, but now have been removed from procon's plugin setting list. The only things remaining plugin side are DB connection settings, setting lock information, and debug level.
  • Command Access during Startup. Commands cannot be accessed until the first player listing is complete, all commands issued before this is complete are rejected. Looking at our current systems this usually takes about 1 minute after initial startup. Admins are informed in-game when the startup sequence has completed, and how long it took to complete.
Enhancements

 

 

  • Added setting lock. Settings in AdKats can now be locked with a password. This is so you can give lower level admins access to mini-ban-management (and some other basic functions), without endangering your other settings.
  • Orchestration Enhancement. Automatic MULTIBalancer whitelisting for admins is now an optional selection.
  • Orchestration Enhancement. Automatic reserved slot for the AdKats user list is now an optional selection.
  • Orchestration Enhancement. Automatic spectator slot for the AdKats user list is now an optional selection.
  • Command Enhancement. Lead command can now be targeted at a player.
  • Command Enhancement. Rules command can now be targeted at a player.
  • Added uptime command. Debug and information purposes; Gives info on server, procon, and AdKats uptime, along with a couple other things.
  • Added assist command. Will move the requesting player to the weak/losing team and thank them for doing so.
  • Added spectator slot command. Will add the player to spectator slots for the current server.
  • Added reserved slot command. Will add the player to reserved slots for the current server.
  • Added disperse command. Will add the player to MULTIBalancer even dispersion for the current server.
  • Added whitelist command. Will add the player to MULTIBalancer whitelist for the current server.
  • Added logging of player name/IP changes. Now all changes of IP and name are logged for record/tracking purposes.
  • Automatic PBSS. An automatic PBSS (Punkbuster Screenshot) is triggered on any player who has the @report or @admin command issued against them.
  • Automatic command DB addition. Any new commands I add in new versions of AdKats will not require a special database query from you to add access to them, they will be added automatically.
  • Leave Messages for Acted Players. Any player who leaves the server after having a command issued on them will trigger a chat message to admins in-game.
  • Procon Chat Enhancement. Messages intended for online admins are now bold in procon chat window when no admins are in-game.
  • Added swapnuke command. This command will move everyone on the server to the opposite team. This is still experimental, and I would suggest taking caution in using it.
Bugfixes

 

 

  • Fixed the killme command. Fixed the killme command which was broken by 4.1.0.0.
  • Name Ban Fix. Name bans were still enforced if a player changed their name.
  • Report IDs. Report IDs when handling round reports were displayed as 0.
  • Time Delays. Fixed time delay for rules command before allowing another call.
  • Conditional command access. Conditional command access contained loopholes. The only commands affected were @moveme, and @admins.
  • Setting feed to stat logger. Setting feed to stat logger has been changed considerably. Settings are now only fed on the hour, and reductions have been made to only required settings.
  • Setting Fetch. Settings were not fetched initially on AdKats startup, causing any commands changed in the first 5 minutes of operation to be overwritten by database stored settings. This has been fixed.
  • Player listing. Player listing was not called automatically on startup, this caused up to 30 additional seconds where commands were inaccessible. This has been fixed.
  • Threading. Major issues with threading have been resolved. One thread was not exiting, so more were being spawned to compensate, causing eventual layer lockup. This has been fixed, and the process is now being monitored.
Upgrade SQL from 4.0.0.0 - Current

 

  • No upgrade SQL required.

https://sourceforge.net/projects/adk...5.zip/download

much better then there is a file to download to just ftp, keep putting the updated on the first post :smile:
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Originally Posted by ColColonCleaner*:

 

much better then there is a file to download to just ftp, keep putting the updated on the first post :smile:

Sorry, no. I need versioning/tracking on all releases. Sourceforge does this.

 

Also, you should be reading all the release notes before updating, not just grabbing the new version.

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Originally Posted by TMiland*:

 

Hey Colon, i disabled the ban enforcer, and the db failed during the export:

 

Code:

[19:53:36 18] [AdKats] 32.01% of bans downloaded. AVG 1.89 downloads/sec.
[19:53:44 13] [AdKats] 32.33% of bans downloaded. AVG 1.89 downloads/sec.
[19:53:45 19] [AdKats] ERROR: Database connection fault detected. This is fault 1. Critical disconnect at 10.
Nothing more has happened since, what do i do now? :woot:
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Originally Posted by ColColonCleaner*:

 

Hey Colon, i disabled the ban enforcer, and the db failed during the export:

 

Code:

[19:53:36 18] [AdKats] 32.01% of bans downloaded. AVG 1.89 downloads/sec.
[19:53:44 13] [AdKats] 32.33% of bans downloaded. AVG 1.89 downloads/sec.
[19:53:45 19] [AdKats] ERROR: Database connection fault detected. This is fault 1. Critical disconnect at 10.
Nothing more has happened since, what do i do now? :woot:
Hmm, interesting. Clear server banlist, reboot your layer, enable again, then disable. A connection failure happened during the import.
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Originally Posted by CaptCourage*:

 

If they are issuing the commands from in-game then yes their name will be attached. Commands directly from procon cannot be monitored, so if you want their names attached to them you should remove kick/ban access from their procon accounts and have them use the in-game commands.

Thank you very much mate...I shall organise the way you suggest
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Originally Posted by CaptCourage*:

 

Your database is going offline or becoming inaccessible, notice stat logger is giving the same type of errors. So yes if this is happening often your GSP is providing an unreliable database connection.

The only thing I am getting on a consistant basis is this error.

 

Line 0: [FetchUserList][Error while fetching access list.]: MySql.Data.MySqlClient.MySqlException: Table 'ccsteamt_procon.adkats_specialplayers' doesn't exist..

 

Is this also a GSP issue...

 

Cheers mate

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Originally Posted by ColColonCleaner*:

 

The only thing I am getting on a consistant basis is this error.

 

Line 0: [FetchUserList][Error while fetching access list.]: MySql.Data.MySqlClient.MySqlException: Table 'ccsteamt_procon.adkats_specialplayers' doesn't exist..

 

Is this also a GSP issue...

 

Cheers mate

Update to 4.2.0.5 and it will fix that issue.
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Originally Posted by Tomgun*:

 

ive added loads of players to the admin list, for some reason it only likes me doing it when they are in the server at the time of me adding them or it just thinks they are guest admins. To fix it I have to delete the player from the list and re add them whilst they are in the server

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Originally Posted by ColColonCleaner*:

 

ive added loads of players to the admin list, for some reason it only likes me doing it when they are in the server at the time of me adding them or it just thinks they are guest admins. To fix it I have to delete the player from the list and re add them whilst they are in the server

What do you mean guest admins? All new users are added with the default guest role, you need to change it once they are added. Also nothing in the user management section requires them to be in the server for any reason. They need to be in the database, but not in the server when you add them...
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