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Advanced In-Game Admin and Ban Enforcer - AdKats


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If you've been banned from a server then you will need to appeal the ban with the owners/community of that server. We do not control any bans done on servers that utilize AdKats as all bans are local to that server.

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

maybe a Bug:

 

Since the Update is our Chat Log all the time Off (PRoCon Chat, GUID, Stats and Map Logger) If I turn it On its automatically off after 2-4min.

Because you enabled "Post Stat Logger Chat Manually" in section A16. When that is enabled, it disables it in the stat logger plugin. Posting it manually is a good thing.
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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Just a suggestion since we know when a player is killed, is it possible to count the number of player killed by people and to substract this number to the ticket rate in order to have the ticket loss ratio with objectives (ie : without the kill/death of players). It would be a better way to know how many objectives are captures by a team (depending on the ticket loss ratio set on by default on the server of course). And this would work for all gamemode !

It will not work for rush or TDM, whose ticket loss rates are directly based on player deaths.
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Originally Posted by BandofBrothers*:

 

Hello CCC, im pretty new to this so I apologize in advance for anything I might not know.

I get following error:

http://gyazo.com/296eededeaf526b3d903b36314bc7ae8

I checked up on SQL and I saw no column for GameID on tbl_playerdata:

http://gyazo.com/492df657c353458115ecaa3bc3733cb6

What should i do now?

 

Ah forgot to mention, Im running a BF3 Metro Server

* Restored post. It could be that the author is no longer active.
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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Hello CCC, im pretty new to this so I apologize in advance for anything I might not know.

I get following error:

http://gyazo.com/296eededeaf526b3d903b36314bc7ae8

I checked up on SQL and I saw no column for GameID on tbl_playerdata:

http://gyazo.com/492df657c353458115ecaa3bc3733cb6

What should i do now?

1. Which version of stat logger are you using?

2. Is this BF3 or BF4?

3. Try the test version i posted just above.

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

http://gyazo.com/ef610ed98b3e60fda703768233e4e789

Got a new exception with duplicate key, and the gameid issue is still there

But for the first time it completed startup :smile:

Shut it down. Do not run it with those exceptions being thrown.

 

It looks like there is an incompatability with your version of stat logger...although its strange this is only coming to light now. I think something in the 5.1+ update changed it. I'll look into the issue.

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Originally Posted by BandofBrothers*:

 

I should also mention, when I first saw this error, I deleted everything the db, re-installed statslogger and adkats. And still got those problems.

Ok ill shut it down till i hear more of you.

I thank you for your hard work.

Regards, BoB

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

I should also mention, when I first saw this error, I deleted everything the db, re-installed statslogger and adkats. And still got those problems.

Ok ill shut it down till i hear more of you.

I thank you for your hard work.

Regards, BoB

Try this version. 5.1.9.4: https://raw.githubusercontent.com/Co...test/AdKats.cs
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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Is there a specific changelog that's viewable for each point release? tried looking on github but couldn't really see any way of sorting things like that.

I always post full changelogs when making stable version releases. In the meantime you can see the list of closed tickets for 5.2.0.0, which is basically a changelog, here: https://github.com/ColColonCleaner/A...22+is%3Aclosed
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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

Version 5.2.0.0 (25-OCT-2014)

Changes

 

  • Plugin description and changelog are fetched at a 60 minute interval now, instead of only on startup.
  • New line characters are removed from messages posted to Procon's chat window.
  • Server info is now requested at a 10 second interval.
  • Rule list can no longer be sent to offline players.
  • MULTIBalancer unswitcher is now temporarily disabled when a SwapNuke is issued.
  • All records are now posted in database UTC time instead of Procon layer UTC time, unless specific requirements are met.
  • Assist command is nolonger allowed while a surrender vote is active, or if the round is not playing.
  • Yell duration now limited between 0 and 10 seconds.
Enhancements

 

  • Added option to disable new player notification.
  • Added option to disable player name change notification.
  • Added messaging commands for private conversations between players, either in the same server, or between any of the servers on the database.
  • Startup process messages are cleaned up in debug and procon chat.
  • Startup progress now shown to players attempting commands during AdKats startup.
  • Players attempting commands during AdKats startup are now be told once commands are fully online, not just admins.
  • Greatly reduced the amount of database overhead required after first fetch of the user list.
  • Added command to send private message to admins. /adminmsg
  • Added player reputation to the admin report notification.
  • Added special player group for Admin Assistants.
  • Added command to add players to the Admin Assistant list.
  • Released Ping Enforcer publicly.
  • Added notification and startup block if the Procon layer and database have significantly different values for UTC time.
  • Added 2 day and 3 day ban options to the punishment hierarchy.
  • Released Commander Manager publicly.
  • Added optional automatic player lock on admin action.
  • Added option to modify both manual and automatic player lock duration.
  • Added Internal SpamBot with optional whitelisting for admins and players.
  • Added SpamBot whitelist command.
  • Added surrender/votenext/nosurrender commands, with a full fledged surrender system.
  • Added reportlist command, to list the last 6 missed round reports.
  • Added plugin restart command.
  • Added server shutdown/reboot command.
  • Reputable players are now informed when admins join the server. Disable option provided.
  • Messages sent to procon admin are now bolded for visibility.
  • Notification of glitched players in the server are now sent to admins. The battlefield server must be rebooted in these cases, they cannot be kicked/banned.
  • Released Auto-Surrender/Auto-Nuke publicly.
  • Added option to only send report emails when admins are in the server.
  • Added option to tell players their reputation and infraction count on first-spawn, after the welcome message.
  • Added option to override stat logger chat posting, and post manually.
  • Added option to disable targeted player left notification.
  • Added better response to report ID usage if the report was already acted on.
  • Implemented linear interpolation on moving averages for ticket loss rates, score rates, and ping calculations.
  • Tell messages are no longer shown in procon chat as both say and yell, simply one line as tell to reduce spam.
  • Added commands for previous temp/perm bans, so old bans can be identified, and also will not affect player reputation.
  • Added automatic database updater, so global fixes to database issues can be fixed without requiring plugin updates.
  • Version status is now tracked for running instances, so issues with specific versions can be found and fixed.
  • Added global definition for special player groups, so external tools can access all valid group information.
Bugs Fixed

 

  • Fixed bug where some threads would not exit quickly when disabling/restarting AdKats.
  • Fixed messages in console marked as warning when they should just be information.
  • Fixed bug where SwapNuke would attempt to move commanders and spectators.
  • Fixed bug where certain commands marked as logging "Unable" were still attempting logging.
  • Fixed bug where, when AdKats started with no players in the server, player listing would be stuck in an endless loop until first player join.
  • Fixed bug where AdKats was unable to detect stat logger tables after changing database connection mid-instance.
Upgrade SQL from 4.0.0.0 - Current

 

No upgrade SQL required.

 

Update one layer, run it to completion, then enable on your other layers.

 

https://sourceforge.net/projects/adk...atest/download

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  • Administrators

Originally Posted by Prophet731*:

 

The BFAdminCP v2.0.0-RC1 would have been released along side this update as well as that's what we were aiming for. However, what I needed to get done couldn't be completed today so its delayed until tomorrow. The new version will require a minimum version of AdKats to run now. Anything 5.2.0.0 or higher will now be required to run the BFAdminCP.

The developer of the Battlefield Admin Control Panel (BFACP)

For BFACP support please post in the BFACP topic linked above.

Do not contact me via PM on the forums for help with procon. Please make a topic for it. Only PM's I will accept will revolve around any website issues.

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Originally Posted by HappyGotLucky*:

 

About every 5 minutes seeing this on all 12 layers:

 

[22:06:38 00] [AdKats] SUCCESS: SQL Update 'addRecordTimeIndex' completed execution (adkats_records_main.record_time index successfully created).

[22:11:43 56] [AdKats] SUCCESS: SQL Update 'addRecordTimeIndex' completed execution (adkats_records_main.record_time index successfully created).

[22:16:45 66] [AdKats] SUCCESS: SQL Update 'addRecordTimeIndex' completed execution (adkats_records_main.record_time index successfully created).

 

Intentional?

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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

About every 5 minutes seeing this on all 12 layers:

 

[22:06:38 00] [AdKats] SUCCESS: SQL Update 'addRecordTimeIndex' completed execution (adkats_records_main.record_time index successfully created).

[22:11:43 56] [AdKats] SUCCESS: SQL Update 'addRecordTimeIndex' completed execution (adkats_records_main.record_time index successfully created).

[22:16:45 66] [AdKats] SUCCESS: SQL Update 'addRecordTimeIndex' completed execution (adkats_records_main.record_time index successfully created).

 

Intentional?

Nope.

 

Found out why and fixed the update, you should not see that message anymore.

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Originally Posted by durangod*:

 

i updated to 5.2 and i deactivated it first in procon. uploaded the new files to the server and then reactivated it. But it says i cant until its finished shutting down

 

Threads still existing: roundticketlogger [14]

 

so i restarted the server and same thing.

 

Please advise. thanks

 

 

update: i restarted the layer but went from one issue to a dif issue.

 

[07:09:05 08] [AdKats] ENABLED! Beginning startup sequence...

[07:09:05 40] [AdKats] SUCCESS: Populated reputation dictionaries.

[07:09:05 44] [AdKats] SUCCESS: Populated group dictionaries.

[07:09:05 44] [AdKats] SUCCESS: Server IP is 8.6.77.86:25210

[07:09:06 28] [AdKats] SUCCESS: Database connection open.

[07:09:11 00] [AdKats] SUCCESS: Database confirmed functional for AdKats use.

[07:09:11 20] [AdKats] ERROR: Your PRoCon layer and database have a 10m54s UTC timestamp mismatch. UTC-Database:sad:10/26/2014 12:58:17 PM) UTC-Procon:sad:10/26/2014 1:09:11 PM)

[07:09:11 21] [AdKats] INFO: Shutting down AdKats.

[07:09:11 74] [AdKats] AdKats 5.2.0.0 Disabled! =(

* Restored post. It could be that the author is no longer active.
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  • Plugin Developer

Originally Posted by ColColonCleaner*:

 

i updated to 5.2 and i deactivated it first in procon. uploaded the new files to the server and then reactivated it. But it says i cant until its finished shutting down

 

Threads still existing: roundticketlogger [14]

 

so i restarted the server and same thing.

 

Please advise. thanks

 

 

update: i restarted the layer but went from one issue to a dif issue.

 

[07:09:05 08] [AdKats] ENABLED! Beginning startup sequence...

[07:09:05 40] [AdKats] SUCCESS: Populated reputation dictionaries.

[07:09:05 44] [AdKats] SUCCESS: Populated group dictionaries.

[07:09:05 44] [AdKats] SUCCESS: Server IP is 8.6.77.86:25210

[07:09:06 28] [AdKats] SUCCESS: Database connection open.

[07:09:11 00] [AdKats] SUCCESS: Database confirmed functional for AdKats use.

[07:09:11 20] [AdKats] ERROR: Your PRoCon layer and database have a 10m54s UTC timestamp mismatch. UTC-Database:sad:10/26/2014 12:58:17 PM) UTC-Procon:sad:10/26/2014 1:09:11 PM)

[07:09:11 21] [AdKats] INFO: Shutting down AdKats.

[07:09:11 74] [AdKats] AdKats 5.2.0.0 Disabled! =(

That means either your layer or your database have an incorrect UTC timestamp. That will cause a hefty amount of errors down the line when the systems are talking with each other. You need to correct the mismatch.

 

It's like having a clock that's 10 minutes fast, one of them is wrong.

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